Commit Graph

336 Commits

Author SHA1 Message Date
James Seibel 78fc6be193 Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-11-19 19:07:34 -06:00
James Seibel 969dfa1dd0 Add isAir() to BlockStateWrapper 2022-11-19 19:06:42 -06:00
coolGi de60b15d2b Added the ChangelogScreen. New changelog screen done 2022-11-18 19:12:25 +10:30
coolGi 2daf47f202 Updated updater screen (thanks a lot to Pankakes#0686) 2022-11-17 21:44:43 +10:30
James Seibel 4644121fe3 Add getWrappedMcObject_UNSAFE() to Biome and BlockState Wrappers 2022-11-13 21:50:10 -06:00
coolGi b8ecbdd27d Added a lang auto formatter and a missing lang detector and fixed up the lang formatting and added missing options 2022-11-04 17:35:24 +10:30
coolGi 4358360362 Swapped out the bottom 2 buttons on the update screen 2022-10-30 19:34:27 +10:30
coolGi 8fec85d4cb Added stuff that people suggested to the update screen 2022-10-30 18:36:50 +10:30
coolGi e17f201e6b Finished the self updater 2022-10-28 10:07:46 +10:30
coolGi 9742a2146a Added the self updater to forge 2022-10-20 22:47:48 +10:30
Jeff McClure 3278d3518d 1.19.2 2022-10-12 12:50:00 +00:00
James Seibel 7dbb17b339 Add "Dh" prefix to DistantHorizons Worlds 2022-09-29 21:54:00 -05:00
TomTheFurry 2257ceae53 Continue improving stabilises of the system 2022-09-19 14:54:46 +08:00
TomTheFurry 9316575534 Fix critical issue causing chunk to lod build extremely slow, and also partly fix sparse data source loading (where I used wrong array instead of loaded data array.) Also improve ChunkToLodBuilder building loops to support multithreaded building 2022-09-18 16:30:45 +08:00
James Seibel 99fa754e91 Rearrange API packages 2022-09-16 23:57:39 -05:00
James Seibel be28eaf122 Make Core Level Wrappers implement API wrappers 2022-09-16 22:55:37 -05:00
James Seibel e331def140 Flip API -> Core dependency to Core -> API 2022-09-12 22:25:10 -05:00
TomTheFurry cb3dfd6786 Reorganize all the classes and move them around to make more sense and be easier to navigate. Also removed/unwrapped the 'a7' temp package. 2022-09-12 22:43:06 +08:00
TomTheFurry 0af836f2f5 Nuke no longer used files and fix bugs where I'm using the wrong class for doing data formats 2022-09-12 22:13:20 +08:00
James Seibel 59ca964231 remove commented out transparency code 2022-09-10 17:10:36 -05:00
coolGi a315b1190a Made the config abstract (so it can be used by other mods using our api) 2022-09-09 23:12:20 +09:30
TomTheFurry a35a268670 Make tint works again! Impl getting tint without level obj but with biome obj. 2022-09-09 15:29:24 +08:00
TomTheFurry 9ab67716bc Fix lighting 2022-09-09 14:16:58 +08:00
TomTheFurry cc554991fe *Kinda* working now. Async the updateCache to io thread, and fix stream close issue 2022-09-08 22:31:25 +08:00
James Seibel 2f6551904a Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod 2022-09-07 07:47:24 -05:00
James Seibel f96196a421 Remove dependencies on ClientApi logger 2022-09-07 07:44:16 -05:00
TomTheFurry 954dc49932 Overhaul how files and partially loaded sources are handled
Note: Currently it DOES render, it just... requires the ENTIRE area to be generated. This bug will be fixed... tomorrow. I hope. (It's like 11:35pm here so gimme a break!)
2022-09-05 23:36:52 +08:00
coolGi 0c031588aa Fixed issue #390 (problems with BCLib fog) 2022-09-02 15:14:03 +09:30
coolGi 59fac2fa11 Started work on auto updater screen 2022-09-02 12:12:50 +09:30
Morippi 45527ada14 small changes 2022-08-24 12:50:14 +02:00
Morippi b6b98b1c00 Added transparency support (still not fully working 2022-08-24 11:43:04 +02:00
James Seibel d7b98c9762 Add getWrappedMcObject to DimensionTypeWrapper 2022-08-23 21:33:10 -05:00
TomTheFurry 3fc60909d2 Fix bugs in CQCPTree 2022-08-20 15:49:12 +08:00
James Seibel 8f412d5dc7 Stub out a potential fix for #287 (optifine resolution) 2022-08-16 20:30:05 -05:00
TomTheFurry 64eb773ab8 Fixed multiple major RAM issues. Next one is the 100/s reload issue... 2022-08-08 23:00:30 +08:00
coolGi 841e831ce0 Added an auto updater when game starts 2022-08-06 20:32:09 +09:30
TomTheFurry 427b54b1eb Implemented untested FullDataType serialize & deserialize 2022-08-06 00:08:16 +08:00
TomTheFurry 00e831c8f3 Fixed block color & improve close 2022-08-04 20:03:43 +08:00
TomTheFurry 521dfb83e4 Fixed all the data view bugs 2022-08-04 19:07:19 +08:00
TomTheFurry d414a27498 Something renders! And introduce mem leaks, missing texture color, and inverted lights! What a great set of features! 2022-07-30 16:06:55 +08:00
TomTheFurry 7e8ce1c695 Fix interrupt 2022-07-30 00:12:09 +08:00
TomTheFurry 302a894cb3 Fix forge wrong proxies, fix generator shutdown, fix batch gen incorrect timeout, 2022-07-30 00:11:26 +08:00
TomTheFurry 142deb47cb Improve generationQueue and add more and better logging and fix double close on DhLevels 2022-07-27 14:49:03 +08:00
Ran d07219758f Start revamping the build script 2022-07-26 21:11:08 +06:00
TomTheFurry ae02066093 Fix bunches of bugs. Quad tree ticks! Gen call is fired! Chunk gen works! Next to fix: File updates 2022-07-26 17:06:51 +08:00
coolGi 60d8d0be50 Removed some jank code 2022-07-25 23:11:01 +09:30
TomTheFurry 13f28a9bd8 Fix stuff so fabric works and no crash. Sadly nothing renders though... 2022-07-25 21:23:36 +08:00
TomTheFurry 640c6b8a9c Rework forge to new a1.7 structure. Minecraft runs and it builds. But crash on loading into world due to... weirdness 2022-07-25 19:44:12 +08:00
TomTheFurry 69202b86cd Fix and port batch generator to new Generator API. Now if we just fix up forge, and there's no bugs (impossible), then there's enough implemented to finally have something shown! Yay! 2022-07-25 13:38:33 +08:00
TomTheFurry 330bab0616 Work on world generator integration to a1.7 rework 2022-07-23 16:40:19 +08:00