Leonardo
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66728cc1eb
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fixed the memory crash problem.
Added config to draw always in generation quality (if true the game will crash with render distance>256)
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2021-09-23 15:18:33 +02:00 |
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James Seibel
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29d2d1cff1
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into
1.16.5
# Conflicts:
# src/main/java/com/seibel/lod/objects/LodDimension.java
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2021-09-22 21:52:03 -05:00 |
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James Seibel
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b9424cbe9f
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Fix a index out of bounds error in ThreadMapUtil
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2021-09-22 21:04:11 -05:00 |
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Leonardo
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593a014dfc
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fixed far and near generation, fixed holes in the rendering in near gen
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2021-09-23 02:03:02 +02:00 |
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Leonardo
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d65bfd408e
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Fixed the artifacts (was caused by wrong array initialisation) and added the reset to while changing dimension
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2021-09-22 19:38:04 +02:00 |
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cola98765
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1fcef4be96
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some warnings taken care of
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2021-09-22 15:10:20 +02:00 |
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Leonardo
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90d0fbe45b
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various fix to the generation
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2021-09-22 01:26:55 +02:00 |
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Leonardo
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46bdf5763f
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Added spiral generation, changed how some arrays are created
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2021-09-21 18:12:15 +02:00 |
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Leonardo
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8228a3b7a6
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fixed a thread problem
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2021-09-21 16:30:53 +02:00 |
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Leonardo
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435c5ee73a
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fixed nether roof bug
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2021-09-21 15:09:28 +02:00 |
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Leonardo
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af80ff5267
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Refactoring
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2021-09-20 16:33:24 +02:00 |
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Leonardo
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2bc5c43b19
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small fix
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2021-09-20 15:51:34 +02:00 |
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Leonardo
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e7c4827d08
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Now the single merge use min and max depth and height and no more the mean to make it more consistent with the multi-lod
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2021-09-20 15:49:22 +02:00 |
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Leonardo
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482dfb918e
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Refactoring + added the ability to disable lods with f6
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2021-09-20 15:44:18 +02:00 |
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Leonardo
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ab014af15d
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more refactoring
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2021-09-20 15:15:10 +02:00 |
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Leonardo
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772de1b869
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Refactoring, removed unused class/enum, fixed a small array bug
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2021-09-20 14:59:42 +02:00 |
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Leonardo
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cb42683774
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
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2021-09-20 14:01:28 +02:00 |
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Leonardo
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a00698ccab
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added the dataPoint to the threadMaputil
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2021-09-20 14:01:18 +02:00 |
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cola98765
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1156b7dd28
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now using ThreadMapUtil for temp array during saving
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2021-09-20 12:50:49 +02:00 |
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cola98765
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25fd29b97e
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replaced short[][] with short[] in mergeMultiData hotfix
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2021-09-20 12:16:47 +02:00 |
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cola98765
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7655ae03b0
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replaced short[][] with short[] in mergeMultiData
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2021-09-20 12:13:24 +02:00 |
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cola98765
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e482bf02a5
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fixed negative numbers in mergeMultiData
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2021-09-20 11:57:32 +02:00 |
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cola98765
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001335ab47
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I'm stupid
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2021-09-20 11:46:47 +02:00 |
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cola98765
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cfd9bd903d
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+ 1 will not hurt anyone
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2021-09-20 11:34:25 +02:00 |
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cola98765
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86b5fc48a2
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addressed couple warnings
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2021-09-20 11:03:24 +02:00 |
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cola98765
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2ee5289881
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
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2021-09-20 10:56:36 +02:00 |
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cola98765
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3da4e4818c
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replaced arraycopy in mergeMultiData in favor of simpler method for debugging
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2021-09-20 10:56:28 +02:00 |
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Leonardo
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ae857dfeae
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fixed a small bug in the datapoint
Simplified the code in the LodBufferBuilder
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2021-09-20 10:46:14 +02:00 |
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Leonardo
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ee1657a798
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fixed a small bug
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2021-09-19 23:58:24 +02:00 |
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cola98765
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031af5f25c
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Merge branch '1.16.5' of https://gitlab.com/jeseibel/minecraft-lod-mod into vertical_merging
Conflicts:
src/main/java/com/seibel/lod/objects/VerticalLevelContainer.java
src/main/java/com/seibel/lod/util/DataPointUtil.java
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2021-09-19 23:31:16 +02:00 |
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cola98765
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ca940d5a36
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reworked mergeMultiData to take in long[] instead of long[][]
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2021-09-19 22:59:15 +02:00 |
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Leonardo
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ebe2c22a28
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Changed how the VerticalLevelContainer contains the data
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2021-09-19 20:48:07 +02:00 |
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cola98765
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c67a5a5e29
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removed commented and now unused code
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2021-09-19 16:25:53 +02:00 |
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cola98765
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1d687fd1d4
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new mergeMultiData. Now actually working
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2021-09-19 14:44:55 +02:00 |
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cola98765
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783d4086c6
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some fixes to new mergeMultiData
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2021-09-19 14:40:06 +02:00 |
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cola98765
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d5243b7d16
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some fixes to new mergeMultiData
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2021-09-19 14:18:42 +02:00 |
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cola98765
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43f3854068
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some fixes to new mergeMultiData
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2021-09-19 11:41:29 +02:00 |
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cola98765
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0025f43a2e
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Merge branch '1.16.5' of https://gitlab.com/jeseibel/minecraft-lod-mod into vertical_merging
Conflicts:
src/main/java/com/seibel/lod/util/ThreadMapUtil.java
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2021-09-19 10:36:33 +02:00 |
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James Seibel
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1c9c72cfe3
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Clean up a lot of warnings related to: type casting, unused variables, and unused imports
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2021-09-18 17:06:41 -05:00 |
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James Seibel
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c110524c11
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fix vanillaRenderedChunks having index out of bounds exceptions
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2021-09-18 14:12:54 -05:00 |
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Leonardo
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103ec128ac
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small fix
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2021-09-18 14:46:18 +02:00 |
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Leonardo
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b4226ec9ec
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small fix
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2021-09-18 14:46:06 +02:00 |
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cola98765
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7161bd52de
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reworked mergeVerticalData... not actually working
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2021-09-18 00:09:22 +02:00 |
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Leonardo
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3530158def
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Added new culling system
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2021-09-17 22:37:33 +02:00 |
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Leonardo
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50ab424497
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added regen for the lightmap
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2021-09-17 15:57:01 +02:00 |
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Leonardo
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900467cef2
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System uses lightmap now
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2021-09-17 13:02:05 +02:00 |
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cola98765
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fa1d950ff9
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grass is actually using texture now
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2021-09-17 12:55:14 +02:00 |
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Leonardo
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d911017112
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new color for grass, leaf and water
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2021-09-16 17:11:08 +02:00 |
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Leonardo
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0e4cf8e882
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added a TODO in data util
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2021-09-15 17:02:44 +02:00 |
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Leonardo
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5ede5fa202
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Added fake lighting system. Improved some point
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2021-09-15 16:17:26 +02:00 |
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