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wisplite/distant-horizons-sharded
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66728cc1eb56d0c6a4ae7f3f171dcc5bcb07e674
distant-horizons-sharded/src/main/java/com/seibel/lod/util
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Leonardo 66728cc1eb fixed the memory crash problem.
Added config to draw always in generation quality (if true the game will crash with  render distance>256)
2021-09-23 15:18:33 +02:00
..
ColorUtil.java
added regen for the lightmap
2021-09-17 15:57:01 +02:00
DataPointUtil.java
Fixed the artifacts (was caused by wrong array initialisation) and added the reset to while changing dimension
2021-09-22 19:38:04 +02:00
DetailDistanceUtil.java
fixed the memory crash problem.
2021-09-23 15:18:33 +02:00
LevelPosUtil.java
fixed far and near generation, fixed holes in the rendering in near gen
2021-09-23 02:03:02 +02:00
LodThreadFactory.java
Add a ThreadFactory to name executor threads
2021-08-15 19:38:51 -05:00
LodUtil.java
fix vanillaRenderedChunks having index out of bounds exceptions
2021-09-18 14:12:54 -05:00
Reference.java
Put the project under the GNU GPL v3 License
2021-07-05 12:55:42 -05:00
ThreadMapUtil.java
Fix a index out of bounds error in ThreadMapUtil
2021-09-22 21:04:11 -05:00
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