Commit Graph

665 Commits

Author SHA1 Message Date
James Seibel 32c19eab7f move a comment 2021-08-27 20:59:41 -05:00
James Seibel a32b66aaab organize imports 2021-08-27 18:05:27 -05:00
James Seibel 425f4948dc Remove unneeded imports and a unneeded cast 2021-08-27 18:05:02 -05:00
James Seibel d05908af32 Auto-formatting 2021-08-27 18:04:50 -05:00
Leonardo 822a088096 fixed loading 2021-08-28 00:36:45 +02:00
Leonardo 36079e1624 fix to the Rendering holes 2021-08-28 00:16:44 +02:00
Leonardo 8db782a406 Now nodeToRender is fully automatic 2021-08-27 23:05:37 +02:00
Leonardo dd018f90d3 Small change 2021-08-27 18:47:42 +02:00
Leonardo af4e30588f new z fix 2021-08-27 18:27:37 +02:00
Leonardo 2630d50147 temporary z fix 2021-08-27 17:43:17 +02:00
Leonardo db2410e7fe changed indent 2021-08-27 14:34:43 +02:00
Leonardo 9990132db2 small changes 2021-08-27 14:31:13 +02:00
Leonardo 21069d6479 Optimization to getLodToRender 2021-08-27 12:02:02 +02:00
Leonardo b27afbb18c Optimized the getDataToGenerate 2021-08-27 11:34:55 +02:00
Leonardo 783c0c97a1 Preparing the BufferBuilder for new system 2021-08-27 11:28:29 +02:00
Leonardo 3dfa2d778a Fixed end bug 2021-08-27 10:59:24 +02:00
James Seibel b44a641d96 Add a TODO 2021-08-26 22:59:55 -05:00
James Seibel 8139b83a01 Fix heights saving higher then they are 2021-08-26 21:01:59 -05:00
James Seibel 456ba183da Fix updating regions where LODs contain no blocks 2021-08-26 20:28:48 -05:00
James Seibel 7525c1b257 Fix the "ffffff" error when reading files 2021-08-26 19:37:38 -05:00
James Seibel 5d4d634537 Re-add the Number Of World Generation Threads config option 2021-08-26 19:31:33 -05:00
James Seibel e1149be7c1 add a missing closing comment "/" 2021-08-26 18:14:49 -05:00
Leonardo fc0aaac69f added better shading + small changes 2021-08-27 00:54:46 +02:00
Leonardo 9786a12273 Fixed a small bug with getDataToGenerate 2021-08-26 23:34:14 +02:00
Leonardo c169cb6b7f Changed how color are calculated 2021-08-26 23:02:32 +02:00
Leonardo afcdce4667 Small fix to LevelPos 2021-08-26 20:17:00 +02:00
Leonardo ab7ed9a4c5 Optimized getDataToGenerate 2021-08-26 20:13:32 +02:00
Leonardo 120e8e5f6d small fixes and changed settings 2021-08-26 19:33:59 +02:00
Leonardo 65824a6fed fixed fog 2021-08-26 19:33:32 +02:00
Leonardo 114aaf9fe4 Update doesn't use temp object anymore 2021-08-26 19:33:15 +02:00
Leonardo 347b149037 The generation is working now 2021-08-26 17:41:01 +02:00
Leonardo 70317a37cb fixed LevelPos and colors 2021-08-26 14:28:27 +02:00
Leonardo 74e4744ff7 Correctly removed LodDataPoint and optimized the LevelPos use 2021-08-26 13:18:18 +02:00
Leonardo 98cbc30709 Small changes to how number of thread is chosen and returned to old LINEAR system 2021-08-25 16:12:18 +02:00
Leonardo b44900e3f0 Added new render/generation distance calculator 2021-08-25 13:44:53 +02:00
Leonardo 1755a252b1 Fixed how request works 2021-08-25 13:13:48 +02:00
Leonardo afcedd0c6d Improved how LINEAR is determined 2021-08-25 13:13:27 +02:00
Leonardo 525005bcb6 small changes to how the node to render are chosen 2021-08-25 12:26:16 +02:00
Leonardo 360294d37c fixed the generation Request 2021-08-25 12:24:59 +02:00
Leonardo ea05e3f9e6 fixed the cull 2021-08-25 12:24:01 +02:00
Leonardo 70a75f0543 added an offset to the cull 2021-08-25 11:09:49 +02:00
Leonardo 488d520b8f Improved the template, shared faces are not rendered 2021-08-25 10:55:05 +02:00
Leonardo 30bb175ea0 small changes 2021-08-25 08:17:39 +02:00
Leonardo 500a68e0fc Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
# Conflicts:
#	src/main/java/com/seibel/lod/builders/LodBufferBuilder.java
#	src/main/java/com/seibel/lod/handlers/LodDimensionFileHandler.java
#	src/main/java/com/seibel/lod/proxy/ClientProxy.java
2021-08-25 07:59:57 +02:00
James Seibel 0cd9bfaef2 Put all LOD save files in the same folder 2021-08-24 21:48:09 -05:00
James Seibel a464176a25 Close #32 (make distance generation independent of the buffer builder) 2021-08-24 21:47:51 -05:00
James Seibel a0dcde48ae Remove unneeded TODOs and unused code 2021-08-24 18:31:42 -05:00
Leonardo 8ae81d3aac added some debugging comments 2021-08-24 23:11:14 +02:00
Leonardo c4f864f0e3 changed how the distance generation mode is determined and added
zFix boolean in node to render to disable the zFighting fix
2021-08-24 23:10:29 +02:00
Leonardo cddd239fc5 Introduced try and catch were needed and fixed some small bugs 2021-08-24 14:58:22 +02:00