Leonardo
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f76fa17e25
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Removed level pos and data arrays
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2021-09-07 17:23:22 +02:00 |
|
James Seibel
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13a1e7ed56
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Add the MinecraftWrapper
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2021-09-06 11:20:32 -05:00 |
|
James Seibel
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a1aa90cccb
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Split up the configs to make it easier to understand
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2021-09-01 21:39:02 -05:00 |
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Leonardo
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91ba48ad4a
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Max draw detail now works correctly and node bigger than a chunk do not disappear if you touch a border
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2021-09-01 18:11:01 +02:00 |
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Leonardo
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4e249e943a
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Revert "Added LevelPosUtil, now the node are added using it and not with the LevelPos object"
LevelPos are useful and the small stutter in the buffer builder is probably caused by the creation of ChunkPos
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2021-09-01 16:33:34 +02:00 |
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Leonardo
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1360edb459
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Added LevelPosUtil, now the node are added using it and not with the LevelPos object
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2021-09-01 15:15:23 +02:00 |
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Leonardo
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e65579f346
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temporary fix to the missing region bug
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2021-08-31 18:08:02 +02:00 |
|
James Seibel
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2c2c6d6785
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Add configs for buffer building timeouts and small refactors
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2021-08-30 23:16:27 -05:00 |
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Leonardo
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193c579712
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changed the generation. Added re-use of levelPos
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2021-08-30 23:03:22 +02:00 |
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Leonardo
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b19a80f411
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Optimized the regen
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2021-08-29 16:42:44 +02:00 |
|
Leonardo
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450f15ad36
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Finally fixed the regen problem
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2021-08-29 10:56:14 +02:00 |
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Leonardo
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f4c3ad8bb5
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Fixed the garbage collector being called too much
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2021-08-28 20:32:58 +02:00 |
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Leonardo
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685284f131
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removed some e.printStack for the release
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2021-08-28 13:40:39 +02:00 |
|
Leonardo
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f803bd58af
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fixed server not overriding lower quality
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2021-08-28 13:21:50 +02:00 |
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Leonardo
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e3e8ef705a
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geneartionType is no longer used in LodRegion. Every region has a generationMode (+ server)
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2021-08-28 12:22:09 +02:00 |
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Leonardo
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e1a425dbcc
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fixed a small generation errore,
Now cut and gen tree are automatic
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2021-08-28 11:15:34 +02:00 |
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Leonardo
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d8bd4e2347
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Fixed a small loading bug,
made the getDataToGenerate fully automatic, added an option to update the DetailDistanceUtil values
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2021-08-28 10:38:44 +02:00 |
|
James Seibel
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425f4948dc
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Remove unneeded imports and a unneeded cast
|
2021-08-27 18:05:02 -05:00 |
|
Leonardo
|
822a088096
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fixed loading
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2021-08-28 00:36:45 +02:00 |
|
Leonardo
|
36079e1624
|
fix to the Rendering holes
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2021-08-28 00:16:44 +02:00 |
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Leonardo
|
8db782a406
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Now nodeToRender is fully automatic
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2021-08-27 23:05:37 +02:00 |
|
Leonardo
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af4e30588f
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new z fix
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2021-08-27 18:27:37 +02:00 |
|
Leonardo
|
2630d50147
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temporary z fix
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2021-08-27 17:43:17 +02:00 |
|
Leonardo
|
db2410e7fe
|
changed indent
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2021-08-27 14:34:43 +02:00 |
|
Leonardo
|
9990132db2
|
small changes
|
2021-08-27 14:31:13 +02:00 |
|
Leonardo
|
21069d6479
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Optimization to getLodToRender
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2021-08-27 12:02:02 +02:00 |
|
Leonardo
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783c0c97a1
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Preparing the BufferBuilder for new system
|
2021-08-27 11:28:29 +02:00 |
|
Leonardo
|
fc0aaac69f
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added better shading + small changes
|
2021-08-27 00:54:46 +02:00 |
|
Leonardo
|
9786a12273
|
Fixed a small bug with getDataToGenerate
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2021-08-26 23:34:14 +02:00 |
|
Leonardo
|
c169cb6b7f
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Changed how color are calculated
|
2021-08-26 23:02:32 +02:00 |
|
Leonardo
|
ab7ed9a4c5
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Optimized getDataToGenerate
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2021-08-26 20:13:32 +02:00 |
|
Leonardo
|
70317a37cb
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fixed LevelPos and colors
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2021-08-26 14:28:27 +02:00 |
|
Leonardo
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74e4744ff7
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Correctly removed LodDataPoint and optimized the LevelPos use
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2021-08-26 13:18:18 +02:00 |
|
Leonardo
|
488d520b8f
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Improved the template, shared faces are not rendered
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2021-08-25 10:55:05 +02:00 |
|
Leonardo
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500a68e0fc
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Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
# Conflicts:
# src/main/java/com/seibel/lod/builders/LodBufferBuilder.java
# src/main/java/com/seibel/lod/handlers/LodDimensionFileHandler.java
# src/main/java/com/seibel/lod/proxy/ClientProxy.java
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2021-08-25 07:59:57 +02:00 |
|
James Seibel
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a0dcde48ae
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Remove unneeded TODOs and unused code
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2021-08-24 18:31:42 -05:00 |
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Leonardo
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c4f864f0e3
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changed how the distance generation mode is determined and added
zFix boolean in node to render to disable the zFighting fix
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2021-08-24 23:10:29 +02:00 |
|
Leonardo
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cddd239fc5
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Introduced try and catch were needed and fixed some small bugs
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2021-08-24 14:58:22 +02:00 |
|
Leonardo
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bd305a0269
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small fixes to tree generator new tree cutter
|
2021-08-24 01:54:01 +02:00 |
|
Leonardo
|
bbf99ed145
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fixed tree generator new tree cutter
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2021-08-24 00:33:46 +02:00 |
|
Leonardo
|
cac4807986
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Added tree generator and new tree cutter
|
2021-08-23 23:44:55 +02:00 |
|
Leonardo
|
181539b83b
|
small fixes
|
2021-08-23 16:05:21 +02:00 |
|
Leonardo
|
c1c6680d04
|
small changes
|
2021-08-23 14:20:09 +02:00 |
|
Leonardo
|
81cbc7a12b
|
added the big update function
|
2021-08-23 12:36:32 +02:00 |
|
Leonardo
|
b0ed460230
|
small fix to the tree cutter
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2021-08-23 11:45:15 +02:00 |
|
Leonardo
|
9840c594e6
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Added the tree cutter
|
2021-08-23 11:12:23 +02:00 |
|
Leonardo
|
31cb684bec
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Added different generation detail option
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2021-08-22 19:54:10 +02:00 |
|
James Seibel
|
c5ec41eb2d
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Add buffer recreation when changing worlds
|
2021-08-22 08:42:55 -05:00 |
|
Leonardo
|
1a7655e752
|
Added DetailUtil and it's use in the buffer builder +
small fixes
|
2021-08-22 11:27:40 +02:00 |
|
James Seibel
|
e2f0263643
|
Remove synchronized from getters
|
2021-08-21 21:54:23 -05:00 |
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