Commit Graph

69 Commits

Author SHA1 Message Date
Leonardo f76fa17e25 Removed level pos and data arrays 2021-09-07 17:23:22 +02:00
James Seibel 13a1e7ed56 Add the MinecraftWrapper 2021-09-06 11:20:32 -05:00
James Seibel a1aa90cccb Split up the configs to make it easier to understand 2021-09-01 21:39:02 -05:00
Leonardo 91ba48ad4a Max draw detail now works correctly and node bigger than a chunk do not disappear if you touch a border 2021-09-01 18:11:01 +02:00
Leonardo 4e249e943a Revert "Added LevelPosUtil, now the node are added using it and not with the LevelPos object"
LevelPos are useful and the small stutter in the buffer builder is probably caused by the creation of ChunkPos
2021-09-01 16:33:34 +02:00
Leonardo 1360edb459 Added LevelPosUtil, now the node are added using it and not with the LevelPos object 2021-09-01 15:15:23 +02:00
Leonardo e65579f346 temporary fix to the missing region bug 2021-08-31 18:08:02 +02:00
James Seibel 2c2c6d6785 Add configs for buffer building timeouts and small refactors 2021-08-30 23:16:27 -05:00
Leonardo 193c579712 changed the generation. Added re-use of levelPos 2021-08-30 23:03:22 +02:00
Leonardo b19a80f411 Optimized the regen 2021-08-29 16:42:44 +02:00
Leonardo 450f15ad36 Finally fixed the regen problem 2021-08-29 10:56:14 +02:00
Leonardo f4c3ad8bb5 Fixed the garbage collector being called too much 2021-08-28 20:32:58 +02:00
Leonardo 685284f131 removed some e.printStack for the release 2021-08-28 13:40:39 +02:00
Leonardo f803bd58af fixed server not overriding lower quality 2021-08-28 13:21:50 +02:00
Leonardo e3e8ef705a geneartionType is no longer used in LodRegion. Every region has a generationMode (+ server) 2021-08-28 12:22:09 +02:00
Leonardo e1a425dbcc fixed a small generation errore,
Now cut and gen tree are automatic
2021-08-28 11:15:34 +02:00
Leonardo d8bd4e2347 Fixed a small loading bug,
made the getDataToGenerate fully automatic, added an option to update the DetailDistanceUtil values
2021-08-28 10:38:44 +02:00
James Seibel 425f4948dc Remove unneeded imports and a unneeded cast 2021-08-27 18:05:02 -05:00
Leonardo 822a088096 fixed loading 2021-08-28 00:36:45 +02:00
Leonardo 36079e1624 fix to the Rendering holes 2021-08-28 00:16:44 +02:00
Leonardo 8db782a406 Now nodeToRender is fully automatic 2021-08-27 23:05:37 +02:00
Leonardo af4e30588f new z fix 2021-08-27 18:27:37 +02:00
Leonardo 2630d50147 temporary z fix 2021-08-27 17:43:17 +02:00
Leonardo db2410e7fe changed indent 2021-08-27 14:34:43 +02:00
Leonardo 9990132db2 small changes 2021-08-27 14:31:13 +02:00
Leonardo 21069d6479 Optimization to getLodToRender 2021-08-27 12:02:02 +02:00
Leonardo 783c0c97a1 Preparing the BufferBuilder for new system 2021-08-27 11:28:29 +02:00
Leonardo fc0aaac69f added better shading + small changes 2021-08-27 00:54:46 +02:00
Leonardo 9786a12273 Fixed a small bug with getDataToGenerate 2021-08-26 23:34:14 +02:00
Leonardo c169cb6b7f Changed how color are calculated 2021-08-26 23:02:32 +02:00
Leonardo ab7ed9a4c5 Optimized getDataToGenerate 2021-08-26 20:13:32 +02:00
Leonardo 70317a37cb fixed LevelPos and colors 2021-08-26 14:28:27 +02:00
Leonardo 74e4744ff7 Correctly removed LodDataPoint and optimized the LevelPos use 2021-08-26 13:18:18 +02:00
Leonardo 488d520b8f Improved the template, shared faces are not rendered 2021-08-25 10:55:05 +02:00
Leonardo 500a68e0fc Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
# Conflicts:
#	src/main/java/com/seibel/lod/builders/LodBufferBuilder.java
#	src/main/java/com/seibel/lod/handlers/LodDimensionFileHandler.java
#	src/main/java/com/seibel/lod/proxy/ClientProxy.java
2021-08-25 07:59:57 +02:00
James Seibel a0dcde48ae Remove unneeded TODOs and unused code 2021-08-24 18:31:42 -05:00
Leonardo c4f864f0e3 changed how the distance generation mode is determined and added
zFix boolean in node to render to disable the zFighting fix
2021-08-24 23:10:29 +02:00
Leonardo cddd239fc5 Introduced try and catch were needed and fixed some small bugs 2021-08-24 14:58:22 +02:00
Leonardo bd305a0269 small fixes to tree generator new tree cutter 2021-08-24 01:54:01 +02:00
Leonardo bbf99ed145 fixed tree generator new tree cutter 2021-08-24 00:33:46 +02:00
Leonardo cac4807986 Added tree generator and new tree cutter 2021-08-23 23:44:55 +02:00
Leonardo 181539b83b small fixes 2021-08-23 16:05:21 +02:00
Leonardo c1c6680d04 small changes 2021-08-23 14:20:09 +02:00
Leonardo 81cbc7a12b added the big update function 2021-08-23 12:36:32 +02:00
Leonardo b0ed460230 small fix to the tree cutter 2021-08-23 11:45:15 +02:00
Leonardo 9840c594e6 Added the tree cutter 2021-08-23 11:12:23 +02:00
Leonardo 31cb684bec Added different generation detail option 2021-08-22 19:54:10 +02:00
James Seibel c5ec41eb2d Add buffer recreation when changing worlds 2021-08-22 08:42:55 -05:00
Leonardo 1a7655e752 Added DetailUtil and it's use in the buffer builder +
small fixes
2021-08-22 11:27:40 +02:00
James Seibel e2f0263643 Remove synchronized from getters 2021-08-21 21:54:23 -05:00