Added tree generator and new tree cutter

This commit is contained in:
Leonardo
2021-08-23 23:44:55 +02:00
parent 181539b83b
commit cac4807986
6 changed files with 260 additions and 84 deletions
@@ -28,7 +28,6 @@ import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.locks.ReentrantLock;
import java.util.logging.Level;
import org.lwjgl.opengl.GL11;
@@ -41,7 +40,7 @@ import com.seibel.lod.objects.LodDimension;
import com.seibel.lod.objects.RegionPos;
import com.seibel.lod.proxy.ClientProxy;
import com.seibel.lod.render.LodRenderer;
import com.seibel.lod.util.DetailUtil;
import com.seibel.lod.util.DetailDistanceUtil;
import com.seibel.lod.util.LodThreadFactory;
import com.seibel.lod.util.LodUtil;
@@ -66,7 +65,8 @@ public class LodBufferBuilder
/** This holds the thread used to generate new LODs off the main thread. */
private ExecutorService mainGenThread = Executors.newSingleThreadExecutor(new LodThreadFactory(this.getClass().getSimpleName() + " - main"));
/** This holds the threads used to generate buffers. */
private ExecutorService bufferBuilderThreads = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), new LodThreadFactory(this.getClass().getSimpleName() + " - builder"));
//private ExecutorService bufferBuilderThreads = Executors.newFixedThreadPool(Runtime.getRuntime().availableProcessors(), new LodThreadFactory(this.getClass().getSimpleName() + " - builder"));
private ExecutorService bufferBuilderThreads = Executors.newFixedThreadPool(2, new LodThreadFactory(this.getClass().getSimpleName() + " - builder"));
private LodBuilder LodQuadTreeNodeBuilder;
@@ -129,8 +129,10 @@ public class LodBufferBuilder
public LodBufferBuilder(LodBuilder newLodBuilder)
{
System.out.println("start building con");
mc = Minecraft.getInstance();
LodQuadTreeNodeBuilder = newLodBuilder;
System.out.println("end building con");
}
@@ -149,6 +151,7 @@ public class LodBufferBuilder
public void generateLodBuffersAsync(LodRenderer renderer, LodDimension lodDim,
BlockPos playerBlockPos, int numbChunksWide)
{
System.out.println("start building process");
// only allow one generation process to happen at a time
if (generatingBuffers)
return;
@@ -174,13 +177,15 @@ public class LodBufferBuilder
{
bufferLock.lock();
long treeStart = System.currentTimeMillis();
lodDim.treeCutter(playerBlockPosRounded.getX(), playerBlockPosRounded.getZ());
long treeEnd = System.currentTimeMillis();
try
{
long treeStart = System.currentTimeMillis();
lodDim.treeGenerator(playerBlockPosRounded.getX(), playerBlockPosRounded.getZ());
lodDim.treeCutter(playerBlockPosRounded.getX(), playerBlockPosRounded.getZ());
System.out.println("memory needed " + lodDim.getMinMemoryNeeded() + " byte");
long treeEnd = System.currentTimeMillis();
long startTime = System.currentTimeMillis();
ArrayList<GenerationRequest> chunksToGen = new ArrayList<>(maxChunkGenRequests);
@@ -226,8 +231,8 @@ public class LodBufferBuilder
regionPos,
playerBlockPosRounded.getX(),
playerBlockPosRounded.getZ(),
DetailUtil.getDistanceRendering(detail),
DetailUtil.getDistanceRendering(detail + 1),
DetailDistanceUtil.getDistanceRendering(detail),
DetailDistanceUtil.getDistanceRendering(detail + 1),
detail));
}
@@ -335,13 +340,13 @@ public class LodBufferBuilder
posListToGenerate = lodDim.getDataToGenerate(
playerBlockPosRounded.getX(),
playerBlockPosRounded.getZ(),
DetailUtil.getDistanceGeneration(detailGen),
DetailUtil.getDistanceGeneration(detailGen + 1),
DetailDistanceUtil.getDistanceGeneration(detailGen),
DetailDistanceUtil.getDistanceGeneration(detailGen + 1),
LodConfig.CLIENT.distanceGenerationMode.get().complexity,
(byte) 9,
requesting);
requesting/2);
for(LevelPos levelPos : posListToGenerate){
generationRequestList.add(new GenerationRequest(levelPos,LodConfig.CLIENT.distanceGenerationMode.get(), DetailUtil.getLodDetail(detailGen)));
generationRequestList.add(new GenerationRequest(levelPos,LodConfig.CLIENT.distanceGenerationMode.get(), DetailDistanceUtil.getLodDetail(detailGen)));
}
requesting = maxChunkGenRequests - generationRequestList.size();
@@ -354,13 +359,13 @@ public class LodBufferBuilder
posListToGenerate = lodDim.getDataToGenerate(
playerBlockPosRounded.getX(),
playerBlockPosRounded.getZ(),
DetailUtil.getDistanceGeneration(detailGen),
DetailUtil.getDistanceGeneration(detailGen + 1),
DetailDistanceUtil.getDistanceGeneration(detailGen),
DetailDistanceUtil.getDistanceGeneration(detailGen + 1),
LodConfig.CLIENT.distanceGenerationMode.get().complexity,
LodConfig.CLIENT.maxGenerationDetail.get().detailLevel,
DetailDistanceUtil.getLodDetail(detailGen).detailLevel,
maxChunkGenRequests);
for(LevelPos levelPos : posListToGenerate){
generationRequestList.add(new GenerationRequest(levelPos,LodConfig.CLIENT.distanceGenerationMode.get(), DetailUtil.getLodDetail(detailGen)));
generationRequestList.add(new GenerationRequest(levelPos,LodConfig.CLIENT.distanceGenerationMode.get(), DetailDistanceUtil.getLodDetail(detailGen)));
}
requesting = maxChunkGenRequests - generationRequestList.size();
}
@@ -114,12 +114,11 @@ public class LodDimensionFileHandler
* Return the LodRegion region at the given coordinates.
* (null if the file doesn't exist)
*/
public LodRegion loadRegionFromFile(LevelPos levelPos)
public LodRegion loadRegionFromFile(RegionPos regionPos, byte detailLevel)
{
RegionPos regionPos = levelPos.getRegionPos();
int regionX = regionPos.x;
int regionZ = regionPos.z;
String fileName = getFileNameAndPathForRegion(regionX, regionZ, levelPos.detailLevel);
String fileName = getFileNameAndPathForRegion(regionX, regionZ, detailLevel);
// if the fileName was null that means the folder is inaccessible
// for some reason
@@ -219,17 +218,22 @@ public class LodDimensionFileHandler
private Thread saveDirtyRegionsThread = new Thread(() ->
{
for (int i = 0; i < loadedDimension.getWidth(); i++)
{
for (int j = 0; j < loadedDimension.getWidth(); j++)
{
if (loadedDimension.isRegionDirty[i][j] && loadedDimension.regions[i][j] != null)
{
saveRegionToFile(loadedDimension.regions[i][j]);
loadedDimension.isRegionDirty[i][j] = false;
}
}
}
try
{
for (int i = 0; i < loadedDimension.getWidth(); i++)
{
for (int j = 0; j < loadedDimension.getWidth(); j++)
{
if (loadedDimension.isRegionDirty[i][j] && loadedDimension.regions[i][j] != null)
{
saveRegionToFile(loadedDimension.regions[i][j]);
loadedDimension.isRegionDirty[i][j] = false;
}
}
}
}catch (Exception e){
e.printStackTrace();
}
});
/**
@@ -19,6 +19,7 @@ package com.seibel.lod.objects;
import java.io.File;
import java.io.IOException;
import java.security.InvalidParameterException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
@@ -26,10 +27,8 @@ import java.util.Map;
import java.util.stream.Collectors;
import com.seibel.lod.enums.DistanceGenerationMode;
import com.seibel.lod.handlers.LodConfig;
import com.seibel.lod.handlers.LodDimensionFileHandler;
import com.seibel.lod.proxy.ClientProxy;
import com.seibel.lod.util.DetailUtil;
import com.seibel.lod.util.DetailDistanceUtil;
import com.seibel.lod.util.LodUtil;
import net.minecraft.client.Minecraft;
@@ -76,6 +75,7 @@ public class LodDimension
*/
public LodDimension(DimensionType newDimension, LodWorld lodWorld, int newWidth)
{
System.out.println("start lod dim");
dimension = newDimension;
width = newWidth;
halfWidth = (int) Math.floor(width / 2);
@@ -123,6 +123,7 @@ public class LodDimension
isRegionDirty[i][j] = false;
center = new RegionPos(0, 0);
System.out.println("end lod dim");
}
@@ -224,6 +225,29 @@ public class LodDimension
}
/**
* return needed memory in byte
*/
public int getMinMemoryNeeded()
{
int regionX;
int regionZ;
int count = 0;
LodRegion region;
for (int x = 0; x < regions.length; x++)
{
for (int z = 0; z < regions.length; z++)
{
region = regions[x][z];
if(region != null){
count += region.getMinMemoryNeeded();
}
}
}
return count;
}
/**
* Gets the region at the given X and Z
* <br>
@@ -232,28 +256,35 @@ public class LodDimension
*/
public LodRegion getRegion(LevelPos levelPos)
{
RegionPos regionPos = levelPos.getRegionPos();
int xIndex = (regionPos.x - center.x) + halfWidth;
int zIndex = (regionPos.z - center.z) + halfWidth;
if (!regionIsInRange(regionPos.x, regionPos.z))
// out of range
return null;
throw new ArrayIndexOutOfBoundsException("Region for level pos " + levelPos + " out of range");
else if (regions[xIndex][zIndex] == null)
throw new InvalidParameterException("Region for level pos " + levelPos + " not currently initialized");
else if (regions[xIndex][zIndex].getMinDetailLevel() > levelPos.detailLevel)
throw new InvalidParameterException("Region for level pos " + levelPos + " currently only reach level " + regions[xIndex][zIndex].getMinDetailLevel());
return regions[xIndex][zIndex];
}
if (regions[xIndex][zIndex] == null || regions[xIndex][zIndex].getMinDetailLevel() > levelPos.detailLevel)
{
regions[xIndex][zIndex] = getRegionFromFile(levelPos);
if (regions[xIndex][zIndex] == null)
{
/**TODO the value is currently 0 but should be determinated by the distance of the player)*/
regions[xIndex][zIndex] = new LodRegion(LodConfig.CLIENT.maxGenerationDetail.get().detailLevel, regionPos);
}else if (regions[xIndex][zIndex].getMinDetailLevel() > levelPos.detailLevel)
{
regions[xIndex][zIndex].expand(levelPos.detailLevel);
}
}
/**
* Gets the region at the given X and Z
* <br>
* Returns null if the region doesn't exist
* or is outside the loaded area.
*/
public LodRegion getRegion(RegionPos regionPos)
{
int xIndex = (regionPos.x - center.x) + halfWidth;
int zIndex = (regionPos.z - center.z) + halfWidth;
if (!regionIsInRange(regionPos.x, regionPos.z))
throw new ArrayIndexOutOfBoundsException("Region " + regionPos + " out of range");
else if (regions[xIndex][zIndex] == null)
throw new InvalidParameterException("Region " + regionPos + " not currently initialized");
return regions[xIndex][zIndex];
}
@@ -269,16 +300,15 @@ public class LodDimension
if (!regionIsInRange(newRegion.regionPosX, newRegion.regionPosZ))
// out of range
throw new ArrayIndexOutOfBoundsException();
throw new ArrayIndexOutOfBoundsException("Region " + newRegion.regionPosX + ", " + newRegion.regionPosZ + " out of range");
regions[xIndex][zIndex] = newRegion;
}
/**
* this method creates all null regions
*/
public void treeCutter(int posX, int posZ)
public void treeCutter(int playerPosX, int playerPosZ)
{
int regionX;
int regionZ;
@@ -292,10 +322,20 @@ public class LodDimension
regionX = (x + center.x) - halfWidth;
regionZ = (z + center.z) - halfWidth;
levelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionX, regionZ);
//we start checking from the first circle. If the whole region is in the circle
//we proceed to cut all the level lower than the level of circle 1 and we break
//if this is not the case w
for(byte index = LodUtil.BLOCK_DETAIL_LEVEL; index <= LodUtil.REGION_DETAIL_LEVEL; index++){
if(DetailUtil.getDistanceGeneration(index+1) > levelPos.minDistance(posX, posZ)){
region = getRegion(levelPos.convert(DetailUtil.getLodDetail(index).detailLevel));
region.cuteTree(DetailUtil.getLodDetail(index-1).detailLevel);
if(DetailDistanceUtil.getDistanceCut(index + 1) > levelPos.minDistance(playerPosX, playerPosZ)){
region = regions[x][z];
byte cutDetailLevel = DetailDistanceUtil.getCutLodDetail(index).detailLevel;
if(region != null && cutDetailLevel > 0)
{
region.cutTree(cutDetailLevel);
}
//once we
break;
}
}
@@ -303,6 +343,57 @@ public class LodDimension
}
}
/**
*/
public void treeGenerator(int playerPosX, int playerPosZ)
{
int regionX;
int regionZ;
LevelPos levelPos;
RegionPos regionPos;
LodRegion region;
byte targetDetailLevel;
for (int x = 0; x < regions.length; x++)
{
for (int z = 0; z < regions.length; z++)
{
regionX = (x + center.x) - halfWidth;
regionZ = (z + center.z) - halfWidth;
levelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionX, regionZ);
regionPos = new RegionPos(regionX, regionZ);
for(byte index = LodUtil.BLOCK_DETAIL_LEVEL; index <= LodUtil.REGION_DETAIL_LEVEL; index++){
//As soon as we find in which circle the region should be we analyze it
if(DetailDistanceUtil.getDistanceGeneration(index + 1) > levelPos.minDistance(playerPosX, playerPosZ)){
region = regions[x][z];
//We require that the region we are checking is loaded with at least this level
targetDetailLevel = DetailDistanceUtil.getLodDetail(index).detailLevel;
if (region == null)
{
//First case, region has to be initialized
//We check if there is a file at the target level
region = getRegionFromFile(regionPos, targetDetailLevel);
//if there is no file we initialize the region
if (region == null)
regions[x][z] = new LodRegion(targetDetailLevel, regionPos);
}else if(region.getMinDetailLevel() > targetDetailLevel){
//Second case, region has been initialized but at a higher level
//We expand the region by introducing the missing layer
region.expand(targetDetailLevel);
}
break;
}
}
}
}
}
/**
* Add the given LOD to this dimension at the coordinate
@@ -367,6 +458,8 @@ public class LodDimension
int xIndex;
int zIndex;
LodRegion region;
RegionPos regionPos;
LevelPos regionLevelPos;
List<Map.Entry<LevelPos, Integer>> listOfData = new ArrayList<>();
for (int xRegion = 0; xRegion < n; xRegion++)
{
@@ -374,9 +467,14 @@ public class LodDimension
{
xIndex = (xRegion + center.x) - halfWidth;
zIndex = (zRegion + center.z) - halfWidth;
RegionPos regionPos = new RegionPos(xIndex, zIndex);
region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).convert(detailLevel));
listOfData.addAll(region.getDataToGenerate(playerPosX, playerPosZ, start, end, generation, detailLevel, dataNumber));
regionPos = new RegionPos(xIndex, zIndex);
regionLevelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z);
if(end >= regionLevelPos.minDistance(playerPosX, playerPosZ) &&
start <= regionLevelPos.maxDistance(playerPosX, playerPosZ))
{
region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).convert(detailLevel));
listOfData.addAll(region.getDataToGenerate(playerPosX, playerPosZ, start, end, generation, detailLevel, dataNumber));
}
}
}
@@ -405,21 +503,28 @@ public class LodDimension
int xIndex;
int zIndex;
LodRegion region;
RegionPos regionPos;
LevelPos regionLevelPos;
for (int xRegion = 0; xRegion < n; xRegion++)
{
for (int zRegion = 0; zRegion < n; zRegion++)
{
xIndex = (xRegion + center.x) - halfWidth;
zIndex = (zRegion + center.z) - halfWidth;
RegionPos regionPos = new RegionPos(xIndex, zIndex);
region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).convert(detailLevel));
if (region == null)
regionPos = new RegionPos(xIndex, zIndex);
regionLevelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z);
if(end >= regionLevelPos.minDistance(playerPosX, playerPosZ) &&
start <= regionLevelPos.maxDistance(playerPosX, playerPosZ))
{
//region = new LodRegion(DetailUtil.getLodDetail(detailLevel).detailLevel, regionPos);
//addOrOverwriteRegion(region);
} else
{
listOfData.addAll(region.getDataToRender(playerPosX, playerPosZ, start, end, detailLevel));
region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).convert(detailLevel));
if (region == null)
{
//region = new LodRegion(DetailUtil.getLodDetail(detailLevel).detailLevel, regionPos);
//addOrOverwriteRegion(region);
} else
{
listOfData.addAll(region.getDataToRender(playerPosX, playerPosZ, start, end, detailLevel));
}
}
}
}
@@ -434,9 +539,13 @@ public class LodDimension
public List<LevelPos> getDataToRender(RegionPos regionPos, int playerPosX, int playerPosZ, int start, int end, byte detailLevel)
{
List<LevelPos> listOfData = new ArrayList<>();
LodRegion region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).convert(detailLevel));
if (region == null)
LevelPos regionLevelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z);
if(end >= regionLevelPos.minDistance(playerPosX, playerPosZ) &&
start <= regionLevelPos.maxDistance(playerPosX, playerPosZ))
{
LodRegion region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).convert(detailLevel));
if (region == null)
{
/*
try
{
@@ -449,11 +558,11 @@ public class LodDimension
return listOfData; // this list should be empty
}
*/
return listOfData;
}
else
{
listOfData.addAll(region.getDataToRender(playerPosX, playerPosZ, start, end, detailLevel));
return listOfData;
} else
{
listOfData.addAll(region.getDataToRender(playerPosX, playerPosZ, start, end, detailLevel));
}
}
return listOfData;
}
@@ -554,10 +663,10 @@ public class LodDimension
* Get the region at the given X and Z coordinates from the
* RegionFileHandler.
*/
public LodRegion getRegionFromFile(LevelPos levelPos)
public LodRegion getRegionFromFile(RegionPos regionPos, byte detailLevel)
{
if (fileHandler != null)
return fileHandler.loadRegionFromFile(levelPos);
return fileHandler.loadRegionFromFile(regionPos, detailLevel);
else
return null;
}
@@ -602,7 +602,7 @@ public class LodRegion implements Serializable
/**
* @param detailLevel
*/
public void cuteTree(byte detailLevel)
public void cutTree(byte detailLevel)
{
if(minDetailLevel < detailLevel)
{
@@ -635,6 +635,30 @@ public class LodRegion implements Serializable
}
}
/**
* return RegionPos of this lod region
*/
public RegionPos getRegionPos()
{
return new RegionPos(regionPosX, regionPosZ);
}
/**
* return needed memory in byte
*/
public int getMinMemoryNeeded()
{
int count = 0;
for(byte tempLod = LodUtil.REGION_DETAIL_LEVEL; tempLod > minDetailLevel; tempLod--){
//i'm doing a upper limit of the minimum
//Color should be just 3 byte but i'm gonna calculate as 12 byte
//Height and depth should be just 4 byte but i'm gonna calculate as 8 byte
//count += Math.pow(2,LodUtil.REGION_DETAIL_LEVEL-tempLod) * (8 + 3 + 2 + 2 + 1 + 1)
count += Math.pow(2,LodUtil.REGION_DETAIL_LEVEL-tempLod) * (24 + 8 + 8 + 8 + 8 + 8);
}
return count;
}
public String toString()
{
return getLevel(LodUtil.REGION_DETAIL_LEVEL).toString();
@@ -139,8 +139,8 @@ public class ClientProxy
// LodConfig.CLIENT.drawLODs.set(true);
LodConfig.CLIENT.debugMode.set(false);
LodConfig.CLIENT.maxDrawDetail.set(LodDetail.SINGLE);
LodConfig.CLIENT.maxGenerationDetail.set(LodDetail.SINGLE);
LodConfig.CLIENT.maxDrawDetail.set(LodDetail.FULL);
LodConfig.CLIENT.maxGenerationDetail.set(LodDetail.FULL);
LodConfig.CLIENT.fogDistance.set(FogDistance.FAR);
LodConfig.CLIENT.fogDrawOverride.set(FogDrawOverride.ALWAYS_DRAW_FOG_FANCY);
@@ -150,7 +150,7 @@ public class ClientProxy
LodConfig.CLIENT.distanceGenerationMode.set(DistanceGenerationMode.SURFACE);
LodConfig.CLIENT.allowUnstableFeatureGeneration.set(false);
LodConfig.CLIENT.lodChunkRenderDistance.set(512);
LodConfig.CLIENT.lodChunkRenderDistance.set(128);
LodConfig.CLIENT.lodDistanceCalculatorType.set(DistanceCalculatorType.LINEAR);
LodConfig.CLIENT.lodQuality.set(1);
LodConfig.CLIENT.allowUnstableFeatureGeneration.set(false);
@@ -243,7 +243,6 @@ public class ClientProxy
{
lodWorld.saveAllDimensions();
lodDim.move(worldRegionOffset);
//LOGGER.info("offset: " + worldRegionOffset.x + "," + worldRegionOffset.z + "\t center: " + lodDim.getCenterX() + "," + lodDim.getCenterZ());
}
}
@@ -4,14 +4,15 @@ import com.seibel.lod.enums.DistanceGenerationMode;
import com.seibel.lod.enums.LodDetail;
import com.seibel.lod.handlers.LodConfig;
public class DetailUtil
public class DetailDistanceUtil
{
private static double genMultiplier = 1.5;
private static double genMultiplier = 1.25;
private static double cutMultiplier = 1.5;
private static final int minDetail = LodConfig.CLIENT.maxGenerationDetail.get().detailLevel;
private static final int maxDetail = LodUtil.REGION_DETAIL_LEVEL + 1;
private static final int minDistance = 0;
private static final int maxDistance = LodConfig.CLIENT.lodChunkRenderDistance.get() * 16 * 2;
private static DistanceGenerationMode[] distancesGenerators = {
private static final DistanceGenerationMode[] distancesGenerators = {
DistanceGenerationMode.SURFACE,
DistanceGenerationMode.SURFACE,
DistanceGenerationMode.SURFACE,
@@ -23,7 +24,7 @@ public class DetailUtil
DistanceGenerationMode.SURFACE,
DistanceGenerationMode.SURFACE};
private static LodDetail[] lodDetails = {
private static final LodDetail[] lodDetails = {
LodDetail.FULL,
LodDetail.HALF,
LodDetail.QUAD,
@@ -36,6 +37,19 @@ public class DetailUtil
LodDetail.SINGLE,
LodDetail.SINGLE};
private static final LodDetail[] lodDetailsCut = {
LodDetail.FULL,
LodDetail.FULL,
LodDetail.HALF,
LodDetail.QUAD,
LodDetail.DOUBLE,
LodDetail.DOUBLE,
LodDetail.DOUBLE,
LodDetail.DOUBLE,
LodDetail.DOUBLE,
LodDetail.DOUBLE,
LodDetail.DOUBLE};
public static int getDistanceRendering(int detail)
{
int distance = 0;
@@ -58,6 +72,10 @@ public class DetailUtil
{
return (int) (getDistanceRendering(detail) * genMultiplier);
}
public static int getDistanceCut(int detail)
{
return (int) (getDistanceRendering(detail) * cutMultiplier);
}
public static DistanceGenerationMode getDistanceGenerationMode(int detail)
{
@@ -67,8 +85,25 @@ public class DetailUtil
public static LodDetail getLodDetail(int detail)
{
if(detail < minDetail)
{
return lodDetails[minDetail];
}
else
{
return lodDetails[detail];
}
}
public static LodDetail getCutLodDetail(int detail)
{
if(detail < minDetail)
{
return lodDetailsCut[minDetail];
}
else
{
return lodDetailsCut[detail];
}
}
}