James Seibel
1cd71a6b50
Re-arange Vanilla Overdraw config options
2021-10-24 22:18:09 -05:00
James Seibel
f041f79ae3
Close #78 (Add a config to disable vanilla MC's fog)
...
And change the config to use FAR fog and disable MC's fog by default.
2021-10-24 22:17:57 -05:00
James Seibel
16a082b17f
rename "Disable Drawing" to "Enable Rendering" in the config
...
The config name was incorrect.
2021-10-24 15:19:54 -05:00
James Seibel
1405b7a433
Add support for OpenGL 1.5 and 3.0
2021-10-23 12:04:16 -05:00
Leonardo
be024f524d
Fixed regions wall not showing (which would cause holes in the rendering) and added border as possible overdraw config
2021-10-21 12:57:40 +02:00
Leonardo
05800089cb
Changed fog enum name
2021-10-20 19:30:42 +02:00
James Seibel
58d5a8beda
Update the License header to match the new mod name
...
LOD -> Distance Horizons
2021-10-19 21:14:57 -05:00
James Seibel
443bb64df0
Improve the wording of the config file
2021-10-19 20:43:43 -05:00
James Seibel
400e00f572
auto-indent
2021-10-19 20:11:31 -05:00
Leonardo
5c36a3df16
Small fix to push and pop of configs
2021-10-19 23:11:39 +02:00
Leonardo
8578a833b4
Fixed crash caused by config
2021-10-19 22:36:01 +02:00
Leonardo
974a9b4452
Small change to configs name + comments
2021-10-19 22:30:23 +02:00
Leonardo
d35fbb0bb3
New configs
2021-10-19 22:24:21 +02:00
Leonardo
0551fbb2d4
Small fix to config
2021-10-19 19:15:07 +02:00
Leonardo
6eddef2fb0
simplified block to avoid config
2021-10-19 18:10:59 +02:00
Leonardo
10382342d8
Added some more pre-gen testing code (disabled)
2021-10-19 13:35:22 +02:00
Leonardo
21e774489c
Added the ability to use pregenerated chunks, (bugged still to fix)
2021-10-19 01:20:29 +02:00
Leonardo
cf782c5b6f
changed default thread number
2021-10-18 11:46:23 +02:00
Leonardo
85157d0da0
Disabled pre-gen loading for now + small fix
2021-10-17 20:33:28 +02:00
Leonardo
33d150b090
Disabled pre-gen loading for now + small fix
2021-10-17 19:56:29 +02:00
Leonardo
b411f083e2
Added config for pre-generated chunk loading
2021-10-17 19:21:56 +02:00
James Seibel
636d4129bd
Rename HorizontalQuality LINEAR to LOWEST
2021-10-16 21:38:28 -05:00
James Seibel
a90dfb695d
Make the config file more easily readable
2021-10-16 21:07:07 -05:00
James Seibel
a7c2e8a6ed
Update the config file to use mod name (Distant Horizons) vs the mod id (lod)
2021-10-16 18:48:25 -05:00
James Seibel
cb496208f5
If avoiding non full/solid blocks use the above block's color
...
This fixes snow and flowers not being used.
2021-10-16 18:08:17 -05:00
James Seibel
a0c14c86ca
Improve the lighting on local worlds
...
ClientWorld apparently doesn't actually know what the lighting is anywhere, so we will have to find another way to determine shadows on servers.
2021-10-16 13:45:31 -05:00
Leonardo
164d407153
Experimental light system is a config now
2021-10-16 15:51:35 +02:00
cola98765
3e3b979530
indents in LodConfig
2021-10-14 07:49:02 +02:00
James Seibel
b6390c57ef
auto-indent
2021-10-13 21:03:03 -05:00
Leonardo
2c6549e815
Merge remote-tracking branch 'origin/1.16.5' into 1.16.5
...
# Conflicts:
# src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java
# src/main/java/com/seibel/lod/objects/VerticalLevelContainer.java
2021-10-14 02:28:24 +02:00
cola98765
4baa649972
cleaned out some code. Applied autoformat everywhere
2021-10-13 12:45:21 +02:00
Leonardo
df22a082a1
Added option to avoid block with no collision + removed SingleLevelContainer class use
2021-10-13 11:34:59 +02:00
James Seibel
57a2b956dd
Improve the VanillaOverdraw config to work better in roofed dimensions
2021-10-11 23:05:49 -05:00
James Seibel
732476b454
Add the overdraw
...
Overdraw renders LODs on top of vanilla chunks based with three different settings.
2021-10-10 21:31:45 -05:00
cola98765
8f43695a47
did someone say warnings and typos?
2021-10-10 13:07:23 +02:00
cola98765
ecb01c731e
Resolved "ALOT" of typos.
2021-10-10 11:09:15 +02:00
James Seibel
6066957584
Update LodConfig.java
2021-10-09 20:14:51 -05:00
James Seibel
c3f8b0b677
Remove the experimental useFovSetting setting
2021-10-09 19:47:26 -05:00
James Seibel
e2cdf1549a
auto-indent
2021-10-09 19:42:02 -05:00
Leonardo
78ab4b8598
Changed configs
2021-10-07 17:20:39 +02:00
James Seibel
d59f9dc4c6
Create pre-release a1.5.1
...
I made this version so hopefully someone could test if Vivecraft is just ignoring Minecraft's FOV when creating their projection matrices or if they are doing something more complicated.
2021-09-28 22:56:17 -05:00
James Seibel
8f329ac785
auto-format
2021-09-28 22:18:38 -05:00
Leonardo
e5c1e67369
Changed various names, changed the memory calculator
2021-09-29 02:16:23 +02:00
James Seibel
86406fd12b
Rename MULTI_LOD to VOXEL
2021-09-27 20:17:33 -05:00
James Seibel
a76436b73d
Bring back the drawLODs config
2021-09-26 08:20:37 -05:00
James Seibel
4c76a48e84
Update comments for many enums
2021-09-25 23:17:17 -05:00
James Seibel
d7a42d3a51
auto-indent
2021-09-25 20:35:12 -05:00
James Seibel
13abed4eb8
comment out the shadingMode config since it isn't currently used
2021-09-24 07:59:26 -05:00
James Seibel
55c0c95339
Improve config wording
2021-09-24 07:37:14 -05:00
James Seibel
79d9ac5d56
auto-indent
2021-09-24 07:26:50 -05:00