James Seibel
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aa95361866
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Refactor LodDimension and change some error reporting in PosToRenderContainer
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2021-09-18 16:58:23 -05:00 |
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cola98765
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6bf9e187e0
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this breaks old file version system by simply ignoring the old files.
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2021-09-16 11:41:53 +02:00 |
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Leonardo
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cdeba2616c
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Re-Introduced HEIGHMAP mode correctly.
Added single get and add to the LevelContainer to avoid using temp arrays
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2021-09-15 13:23:41 +02:00 |
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Leonardo
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6dc94b0cc2
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Introduced lodQualityMode in config to change from 3d to 2d
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2021-09-15 10:42:09 +02:00 |
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Leonardo
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75e78d9000
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First vertical data working
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2021-09-13 17:34:37 +02:00 |
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Leonardo
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c3115caa8f
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Re-organized the LodBuilder code
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2021-09-12 16:29:41 +02:00 |
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Leonardo
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feebc3564a
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Created the single level container
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2021-09-10 16:42:21 +02:00 |
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Leonardo
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21140593e2
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Started convertion for vertical data
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2021-09-10 01:05:12 +02:00 |
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James Seibel
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cbd7f4300e
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Improve logging wording
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2021-09-08 18:17:36 -05:00 |
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James Seibel
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40321d6e21
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Remove unused variables, imports, etc.
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2021-09-07 19:52:06 -05:00 |
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James Seibel
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0262e452c7
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Improve FileHandler info message
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2021-09-07 19:04:48 -05:00 |
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James Seibel
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30287d5a7d
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Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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2021-09-07 18:54:41 -05:00 |
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James Seibel
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83346fed1f
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Improve the error messages in the LodDimensionFileHandler
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2021-09-07 18:54:24 -05:00 |
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Leonardo
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94d994e761
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re-added the commit
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2021-09-07 18:52:58 +02:00 |
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Leonardo
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e3e8ef705a
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geneartionType is no longer used in LodRegion. Every region has a generationMode (+ server)
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2021-08-28 12:22:09 +02:00 |
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Leonardo
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822a088096
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fixed loading
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2021-08-28 00:36:45 +02:00 |
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Leonardo
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dd018f90d3
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Small change
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2021-08-27 18:47:42 +02:00 |
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Leonardo
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db2410e7fe
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changed indent
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2021-08-27 14:34:43 +02:00 |
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Leonardo
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30bb175ea0
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small changes
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2021-08-25 08:17:39 +02:00 |
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James Seibel
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0cd9bfaef2
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Put all LOD save files in the same folder
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2021-08-24 21:48:09 -05:00 |
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Leonardo
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cac4807986
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Added tree generator and new tree cutter
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2021-08-23 23:44:55 +02:00 |
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Leonardo
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9840c594e6
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Added the tree cutter
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2021-08-23 11:12:23 +02:00 |
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Leonardo
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31cb684bec
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Added different generation detail option
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2021-08-22 19:54:10 +02:00 |
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James Seibel
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baba54bdb8
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Add error reporting and handling when unable to access the save folder
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2021-08-22 07:40:00 -05:00 |
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Leonardo
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967aab3b3b
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new line brackets
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2021-08-20 11:46:41 +02:00 |
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Leonardo
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cbe8b647b1
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New fast save system
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2021-08-19 11:31:26 +02:00 |
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Leonardo
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0e6f5d9805
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Changed the save system
Now lod render distance and quality are not dependent on game render distance
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2021-08-18 23:54:13 +02:00 |
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Leonardo
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a0bd9648dc
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Conversion to new quad tree LodRegion
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2021-08-18 19:46:56 +02:00 |
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James Seibel
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d1417069d9
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Remove the old LOD objects
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2021-08-11 07:33:51 -05:00 |
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James Seibel
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412f1bead0
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Start removing the old LOD objects
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2021-08-11 07:29:51 -05:00 |
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James Seibel
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4aebf36f02
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Put the project under the GNU GPL v3 License
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2021-07-05 12:55:42 -05:00 |
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James Seibel
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46e65704d7
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Potentially fix #34 (Replace "\" in file paths with File.separatorChar to allow for use on Linux)
I can't currently test if this fixed the problem since I don't have a Linux install to test on.
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2021-06-27 13:12:38 -05:00 |
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James Seibel
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277def2acc
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Rename LodConfigHandler to LodConfig
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2021-06-19 20:47:04 -05:00 |
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James Seibel
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a28da86d44
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Rename and move LodConfig to LodConfigHandler
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2021-06-17 20:51:13 -05:00 |
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James Seibel
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79ee23e0b0
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Add variably detailed LodChunks
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2021-06-13 19:59:25 -05:00 |
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James Seibel
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3694dcba4c
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Add variable detail LODs
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2021-06-12 18:19:45 -05:00 |
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James Seibel
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84125735a1
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change the packages from com.backsun.lod... to com.seibel.lod...
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2021-05-31 19:30:48 -05:00 |
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