Compare commits

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26 Commits

Author SHA1 Message Date
James Seibel 57c5b2d5fc Up version 2.2.1-dev -> 2.2.1 and API 3.0.0 -> 3.0.1 2024-09-04 06:58:20 -05:00
James Seibel 50c5701836 Fix referencing unavailable GLFW methods for MC 1.18.2 and lower 2024-09-02 08:00:43 -05:00
James Seibel 18e075538d Fix LODs flashing when moving and improve LodQuadTree code 2024-09-01 21:10:22 -05:00
James Seibel b00e8a08e9 add annotations to QuadTree 2024-09-01 21:09:50 -05:00
James Seibel ac4ab11a74 Fix LodRenderSection and QuadNode toString methods 2024-09-01 21:09:17 -05:00
James Seibel c26631db57 Cull beacons based on X/Z distance instead of 3D distance 2024-09-01 17:28:08 -05:00
James Seibel 1daa06fff4 Disable instanced rendering on Mac when Sodium is present
Closes !793 (Generic Rendering crashes with Sodium on M1 Mac)
2024-09-01 17:02:43 -05:00
James Seibel f3ef6f25f4 Fix some beacon rendering/updating issues 2024-09-01 16:36:37 -05:00
James Seibel ec012d9fd6 Fix glass panes not affecting beacon colors 2024-09-01 15:04:24 -05:00
James Seibel fc90cf3377 add disableUnchangedChunkCheck config 2024-08-31 22:11:25 -05:00
James Seibel e1e42d1caf Fix cloud color not matching MC 2024-08-31 21:55:54 -05:00
James Seibel 95ce29e355 Update all pos objects to use getters to match with DhBlockPos
I'd prefer not to need getters/setters since it's cleaner to just call pos.x, but that doesn't allow for immutable/mutable distinction.
2024-08-31 20:50:22 -05:00
James Seibel 0fd818b077 Allow users to re-activate DH rendering if a rendering error is thrown 2024-08-31 20:20:51 -05:00
James Seibel ba59daf747 Add beacon nearby culling 2024-08-31 20:20:24 -05:00
James Seibel b7d94c2ed1 Fix RenderableBoxGroup not supporting clear() 2024-08-31 20:06:04 -05:00
James Seibel 7a057a8d53 fix Lod builder not showing the correct stacktrace in Intellij 2024-08-31 15:04:30 -05:00
James Seibel 49c6ab97a9 Remove unused threadpool 2024-08-31 15:04:12 -05:00
James Seibel ed0d80b37e Reduce deplayed LOD modified save from 2 sec -> 500 ms
This should make some LOD update operations appear faster
2024-08-31 15:01:37 -05:00
James Seibel 9768728c92 Add RollingAverage object 2024-08-31 14:58:08 -05:00
James Seibel 0c68544f2f Fix DhLightingEngine putting lights at relative (0,0) and add debug logic 2024-08-31 12:45:39 -05:00
James Seibel b1f154a0ea Add DhBlockPosMutable and make the original immutable
This is to prevent issues with some methods accidentally mutating shared positions
2024-08-30 07:35:59 -05:00
James Seibel 628c9b071f DhBlockPos cleanup 2024-08-29 20:05:26 -05:00
James Seibel ed39b6181f Fix DH beacon detection logic mutating input block pos
alternate title: Fix DH beacon detection logic breaking the lighting engine
2024-08-29 19:54:36 -05:00
James Seibel 1d6d712483 Fix LODs not updating in the nether or when blocks are changed underground 2024-08-29 07:32:55 -05:00
James Seibel 73c4f0ffcd Add a quick DH cloud UI config 2024-08-28 07:16:20 -05:00
James Seibel 48d1005be6 Up version number 2.2.0 -> 2.2.1-dev 2024-08-20 19:16:18 -05:00
67 changed files with 1281 additions and 749 deletions
@@ -180,7 +180,7 @@ public class DhApi
* This version should be updated whenever non-breaking fixes are added to the Distant Horizons API.
* @since API 1.0.0
*/
public static int getApiPatchVersion() { return ModInfo.API_PATH_VERSION; }
public static int getApiPatchVersion() { return ModInfo.API_PATCH_VERSION; }
/**
* Returns the mod's semantic version number in the format: Major.Minor.Patch
@@ -34,7 +34,7 @@ public final class ModInfo
public static final String NAME = "DistantHorizons";
/** Human-readable version of NAME */
public static final String READABLE_NAME = "Distant Horizons";
public static final String VERSION = "2.2.0-a";
public static final String VERSION = "2.2.1-a";
/** Returns true if the current build is an unstable developer build, false otherwise. */
public static boolean IS_DEV_BUILD = VERSION.toLowerCase().contains("dev");
@@ -43,7 +43,7 @@ public final class ModInfo
/** This version should be updated whenever new methods are added to the DH API */
public static final int API_MINOR_VERSION = 0;
/** This version should be updated whenever non-breaking fixes are added to the DH API */
public static final int API_PATH_VERSION = 0;
public static final int API_PATCH_VERSION = 1;
public static final String NETWORKING_RESOURCE_NAMESPACE = "distant_horizons";
public static final String MULTIVERSE_PLUGIN_NAMESPACE = "world_control";
@@ -552,8 +552,17 @@ public class ClientApi
}
IDhClientLevel level = dhClientWorld.getOrLoadClientLevel(levelWrapper);
if (this.rendererDisabledBecauseOfExceptions)
{
// re-enable rendering if the user toggles DH rendering
if (!Config.Client.quickEnableRendering.get())
{
LOGGER.info("DH Renderer re-enabled after exception. Some rendering issues may occur. Please reboot Minecraft if you see any rendering issues.");
this.rendererDisabledBecauseOfExceptions = false;
Config.Client.quickEnableRendering.set(true);
}
return;
}
@@ -604,9 +613,9 @@ public class ClientApi
LOGGER.error("Unexpected Renderer error in render pass [" + renderPass + "]. Error: " + e.getMessage(), e);
MC.sendChatMessage("\u00A74\u00A7l\u00A7uERROR: Distant Horizons renderer has encountered an exception!");
MC.sendChatMessage("\u00A74Renderer is now disabled to prevent further issues.");
MC.sendChatMessage("\u00A74Please restart your game to re-enable Distant Horizons' LOD rendering.");
MC.sendChatMessage("\u00A74Exception detail: " + e);
MC.sendChatMessage("\u00A74Renderer disabled to try preventing GL state corruption.");
MC.sendChatMessage("\u00A74Toggle DH rendering via the config UI to re-activate DH rendering.");
MC.sendChatMessage("\u00A74Error: " + e);
}
finally
{
@@ -24,13 +24,11 @@ import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.generation.DhLightingEngine;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.level.IDhServerLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
import com.seibel.distanthorizons.core.sql.repo.AbstractDhRepo;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.TimerUtil;
@@ -45,10 +43,7 @@ import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.concurrent.*;
/** Contains code and variables used by both {@link ClientApi} and {@link ServerApi} */
public class SharedApi
@@ -65,6 +60,7 @@ public class SharedApi
private static final Timer CHUNK_UPDATE_TIMER = TimerUtil.CreateTimer("ChunkUpdateTimer");
private static AbstractDhWorld currentWorld;
private static int lastWorldGenTickDelta = 0;
private static long lastOverloadedLogMessageMsTime = 0;
@@ -258,7 +254,7 @@ public class SharedApi
else
{
// neighboring chunk
DhChunkPos neighbourPos = new DhChunkPos(chunkWrapper.getChunkPos().x + xOffset, chunkWrapper.getChunkPos().z + zOffset);
DhChunkPos neighbourPos = new DhChunkPos(chunkWrapper.getChunkPos().getX() + xOffset, chunkWrapper.getChunkPos().getZ() + zOffset);
IChunkWrapper neighbourChunk = dhLevel.getLevelWrapper().tryGetChunk(neighbourPos);
if (neighbourChunk != null)
{
@@ -275,36 +271,43 @@ public class SharedApi
}
}
}
private static void bakeChunkLightingAndSendToLevelAsync(IChunkWrapper chunkWrapper, @Nullable ArrayList<IChunkWrapper> neighbourChunkList, IDhLevel dhLevel)
/** returning a {@link CompletableFuture} isn't necessary, but allows Intellij to properly show the full stack trace when debugging. */
@SuppressWarnings("UnusedReturnValue")
private static CompletableFuture<Void> bakeChunkLightingAndSendToLevelAsync(IChunkWrapper chunkWrapper, @Nullable ArrayList<IChunkWrapper> neighbourChunkList, IDhLevel dhLevel)
{
// lighting the chunk needs to be done on a separate thread to prevent lagging any of the event threads
ThreadPoolExecutor executor = ThreadPoolUtil.getLightPopulatorExecutor();
ThreadPoolExecutor executor = ThreadPoolUtil.getChunkToLodBuilderExecutor();
if (executor == null)
{
return;
return CompletableFuture.completedFuture(null);
}
try
{
executor.execute(() ->
return CompletableFuture.runAsync(() ->
{
//LOGGER.trace(chunkWrapper.getChunkPos() + " " + executor.getActiveCount() + " / " + executor.getQueue().size() + " - " + executor.getCompletedTaskCount());
try
{
boolean checkChunkHash = !Config.Client.Advanced.LodBuilding.disableUnchangedChunkCheck.get();
// check if this chunk has been converted into an LOD already
int oldChunkHash = dhLevel.getChunkHash(chunkWrapper.getChunkPos()); // shouldn't happen on the render thread since it may take a few moments to run
int newChunkHash = chunkWrapper.getBlockBiomeHashCode();
if (oldChunkHash == newChunkHash)
if (checkChunkHash)
{
// if the chunk hashes are the same then we don't need to bother with lighting the chunk
// or creating/updating the LODs
//LOGGER.info("skipping: "+chunkWrapper.getChunkPos()+" "+newChunkHash);
return;
}
else
{
//LOGGER.info("g: "+chunkWrapper.getChunkPos()+" "+newChunkHash);
if (oldChunkHash == newChunkHash)
{
// if the chunk hashes are the same then we don't need to bother with lighting the chunk
// or creating/updating the LODs
//LOGGER.info("skipping: "+chunkWrapper.getChunkPos()+" "+newChunkHash);
return;
}
else
{
//LOGGER.info("g: "+chunkWrapper.getChunkPos()+" "+newChunkHash);
}
}
@@ -357,13 +360,7 @@ public class SharedApi
// get this chunk's active beacons
List<BeaconBeamDTO> beaconBeamList = chunkWrapper.getAllActiveBeacons(nearbyChunkList);
dhLevel.setBeaconBeamsForChunk(chunkWrapper.getChunkPos(), beaconBeamList);
dhLevel.updateBeaconBeamsForChunk(chunkWrapper, nearbyChunkList);
dhLevel.updateChunkAsync(chunkWrapper, newChunkHash);
}
catch (Exception e)
@@ -389,9 +386,13 @@ public class SharedApi
UPDATING_CHUNK_POS_SET.remove(chunkWrapper.getChunkPos());
}
}
});
}, executor);
}
catch (RejectedExecutionException ignore)
{
// the executor was shut down, it should be back up shortly and able to accept new jobs
return CompletableFuture.completedFuture(null);
}
catch (RejectedExecutionException ignore) { /* the executor was shut down, it should be back up shortly and able to accept new jobs */ }
}
@@ -106,6 +106,8 @@ public class Config
public static ConfigLinkedEntry quickEnableWorldGenerator = new ConfigLinkedEntry(Advanced.WorldGenerator.enableDistantGeneration);
public static ConfigLinkedEntry quickLodCloudRendering = new ConfigLinkedEntry(Advanced.Graphics.GenericRendering.enableCloudRendering);
public static ConfigEntry<Boolean> optionsButton = new ConfigEntry.Builder<Boolean>()
.set(true)
.setAppearance(EConfigEntryAppearance.ONLY_IN_FILE)
@@ -699,6 +701,17 @@ public class Config
.addListener(ReloadLodsConfigEventHandler.INSTANCE)
.build();
public static ConfigEntry<Boolean> disableBeaconDistanceCulling = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "If true all beacons near the camera won't be drawn to prevent vanilla overdraw. \n"
+ "If false all beacons will be rendered. \n"
+ "\n"
+ "Generally this should be left as false. It's main purpose is for debugging\n"
+ "beacon updating/rendering.\n"
+ "")
.build();
}
}
@@ -780,6 +793,19 @@ public class Config
+ "")
.build();
public static ConfigEntry<Boolean> disableUnchangedChunkCheck = new ConfigEntry.Builder<Boolean>()
.set(false)
.comment(""
+ "Normally DH will attempt to skip creating LODs for chunks it's already seen\n"
+ "and that haven't changed.\n"
+ "\n"
+ "However sometimes that logic incorrecly prevents LODs from being updated.\n"
+ "Disabling this check may fix issues where LODs aren't updated after\n"
+ "blocks have been changed.\n"
+ "")
.build();
/** Currently we always use the DH lighting engine because there's a high likelyhood of MC returning incorrect lighting otherwise */
@Deprecated
public static ConfigEntry<Boolean> onlyUseDhLightingEngine = new ConfigEntry.Builder<Boolean>()
.set(false)
@@ -25,7 +25,7 @@ import com.seibel.distanthorizons.core.dataObjects.transformers.FullDataToRender
import com.seibel.distanthorizons.core.file.DataSourcePool;
import com.seibel.distanthorizons.core.file.IDataSource;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArrayView;
@@ -21,10 +21,9 @@ package com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.render.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.core.render.renderer.LodRenderer;
@@ -27,7 +27,7 @@ import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.util.ColorUtil;
@@ -28,7 +28,7 @@ import com.seibel.distanthorizons.core.dataObjects.render.columnViews.ColumnArra
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
@@ -31,7 +31,8 @@ import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSour
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPosMutable;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.util.FullDataPointUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
@@ -66,8 +67,8 @@ public class LodDataBuilder
int sectionPosX = getXOrZSectionPosFromChunkPos(chunkWrapper.getChunkPos().x);
int sectionPosZ = getXOrZSectionPosFromChunkPos(chunkWrapper.getChunkPos().z);
int sectionPosX = getXOrZSectionPosFromChunkPos(chunkWrapper.getChunkPos().getX());
int sectionPosZ = getXOrZSectionPosFromChunkPos(chunkWrapper.getChunkPos().getZ());
long pos = DhSectionPos.encode(DhSectionPos.SECTION_BLOCK_DETAIL_LEVEL, sectionPosX, sectionPosZ);
FullDataSourceV2 dataSource = FullDataSourceV2.createEmpty(pos);
@@ -77,8 +78,8 @@ public class LodDataBuilder
// compute the chunk dataSource offset
// this offset is used to determine where in the dataSource this chunk's data should go
int chunkOffsetX = chunkWrapper.getChunkPos().x;
if (chunkWrapper.getChunkPos().x < 0)
int chunkOffsetX = chunkWrapper.getChunkPos().getX();
if (chunkWrapper.getChunkPos().getX() < 0)
{
// expected offset positions:
// chunkPos -> offset
@@ -105,8 +106,8 @@ public class LodDataBuilder
}
chunkOffsetX *= LodUtil.CHUNK_WIDTH;
int chunkOffsetZ = chunkWrapper.getChunkPos().z;
if (chunkWrapper.getChunkPos().z < 0)
int chunkOffsetZ = chunkWrapper.getChunkPos().getZ();
if (chunkWrapper.getChunkPos().getZ() < 0)
{
chunkOffsetZ = ((chunkOffsetZ) % FullDataSourceV2.NUMB_OF_CHUNKS_WIDE);
if (chunkOffsetZ != 0)
@@ -237,7 +238,7 @@ public class LodDataBuilder
private static boolean blockVisible(IChunkWrapper chunkWrapper, int relBlockX, int blockY, int relBlockZ)
{
DhBlockPos originalBlockPos = new DhBlockPos(relBlockX,blockY,relBlockZ);
DhBlockPos testBlockPos = new DhBlockPos(relBlockX,blockY,relBlockZ);
final DhBlockPosMutable testBlockPos = new DhBlockPosMutable(relBlockX,blockY,relBlockZ);
// up/down
if (blockInDirectionVisible(chunkWrapper, EDhDirection.UP, originalBlockPos, testBlockPos))
@@ -272,20 +273,20 @@ public class LodDataBuilder
return false;
}
private static boolean blockInDirectionVisible(IChunkWrapper chunkWrapper, EDhDirection direction, DhBlockPos originalBlockPos, DhBlockPos testBlockPos)
private static boolean blockInDirectionVisible(IChunkWrapper chunkWrapper, EDhDirection direction, DhBlockPos originalBlockPos, DhBlockPosMutable testBlockPos)
{
originalBlockPos.mutateOffset(direction, testBlockPos);
// if the block is next to the border of a chunk, assume it's visible
if (testBlockPos.x < 0 || testBlockPos.x >= LodUtil.CHUNK_WIDTH)
if (testBlockPos.getX() < 0 || testBlockPos.getX() >= LodUtil.CHUNK_WIDTH)
{
return true;
}
if (testBlockPos.z < 0 || testBlockPos.z >= LodUtil.CHUNK_WIDTH)
if (testBlockPos.getZ() < 0 || testBlockPos.getZ() >= LodUtil.CHUNK_WIDTH)
{
return true;
}
if (testBlockPos.y < chunkWrapper.getMinBuildHeight() || testBlockPos.y > chunkWrapper.getMaxBuildHeight())
if (testBlockPos.getY() < chunkWrapper.getMinBuildHeight() || testBlockPos.getY() > chunkWrapper.getMaxBuildHeight())
{
return true;
}
@@ -202,7 +202,7 @@ public class SubDimensionLevelMatcher implements AutoCloseable
// log the start of this attempt
LOGGER.info("Attempting to determine sub-dimension for [" + MC_CLIENT.getWrappedClientLevel().getDimensionType().getDimensionName() + "]");
LOGGER.info("Player block pos in dimension: [" + this.playerData.playerBlockPos.x + "," + this.playerData.playerBlockPos.y + "," + this.playerData.playerBlockPos.z + "]");
LOGGER.info("Player block pos in dimension: [" + this.playerData.playerBlockPos.getX() + "," + this.playerData.playerBlockPos.getY() + "," + this.playerData.playerBlockPos.getZ() + "]");
LOGGER.info("Potential Sub Dimension folders: [" + this.potentialLevelFolders.size() + "]");
SubDimCompare mostSimilarSubDim = null;
@@ -315,7 +315,7 @@ public class SubDimensionLevelMatcher implements AutoCloseable
// get the player data for this dimension folder
SubDimensionPlayerData testPlayerData = new SubDimensionPlayerData(testLevelFolder);
LOGGER.info("Last known player pos: [" + testPlayerData.playerBlockPos.x + "," + testPlayerData.playerBlockPos.y + "," + testPlayerData.playerBlockPos.z + "]");
LOGGER.info("Last known player pos: [" + testPlayerData.playerBlockPos.getX() + "," + testPlayerData.playerBlockPos.getY() + "," + testPlayerData.playerBlockPos.getZ() + "]");
// check if the block positions are close
int playerBlockDist = testPlayerData.playerBlockPos.getManhattanDistance(this.playerData.playerBlockPos);
@@ -22,7 +22,7 @@ package com.seibel.distanthorizons.core.file.subDimMatching;
import com.electronwill.nightconfig.core.file.CommentedFileConfig;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
@@ -127,9 +127,9 @@ public class SubDimensionPlayerData
public void toTomlFile(CommentedFileConfig toml)
{
// player block pos
toml.add(PLAYER_BLOCK_POS_X_PATH, this.playerBlockPos.x);
toml.add(PLAYER_BLOCK_POS_Y_PATH, this.playerBlockPos.y);
toml.add(PLAYER_BLOCK_POS_Z_PATH, this.playerBlockPos.z);
toml.add(PLAYER_BLOCK_POS_X_PATH, this.playerBlockPos.getX());
toml.add(PLAYER_BLOCK_POS_Y_PATH, this.playerBlockPos.getY());
toml.add(PLAYER_BLOCK_POS_Z_PATH, this.playerBlockPos.getZ());
toml.save();
}
@@ -138,7 +138,7 @@ public class SubDimensionPlayerData
@Override
public String toString()
{
return "PlayerBlockPos: [" + this.playerBlockPos.x + "," + this.playerBlockPos.y + "," + this.playerBlockPos.z + "]";
return "PlayerBlockPos: [" + this.playerBlockPos.getX() + "," + this.playerBlockPos.getY() + "," + this.playerBlockPos.getZ() + "]";
}
}
@@ -33,7 +33,7 @@ public class AdjacentChunkHolder
{
for (int zOffset = -1; zOffset <= 1; zOffset++)
{
DhChunkPos adjacentPos = new DhChunkPos(centerChunkPos.x + xOffset, centerChunkPos.z + zOffset);
DhChunkPos adjacentPos = new DhChunkPos(centerChunkPos.getX() + xOffset, centerChunkPos.getZ() + zOffset);
requestedAdjacentPositions.add(adjacentPos);
}
}
@@ -69,13 +69,13 @@ public class AdjacentChunkHolder
DhChunkPos centerPos = this.chunkArray[4].getChunkPos();
DhChunkPos offsetPos = centerWrapper.getChunkPos();
int offsetX = offsetPos.x - centerPos.x;
int offsetX = offsetPos.getX() - centerPos.getX();
if (offsetX < -1 || offsetX > 1)
{
return;
}
int offsetZ = offsetPos.z - centerPos.z;
int offsetZ = offsetPos.getZ() - centerPos.getZ();
if (offsetZ < -1 || offsetZ > 1)
{
return;
@@ -91,18 +91,18 @@ public class AdjacentChunkHolder
int chunkZ = BitShiftUtil.divideByPowerOfTwo(blockZ, 4);
IChunkWrapper centerChunk = this.chunkArray[4];
DhChunkPos centerPos = centerChunk.getChunkPos();
if (centerPos.x == chunkX && centerPos.z == chunkZ)
if (centerPos.getX() == chunkX && centerPos.getZ() == chunkZ)
{
return centerChunk;
}
int offsetX = chunkX - centerPos.x;
int offsetX = chunkX - centerPos.getX();
if (offsetX < -1 || offsetX > 1)
{
return null;
}
int offsetZ = chunkZ - centerPos.z;
int offsetZ = chunkZ - centerPos.getZ();
if (offsetZ < -1 || offsetZ > 1)
{
return null;
@@ -21,13 +21,17 @@ package com.seibel.distanthorizons.core.generation;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPosMutable;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import org.apache.logging.log4j.Logger;
import java.awt.*;
import java.util.*;
import java.util.concurrent.locks.ReentrantLock;
@@ -49,15 +53,28 @@ public class DhLightingEngine
* Since these objects are always mutated anyway, using a {@link ThreadLocal} will allow us to
* only create as many of these {@link DhBlockPos} as necessary.
*/
private static final ThreadLocal<DhBlockPos> PRIMARY_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new DhBlockPos());
private static final ThreadLocal<DhBlockPos> SECONDARY_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new DhBlockPos());
private static final ThreadLocal<DhBlockPosMutable> PRIMARY_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new DhBlockPosMutable());
private static final ThreadLocal<DhBlockPosMutable> SECONDARY_BLOCK_POS_REF = ThreadLocal.withInitial(() -> new DhBlockPosMutable());
/** if enabled will render each block light value when the lighting engine is run */
private static final boolean RENDER_BLOCK_LIGHT_WIREFRAME = false;
/** if enabled will render each sky light value when the lighting engine is run */
private static final boolean RENDER_SKY_LIGHT_WIREFRAME = false;
//=============//
// constructor //
//=============//
private DhLightingEngine() { }
//=========//
// methods //
//=========//
/**
* Note: depending on the implementation of {@link IChunkWrapper#setDhBlockLight(int, int, int, int)} and {@link IChunkWrapper#setDhSkyLight(int, int, int, int)}
* the light values may be stored in the wrapper itself instead of the wrapped chunk object.
@@ -76,12 +93,12 @@ public class DhLightingEngine
// try-finally to handle the stableArray resources
StableLightPosStack blockLightPosQueue = null;
StableLightPosStack skyLightPosQueue = null;
StableLightPosStack blockLightWorldPosQueue = null;
StableLightPosStack skyLightWorldPosQueue = null;
try
{
blockLightPosQueue = StableLightPosStack.borrowStableLightPosArray();
skyLightPosQueue = StableLightPosStack.borrowStableLightPosArray();
blockLightWorldPosQueue = StableLightPosStack.borrowStableLightPosArray();
skyLightWorldPosQueue = StableLightPosStack.borrowStableLightPosArray();
@@ -92,7 +109,7 @@ public class DhLightingEngine
{
for (int zOffset = -1; zOffset <= 1; zOffset++)
{
DhChunkPos adjacentPos = new DhChunkPos(centerChunkPos.x + xOffset, centerChunkPos.z + zOffset);
DhChunkPos adjacentPos = new DhChunkPos(centerChunkPos.getX() + xOffset, centerChunkPos.getZ() + zOffset);
requestedAdjacentPositions.add(adjacentPos);
}
}
@@ -114,11 +131,14 @@ public class DhLightingEngine
// get and set the adjacent chunk's initial block lights
final DhBlockPos relLightBlockPos = PRIMARY_BLOCK_POS_REF.get();
final DhBlockPos relBlockPos = SECONDARY_BLOCK_POS_REF.get();
//==================//
// set block lights //
//==================//
ArrayList<DhBlockPos> blockLightPosList = chunk.getBlockLightPosList();
// get and set the adjacent chunk's initial block lights
final DhBlockPosMutable relLightBlockPos = PRIMARY_BLOCK_POS_REF.get();
ArrayList<DhBlockPos> blockLightPosList = chunk.getWorldBlockLightPosList();
for (int blockLightIndex = 0; blockLightIndex < blockLightPosList.size(); blockLightIndex++) // using iterators in high traffic areas can cause GC issues due to allocating a bunch of iterators, use an indexed for-loop instead
{
DhBlockPos blockLightPos = blockLightPosList.get(blockLightIndex);
@@ -127,14 +147,18 @@ public class DhLightingEngine
// get the light
IBlockStateWrapper blockState = chunk.getBlockState(relLightBlockPos);
int lightValue = blockState.getLightEmission();
blockLightPosQueue.push(blockLightPos.x, blockLightPos.y, blockLightPos.z, lightValue);
blockLightWorldPosQueue.push(blockLightPos.getX(), blockLightPos.getY(), blockLightPos.getZ(), lightValue);
// set the light
blockLightPos.mutateToChunkRelativePos(relBlockPos);
chunk.setDhBlockLight(relBlockPos.x, relBlockPos.y, relBlockPos.z, lightValue);
chunk.setDhBlockLight(relLightBlockPos.getX(), relLightBlockPos.getY(), relLightBlockPos.getZ(), lightValue);
}
//================//
// set sky lights //
//================//
// get and set the adjacent chunk's initial skylights,
// if the dimension has skylights
if (maxSkyLight > 0)
@@ -160,11 +184,11 @@ public class DhLightingEngine
// add sky light to the queue
DhBlockPos skyLightPos = new DhBlockPos(chunk.getMinBlockX() + relX, y, chunk.getMinBlockZ() + relZ);
skyLightPosQueue.push(skyLightPos.x, skyLightPos.y, skyLightPos.z, maxSkyLight);
skyLightWorldPosQueue.push(skyLightPos.getX(), skyLightPos.getY(), skyLightPos.getZ(), maxSkyLight);
// set the chunk's sky light
skyLightPos.mutateToChunkRelativePos(relBlockPos);
chunk.setDhSkyLight(relBlockPos.x, relBlockPos.y, relBlockPos.z, maxSkyLight);
skyLightPos.mutateToChunkRelativePos(relLightBlockPos);
chunk.setDhSkyLight(relLightBlockPos.getX(), relLightBlockPos.getY(), relLightBlockPos.getZ(), maxSkyLight);
}
}
}
@@ -180,14 +204,16 @@ public class DhLightingEngine
}
// block light
this.propagateLightPosList(blockLightPosQueue, adjacentChunkHolder,
(neighbourChunk, relBlockPos) -> neighbourChunk.getDhBlockLight(relBlockPos.x, relBlockPos.y, relBlockPos.z),
(neighbourChunk, relBlockPos, newLightValue) -> neighbourChunk.setDhBlockLight(relBlockPos.x, relBlockPos.y, relBlockPos.z, newLightValue));
this.propagateLightPosList(blockLightWorldPosQueue, adjacentChunkHolder,
(neighbourChunk, relBlockPos) -> neighbourChunk.getDhBlockLight(relBlockPos.getX(), relBlockPos.getY(), relBlockPos.getZ()),
(neighbourChunk, relBlockPos, newLightValue) -> neighbourChunk.setDhBlockLight(relBlockPos.getX(), relBlockPos.getY(), relBlockPos.getZ(), newLightValue),
true);
// sky light
this.propagateLightPosList(skyLightPosQueue, adjacentChunkHolder,
(neighbourChunk, relBlockPos) -> neighbourChunk.getDhSkyLight(relBlockPos.x, relBlockPos.y, relBlockPos.z),
(neighbourChunk, relBlockPos, newLightValue) -> neighbourChunk.setDhSkyLight(relBlockPos.x, relBlockPos.y, relBlockPos.z, newLightValue));
this.propagateLightPosList(skyLightWorldPosQueue, adjacentChunkHolder,
(neighbourChunk, relBlockPos) -> neighbourChunk.getDhSkyLight(relBlockPos.getX(), relBlockPos.getY(), relBlockPos.getZ()),
(neighbourChunk, relBlockPos, newLightValue) -> neighbourChunk.setDhSkyLight(relBlockPos.getX(), relBlockPos.getY(), relBlockPos.getZ(), newLightValue),
false);
}
catch (Exception e)
{
@@ -195,8 +221,8 @@ public class DhLightingEngine
}
finally
{
StableLightPosStack.returnStableLightPosArray(blockLightPosQueue);
StableLightPosStack.returnStableLightPosArray(skyLightPosQueue);
StableLightPosStack.returnStableLightPosArray(blockLightWorldPosQueue);
StableLightPosStack.returnStableLightPosArray(skyLightWorldPosQueue);
}
@@ -212,13 +238,14 @@ public class DhLightingEngine
/** Applies each {@link LightPos} from the queue to the given set of {@link IChunkWrapper}'s. */
private void propagateLightPosList(
StableLightPosStack lightPosQueue, AdjacentChunkHolder adjacentChunkHolder,
IGetLightFunc getLightFunc, ISetLightFunc setLightFunc)
IGetLightFunc getLightFunc, ISetLightFunc setLightFunc,
boolean propagatingBlockLights)
{
// these objects are saved so they can be mutated throughout the method,
// this reduces the number of allocations necessary, reducing GC pressure
final LightPos lightPos = new LightPos(0, 0, 0, 0);
final DhBlockPos neighbourBlockPos = PRIMARY_BLOCK_POS_REF.get();
final DhBlockPos relNeighbourBlockPos = SECONDARY_BLOCK_POS_REF.get();
final DhBlockPosMutable neighbourBlockPos = PRIMARY_BLOCK_POS_REF.get();
final DhBlockPosMutable relNeighbourBlockPos = SECONDARY_BLOCK_POS_REF.get();
// update each light position
@@ -239,14 +266,14 @@ public class DhLightingEngine
// only continue if the light position is inside one of our chunks
IChunkWrapper neighbourChunk = adjacentChunkHolder.getByBlockPos(neighbourBlockPos.x, neighbourBlockPos.z);
IChunkWrapper neighbourChunk = adjacentChunkHolder.getByBlockPos(neighbourBlockPos.getX(), neighbourBlockPos.getZ());
if (neighbourChunk == null)
{
// the light pos is outside our generator's range, ignore it
continue;
}
if (relNeighbourBlockPos.y < neighbourChunk.getMinNonEmptyHeight() || relNeighbourBlockPos.y > neighbourChunk.getMaxBuildHeight())
if (relNeighbourBlockPos.getY() < neighbourChunk.getMinNonEmptyHeight() || relNeighbourBlockPos.getY() > neighbourChunk.getMaxBuildHeight())
{
// the light pos is outside the chunk's min/max height,
// this can happen if given a chunk that hasn't finished generating
@@ -273,16 +300,103 @@ public class DhLightingEngine
// now that light has been propagated to this blockPos
// we need to queue it up so its neighbours can be propagated as well
lightPosQueue.push(neighbourBlockPos.x, neighbourBlockPos.y, neighbourBlockPos.z, targetLevel);
lightPosQueue.push(neighbourBlockPos.getX(), neighbourBlockPos.getY(), neighbourBlockPos.getZ(), targetLevel);
}
}
}
// can be enable if troubleshooting lighting issues
if (RENDER_BLOCK_LIGHT_WIREFRAME && propagatingBlockLights)
{
RenderDhLightValuesAsWireframe(adjacentChunkHolder, true);
}
else if (RENDER_SKY_LIGHT_WIREFRAME && !propagatingBlockLights)
{
RenderDhLightValuesAsWireframe(adjacentChunkHolder, false);
}
// propagation complete
}
//===========//
// debugging //
//===========//
/** Draw a wireframe representing each block's light value */
private static void RenderDhLightValuesAsWireframe(AdjacentChunkHolder adjacentChunkHolder, boolean renderBlockLights)
{
for (IChunkWrapper chunk : adjacentChunkHolder.chunkArray)
{
if (chunk == null)
{
continue;
}
int chunkMinX = chunk.getMinBlockX();
int chunkMinZ = chunk.getMinBlockZ();
int minY = chunk.getMinNonEmptyHeight();
int maxY = chunk.getMaxNonEmptyHeight();
// check each position's light
for (int x = 0; x < LodUtil.CHUNK_WIDTH; x++)
{
for (int z = 0; z < LodUtil.CHUNK_WIDTH; z++)
{
for (int y = minY; y < maxY; y++)
{
int lightValue = renderBlockLights? chunk.getDhBlockLight(x, y, z) : chunk.getDhSkyLight(x, y, z);
if (lightValue != LodUtil.MIN_MC_LIGHT)
{
// hotter colors for more intense light
Color color;
if (lightValue >= 14)
{
color = Color.WHITE;
}
else if (lightValue >= 10)
{
color = Color.PINK;
}
else if (lightValue >= 6)
{
color = Color.YELLOW;
}
else if (lightValue >= 4)
{
color = Color.ORANGE;
}
else
{
color = Color.RED;
}
// a color can be set to null if you only want to troubleshoot up to a certain light level
if (color != null)
{
DebugRenderer.makeParticle(
new DebugRenderer.BoxParticle(
new DebugRenderer.Box(DhSectionPos.encode((byte) 0, chunkMinX + x, chunkMinZ + z), y, y + 1, 0.2f, color),
10.0, 0f
)
);
}
}
}
}
}
}
}
//================//
// helper classes //
//================//
@@ -293,7 +407,7 @@ public class DhLightingEngine
@FunctionalInterface
interface ISetLightFunc { void setLight(IChunkWrapper chunk, DhBlockPos pos, int lightValue); }
private static class LightPos extends DhBlockPos
private static class LightPos extends DhBlockPosMutable
{
public int lightValue;
@@ -303,6 +417,11 @@ public class DhLightingEngine
this.lightValue = lightValue;
}
@Override
public String toString() { return this.lightValue+" - ["+ this.x +", "+ this.y +", "+ this.z +"]"; }
}
/**
@@ -402,9 +521,9 @@ public class DhLightingEngine
{
int subIndex = this.index * INTS_PER_LIGHT_POS;
pos.x = this.lightPositions.getInt(subIndex);
pos.y = this.lightPositions.getInt(subIndex + 1);
pos.z = this.lightPositions.getInt(subIndex + 2);
pos.setX(this.lightPositions.getInt(subIndex));
pos.setY(this.lightPositions.getInt(subIndex + 1));
pos.setZ(this.lightPositions.getInt(subIndex + 2));
pos.lightValue = this.lightPositions.getInt(subIndex + 3);
this.index--;
@@ -21,7 +21,7 @@ package com.seibel.distanthorizons.core.generation;
import com.seibel.distanthorizons.core.generation.tasks.IWorldGenTaskTracker;
import com.seibel.distanthorizons.core.generation.tasks.WorldGenResult;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.LodQuadTree;
@@ -27,7 +27,7 @@ import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSour
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.generation.tasks.*;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.config.Config;
@@ -456,8 +456,8 @@ public class WorldGenerationQueue implements IFullDataSourceRetrievalQueue, IDeb
case VANILLA_CHUNKS:
{
return this.generator.generateChunks(
chunkPosMin.x,
chunkPosMin.z,
chunkPosMin.getX(),
chunkPosMin.getZ(),
granularity,
targetDataDetail,
generatorMode,
@@ -482,8 +482,8 @@ public class WorldGenerationQueue implements IFullDataSourceRetrievalQueue, IDeb
case API_CHUNKS:
{
return this.generator.generateApiChunks(
chunkPosMin.x,
chunkPosMin.z,
chunkPosMin.getX(),
chunkPosMin.getZ(),
granularity,
targetDataDetail,
generatorMode,
@@ -40,11 +40,9 @@ import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.atomic.AtomicInteger;
public abstract class AbstractDhLevel implements IDhLevel
{
@@ -57,7 +55,7 @@ public abstract class AbstractDhLevel implements IDhLevel
@Nullable
public BeaconBeamRepo beaconBeamRepo;
protected final DelayedFullDataSourceSaveCache delayedFullDataSourceSaveCache = new DelayedFullDataSourceSaveCache(this::onDataSourceSave, 2_000);
protected final DelayedFullDataSourceSaveCache delayedFullDataSourceSaveCache = new DelayedFullDataSourceSaveCache(this::onDataSourceSave, 500);
/** contains the {@link DhChunkPos} for each {@link DhSectionPos} that are queued to save via {@link AbstractDhLevel#delayedFullDataSourceSaveCache} */
protected final ConcurrentHashMap<Long, HashSet<DhChunkPos>> updatedChunkPosSetBySectionPos = new ConcurrentHashMap<>();
protected final ConcurrentHashMap<DhChunkPos, Integer> updatedChunkHashesByChunkPos = new ConcurrentHashMap<>();
@@ -113,11 +111,15 @@ public abstract class AbstractDhLevel implements IDhLevel
GenericObjectRenderer genericRenderer = this.getGenericRenderer();
if (genericRenderer != null)
{
// only add clouds for certain dimension types
if (!this.getLevelWrapper().hasCeiling()
&& !this.getLevelWrapper().getDimensionType().isTheEnd())
// only client levels can render clouds
if (this instanceof IDhClientLevel)
{
this.cloudRenderHandler = new CloudRenderHandler(this, genericRenderer);
// only add clouds for certain dimension types
if (!this.getLevelWrapper().hasCeiling()
&& !this.getLevelWrapper().getDimensionType().isTheEnd())
{
this.cloudRenderHandler = new CloudRenderHandler((IDhClientLevel)this, genericRenderer);
}
}
@@ -182,7 +184,7 @@ public abstract class AbstractDhLevel implements IDhLevel
ApiEventInjector.INSTANCE.fireAllEvents(
DhApiChunkModifiedEvent.class,
new DhApiChunkModifiedEvent.EventParam(this.getLevelWrapper(), chunkPos.x, chunkPos.z));
new DhApiChunkModifiedEvent.EventParam(this.getLevelWrapper(), chunkPos.getX(), chunkPos.getZ()));
}
}
});
@@ -215,11 +217,12 @@ public abstract class AbstractDhLevel implements IDhLevel
//=================//
@Override
public void setBeaconBeamsForChunk(DhChunkPos chunkPos, List<BeaconBeamDTO> newBeamList)
public void updateBeaconBeamsForChunk(IChunkWrapper chunkToUpdate, ArrayList<IChunkWrapper> nearbyChunkList)
{
if (this.beaconRenderHandler != null)
{
this.beaconRenderHandler.setBeaconBeamsForChunk(chunkPos, newBeamList);
List<BeaconBeamDTO> activeBeamList = chunkToUpdate.getAllActiveBeacons(nearbyChunkList);
this.beaconRenderHandler.setBeaconBeamsForChunk(chunkToUpdate.getChunkPos(), activeBeamList);
}
}
@@ -27,7 +27,7 @@ import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.file.AbstractDataSourceHandler;
import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV2;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.render.LodQuadTree;
import com.seibel.distanthorizons.core.render.RenderBufferHandler;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
@@ -25,7 +25,7 @@ import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV
import com.seibel.distanthorizons.core.file.fullDatafile.RemoteFullDataSourceProvider;
import com.seibel.distanthorizons.core.file.structure.AbstractSaveStructure;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.render.RenderBufferHandler;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
@@ -28,8 +28,8 @@ import com.seibel.distanthorizons.core.render.RenderBufferHandler;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.file.structure.AbstractSaveStructure;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
@@ -22,7 +22,7 @@ package com.seibel.distanthorizons.core.level;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV2;
import com.seibel.distanthorizons.core.file.structure.AbstractSaveStructure;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderBufferHandler;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.core.level;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
@@ -25,11 +25,11 @@ import com.seibel.distanthorizons.core.file.structure.AbstractSaveStructure;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.render.RenderBufferHandler;
import com.seibel.distanthorizons.core.render.renderer.generic.GenericObjectRenderer;
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.CompletableFuture;
@@ -48,7 +48,7 @@ public interface IDhLevel extends AutoCloseable
void updateChunkAsync(IChunkWrapper chunk, int newChunkHash);
void loadBeaconBeamsInPos(long pos);
void setBeaconBeamsForChunk(DhChunkPos chunkPos, List<BeaconBeamDTO> beamList);
void updateBeaconBeamsForChunk(IChunkWrapper chunkToUpdate, ArrayList<IChunkWrapper> nearbyChunkList);
void unloadBeaconBeamsInPos(long pos);
FullDataSourceProviderV2 getFullDataProvider();
@@ -23,7 +23,7 @@ import com.seibel.distanthorizons.core.file.fullDatafile.GeneratedFullDataSource
import com.seibel.distanthorizons.core.generation.IFullDataSourceRetrievalQueue;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import org.apache.logging.log4j.Logger;
import java.io.Closeable;
@@ -72,6 +72,7 @@ public class F3Screen
ThreadPoolExecutor worldGenPool = ThreadPoolUtil.getWorldGenExecutor();
ThreadPoolExecutor fileHandlerPool = ThreadPoolUtil.getFileHandlerExecutor();
ThreadPoolExecutor updatePool = ThreadPoolUtil.getUpdatePropagatorExecutor();
ThreadPoolExecutor lodBuilderPool = ThreadPoolUtil.getChunkToLodBuilderExecutor();
ThreadPoolExecutor bufferBuilderPool = ThreadPoolUtil.getBufferBuilderExecutor();
ThreadPoolExecutor bufferUploaderPool = ThreadPoolUtil.getBufferUploaderExecutor();
@@ -86,6 +87,7 @@ public class F3Screen
messageList.add(getThreadPoolStatString("World Gen", worldGenPool));//"World Gen Tasks: 40/5304, (in progress: 7)");
messageList.add(getThreadPoolStatString("File Handler", fileHandlerPool));
messageList.add(getThreadPoolStatString("Update Propagator", updatePool));
messageList.add(getThreadPoolStatString("LOD Builder", lodBuilderPool));
messageList.add(getThreadPoolStatString("Buffer Builder", bufferBuilderPool));
messageList.add(getThreadPoolStatString("Buffer Uploader", bufferUploaderPool));
messageList.add("");
@@ -1,231 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.pos;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.util.LodUtil;
import org.jetbrains.annotations.Nullable;
import java.util.Objects;
public class DhBlockPos
{
public static final boolean DO_CHECKS = false;
// 26 bits wide as that just encompasses the maximum possible value
// of +- 30,000,000 blocks in each direction. Yes this packing method
// is how Minecraft packs it.
// NOTE: Remember to ALWAYS check that DHBlockPos packing is EXACTLY
// the same as Minecraft's!!!!
public static final int PACKED_X_LENGTH = 26;
public static final int PACKED_Z_LENGTH = 26;
public static final int PACKED_Y_LENGTH = 12;
public static final long PACKED_X_MASK = (1L << PACKED_X_LENGTH) - 1L;
public static final long PACKED_Y_MASK = (1L << PACKED_Y_LENGTH) - 1L;
public static final long PACKED_Z_MASK = (1L << PACKED_Z_LENGTH) - 1L;
public static final int PACKED_Y_OFFSET = 0;
public static final int PACKED_Z_OFFSET = PACKED_Y_LENGTH;
public static final int PACKED_X_OFFSET = PACKED_Y_LENGTH + PACKED_Z_LENGTH;
/** Useful for methods that need a position passed in but won't actually be used */
public static final DhBlockPos ZERO = new DhBlockPos(0, 0, 0);
public int x;
public int y;
public int z;
public DhBlockPos(int x, int y, int z)
{
this.x = x;
this.y = y;
this.z = z;
}
public DhBlockPos()
{
this(0, 0, 0);
}
public DhBlockPos(DhBlockPos pos)
{
this(pos.x, pos.y, pos.z);
}
public DhBlockPos(DhBlockPos2D pos, int y)
{
this(pos.x, y, pos.z);
}
public static long asLong(int x, int y, int z)
{
if (DO_CHECKS)
{
if ((x & ~PACKED_X_MASK) != 0)
{
throw new IllegalArgumentException("x is out of range: " + x);
}
if ((y & ~PACKED_Y_MASK) != 0)
{
throw new IllegalArgumentException("y is out of range: " + y);
}
if ((z & ~PACKED_Z_MASK) != 0)
{
throw new IllegalArgumentException("z is out of range: " + z);
}
}
return ((long) x & PACKED_X_MASK) << PACKED_X_OFFSET |
((long) y & PACKED_Y_MASK) << PACKED_Y_OFFSET |
((long) z & PACKED_Z_MASK) << PACKED_Z_OFFSET;
}
public static int getX(long packed)
{ // X is at the top
return (int) (packed << (64 - PACKED_X_OFFSET - PACKED_X_LENGTH) >> (64 - PACKED_X_LENGTH));
}
public static int getY(long packed)
{ // Y is at the bottom
return (int) (packed << (64 - PACKED_Y_OFFSET - PACKED_Y_LENGTH) >> (64 - PACKED_Y_LENGTH));
}
public static int getZ(long packed)
{ // Z is at the middle
return (int) (packed << (64 - PACKED_Z_OFFSET - PACKED_Z_LENGTH) >> (64 - PACKED_Z_LENGTH));
}
public DhBlockPos(long packed)
{
this(getX(packed), getY(packed), getZ(packed));
}
public long asLong()
{
return asLong(x, y, z);
}
/** creates a new {@link DhBlockPos} with the given offset from the current pos. */
public DhBlockPos offset(EDhDirection direction) { return this.mutateOffset(direction, null); }
/** if not null, mutates "mutablePos" so it matches the current pos after being offset. Otherwise creates a new {@link DhBlockPos}. */
public DhBlockPos mutateOffset(EDhDirection direction, @Nullable DhBlockPos mutablePos) { return this.mutateOffset(direction.getNormal().x, direction.getNormal().y, direction.getNormal().z, mutablePos); }
public DhBlockPos offset(int x, int y, int z) { return this.mutateOffset(x,y,z, null); }
public DhBlockPos mutateOffset(int x, int y, int z, @Nullable DhBlockPos mutablePos)
{
int newX = this.x + x;
int newY = this.y + y;
int newZ = this.z + z;
if (mutablePos != null)
{
mutablePos.x = newX;
mutablePos.y = newY;
mutablePos.z = newZ;
return mutablePos;
}
else
{
return new DhBlockPos(newX, newY, newZ);
}
}
/** Returns a new {@link DhBlockPos} limits to a value between 0 and 15 (inclusive) */
public DhBlockPos convertToChunkRelativePos() { return this.mutateToChunkRelativePos(null); }
/**
* Limits the block position to a value between 0 and 15 (inclusive)
* If not null, mutates "mutableBlockPos"
*/
public DhBlockPos mutateToChunkRelativePos(@Nullable DhBlockPos mutableBlockPos)
{
// move the position into the range -15 and +15
int relX = (this.x % LodUtil.CHUNK_WIDTH);
// if the position is negative move it into the range 0 and 15
relX = (relX < 0) ? (relX + LodUtil.CHUNK_WIDTH) : relX;
int relZ = (this.z % LodUtil.CHUNK_WIDTH);
relZ = (relZ < 0) ? (relZ + LodUtil.CHUNK_WIDTH) : relZ;
// the y value shouldn't need to be changed
if (mutableBlockPos != null)
{
mutableBlockPos.x = relX;
mutableBlockPos.y = this.y;
mutableBlockPos.z = relZ;
return mutableBlockPos;
}
else
{
return new DhBlockPos(relX, this.y, relZ);
}
}
/**
* Can be used to quickly determine the rough distance between two points<Br>
* or determine the taxi cab (manhattan) distance between two points. <Br><Br>
*
* Manhattan distance is equivalent to determining the distance between two street intersections,
* where you can only drive along each street, instead of directly to the other point.
*/
public int getManhattanDistance(DhBlockPos otherPos)
{
return Math.abs(this.x - otherPos.x) + Math.abs(this.y - otherPos.y) + Math.abs(this.z - otherPos.z);
}
@Override
public boolean equals(Object o)
{
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
DhBlockPos that = (DhBlockPos) o;
return x == that.x && y == that.y && z == that.z;
}
@Override
public int hashCode()
{
return Objects.hash(x, y, z);
}
@Override
public String toString()
{
return "DHBlockPos[" +
"" + x +
", " + y +
", " + z +
']';
}
public static void _DebugCheckPacker(int x, int y, int z, long expected)
{
long packed = asLong(x, y, z);
if (packed != expected)
{
throw new IllegalArgumentException("Packed values don't match: " + packed + " != " + expected);
}
DhBlockPos pos = new DhBlockPos(packed);
if (pos.x != x || pos.y != y || pos.z != z)
{
throw new IllegalArgumentException("Values after decode don't match: " + pos + " != " + x + ", " + y + ", " + z);
}
}
}
@@ -19,12 +19,23 @@
package com.seibel.distanthorizons.core.pos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.util.LodUtil;
/**
* immutable <br><br>
*
* Dev note: if for some reason we want to store these as longs check the old commits. <br>
* That logic was removed since it wasn't needed at the time
*/
public class DhChunkPos
{
public final int x; // Low 32 bits
public final int z; // High 32 bits
private final int x;
public int getX() { return x; }
private final int z;
public int getZ() { return z; }
/** cached to improve hashing speed */
public final int hashCode;
@@ -45,15 +56,14 @@ public class DhChunkPos
}
public DhChunkPos(DhBlockPos blockPos)
{
// >> 4 is the Same as div 16
this(blockPos.x >> 4, blockPos.z >> 4);
// >> 4 is the Same as divide by 16
this(blockPos.getX() >> 4, blockPos.getZ() >> 4);
}
public DhChunkPos(DhBlockPos2D blockPos)
{
// >> 4 is the Same as div 16
this(blockPos.x >> 4, blockPos.z >> 4);
}
public DhChunkPos(long packed) { this(getXFromPackedLong(packed), getZFromPackedLong(packed)); }
@@ -61,13 +71,8 @@ public class DhChunkPos
// methods //
//=========//
public DhBlockPos center() { return new DhBlockPos(8 + this.x << 4, 0, 8 + this.z << 4); }
public DhBlockPos corner() { return new DhBlockPos(this.x << 4, 0, this.z << 4); }
public static long toLong(int x, int z) { return ((long) x & 0xFFFFFFFFL) << 32 | (long) z & 0xFFFFFFFFL; }
private static int getXFromPackedLong(long chunkPos) { return (int) (chunkPos >> 32); }
private static int getZFromPackedLong(long chunkPos) { return (int) (chunkPos & 0xFFFFFFFFL); }
public DhBlockPos centerBlockPos() { return new DhBlockPos(8 + this.x << 4, 0, 8 + this.z << 4); }
public DhBlockPos minCornerBlockPos() { return new DhBlockPos(this.x << 4, 0, this.z << 4); }
public int getMinBlockX() { return this.x << 4; }
public int getMinBlockZ() { return this.z << 4; }
@@ -81,11 +86,10 @@ public class DhChunkPos
int maxBlockX = minBlockX + LodUtil.CHUNK_WIDTH;
int maxBlockZ = minBlockZ + LodUtil.CHUNK_WIDTH;
return minBlockX <= pos.x && pos.x <= maxBlockX
&& minBlockZ <= pos.z && pos.z <= maxBlockZ;
return minBlockX <= pos.getX() && pos.getX() < maxBlockX
&& minBlockZ <= pos.getZ() && pos.getZ() < maxBlockZ;
}
public long getLong() { return toLong(this.x, this.z); }
//================//
@@ -116,39 +120,4 @@ public class DhChunkPos
@Override
public String toString() { return "C[" + this.x + "," + this.z + "]"; }
//=======================//
// static helper methods //
//=======================//
public static void _DebugCheckPacker(int x, int z, long expected)
{
long packed = toLong(x, z);
if (packed != expected)
{
throw new IllegalArgumentException("Packed values don't match: " + packed + " != " + expected);
}
DhChunkPos pos = new DhChunkPos(packed);
if (pos.x != x || pos.z != z)
{
throw new IllegalArgumentException("Values after decode don't match: " + pos + " != " + x + ", " + z);
}
}
/** @return true if testPos is within the area defined by the min and max positions. */
public static boolean isChunkPosBetween(DhChunkPos minChunkPos, DhChunkPos testPos, DhChunkPos maxChunkPos)
{
int minChunkX = Math.min(minChunkPos.x, maxChunkPos.x);
int minChunkZ = Math.min(minChunkPos.z, maxChunkPos.z);
int maxChunkX = Math.max(minChunkPos.x, maxChunkPos.x);
int maxChunkZ = Math.max(minChunkPos.z, maxChunkPos.z);
return minChunkX <= testPos.x && testPos.x <= maxChunkX &&
minChunkZ <= testPos.z && testPos.z <= maxChunkZ;
}
}
@@ -20,6 +20,7 @@
package com.seibel.distanthorizons.core.pos;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import org.jetbrains.annotations.NotNull;
@@ -47,6 +48,10 @@ public class DhLodPos implements Comparable<DhLodPos>
//==============//
// constructors //
//==============//
public DhLodPos(byte detailLevel, int x, int z)
{
this.detailLevel = detailLevel;
@@ -36,6 +36,10 @@ public class DhLodUnit
//==============//
// constructors //
//==============//
public DhLodUnit(byte detailLevel, int numberOfLodSectionsWide)
{
this.detailLevel = detailLevel;
@@ -43,6 +47,11 @@ public class DhLodUnit
}
//=========//
// methods //
//=========//
/** @return the size of this LOD unit in Minecraft blocks */
public int toBlockWidth() { return BitShiftUtil.pow(this.numberOfLodSectionsWide, this.detailLevel); }
/** @return the LOD Unit relative to the given block width and detail level */
@@ -21,6 +21,8 @@ package com.seibel.distanthorizons.core.pos;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
@@ -105,16 +107,16 @@ public class DhSectionPos
/** Returns the section pos at the requested detail level containing the given BlockPos */
public static long encodeContaining(byte outputSectionDetailLevel, DhBlockPos pos)
{
int sectionPosX = getXOrZSectionPosFromChunkOrBlockPos(pos.x, false);
int sectionPosZ = getXOrZSectionPosFromChunkOrBlockPos(pos.z, false);
int sectionPosX = getXOrZSectionPosFromChunkOrBlockPos(pos.getX(), false);
int sectionPosZ = getXOrZSectionPosFromChunkOrBlockPos(pos.getZ(), false);
long blockPos = DhSectionPos.encode(DhSectionPos.SECTION_BLOCK_DETAIL_LEVEL, sectionPosX, sectionPosZ);
return convertToDetailLevel(blockPos, outputSectionDetailLevel);
}
/** Returns the section pos at the requested detail level containing the given ChunkPos */
public static long encodeContaining(byte outputSectionDetailLevel, DhChunkPos pos)
{
int sectionPosX = getXOrZSectionPosFromChunkOrBlockPos(pos.x, true);
int sectionPosZ = getXOrZSectionPosFromChunkOrBlockPos(pos.z, true);
int sectionPosX = getXOrZSectionPosFromChunkOrBlockPos(pos.getX(), true);
int sectionPosZ = getXOrZSectionPosFromChunkOrBlockPos(pos.getZ(), true);
long blockPos = DhSectionPos.encode(DhSectionPos.SECTION_BLOCK_DETAIL_LEVEL, sectionPosX, sectionPosZ);
return convertToDetailLevel(blockPos, outputSectionDetailLevel);
}
@@ -23,15 +23,23 @@ import com.seibel.distanthorizons.coreapi.util.MathUtil;
import java.util.Objects;
/** immutable */
public class Pos2D
{
public static final Pos2D ZERO = new Pos2D(0, 0);
public final int x;
public final int y;
private final int x;
public int getX() { return this.x; }
private final int y;
public int getY() { return this.y; }
//==============//
// constructors //
//==============//
public Pos2D(int x, int y)
{
this.x = x;
@@ -40,6 +48,11 @@ public class Pos2D
//======//
// math //
//======//
public Pos2D add(Pos2D other) { return new Pos2D(this.x + other.x, this.y + other.y); }
public Pos2D subtract(Pos2D other) { return new Pos2D(this.x - other.x, this.y - other.y); }
public Pos2D subtract(int value) { return new Pos2D(this.x - value, this.y - value); }
@@ -72,10 +85,17 @@ public class Pos2D
//================//
// base overrides //
//================//
@Override
public int hashCode() { return Objects.hash(this.x, this.y); }
@Override
public String toString() { return "[" + this.x + ", " + this.y + "]"; }
@Override
public boolean equals(Object otherObj)
{
if (otherObj == this)
@@ -0,0 +1,194 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.pos.blockPos;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.util.LodUtil;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.Objects;
/**
* immutable <br><br>
*
* Dev note: if for some reason we want to store these as longs check the old commits. <br>
* That logic was removed since it wasn't needed at the time.
*
* @see DhBlockPosMutable
*/
public class DhBlockPos
{
/** Useful for methods that need a position passed in but won't actually be used */
public static final DhBlockPos ZERO = new DhBlockPos(0, 0, 0);
protected int x;
public int getX() { return this.x; }
protected int y;
public int getY() { return this.y; }
protected int z;
public int getZ() { return this.z; }
//==============//
// constructors //
//==============//
public DhBlockPos(int x, int y, int z)
{
this.x = x;
this.y = y;
this.z = z;
}
public DhBlockPos() { this(0, 0, 0); }
public DhBlockPos(DhBlockPos pos) { this(pos.x, pos.y, pos.z); }
public DhBlockPos(DhBlockPos2D pos, int y) { this(pos.x, y, pos.z); }
//========//
// offset //
//========//
/** creates a new {@link DhBlockPos} with the given offset from the current pos. */
public DhBlockPos createOffset(EDhDirection direction) { return this.mutateOrCreateOffset(direction.getNormal().x, direction.getNormal().y, direction.getNormal().z, null); }
/** if not null, mutates "mutablePos" so it matches the current pos after being offset. Otherwise creates a new {@link DhBlockPos}. */
public void mutateOffset(EDhDirection direction, @NotNull DhBlockPosMutable mutablePos) { this.mutateOrCreateOffset(direction.getNormal().x, direction.getNormal().y, direction.getNormal().z, mutablePos); }
public DhBlockPos createOffset(int x, int y, int z) { return this.mutateOrCreateOffset(x,y,z, null); }
public void mutateOffset(int x, int y, int z, @NotNull DhBlockPosMutable mutablePos) { this.mutateOrCreateOffset(x, y, z, mutablePos); }
protected DhBlockPos mutateOrCreateOffset(int x, int y, int z, @Nullable DhBlockPosMutable mutablePos)
{
int newX = this.x + x;
int newY = this.y + y;
int newZ = this.z + z;
if (mutablePos != null)
{
mutablePos.x = newX;
mutablePos.y = newY;
mutablePos.z = newZ;
return mutablePos;
}
else
{
return new DhBlockPos(newX, newY, newZ);
}
}
//================//
// chunk relative //
//================//
/** Returns a new {@link DhBlockPos} limited to a value between 0 and 15 (inclusive) */
public DhBlockPos createChunkRelativePos() { return this.mutateOrCreateChunkRelativePos(null); }
/** Limits the input {@link DhBlockPos} to a value between 0 and 15 (inclusive) */
public void mutateToChunkRelativePos(DhBlockPosMutable mutableBlockPos) { this.mutateOrCreateChunkRelativePos(mutableBlockPos); }
/**
* Limits the block position to a value between 0 and 15 (inclusive)
* If not null, mutates "mutableBlockPos"
*
* @return the mutated or created {@link DhBlockPos}
*/
protected DhBlockPos mutateOrCreateChunkRelativePos(@Nullable DhBlockPosMutable mutableBlockPos)
{
int relX = convertWorldPosToChunkRelative(this.x);
// the y value shouldn't need to be changed
int relZ = convertWorldPosToChunkRelative(this.z);
if (mutableBlockPos != null)
{
mutableBlockPos.x = relX;
mutableBlockPos.y = this.y;
mutableBlockPos.z = relZ;
return mutableBlockPos;
}
else
{
return new DhBlockPos(relX, this.y, relZ);
}
}
protected static int convertWorldPosToChunkRelative(int xOrZ)
{
// move the position into the range -15 and +15
int relPos = (xOrZ % LodUtil.CHUNK_WIDTH);
// if the position is negative move it into the range 0 and 15
relPos = (relPos < 0) ? (relPos + LodUtil.CHUNK_WIDTH) : relPos;
return relPos;
}
//==========//
// distance //
//==========//
/**
* Can be used to quickly determine the rough distance between two points<Br>
* or determine the taxi cab (manhattan) distance between two points. <Br><Br>
*
* Manhattan distance is equivalent to determining the distance between two street intersections,
* where you can only drive along each street, instead of directly to the other point.
*/
public int getManhattanDistance(DhBlockPos otherPos)
{ return Math.abs(this.x - otherPos.x) + Math.abs(this.y - otherPos.y) + Math.abs(this.z - otherPos.z); }
//================//
// base overrides //
//================//
@Override
public boolean equals(Object obj)
{
if (this == obj)
{
return true;
}
else if (obj == null || this.getClass() != obj.getClass())
{
return false;
}
else
{
DhBlockPos that = (DhBlockPos) obj;
return this.x == that.x && this.y == that.y && this.z == that.z;
}
}
@Override
public int hashCode() { return Objects.hash(this.x, this.y, this.z); }
@Override
public String toString() { return "DHBlockPos["+ this.x +", "+ this.y +", "+ this.z +"]"; }
}
@@ -17,10 +17,12 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.pos;
package com.seibel.distanthorizons.core.pos.blockPos;
import com.seibel.distanthorizons.core.pos.Pos2D;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
/** immutable */
public class DhBlockPos2D
{
public static final DhBlockPos2D ZERO = new DhBlockPos2D(0, 0);
@@ -41,11 +43,11 @@ public class DhBlockPos2D
public DhBlockPos2D(DhBlockPos blockPos)
{
this.x = blockPos.x;
this.z = blockPos.z;
this.x = blockPos.getX();
this.z = blockPos.getZ();
}
public static DhBlockPos2D fromPos2D(Pos2D pos) { return new DhBlockPos2D(pos.x, pos.y); }
public static DhBlockPos2D fromPos2D(Pos2D pos) { return new DhBlockPos2D(pos.getX(), pos.getY()); }
@@ -0,0 +1,66 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.core.pos.blockPos;
import com.seibel.distanthorizons.core.enums.EDhDirection;
public class DhBlockPosMutable extends DhBlockPos
{
/** Useful for methods that need a position passed in but won't actually be used */
public static final DhBlockPosMutable ZERO = new DhBlockPosMutable(0, 0, 0);
public void setX(int x) { this.x = x; }
public void setY(int y) { this.y = y; }
public void setZ(int z) { this.z = z; }
//==============//
// constructors //
//==============//
public DhBlockPosMutable(int x, int y, int z) { super(x,y,z); }
public DhBlockPosMutable() { super(0, 0, 0); }
public DhBlockPosMutable(DhBlockPos pos) { super(pos); }
public DhBlockPosMutable(DhBlockPos2D pos, int y) { super(pos.x, y, pos.z); }
//========//
// offset //
//========//
/** @see DhBlockPos#createOffset(EDhDirection) */
public DhBlockPosMutable createOffset(EDhDirection direction) { return new DhBlockPosMutable(super.mutateOrCreateOffset(direction.getNormal().x, direction.getNormal().y, direction.getNormal().z, null)); }
/** @see DhBlockPos#createOffset(int, int, int) */
public DhBlockPosMutable createOffset(int x, int y, int z) { return new DhBlockPosMutable(this.mutateOrCreateOffset(x,y,z, null)); }
//================//
// chunk relative //
//================//
public DhBlockPosMutable createChunkRelativePos() { return new DhBlockPosMutable(this.mutateOrCreateChunkRelativePos(null)); }
}
@@ -19,19 +19,16 @@
package com.seibel.distanthorizons.core.render;
import com.seibel.distanthorizons.api.enums.config.EDhApiHorizontalQuality;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.listeners.ConfigChangeListener;
import com.seibel.distanthorizons.core.dataObjects.render.ColumnRenderSource;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV2;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.renderer.DebugRenderer;
import com.seibel.distanthorizons.core.render.renderer.IDebugRenderable;
import com.seibel.distanthorizons.core.sql.repo.BeaconBeamRepo;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.ThreadUtil;
import com.seibel.distanthorizons.core.util.objects.quadTree.QuadNode;
@@ -253,11 +250,12 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
ArrayList<LodRenderSection> nodesNeedingRetrieval,
ArrayList<LodRenderSection> nodesNeedingLoading)
{
//===============================//
// node and render section setup //
//===============================//
//=====================//
// get/create the node //
// and render section //
//=====================//
// make sure the node is created
// create the node
if (quadNode == null && this.isSectionPosInBounds(sectionPos)) // the position bounds should only fail when at the edge of the user's render distance
{
rootNode.setValue(sectionPos, new LodRenderSection(sectionPos, this, this.level, this.fullDataSourceProvider));
@@ -269,15 +267,12 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
return false;
}
// make sure the render section is created
// make sure the render section is created (shouldn't be necessary, but just in case)
LodRenderSection renderSection = quadNode.value;
// create a new render section if missing
if (renderSection == null)
{
LodRenderSection newRenderSection = new LodRenderSection(sectionPos, this, this.level, this.fullDataSourceProvider);
rootNode.setValue(sectionPos, newRenderSection);
renderSection = newRenderSection; // TODO this never seemed to be called, is it necessary?
renderSection = new LodRenderSection(sectionPos, this, this.level, this.fullDataSourceProvider);
rootNode.setValue(sectionPos, renderSection);
}
@@ -286,20 +281,22 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
// handle enabling, loading, //
// and disabling render sections //
//===============================//
//byte expectedDetailLevel = DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL + 3; // can be used instead of the following logic for testing
byte expectedDetailLevel = this.calculateExpectedDetailLevel(playerPos, sectionPos);
expectedDetailLevel = (byte) Math.min(expectedDetailLevel, this.minRenderDetailLevel);
expectedDetailLevel += DhSectionPos.SECTION_MINIMUM_DETAIL_LEVEL;
if (DhSectionPos.getDetailLevel(sectionPos) > expectedDetailLevel)
{
// section detail level too high //
//=======================//
// detail level too high //
//=======================//
boolean thisPosIsRendering = renderSection.getRenderingEnabled();
boolean allChildrenSectionsAreLoaded = true;
// recursively update all child render sections
// recursively update each child render section
for (int i = 0; i < 4; i++)
{
QuadNode<LodRenderSection> childNode = quadNode.getChildByIndex(i);
@@ -307,6 +304,7 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
allChildrenSectionsAreLoaded = childSectionLoaded && allChildrenSectionsAreLoaded;
}
if (!allChildrenSectionsAreLoaded)
{
// not all child positions are loaded yet, or this section is out of render range
@@ -314,94 +312,90 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
}
else
{
// all child positions are loaded, disable this section and enable its children.
renderSection.setRenderingEnabled(false);
// onRenderingDisabled() needs to be fired before the children are enabled so beacons render correctly
if (renderSection.getRenderingEnabled())
{
renderSection.onRenderingDisabled();
// this position's rendering has been disabled due to children being rendered
DebugRenderer.makeParticle(new DebugRenderer.BoxParticle(new DebugRenderer.Box(renderSection.pos, 128f, 156f, 0.09f, Color.WHITE), 0.2, 32f));
}
// walk back down the tree and enable the child sections //TODO there are probably more efficient ways of doing this, but this will work for now
// walk back down the tree and enable each child section
for (int i = 0; i < 4; i++)
{
QuadNode<LodRenderSection> childNode = quadNode.getChildByIndex(i);
boolean childSectionLoaded = this.recursivelyUpdateRenderSectionNode(playerPos, rootNode, childNode, DhSectionPos.getChildByIndex(sectionPos, i), parentSectionIsRendering, nodesNeedingRetrieval, nodesNeedingLoading);
allChildrenSectionsAreLoaded = childSectionLoaded && allChildrenSectionsAreLoaded;
}
if (!allChildrenSectionsAreLoaded)
{
// FIXME having world generation enabled in a pre-generated world that doesn't have any DH data can cause this to happen
// surprisingly reloadPos() doesn't appear to be the culprit, maybe there is an issue with reloading/changing the full data source?
//LOGGER.warn("Potential QuadTree concurrency issue. All child sections should be enabled and ready to render for pos: "+DhSectionPos.toString(sectionPos));
this.recursivelyUpdateRenderSectionNode(playerPos, rootNode, childNode, DhSectionPos.getChildByIndex(sectionPos, i), parentSectionIsRendering, nodesNeedingRetrieval, nodesNeedingLoading);
}
// disabling rendering must be done after the children are enabled
// otherwise holes may appear in the world, overlaps are less noticeable
renderSection.setRenderingEnabled(false);
// this section is now being rendered via its children
return allChildrenSectionsAreLoaded;
return true;
}
}
// TODO this should only equal the expected detail level, the (expectedDetailLevel-1) is a temporary fix to prevent corners from being cut out
else if (DhSectionPos.getDetailLevel(sectionPos) == expectedDetailLevel || DhSectionPos.getDetailLevel(sectionPos) == expectedDetailLevel - 1)
{
// this is the detail level we want to render //
//======================//
// desired detail level //
//======================//
/* Can be uncommented to easily debug a single render section. */
/* Don't forget the disableRendering() at the bottom though. */
//if (sectionPos.getDetailLevel() == 10
// &&
// (
// sectionPos.getX() == 0 &&
// sectionPos.getZ() == -4
// ))
// prepare this section for rendering
if (!renderSection.gpuUploadInProgress() && renderSection.renderBuffer == null)
{
// prepare this section for rendering
// TODO this should fire for the lowest detail level first to improve loading speed
if (!renderSection.gpuUploadInProgress() && renderSection.renderBuffer == null)
nodesNeedingLoading.add(renderSection);
}
// queue world gen if needed
if (!renderSection.isFullyGenerated())
{
nodesNeedingRetrieval.add(renderSection);
}
// update debug if needed
if (Config.Client.Advanced.Debugging.DebugWireframe.showQuadTreeRenderStatus.get())
{
this.debugRenderSections.add(renderSection);
}
// wait for the parent to disable before enabling this section, so we don't have a hole
if (!parentSectionIsRendering && renderSection.canRender())
{
// if rendering is already enabled we don't have to re-enable it
if (!renderSection.getRenderingEnabled())
{
nodesNeedingLoading.add(renderSection);
}
if (Config.Client.Advanced.Debugging.DebugWireframe.showQuadTreeRenderStatus.get())
{
this.debugRenderSections.add(renderSection);
}
// wait for the parent to disable before enabling this section, so we don't overdraw/overlap render sections
if (!parentSectionIsRendering && renderSection.canRender())
{
// if rendering is already enabled we don't have to re-enable it
if (!renderSection.getRenderingEnabled())
renderSection.setRenderingEnabled(true);
// disabling rendering must be done after the parent is enabled
// otherwise holes may appear in the world, overlaps are less noticeable
quadNode.deleteAllChildren((childRenderSection) ->
{
// delete/disable children, all of them will be a lower detail level than requested
quadNode.deleteAllChildren((childRenderSection) ->
if (childRenderSection != null)
{
if (childRenderSection != null)
if (childRenderSection.getRenderingEnabled())
{
if (childRenderSection.getRenderingEnabled())
{
// show that this position's rendering has been disabled due to a parent rendering
DebugRenderer.makeParticle(
new DebugRenderer.BoxParticle(
new DebugRenderer.Box(childRenderSection.pos, 128f, 156f, 0.09f, Color.MAGENTA.darker()),
0.2, 32f
)
);
}
childRenderSection.setRenderingEnabled(false);
childRenderSection.close();
// this position's rendering has been disabled due to a parent rendering
DebugRenderer.makeParticle(new DebugRenderer.BoxParticle(new DebugRenderer.Box(childRenderSection.pos, 128f, 156f, 0.09f, Color.MAGENTA),0.2, 32f));
}
});
renderSection.setRenderingEnabled(true);
}
}
if (!renderSection.isFullyGenerated())
{
nodesNeedingRetrieval.add(renderSection);
childRenderSection.setRenderingEnabled(false);
childRenderSection.onRenderingDisabled();
childRenderSection.close();
}
});
// onRenderingEnabled() needs to be fired after the children are disabled so beacons render correctly
renderSection.onRenderingEnabled();
}
}
//else
//{
// renderSection.disableRendering();
//}
return renderSection.canRender();
}
@@ -591,12 +585,6 @@ public class LodQuadTree extends QuadTree<LodRenderSection> implements IDebugRen
}
//==================//
// config listeners //
//==================//
private void onHorizontalQualityChange() { /*this.clearRenderDataCache();*/ }
//===========//
// debugging //
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.fullDatafile.FullDataSourceProviderV2;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
import com.seibel.distanthorizons.core.render.renderer.IDebugRenderable;
@@ -393,37 +393,35 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
public boolean canRender() { return this.canRender; }
public boolean getRenderingEnabled() { return this.renderingEnabled; }
public void setRenderingEnabled(boolean enabled)
/**
* Separate from {@link LodRenderSection#onRenderingEnabled} and {@link LodRenderSection#onRenderingDisabled}
* since we need to trigger external changes in disabled -> enabled order
* so beacons are removed and then re-added.
* However, to prevent holes in the world when disabling sections we need to
* enable the new section(s) first before disabling the old one(s).
*/
public void setRenderingEnabled(boolean enabled) { this.renderingEnabled = enabled;}
/** @see LodRenderSection#setRenderingEnabled */
public void onRenderingEnabled() { this.level.loadBeaconBeamsInPos(this.pos); }
/** @see LodRenderSection#setRenderingEnabled */
public void onRenderingDisabled()
{
// some logic should only be run when enabling/disabling
// a section for the first time
boolean stateChanged = (this.renderingEnabled != enabled);
if (stateChanged)
{
if (enabled)
{
this.level.loadBeaconBeamsInPos(this.pos);
}
else
{
this.level.unloadBeaconBeamsInPos(this.pos);
if (Config.Client.Advanced.Debugging.DebugWireframe.showRenderSectionStatus.get())
{
// show that this position has just been disabled
DebugRenderer.makeParticle(
new DebugRenderer.BoxParticle(
new DebugRenderer.Box(this.pos, 128f, 156f, 0.09f, Color.CYAN.darker()),
0.2, 32f
)
);
}
}
}
this.level.unloadBeaconBeamsInPos(this.pos);
this.renderingEnabled = enabled;
if (Config.Client.Advanced.Debugging.DebugWireframe.showRenderSectionStatus.get())
{
// show that this position has just been disabled
DebugRenderer.makeParticle(
new DebugRenderer.BoxParticle(
new DebugRenderer.Box(this.pos, 128f, 156f, 0.09f, Color.CYAN.darker()),
0.2, 32f
)
);
}
}
public boolean gpuUploadInProgress() { return this.buildAndUploadRenderDataToGpuFuture != null; }
@@ -505,9 +503,9 @@ public class LodRenderSection implements IDebugRenderable, AutoCloseable
@Override
public String toString()
{
return "LodRenderSection{" +
"pos=" + this.pos +
'}';
return "pos=[" + DhSectionPos.toString(this.pos) + "] " +
"enabled=[" + this.renderingEnabled + "] " +
"uploading=[" + this.gpuUploadInProgress() + "] ";
}
@Override
@@ -195,11 +195,11 @@ public class RenderBufferHandler implements AutoCloseable
int abPosDifference;
if (axisDirection.getAxis().equals(EDhDirection.Axis.X))
{
abPosDifference = aPos.x - bPos.x;
abPosDifference = aPos.getX() - bPos.getX();
}
else
{
abPosDifference = aPos.y - bPos.y;
abPosDifference = aPos.getY() - bPos.getY();
}
if (abPosDifference == 0)
@@ -26,7 +26,7 @@ import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.logging.ConfigBasedSpamLogger;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhLodPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.glObject.GLState;
@@ -30,7 +30,7 @@ import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.logging.ConfigBasedSpamLogger;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.render.RenderBufferHandler;
import com.seibel.distanthorizons.core.render.glObject.GLProxy;
@@ -475,7 +475,7 @@ public class LodRenderer
public void setModelViewMatrixOffset(DhBlockPos pos, DhApiRenderParam renderEventParam) throws IllegalStateException
{
Vec3d cam = MC_RENDER.getCameraExactPosition();
Vec3f modelPos = new Vec3f((float) (pos.x - cam.x), (float) (pos.y - cam.y), (float) (pos.z - cam.z));
Vec3f modelPos = new Vec3f((float) (pos.getX() - cam.x), (float) (pos.getY() - cam.y), (float) (pos.getZ() - cam.z));
IDhApiShaderProgram shaderProgram = this.lodRenderProgram;
@@ -21,17 +21,20 @@ package com.seibel.distanthorizons.core.render.renderer.generic;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
import com.seibel.distanthorizons.core.sql.repo.BeaconBeamRepo;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.apache.logging.log4j.Logger;
@@ -41,6 +44,10 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Predicate;
public class BeaconRenderHandler
{
@@ -49,13 +56,23 @@ public class BeaconRenderHandler
private static final int BEAM_TOP_Y = 6_000;
/** how often should we check if a beacon should be culled? */
private static final int MAX_CULLING_FREQUENCY_IN_MS = 1_000;
/** if this is null then the other handler is probably null too, but just in case */
private final BeaconBeamRepo beaconBeamRepo;
private final ReentrantLock updateLock = new ReentrantLock();
private final IDhApiRenderableBoxGroup beaconBoxGroup;
private final ArrayList<DhApiRenderableBox> fullBeaconBoxList = new ArrayList<>();
private final HashSet<DhBlockPos> beaconBlockPosSet = new HashSet<>();
private boolean cullingThreadRunning = false;
private boolean updateRenderDataNextFrame = false;
//=============//
@@ -71,7 +88,7 @@ public class BeaconRenderHandler
this.beaconBoxGroup.setSkyLight(LodUtil.MAX_MC_LIGHT);
this.beaconBoxGroup.setSsaoEnabled(false);
this.beaconBoxGroup.setShading(DhApiRenderableBoxGroupShading.getUnshaded());
this.beaconBoxGroup.setPreRenderFunc((renderEventParam) -> this.beaconBoxGroup.setActive(Config.Client.Advanced.Graphics.GenericRendering.enableBeaconRendering.get()));
this.beaconBoxGroup.setPreRenderFunc(this::beforeRender);
renderer.add(this.beaconBoxGroup);
}
@@ -82,7 +99,7 @@ public class BeaconRenderHandler
// level loading/unloading //
//=========================//
public void setBeaconBeamsForChunk(DhChunkPos chunkPos, List<BeaconBeamDTO> newBeamList)
public void setBeaconBeamsForChunk(DhChunkPos chunkPos, List<BeaconBeamDTO> activeBeamList)
{
// synchronized to prevent two threads from updating the same chunk at the same time
synchronized (this)
@@ -90,11 +107,11 @@ public class BeaconRenderHandler
HashSet<DhBlockPos> allPosSet = new HashSet<>();
// sort new beams
HashMap<DhBlockPos, BeaconBeamDTO> newBeamByPos = new HashMap<>(newBeamList.size());
for (int i = 0; i < newBeamList.size(); i++)
HashMap<DhBlockPos, BeaconBeamDTO> activeBeamByPos = new HashMap<>(activeBeamList.size());
for (int i = 0; i < activeBeamList.size(); i++)
{
BeaconBeamDTO beam = newBeamList.get(i);
newBeamByPos.put(beam.blockPos, beam);
BeaconBeamDTO beam = activeBeamList.get(i);
activeBeamByPos.put(beam.blockPos, beam);
allPosSet.add(beam.blockPos);
}
@@ -119,28 +136,28 @@ public class BeaconRenderHandler
}
BeaconBeamDTO existingBeam = existingBeamByPos.get(beaconPos);
BeaconBeamDTO newBeam = newBeamByPos.get(beaconPos);
BeaconBeamDTO activeBeam = activeBeamByPos.get(beaconPos);
if (existingBeam != null && newBeam != null)
if (existingBeam != null && activeBeam != null)
{
// beam still exists in chunk
if (!existingBeam.color.equals(newBeam.color))
if (!existingBeam.color.equals(activeBeam.color))
{
// beam colors were changed
this.beaconBeamRepo.save(newBeam);
this.updateBeaconColor(newBeam);
this.beaconBeamRepo.save(activeBeam);
this.updateBeaconColor(activeBeam);
}
}
else if (existingBeam == null && newBeam != null)
else if (existingBeam == null && activeBeam != null)
{
// new beam found, add to DB
this.beaconBeamRepo.save(newBeam);
this.startRenderingBeacon(newBeam);
this.beaconBeamRepo.save(activeBeam);
this.startRenderingBeacon(activeBeam);
}
else if (existingBeam != null && newBeam == null)
else if (existingBeam != null && activeBeam == null)
{
// beam no longer exists at position, remove from DB
this.beaconBeamRepo.deleteWithKey(beaconPos); // TODO broken when updating adjacent chunks
this.beaconBeamRepo.deleteWithKey(beaconPos);
this.stopRenderingBeaconAtPos(beaconPos);
}
@@ -178,49 +195,164 @@ public class BeaconRenderHandler
private void startRenderingBeacon(BeaconBeamDTO beacon)
{
if (this.beaconBlockPosSet.add(beacon.blockPos))
try
{
DhApiRenderableBox beaconBox = new DhApiRenderableBox(
new DhApiVec3d(beacon.blockPos.x, beacon.blockPos.y+1, beacon.blockPos.z),
new DhApiVec3d(beacon.blockPos.x+1, BEAM_TOP_Y, beacon.blockPos.z+1),
beacon.color,
EDhApiBlockMaterial.ILLUMINATED
);
this.updateLock.lock();
this.beaconBoxGroup.add(beaconBox);
this.beaconBoxGroup.triggerBoxChange();
if (this.beaconBlockPosSet.add(beacon.blockPos))
{
DhApiRenderableBox beaconBox = new DhApiRenderableBox(
new DhApiVec3d(beacon.blockPos.getX(), beacon.blockPos.getY() + 1, beacon.blockPos.getZ()),
new DhApiVec3d(beacon.blockPos.getX() + 1, BEAM_TOP_Y, beacon.blockPos.getZ() + 1),
beacon.color,
EDhApiBlockMaterial.ILLUMINATED
);
this.beaconBoxGroup.add(beaconBox);
this.fullBeaconBoxList.add(beaconBox);
this.beaconBoxGroup.triggerBoxChange();
}
}
finally
{
this.updateLock.unlock();
}
}
private void stopRenderingBeaconAtPos(DhBlockPos beaconPos)
{
if (this.beaconBlockPosSet.remove(beaconPos))
try
{
this.beaconBoxGroup.removeIf((box) ->
this.updateLock.lock();
if (this.beaconBlockPosSet.remove(beaconPos))
{
return box.minPos.x == beaconPos.x
&& box.minPos.y == beaconPos.y+1 // plus 1 because the beam starts above the beacon
&& box.minPos.z == beaconPos.z;
});
this.beaconBoxGroup.triggerBoxChange();
Predicate<DhApiRenderableBox> removePredicate = (DhApiRenderableBox box) ->
{
return box.minPos.x == beaconPos.getX()
&& box.minPos.y == beaconPos.getY() + 1 // plus 1 because the beam starts above the beacon
&& box.minPos.z == beaconPos.getZ();
};
this.beaconBoxGroup.removeIf(removePredicate);
this.fullBeaconBoxList.removeIf(removePredicate);
this.beaconBoxGroup.triggerBoxChange();
}
}
finally
{
this.updateLock.unlock();
}
}
private void updateBeaconColor(BeaconBeamDTO newBeam)
{
DhBlockPos pos = newBeam.blockPos;
for (int i = 0; i < this.beaconBoxGroup.size(); i++)
try
{
DhApiRenderableBox box = this.beaconBoxGroup.get(i);
if (box.minPos.x == pos.x
&& box.minPos.y == pos.y+1 // plus 1 because the beam starts above the beacon
&& box.minPos.z == pos.z)
this.updateLock.lock();
DhBlockPos pos = newBeam.blockPos;
for (int i = 0; i < this.fullBeaconBoxList.size(); i++)
{
box.color = newBeam.color;
this.beaconBoxGroup.triggerBoxChange();
break;
DhApiRenderableBox box = this.fullBeaconBoxList.get(i);
if (box.minPos.x == pos.getX()
&& box.minPos.y == pos.getY() + 1 // plus 1 because the beam starts above the beacon
&& box.minPos.z == pos.getZ())
{
box.color = newBeam.color;
this.beaconBoxGroup.triggerBoxChange();
break;
}
}
}
finally
{
this.updateLock.unlock();
}
}
private void beforeRender(DhApiRenderParam renderEventParam)
{
if (!Config.Client.Advanced.Graphics.AdvancedGraphics.disableBeaconDistanceCulling.get())
{
// this could be called only when the player moves, but it's an extremely cheap check,
// so there isn't much of a reason to bother
this.tryUpdateBeaconCullingAsync();
}
// this must be called on the render thread to prevent concurrency issues
if (this.updateRenderDataNextFrame)
{
this.beaconBoxGroup.triggerBoxChange();
this.updateRenderDataNextFrame = false;
}
this.beaconBoxGroup.setActive(Config.Client.Advanced.Graphics.GenericRendering.enableBeaconRendering.get());
}
/** does nothing if the culling thread is already running */
private void tryUpdateBeaconCullingAsync()
{
ThreadPoolExecutor executor = ThreadPoolUtil.getBeaconCullingExecutor();
if (executor != null
&& !this.cullingThreadRunning)
{
this.cullingThreadRunning = true;
try
{
executor.execute(() ->
{
try
{
Thread.sleep(MAX_CULLING_FREQUENCY_IN_MS);
}
catch (InterruptedException ignore) { }
try
{
// lock to make sure we don't try adding beacons to the arrays while processing them
this.updateLock.lock();
Vec3d cameraPos = MC_RENDER.getCameraExactPosition();
double mcRenderDistance = MC_RENDER.getRenderDistance() * LodUtil.CHUNK_WIDTH;
// Clear the existing box group so we can re-populate it.
// Since the box group is only used when we trigger an update, clearing it here
// and repopulating it is fine.
this.beaconBoxGroup.clear();
// While iterating over every beacon isn't a great way of doing this,
// when 940 beacons were tested this only took ~0.9 Milliseconds, so as long as
// we aren't freezing the render thread this method of culling works just fine.
for (DhApiRenderableBox box : this.fullBeaconBoxList)
{
// if a beacon is outside the vanilla render distance render it
double distance = Vec3d.getHorizontalDistance(cameraPos, box.minPos);
if (distance > mcRenderDistance)
{
this.beaconBoxGroup.add(box);
}
}
this.updateRenderDataNextFrame = true;
}
catch (Exception e)
{
LOGGER.error("Unexpected issue while updating beacon culling. Error: " + e.getMessage(), e);
}
finally
{
this.updateLock.unlock();
this.cullingThreadRunning = false;
}
});
}
catch (RejectedExecutionException ignore)
{ /* If this happens that means everything is already shut down and no culling is necessary */ }
}
}
}
@@ -21,12 +21,14 @@ package com.seibel.distanthorizons.core.render.renderer.generic;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.LodUtil;
@@ -48,8 +50,6 @@ public class CloudRenderHandler
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final String CLOUD_RESOURCE_TEXTURE_PATH = "assets/distanthorizons/textures/clouds.png";
// FIXME transparency sorting makes having transparent clouds impossible
private static final Color CLOUD_COLOR = new Color(255,255,255,255);
private static final boolean DEBUG_BORDER_COLORS = false;
@@ -62,7 +62,7 @@ public class CloudRenderHandler
private static final int CLOUD_BOX_THICKNESS = 16;
private final IDhApiRenderableBoxGroup[][] boxGroupByOffset = new IDhApiRenderableBoxGroup[3][3];
private final IDhLevel level;
private final IDhClientLevel level;
private final GenericObjectRenderer renderer;
private float moveSpeedInBlocksPerSecond = 3.0f;
@@ -74,7 +74,7 @@ public class CloudRenderHandler
// constructor //
//=============//
public CloudRenderHandler(IDhLevel level, GenericObjectRenderer renderer)
public CloudRenderHandler(IDhClientLevel level, GenericObjectRenderer renderer)
{
this.level = level;
this.renderer = renderer;
@@ -195,16 +195,8 @@ public class CloudRenderHandler
int maxXBlockPos = endX * CLOUD_BOX_WIDTH;
int maxZBlockPos = endZ * CLOUD_BOX_WIDTH;
Color color = CLOUD_COLOR;
if (DEBUG_BORDER_COLORS)
{
// equals is included so the board is 2 blocks wide, it makes it easier to see
if (startX <= 1) { color = Color.RED; }
else if (startX >= textureWidth - 2) { color = Color.GREEN; }
if (startZ <= 1) { color = Color.BLUE; }
else if (endZ >= textureWidth - 2) { color = Color.BLACK; }
}
// this color is changed at render time based on the level time
Color color = new Color(255,255,255,255);
DhApiRenderableBox box = new DhApiRenderableBox(
new DhApiVec3d(minXBlockPos, 0, minZBlockPos),
new DhApiVec3d(maxXBlockPos, CLOUD_BOX_THICKNESS, maxZBlockPos),
@@ -238,13 +230,15 @@ public class CloudRenderHandler
ModInfo.NAME + ":Clouds",
new DhApiVec3d(0, 0, 0), // the offset will be set during rendering
boxList);
boxGroup.setBlockLight(LodUtil.MIN_MC_LIGHT);
// since cloud colors are set by the level based on the time of day lighting should affect it
boxGroup.setBlockLight(LodUtil.MAX_MC_LIGHT);
boxGroup.setSkyLight(LodUtil.MAX_MC_LIGHT);
boxGroup.setSsaoEnabled(false);
boxGroup.setShading(cloudShading);
CloudParams params = new CloudParams(textureWidth, x, z);
boxGroup.setPreRenderFunc((renderParam) -> this.preRender(params));
CloudParams cloudParams = new CloudParams(textureWidth, x, z);
boxGroup.setPreRenderFunc((renderParam) -> this.preRender(renderParam, cloudParams));
renderer.add(boxGroup);
this.boxGroupByOffset[x+1][z+1] = boxGroup;
@@ -252,9 +246,15 @@ public class CloudRenderHandler
}
}
private void preRender(CloudParams clouds)
private void preRender(DhApiRenderParam renderParam, CloudParams cloudParams)
{
IDhApiRenderableBoxGroup boxGroup = this.boxGroupByOffset[clouds.instanceOffsetX+1][clouds.instanceOffsetZ+1];
IDhApiRenderableBoxGroup boxGroup = this.boxGroupByOffset[cloudParams.instanceOffsetX+1][cloudParams.instanceOffsetZ+1];
//===================//
// should we render? //
//===================//
boolean renderClouds = Config.Client.Advanced.Graphics.GenericRendering.enableCloudRendering.get();
boxGroup.setActive(renderClouds);
@@ -275,19 +275,46 @@ public class CloudRenderHandler
}
//=============//
// cloud color //
//=============//
// FIXME transparency sorting makes having transparent clouds impossible
// maybe someday we could add the option to cull individual faces? a single bit for each direction should be enough
// cloud color changes based on the time of day and weather so we need to get it from the level
Color cloudColor = this.level.getClientLevelWrapper().getCloudColor(renderParam.partialTicks);
if (DEBUG_BORDER_COLORS)
{
// equals is included so the board is 2 blocks wide, it makes it easier to see
if (cloudParams.instanceOffsetX <= 1) { cloudColor = Color.RED; }
else if (cloudParams.instanceOffsetX >= cloudParams.textureWidth - 2) { cloudColor = Color.GREEN; }
if (cloudParams.instanceOffsetZ <= 1) { cloudColor = Color.BLUE; }
else if (cloudParams.instanceOffsetZ >= cloudParams.textureWidth - 2) { cloudColor = Color.BLACK; }
}
for (DhApiRenderableBox box : boxGroup)
{
box.color = cloudColor;
}
boxGroup.triggerBoxChange();
//================//
// cloud movement //
//================//
long currentTime = System.currentTimeMillis();
float deltaTime = (currentTime - clouds.lastFrameTime) / 1000.0f; // Delta time in seconds
clouds.lastFrameTime = currentTime;
float deltaTime = (currentTime - cloudParams.lastFrameTime) / 1000.0f; // Delta time in seconds
cloudParams.lastFrameTime = currentTime;
float deltaX = this.moveSpeedInBlocksPerSecond * deltaTime;
// negative delta is to match vanilla's cloud movement
clouds.xOffset -= deltaX;
cloudParams.xOffset -= deltaX;
// wrap the cloud around after reaching the edge
clouds.xOffset %= clouds.widthInBlocks;
cloudParams.xOffset %= cloudParams.widthInBlocks;
@@ -299,16 +326,16 @@ public class CloudRenderHandler
int cameraPosX = (int)MC_RENDER.getCameraExactPosition().x;
int cameraPosZ = (int)MC_RENDER.getCameraExactPosition().z;
// offset the camera position by negative 1 width when below zero to fix off-by-one errors in the negative direction
if (cameraPosX < 0) { cameraPosX -= clouds.widthInBlocks; }
if (cameraPosZ < 0) { cameraPosZ -= clouds.widthInBlocks; }
if (cameraPosX < 0) { cameraPosX -= (int)cloudParams.widthInBlocks; }
if (cameraPosZ < 0) { cameraPosZ -= (int)cloudParams.widthInBlocks; }
// determine how many cloud instances away from the origin we are
int cloudInstanceOffsetX = cameraPosX / (int)clouds.widthInBlocks;
int cloudInstanceOffsetZ = cameraPosZ / (int)clouds.widthInBlocks;
int cloudInstanceOffsetX = cameraPosX / (int)cloudParams.widthInBlocks;
int cloudInstanceOffsetZ = cameraPosZ / (int)cloudParams.widthInBlocks;
// calculate the new offset
float xOffset = (cloudInstanceOffsetX * clouds.widthInBlocks);
float zOffset = (cloudInstanceOffsetZ * clouds.widthInBlocks);
float xOffset = (cloudInstanceOffsetX * cloudParams.widthInBlocks);
float zOffset = (cloudInstanceOffsetZ * cloudParams.widthInBlocks);
@@ -318,9 +345,9 @@ public class CloudRenderHandler
boxGroup.setOriginBlockPos(
new DhApiVec3d(
clouds.xOffset + (clouds.instanceOffsetX * clouds.widthInBlocks) + xOffset + clouds.halfWidthInBlocks,
cloudParams.xOffset + (cloudParams.instanceOffsetX * cloudParams.widthInBlocks) + xOffset + cloudParams.halfWidthInBlocks,
this.level.getLevelWrapper().getMaxHeight() + 200,
clouds.zOffset + (clouds.instanceOffsetZ * clouds.widthInBlocks) + zOffset + clouds.halfWidthInBlocks
cloudParams.zOffset + (cloudParams.instanceOffsetZ * cloudParams.widthInBlocks) + zOffset + cloudParams.halfWidthInBlocks
)
);
}
@@ -30,7 +30,9 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.ConfigBasedSpamLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
@@ -42,11 +44,14 @@ import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.ARBInstancedArrays;
import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GL33;
@@ -70,6 +75,7 @@ public class GenericObjectRenderer implements IDhApiCustomRenderRegister
public static final ConfigBasedSpamLogger SPAM_LOGGER = new ConfigBasedSpamLogger(LogManager.getLogger(GenericObjectRenderer.class), () -> EDhApiLoggerMode.LOG_ALL_TO_CHAT, 1);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final ISodiumAccessor SODIUM = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
/**
* Can be used to troubleshoot the renderer.
@@ -172,17 +178,37 @@ public class GenericObjectRenderer implements IDhApiCustomRenderRegister
}
this.init = true;
//===================================//
// is instanced rendering available? //
//===================================//
this.vertexAttribDivisorSupported = GLProxy.getInstance().vertexAttribDivisorSupported;
this.instancedArraysSupported = GLProxy.getInstance().instancedArraysSupported;
this.useInstancedRendering = this.vertexAttribDivisorSupported || this.instancedArraysSupported;
if (!this.useInstancedRendering)
{
LOGGER.warn("Instanced rendering not supported by this GPU, falling back to direct rendering. Generic object rendering will be slow.");
LOGGER.warn("Instanced rendering not supported by this GPU, falling back to direct rendering. Generic object rendering will be slow and some effects may be disabled.");
}
else
{
boolean isMac = (EPlatform.get() == EPlatform.MACOS);
if (isMac && SODIUM != null)
{
this.useInstancedRendering = false;
LOGGER.warn("Instanced rendering is broken on Mac when Sodium is present, falling back to direct rendering. Generic object rendering will be slow and some effects may be disabled.");
}
}
this.shaderProgram = new GenericObjectShaderProgram(this.useInstancedRendering);
//======================//
// startup the renderer //
//======================//
this.shaderProgram = new GenericObjectShaderProgram(this.useInstancedRendering);
this.createBuffers();
if (RENDER_DEBUG_OBJECTS)
@@ -215,7 +215,8 @@ public class RenderableBoxGroup
public Stream<DhApiRenderableBox> stream() { return this.boxList.stream(); }
@Override
public Stream<DhApiRenderableBox> parallelStream() { return this.boxList.parallelStream(); }
@Override
public void clear() { this.boxList.clear(); }
//===================//
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.core.sql.dto;
import com.seibel.distanthorizons.core.dataObjects.fullData.sources.FullDataSourceV2;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import java.awt.*;
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.core.sql.repo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
@@ -60,7 +60,7 @@ public class BeaconBeamRepo extends AbstractDhRepo<DhBlockPos, BeaconBeamDTO>
public String getTableName() { return "BeaconBeam"; }
@Override
public String createWhereStatement(DhBlockPos pos) { return "BlockPosX = "+pos.x+" AND BlockPosY = "+pos.y+" AND BlockPosZ = "+pos.z; }
public String createWhereStatement(DhBlockPos pos) { return "BlockPosX = "+ pos.getX() +" AND BlockPosY = "+ pos.getY() +" AND BlockPosZ = "+ pos.getZ(); }
@@ -100,9 +100,9 @@ public class BeaconBeamRepo extends AbstractDhRepo<DhBlockPos, BeaconBeamDTO>
PreparedStatement statement = this.createPreparedStatement(sql);
int i = 1;
statement.setObject(i++, dto.blockPos.x);
statement.setObject(i++, dto.blockPos.y);
statement.setObject(i++, dto.blockPos.z);
statement.setObject(i++, dto.blockPos.getX());
statement.setObject(i++, dto.blockPos.getY());
statement.setObject(i++, dto.blockPos.getZ());
statement.setObject(i++, dto.color.getRed());
statement.setObject(i++, dto.color.getGreen());
@@ -132,9 +132,9 @@ public class BeaconBeamRepo extends AbstractDhRepo<DhBlockPos, BeaconBeamDTO>
statement.setObject(i++, System.currentTimeMillis()); // last modified unix time
statement.setObject(i++, dto.blockPos.x);
statement.setObject(i++, dto.blockPos.y);
statement.setObject(i++, dto.blockPos.z);
statement.setObject(i++, dto.blockPos.getX());
statement.setObject(i++, dto.blockPos.getY());
statement.setObject(i++, dto.blockPos.getZ());
return statement;
}
@@ -19,11 +19,9 @@
package com.seibel.distanthorizons.core.sql.repo;
import com.seibel.distanthorizons.core.file.structure.AbstractSaveStructure;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.sql.dto.ChunkHashDTO;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import org.apache.logging.log4j.Logger;
import java.io.File;
@@ -56,7 +54,7 @@ public class ChunkHashRepo extends AbstractDhRepo<DhChunkPos, ChunkHashDTO>
public String getTableName() { return "ChunkHash"; }
@Override
public String createWhereStatement(DhChunkPos pos) { return "ChunkPosX = '"+pos.x+"' AND ChunkPosZ = '"+pos.z+"'"; }
public String createWhereStatement(DhChunkPos pos) { return "ChunkPosX = '"+ pos.getX() +"' AND ChunkPosZ = '"+ pos.getZ() +"'"; }
@@ -93,8 +91,8 @@ public class ChunkHashRepo extends AbstractDhRepo<DhChunkPos, ChunkHashDTO>
PreparedStatement statement = this.createPreparedStatement(sql);
int i = 1;
statement.setObject(i++, dto.pos.x);
statement.setObject(i++, dto.pos.z);
statement.setObject(i++, dto.pos.getX());
statement.setObject(i++, dto.pos.getZ());
statement.setObject(i++, dto.chunkHash);
@@ -119,8 +117,8 @@ public class ChunkHashRepo extends AbstractDhRepo<DhChunkPos, ChunkHashDTO>
statement.setObject(i++, dto.chunkHash);
statement.setObject(i++, System.currentTimeMillis()); // last modified unix time
statement.setObject(i++, dto.pos.x);
statement.setObject(i++, dto.pos.z);
statement.setObject(i++, dto.pos.getX());
statement.setObject(i++, dto.pos.getZ());
return statement;
}
@@ -23,15 +23,12 @@ import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.IDhClientLevel;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.world.IDhClientWorld;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
/**
@@ -143,7 +140,7 @@ public class RenderUtil
{
// if the player is a significant distance above the work, increase the
// near clip plane to fix Z imprecision issues
int playerHeight = MC.getPlayerBlockPos().y;
int playerHeight = MC.getPlayerBlockPos().getY();
int levelMaxHeight = level.getMaxHeight();
if (playerHeight > levelMaxHeight + 1_000)
{
@@ -87,11 +87,11 @@ public class ArrayGridList<T> extends ArrayList<T>
public final T get(Pos2D pos)
{
return get(pos.x, pos.y);
return get(pos.getX(), pos.getY());
}
public final T set(Pos2D pos, T e)
{
return set(pos.x, pos.y, e);
return set(pos.getX(), pos.getY(), e);
}
public T get(int x, int y)
{
@@ -49,7 +49,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
// constructors //
//==============//
public MovableGridRingList(int halfWidth, Pos2D center) { this(halfWidth, center.x, center.y); }
public MovableGridRingList(int halfWidth, Pos2D center) { this(halfWidth, center.getX(), center.getY()); }
public MovableGridRingList(int halfWidth, int centerX, int centerY)
{
super((halfWidth * 2 + 1) * (halfWidth * 2 + 1));
@@ -68,7 +68,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
//=====================//
/** see {@link MovableGridRingList#get(int, int)} for full documentation */
public T get(Pos2D pos) { return this.get(pos.x, pos.y); }
public T get(Pos2D pos) { return this.get(pos.getX(), pos.getY()); }
/** returns null if x,y is outside the grid */
public T get(int x, int y)
{
@@ -100,7 +100,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
/** see {@link MovableGridRingList#set(int, int, T)} for full documentation */
public boolean set(Pos2D pos, T item) { return this.set(pos.x, pos.y, item); }
public boolean set(Pos2D pos, T item) { return this.set(pos.getX(), pos.getY(), item); }
/** returns false if x,y is outside the grid */
public boolean set(int x, int y, T item)
{
@@ -132,7 +132,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
}
/** see {@link MovableGridRingList#setChained(int, int, T)} for full documentation */
public T setChained(Pos2D pos, T item) { return this.setChained(pos.x, pos.y, item); }
public T setChained(Pos2D pos, T item) { return this.setChained(pos.getX(), pos.getY(), item); }
/**
* returns null if x,y is outside the grid
* Otherwise, returns the new value
@@ -146,7 +146,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
//================//
/** see {@link MovableGridRingList#swap(int, int, T)} for full documentation */
public T swap(Pos2D pos, T item) { return this.swap(pos.x, pos.y, item); }
public T swap(Pos2D pos, T item) { return this.swap(pos.getX(), pos.getY(), item); }
/** returns the input item if x,y is outside the grid */
public T swap(int x, int y, T item)
{
@@ -178,7 +178,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
/** see {@link MovableGridRingList#remove(int, int)} for full documentation */
public T remove(Pos2D pos) { return this.remove(pos.x, pos.y); }
public T remove(Pos2D pos) { return this.remove(pos.getX(), pos.getY()); }
/** remove and return the item at x,y; returns null if the x,y are outside the grid */
public T remove(int x, int y) { return this.swap(x, y, null); }
@@ -230,7 +230,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
Pos2D cPos = this.minPosRef.get();
int newMinX = newCenterX - this.halfWidth;
int newMinY = newCenterY - this.halfWidth;
if (cPos.x == newMinX && cPos.y == newMinY)
if (cPos.getX() == newMinX && cPos.getY() == newMinY)
{
return false;
}
@@ -239,8 +239,8 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
try
{
cPos = this.minPosRef.get();
int deltaX = newMinX - cPos.x;
int deltaY = newMinY - cPos.y;
int deltaX = newMinX - cPos.getX();
int deltaY = newMinY - cPos.getY();
if (deltaX == 0 && deltaY == 0)
{
return false;
@@ -259,14 +259,14 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
{
for (int y = 0; y < this.width; y++)
{
Pos2D itemPos = new Pos2D(x + cPos.x, y + cPos.y);
Pos2D itemPos = new Pos2D(x + cPos.getX(), y + cPos.getY());
if (x - deltaX < 0
|| y - deltaY < 0
|| x - deltaX >= this.width
|| y - deltaY >= this.width)
{
T item = this._swapUnsafe(itemPos.x, itemPos.y, null);
T item = this._swapUnsafe(itemPos.getX(), itemPos.getY(), null);
if (item != null && removedItemConsumer != null)
{
removedItemConsumer.accept(item);
@@ -300,10 +300,10 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
// position getters //
//==================//
public Pos2D getCenter() { return new Pos2D(this.minPosRef.get().x + this.halfWidth, this.minPosRef.get().y + this.halfWidth); }
public Pos2D getCenter() { return new Pos2D(this.minPosRef.get().getX() + this.halfWidth, this.minPosRef.get().getY() + this.halfWidth); }
public Pos2D getMinPosInRange() { return this.minPosRef.get(); }
public Pos2D getMaxPosInRange() { return new Pos2D(this.minPosRef.get().x + this.width - 1, this.minPosRef.get().y + this.width - 1); }
public Pos2D getMaxPosInRange() { return new Pos2D(this.minPosRef.get().getX() + this.width - 1, this.minPosRef.get().getY() + this.width - 1); }
public int getWidth() { return this.width; }
public int getHalfWidth() { return this.halfWidth; }
@@ -321,18 +321,18 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
public boolean inRange(int x, int y)
{
Pos2D minPos = this.minPosRef.get();
return (x >= minPos.x
&& x < minPos.x + this.width
&& y >= minPos.y
&& y < minPos.y + this.width);
return (x >= minPos.getX()
&& x < minPos.getX() + this.width
&& y >= minPos.getY()
&& y < minPos.getY() + this.width);
}
private boolean _inRangeAcquired(int x, int y, Pos2D min)
{
return (x >= min.x
&& x < min.x + this.width
&& y >= min.y
&& y < min.y + this.width);
return (x >= min.getX()
&& x < min.getX() + this.width
&& y >= min.getY()
&& y < min.getY() + this.width);
}
private T _getUnsafe(int x, int y) { return super.get(Math.floorMod(x, this.width) + Math.floorMod(y, this.width) * this.width); }
@@ -379,9 +379,9 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
try
{
Pos2D min = this.minPosRef.get();
for (int x = min.x; x < min.x + this.width; x++)
for (int x = min.getX(); x < min.getX() + this.width; x++)
{
for (int y = min.y; y < min.y + this.width; y++)
for (int y = min.getY(); y < min.getY() + this.width; y++)
{
T t = this._getUnsafe(x, y);
consumer.accept(t, new Pos2D(x, y));
@@ -412,7 +412,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
Pos2D min = this.minPosRef.get();
for (Pos2D offset : this.ringPositionIteratorArray)
{
T item = this._getUnsafe(min.x + offset.x, min.y + offset.y);
T item = this._getUnsafe(min.getX() + offset.getX(), min.getY() + offset.getY());
if (item != null)
{
consumer.accept(item);
@@ -443,9 +443,9 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
Pos2D min = this.minPosRef.get();
for (Pos2D offset : this.ringPositionIteratorArray)
{
LodUtil.assertTrue(this._inRangeAcquired(min.x + offset.x, min.y + offset.y, min));
T item = this._getUnsafe(min.x + offset.x, min.y + offset.y);
consumer.accept(item, new Pos2D(min.x + offset.x, min.y + offset.y));
LodUtil.assertTrue(this._inRangeAcquired(min.getX() + offset.getX(), min.getY() + offset.getY(), min));
T item = this._getUnsafe(min.getX() + offset.getX(), min.getY() + offset.getY());
consumer.accept(item, new Pos2D(min.getX() + offset.getX(), min.getY() + offset.getY()));
}
}
finally
@@ -479,8 +479,8 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
// sort the positions from nearest to farthest from the world origin
Arrays.sort(posArray, (a, b) ->
{
long disSqrA = (long) a.x * a.x + (long) a.y * a.y;
long disSqrB = (long) b.x * b.x + (long) b.y * b.y;
long disSqrA = (long) a.getX() * a.getX() + (long) a.getY() * a.getY();
long disSqrB = (long) b.getX() * b.getX() + (long) b.getY() * b.getY();
return Double.compare(disSqrA, disSqrB);
});
@@ -490,8 +490,8 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
}
for (Pos2D pos2D : posArray)
{
LodUtil.assertTrue(pos2D.x >= 0 && pos2D.x < this.width);
LodUtil.assertTrue(pos2D.y >= 0 && pos2D.y < this.width);
LodUtil.assertTrue(pos2D.getX() >= 0 && pos2D.getX() < this.width);
LodUtil.assertTrue(pos2D.getY() >= 0 && pos2D.getY() < this.width);
}
this.ringPositionIteratorArray = posArray;
@@ -508,7 +508,7 @@ public class MovableGridRingList<T> extends ArrayList<T> implements List<T>
public String toString()
{
Pos2D p = this.minPosRef.get();
return this.getClass().getSimpleName() + "[" + (p.x + this.halfWidth) + "," + (p.y + this.halfWidth) + "] " + this.width + "*" + this.width + "[" + this.size() + "]";
return this.getClass().getSimpleName() + "[" + (p.getX() + this.halfWidth) + "," + (p.getY() + this.halfWidth) + "] " + this.width + "*" + this.width + "[" + this.size() + "]";
}
public String toDetailString()
@@ -20,6 +20,7 @@
package com.seibel.distanthorizons.core.util.math;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
/**
@@ -134,7 +135,6 @@ public class Vec3d extends DhApiVec3d
public Vec3d copy() { return new Vec3d(this.x, this.y, this.z); }
// Forge start
public Vec3d(double[] values) { this.set(values); }
public void set(double[] values)
@@ -144,4 +144,31 @@ public class Vec3d extends DhApiVec3d
this.z = values[2];
}
public static double getManhattanDistance(DhApiVec3d a, DhApiVec3d b)
{
return Math.abs(a.x - b.x)
+ Math.abs(a.y - b.y)
+ Math.abs(a.z - b.z);
}
public static double getDistance(DhApiVec3d a, DhApiVec3d b)
{
return Math.sqrt(Math.pow(a.x - b.x, 2)
+ Math.pow(a.y - b.y, 2)
+ Math.pow(a.z - b.z, 2));
}
/** slightly faster version of {@link Vec3d#getDistance} */
public static double getSquaredDistance(DhApiVec3d a, DhApiVec3d b)
{
return Math.pow(a.x - b.x, 2)
+ Math.pow(a.y - b.y, 2)
+ Math.pow(a.z - b.z, 2);
}
/** Gets the distance between points A and B, ignoring Y height. */
public static double getHorizontalDistance(DhApiVec3d a, DhApiVec3d b)
{
return Math.sqrt(Math.pow(a.x - b.x, 2)
+ Math.pow(a.z - b.z, 2));
}
}
@@ -20,7 +20,6 @@
package com.seibel.distanthorizons.core.util.math;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.coreapi.util.MathUtil;
/**
@@ -0,0 +1,111 @@
package com.seibel.distanthorizons.core.util.objects;
import java.util.Arrays;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
/**
* This can be used for easily profiling methods to get the average execution time. <br>
* This is a thread safe implementation.
*/
public class RollingAverage
{
// properties //
private final double[] values;
private final int size;
private int index = 0;
private double sum = 0.0;
private final Lock arrayLock = new ReentrantLock();
//=============//
// constructor //
//=============//
public RollingAverage(int size)
{
if (size <= 0)
{
throw new IllegalArgumentException("Size must be greater than 0");
}
this.size = size;
this.values = new double[size];
}
//=======//
// input //
//=======//
public void addValue(double value)
{
this.arrayLock.lock();
try
{
// Subtract the oldest value from the sum
this.sum -= this.values[this.index];
// Update the buffer with the new value
this.values[this.index] = value;
// Add the new value to the sum
this.sum += value;
// Move to the next index
this.index = (this.index + 1) % this.size;
}
finally
{
this.arrayLock.unlock();
}
}
public void clear()
{
this.arrayLock.lock();
try
{
this.sum = 0;
this.index = 0;
Arrays.fill(this.values, 0);
}
finally
{
this.arrayLock.unlock();
}
}
//========//
// output //
//========//
/** Gets the current rolling average. */
public double getAverage()
{
this.arrayLock.lock();
try
{
return (this.sum / this.size);
}
finally
{
this.arrayLock.unlock();
}
}
/** rounded to two decimals*/
public String getAverageRoundedString() { return String.format("%.2f", this.getAverage()); }
//================//
// base overrides //
//================//
@Override
public String toString() { return "avg: "+this.getAverageRoundedString()+" max count: "+this.size; }
}
@@ -350,6 +350,6 @@ public class QuadNode<T>
//==============//
@Override
public String toString() { return "pos: " + this.sectionPos + ", children #: " + this.getTotalChildCount() + ", value: " + this.value; }
public String toString() { return "pos: " + DhSectionPos.toString(this.sectionPos) + ", children #: " + this.getTotalChildCount() + ", value: " + this.value; }
}
@@ -20,7 +20,7 @@
package com.seibel.distanthorizons.core.util.objects.quadTree;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhLodPos;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.pos.Pos2D;
@@ -31,6 +31,7 @@ import com.seibel.distanthorizons.core.util.gridList.MovableGridRingList;
import it.unimi.dsi.fastutil.longs.LongArrayFIFOQueue;
import it.unimi.dsi.fastutil.longs.LongIterator;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.function.Consumer;
@@ -85,7 +86,7 @@ public class QuadTree<T>
Pos2D ringListCenterPos = new Pos2D(
BitShiftUtil.divideByPowerOfTwo(this.centerBlockPos.x, this.treeMinDetailLevel),
BitShiftUtil.divideByPowerOfTwo(this.centerBlockPos.z, this.treeMinDetailLevel));
this.topRingList = new MovableGridRingList<>(halfSizeInRootNodes, ringListCenterPos.x, ringListCenterPos.y);
this.topRingList = new MovableGridRingList<>(halfSizeInRootNodes, ringListCenterPos.getX(), ringListCenterPos.getY());
}
@@ -96,8 +97,10 @@ public class QuadTree<T>
//=====================//
/** @return the node at the given section position */
@Nullable
public final QuadNode<T> getNode(long pos) throws IndexOutOfBoundsException { return this.getOrSetNode(pos, false, null, true); }
/** @return the value at the given section position */
@Nullable
public final T getValue(long pos) throws IndexOutOfBoundsException
{
QuadNode<T> node = this.getNode(pos);
@@ -109,6 +112,7 @@ public class QuadTree<T>
}
/** @return the value that was previously in the given position, null if nothing */
@Nullable
public final T setValue(long pos, T value) throws IndexOutOfBoundsException
{
T previousValue = this.getValue(pos);
@@ -117,6 +121,7 @@ public class QuadTree<T>
}
/** @param runBoundaryChecks should only ever be set to true internally for removing out of bound nodes */
@Nullable
protected final QuadNode<T> getOrSetNode(long pos, boolean setNewValue, T newValue, boolean runBoundaryChecks) throws IndexOutOfBoundsException
{
if (runBoundaryChecks && !this.isSectionPosInBounds(pos))
@@ -260,7 +265,7 @@ public class QuadTree<T>
// remove out of bounds root nodes
this.topRingList.moveTo(expectedCenterPos.x, expectedCenterPos.y, (quadNode) ->
this.topRingList.moveTo(expectedCenterPos.getX(), expectedCenterPos.getY(), (quadNode) ->
{
if (quadNode != null && removedItemConsumer != null)
{
@@ -409,7 +414,7 @@ public class QuadTree<T>
{
if (node != null || includeNullNodes)
{
long rootPos = DhSectionPos.encode(QuadTree.this.treeMinDetailLevel, pos2D.x, pos2D.y);
long rootPos = DhSectionPos.encode(QuadTree.this.treeMinDetailLevel, pos2D.getX(), pos2D.getY());
if (QuadTree.this.isSectionPosInBounds(rootPos))
{
this.iteratorPosQueue.enqueue(rootPos);
@@ -66,6 +66,11 @@ public class ThreadPoolUtil
@Nullable
public static ThreadPoolExecutor getCleanupExecutor() { return cleanupThreadPool; }
public static final String BEACON_CULLING_THREAD_NAME = "Beacon Culling";
private static ThreadPoolExecutor beaconCullingThreadPool;
@Nullable
public static ThreadPoolExecutor getBeaconCullingExecutor() { return beaconCullingThreadPool; }
//======================//
@@ -76,11 +81,6 @@ public class ThreadPoolUtil
// and all share an underlying number of threads.
// WARNING: great care should be used when setting up these threads since deadlock can occur if they are handled poorly.
public static final DhThreadFactory LIGHT_POPULATOR_THREAD_FACTORY = new DhThreadFactory("LOD Builder - Light Populator", Thread.MIN_PRIORITY);
private static ConfigThreadPool lightPopulatorThreadPool;
@Nullable
public static ThreadPoolExecutor getLightPopulatorExecutor() { return (lightPopulatorThreadPool != null) ? lightPopulatorThreadPool.executor : null; }
public static final DhThreadFactory CHUNK_TO_LOD_BUILDER_THREAD_FACTORY = new DhThreadFactory("LOD Builder - Chunk to Lod Builder", Thread.MIN_PRIORITY);
private static ConfigThreadPool chunkToLodBuilderThreadPool;
@Nullable
@@ -114,6 +114,7 @@ public class ThreadPoolUtil
worldGenThreadPool = new ConfigThreadPool(WORLD_GEN_THREAD_FACTORY, Config.Client.Advanced.MultiThreading.numberOfWorldGenerationThreads, Config.Client.Advanced.MultiThreading.runTimeRatioForWorldGenerationThreads, null);
bufferUploaderThreadPool = ThreadUtil.makeSingleThreadPool(BUFFER_UPLOADER_THREAD_NAME);
cleanupThreadPool = ThreadUtil.makeSingleThreadPool(CLEANUP_THREAD_NAME);
beaconCullingThreadPool = ThreadUtil.makeSingleThreadPool(BEACON_CULLING_THREAD_NAME);
@@ -141,7 +142,6 @@ public class ThreadPoolUtil
}
// create thread pools
lightPopulatorThreadPool = new ConfigThreadPool(LIGHT_POPULATOR_THREAD_FACTORY, Config.Client.Advanced.MultiThreading.numberOfLodBuilderThreads, Config.Client.Advanced.MultiThreading.runTimeRatioForLodBuilderThreads, workerThreadSemaphore);
chunkToLodBuilderThreadPool = new ConfigThreadPool(CHUNK_TO_LOD_BUILDER_THREAD_FACTORY, Config.Client.Advanced.MultiThreading.numberOfLodBuilderThreads, Config.Client.Advanced.MultiThreading.runTimeRatioForLodBuilderThreads, workerThreadSemaphore);
bufferBuilderThreadPool = new ConfigThreadPool(BUFFER_BUILDER_THREAD_FACTORY, Config.Client.Advanced.MultiThreading.numberOfLodBuilderThreads, Config.Client.Advanced.MultiThreading.runTimeRatioForLodBuilderThreads, workerThreadSemaphore);
@@ -155,10 +155,10 @@ public class ThreadPoolUtil
worldGenThreadPool.shutdownExecutorService();
bufferUploaderThreadPool.shutdown();
cleanupThreadPool.shutdown();
beaconCullingThreadPool.shutdown();
// worker threads
ThreadPoolUtil.lightPopulatorThreadPool.shutdownExecutorService();
ThreadPoolUtil.chunkToLodBuilderThreadPool.shutdownExecutorService();
ThreadPoolUtil.bufferBuilderThreadPool.shutdownExecutorService();
@@ -47,9 +47,15 @@ public interface IBlockStateWrapper extends IDhApiBlockStateWrapper
byte getMaterialId();
boolean isBeaconBlock();
/** IE a glass block that can affect the beacon beam color */
boolean isBeaconTintBlock();
/**
* The blocks used by a beacon's base
* IE Iron, diamond, gold, etc.
*/
boolean isBeaconBaseBlock();
Color getMapColor();
boolean isGlassBlock();
Color getBeaconTintColor();
}
@@ -20,11 +20,15 @@
package com.seibel.distanthorizons.core.wrapperInterfaces.chunk;
import com.seibel.distanthorizons.core.generation.AdjacentChunkHolder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPosMutable;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.sql.dto.BeaconBeamDTO;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable;
@@ -90,10 +94,11 @@ public interface IChunkWrapper extends IBindable
int getSkyLight(int relX, int relY, int relZ);
ArrayList<DhBlockPos> getBlockLightPosList();
/** Note: don't modify this array, it will only be generated once and then shared between uses */
ArrayList<DhBlockPos> getWorldBlockLightPosList();
default boolean blockPosInsideChunk(DhBlockPos blockPos) { return this.blockPosInsideChunk(blockPos.x, blockPos.y, blockPos.z); }
default boolean blockPosInsideChunk(DhBlockPos blockPos) { return this.blockPosInsideChunk(blockPos.getX(), blockPos.getY(), blockPos.getZ()); }
default boolean blockPosInsideChunk(int x, int y, int z)
{
return (x >= this.getMinBlockX() && x <= this.getMaxBlockX()
@@ -110,7 +115,7 @@ public interface IChunkWrapper extends IBindable
String toString();
default IBlockStateWrapper getBlockState(DhBlockPos pos) { return this.getBlockState(pos.x, pos.y, pos.z); }
default IBlockStateWrapper getBlockState(DhBlockPos pos) { return this.getBlockState(pos.getX(), pos.getY(), pos.getZ()); }
IBlockStateWrapper getBlockState(int relX, int relY, int relZ);
IBiomeWrapper getBiome(int relX, int relY, int relZ);
@@ -282,8 +287,8 @@ public interface IChunkWrapper extends IBindable
int primeBiomeMultiplier = 701;
int primeHeightMultiplier = 137;
int minBuildHeight = this.getMaxNonEmptyHeight();
int maxBuildHeight = this.getMinNonEmptyHeight();
int minBuildHeight = this.getMinNonEmptyHeight();
int maxBuildHeight = this.getMaxNonEmptyHeight();
// most blocks (only some blocks are sampled since checking every block is a very slow operation)
@@ -291,7 +296,7 @@ public interface IChunkWrapper extends IBindable
{
for (int z = 0; z < LodUtil.CHUNK_WIDTH; z+=2)
{
for (int y = minBuildHeight; y < maxBuildHeight; y+=8)
for (int y = minBuildHeight; y < maxBuildHeight; y+=2)
{
hash = (hash * primeBlockMultiplier) + this.getBlockState(x, y, z).hashCode();
hash = (hash * primeBiomeMultiplier) + this.getBiome(x, y, z).hashCode();
@@ -320,6 +325,19 @@ public interface IChunkWrapper extends IBindable
}
}
// light emitting blocks (if the light changes then the LOD definitely needs to be updated)
final DhBlockPosMutable relPos = new DhBlockPosMutable();
ArrayList<DhBlockPos> lightPosList = this.getWorldBlockLightPosList();
for (int i = 0; i < lightPosList.size(); i++)
{
DhBlockPos pos = lightPosList.get(i);
pos.mutateToChunkRelativePos(relPos);
hash = (hash * primeBlockMultiplier) + this.getBlockState(relPos.getX(), relPos.getY(), relPos.getZ()).hashCode();
hash = (hash * primeHeightMultiplier) + relPos.getY();
}
return hash;
}
@@ -329,20 +347,24 @@ public interface IChunkWrapper extends IBindable
AdjacentChunkHolder adjacentChunkHolder = new AdjacentChunkHolder(this, neighbourChunkList);
// since beacons emit light we can check only the positions that are emitting light
ArrayList<DhBlockPos> blockPosList = this.getBlockLightPosList();
// find the beacon block positions,
// since beacons emit light we only need to check the positions that emit light
final DhBlockPosMutable relPos = new DhBlockPosMutable();
ArrayList<DhBlockPos> blockPosList = this.getWorldBlockLightPosList();
for (int i = 0; i < blockPosList.size(); i++)
{
DhBlockPos pos = blockPosList.get(i);
DhBlockPos relPos = pos.convertToChunkRelativePos();
pos.mutateToChunkRelativePos(relPos);
IBlockStateWrapper block = this.getBlockState(relPos);
if (block.isBeaconBlock())
{
// check if this beacon is active and if so what color it should be
Color beaconColor = getBeaconColor(pos, adjacentChunkHolder);
if (beaconColor != null)
{
// beacon is active
BeaconBeamDTO beam = new BeaconBeamDTO(blockPosList.get(i), beaconColor);
beaconBeamList.add(beam);
}
@@ -355,8 +377,8 @@ public interface IChunkWrapper extends IBindable
@Nullable
static Color getBeaconColor(DhBlockPos beaconPos, AdjacentChunkHolder chunkHolder)
{
DhBlockPos beaconRelPos = beaconPos.convertToChunkRelativePos();
DhBlockPos baseRelPos = new DhBlockPos(0, beaconRelPos.y-1, 0);
DhBlockPos beaconRelPos = beaconPos.createChunkRelativePos();
DhBlockPosMutable baseRelPos = new DhBlockPosMutable(0, beaconRelPos.getY() -1, 0);
@@ -368,14 +390,15 @@ public interface IChunkWrapper extends IBindable
{
for (int z = -1; z <= 1; z++)
{
baseRelPos.x = beaconRelPos.x + x;
baseRelPos.z = beaconRelPos.z + z;
baseRelPos.setX(beaconRelPos.getX() + x);
baseRelPos.setZ(beaconRelPos.getZ() + z);
baseRelPos.mutateToChunkRelativePos(baseRelPos);
IChunkWrapper chunk = chunkHolder.getByBlockPos(beaconPos.x + x, beaconPos.z + z);
// if no chunk is loaded assume the beacon is complete in that direction
IChunkWrapper chunk = chunkHolder.getByBlockPos(beaconPos.getX() + x, beaconPos.getZ() + z);
if (chunk != null)
{
IBlockStateWrapper block = chunk.getBlockState(baseRelPos.x, baseRelPos.y, baseRelPos.z);
IBlockStateWrapper block = chunk.getBlockState(baseRelPos.getX(), baseRelPos.getY(), baseRelPos.getZ());
if (!block.isBeaconBaseBlock())
{
return null;
@@ -394,37 +417,35 @@ public interface IChunkWrapper extends IBindable
int red = 0;
int green = 0;
int blue = 0;
boolean glassBlockFound = false;
boolean beaconTintBlockFound = false;
IChunkWrapper centerChunk = chunkHolder.getByBlockPos(beaconPos.x, beaconPos.z);
IChunkWrapper centerChunk = chunkHolder.getByBlockPos(beaconPos.getX(), beaconPos.getZ());
int maxY = centerChunk.getMaxNonEmptyHeight();
for (int y = beaconRelPos.y+1; y <= maxY; y++)
for (int y = beaconRelPos.getY() +1; y <= maxY; y++)
{
IBlockStateWrapper block = centerChunk.getBlockState(beaconRelPos.x, y, beaconRelPos.z);
IBlockStateWrapper block = centerChunk.getBlockState(beaconRelPos.getX(), y, beaconRelPos.getZ());
if (!block.isAir() && block.getOpacity() == LodUtil.BLOCK_FULLY_OPAQUE)
{
return null;
}
if (block.isGlassBlock()
// ignore invisible blocks (which have pure black as their map color, luckily black stained-glass is actually extremely dark gray)
&& !block.getMapColor().equals(Color.BLACK))
if (block.isBeaconTintBlock())
{
red += block.getMapColor().getRed();
green += block.getMapColor().getGreen();
blue += block.getMapColor().getBlue();
red += block.getBeaconTintColor().getRed();
green += block.getBeaconTintColor().getGreen();
blue += block.getBeaconTintColor().getBlue();
if (glassBlockFound)
if (beaconTintBlockFound)
{
red /= 2;
green /= 2;
blue /= 2;
}
glassBlockFound = true;
beaconTintBlockFound = true;
}
}
return glassBlockFound ? new Color(red, green, blue) : Color.WHITE;
return beaconTintBlockFound ? new Color(red, green, blue) : Color.WHITE;
}
@@ -19,12 +19,11 @@
package com.seibel.distanthorizons.core.wrapperInterfaces.minecraft;
import java.io.File;
import java.util.ArrayList;
import java.util.UUID;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
@@ -20,20 +20,11 @@
package com.seibel.distanthorizons.core.wrapperInterfaces.minecraft;
import java.awt.Color;
import java.util.HashSet;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.distanthorizons.coreapi.interfaces.dependencyInjection.IBindable;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import org.jetbrains.annotations.Nullable;
@@ -19,10 +19,12 @@
package com.seibel.distanthorizons.core.wrapperInterfaces.world;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import org.jetbrains.annotations.Nullable;
import java.awt.*;
/**
* @version 2022-9-16
*/
@@ -41,4 +43,6 @@ public interface IClientLevelWrapper extends ILevelWrapper
@Nullable
IBiomeWrapper getPlainsBiomeWrapper();
Color getCloudColor(float tickDelta);
}
@@ -19,10 +19,9 @@
package com.seibel.distanthorizons.core.wrapperInterfaces.world;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiDimensionTypeWrapper;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
@@ -308,7 +308,11 @@
"distanthorizons.config.client.advanced.graphics.advancedGraphics.grassSideRendering":
"Grass Side Rendering",
"distanthorizons.config.client.advanced.graphics.advancedGraphics.grassSideRendering.@tooltip":
"How should the sides and bottom of grass block LODs render?",
"How should the sides and bottom of grass block LODs render?",
"distanthorizons.config.client.advanced.graphics.advancedGraphics.disableBeaconDistanceCulling":
"Disable Beacon Distance Culling",
"distanthorizons.config.client.advanced.graphics.advancedGraphics.disableBeaconDistanceCulling.@tooltip":
"If true all beacons near the camera won't be drawn to prevent vanilla overdraw. \nIf false all beacons will be rendered.",
"distanthorizons.config.client.advanced.graphics.genericRendering":
@@ -358,9 +362,12 @@
"distanthorizons.config.client.advanced.lodBuilding.minTimeBetweenChunkUpdatesInSeconds":
"Minimum Time Between Chunk Updates In Seconds",
"distanthorizons.config.client.advanced.lodBuilding.minTimeBetweenChunkUpdatesInSeconds.@tooltip":
"Determines how long must pass between LOD chunk updates before another. \nupdate can occur\n\nIncreasing this value will reduce CPU load but may may cause \nLODs to become outdated more frequently or for longer.",
"distanthorizons.config.client.advanced.lodBuilding.disableUnchangedChunkCheck":
"Disable Unchanged Chunk Check",
"distanthorizons.config.client.advanced.lodBuilding.disableUnchangedChunkCheck.@tooltip":
"Disabling this check may fix issues where LODs aren't updated after\nblocks have been changed.\n",
"distanthorizons.config.client.advanced.lodBuilding.onlyUseDhLightingEngine":
"Only Use DH Lighting Engine",
"distanthorizons.config.client.advanced.lodBuilding.onlyUseDhLightingEngine.@tooltip":
@@ -114,8 +114,8 @@ public class LightingTestBlockStateWrapper implements IBlockStateWrapper
@Override
public Color getMapColor() { throw new UnsupportedOperationException("Not Implemented"); }
@Override
public boolean isGlassBlock() { throw new UnsupportedOperationException("Not Implemented"); }
public boolean isBeaconTintBlock() { throw new UnsupportedOperationException("Not Implemented"); }
@Override
public Color getBeaconTintColor() { throw new UnsupportedOperationException("Not Implemented"); }
}
@@ -20,7 +20,7 @@
package testItems.lightingEngine;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.objects.DataCorruptedException;
@@ -399,7 +399,7 @@ public class LightingTestChunkWrapper implements IChunkWrapper
}
@Override
public ArrayList<DhBlockPos> getBlockLightPosList() { return this.blockLightPosList; }
public ArrayList<DhBlockPos> getWorldBlockLightPosList() { return this.blockLightPosList; }
@Override
public boolean doNearbyChunksExist() { return false; }
@@ -52,7 +52,7 @@ public class TestCompoundKeyRepo extends AbstractDhRepo<DhChunkPos, TestCompound
@Override
public String getTableName() { return "TestCompound"; }
@Override
public String createWhereStatement(DhChunkPos key) { return "XPos = '"+key.x+"' AND ZPos = '"+key.z+"'"; }
public String createWhereStatement(DhChunkPos key) { return "XPos = '"+key.getX()+"' AND ZPos = '"+key.getZ()+"'"; }
@Override
@@ -75,8 +75,8 @@ public class TestCompoundKeyRepo extends AbstractDhRepo<DhChunkPos, TestCompound
PreparedStatement statement = this.createPreparedStatement(sql);
int i = 1; // post-increment for the win!
statement.setObject(i++, dto.id.x);
statement.setObject(i++, dto.id.z);
statement.setObject(i++, dto.id.getX());
statement.setObject(i++, dto.id.getZ());
statement.setObject(i++, dto.value);
@@ -96,8 +96,8 @@ public class TestCompoundKeyRepo extends AbstractDhRepo<DhChunkPos, TestCompound
int i = 1;
statement.setObject(i++, dto.value);
statement.setObject(i++, dto.id.x);
statement.setObject(i++, dto.id.z);
statement.setObject(i++, dto.id.getX());
statement.setObject(i++, dto.id.getZ());
return statement;
}
@@ -22,8 +22,8 @@ package tests;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import org.junit.Assert;
import org.junit.Test;
+1 -1
View File
@@ -20,7 +20,7 @@
package tests;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
import com.seibel.distanthorizons.core.util.LodUtil;