Fix referencing unavailable GLFW methods for MC 1.18.2 and lower

This commit is contained in:
James Seibel
2024-09-02 08:00:43 -05:00
parent 18e075538d
commit 50c5701836
@@ -32,6 +32,7 @@ import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.ConfigBasedSpamLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
@@ -192,7 +193,7 @@ public class GenericObjectRenderer implements IDhApiCustomRenderRegister
}
else
{
boolean isMac = GLFW.glfwGetPlatform() == GLFW.GLFW_PLATFORM_COCOA;
boolean isMac = (EPlatform.get() == EPlatform.MACOS);
if (isMac && SODIUM != null)
{
this.useInstancedRendering = false;