Commit Graph

4140 Commits

Author SHA1 Message Date
James Seibel bb838328a7 Show RenderApi config in UI 2026-03-15 16:15:34 -05:00
James Seibel 1980e64b2f Fix vertex buffer count calculation 2026-03-15 14:55:49 -05:00
James Seibel c3df26f5cb Disable Mac initial startup delay 2026-03-15 14:54:06 -05:00
James Seibel 17df533fa6 Improve warning logs for chunkUpdateManager 2026-03-14 15:55:38 -05:00
James Seibel 2393bdd8e8 clean up todo comments 2026-03-14 15:33:23 -05:00
James Seibel 082b364f52 default renderable box group to clean 2026-03-14 15:25:44 -05:00
James Seibel 8a39610b8c move beacon render enabling to LodQuadTree
Fixes beacons not always showing/hiding correctly
2026-03-14 14:32:19 -05:00
James Seibel aa53835772 fix generic rendering not uploading in some cases 2026-03-14 14:30:58 -05:00
James Seibel cd5a3ce52b Try fix concurrency issue with render closing 2026-03-14 10:18:40 -05:00
James Seibel 38e104a9fc Render task handler name tracking 2026-03-14 09:20:01 -05:00
James Seibel e27cee1f71 SharedApi set world lock 2026-03-14 09:19:41 -05:00
James Seibel 15d1d78954 Fix render task auto cleanup timer 2026-03-14 09:18:28 -05:00
s809 e2421c97ed Stop pregen on server shutdown 2026-03-13 00:47:44 +05:00
s809 8b72920652 Show real pregen speed quicker 2026-03-13 00:01:01 +05:00
s809 212031a05f Fix world generation not running with 0 players connected 2026-03-12 22:48:27 +05:00
s809 804293e291 Replace fix with debug wireframe stub 2026-03-12 22:38:37 +05:00
s809 cfdd464f30 Revert "Fix server not loading levels"
This reverts commit 4c9d703e15.
2026-03-12 21:12:04 +05:00
s809 4c9d703e15 Fix server not loading levels 2026-03-12 19:20:26 +05:00
James Seibel 0eba376e70 up Dh version 2.4.6 -> 3.0.0 2026-03-10 19:07:39 -05:00
James Seibel 89e6355d73 Merge branch 'blazeRender' 2026-03-10 19:06:58 -05:00
James Seibel 31b6d2dd05 Fix debug wireframes not rendering 2026-03-10 19:06:02 -05:00
James Seibel d75b65e6e7 hide render API config from UI 2026-03-10 18:44:48 -05:00
James Seibel 1bbe41c068 move GL shaders into the correct folder 2026-03-10 17:56:05 -05:00
James Seibel e426fc2380 Move lightmap wrapper methods into common 2026-03-10 17:33:55 -05:00
James Seibel 4e908b5b15 Make render interfaces consistent 2026-03-10 17:20:19 -05:00
James Seibel b51ab3d9cd clear up render task logging 2026-03-10 17:03:13 -05:00
James Seibel 9e7d0a1538 method rename 2026-03-10 16:58:57 -05:00
James Seibel 5b0bf59f00 fix iris rendering 2026-03-10 16:44:32 -05:00
James Seibel 0362d89173 Separate out some rendering logic 2026-03-10 14:50:53 -05:00
James Seibel 1b0f93db07 Changes for blaze/gl rendering config 2026-03-10 11:40:36 -05:00
James Seibel 559bad5676 Add rendering API definition 2026-03-09 20:12:40 -05:00
James Seibel f145444fd4 fix race condition in SharedApi setup 2026-03-09 20:07:31 -05:00
James Seibel 10b08ca116 Fix ClientApi profiler adding an incorrect layer 2026-03-09 19:14:21 -05:00
James Seibel 1dd244e889 Rename and reorganize render pass interfaces 2026-03-09 18:59:19 -05:00
James Seibel 2ea3d645e8 remove deprication warnings 2026-03-09 17:39:58 -05:00
James Seibel 49e34d78a5 update debug wireframe renderer 2026-03-09 17:35:24 -05:00
James Seibel 17cdb0f745 re-add some core rendering handlers 2026-03-09 16:35:17 -05:00
James Seibel 67b2467bee change where vertex size is found 2026-03-09 16:34:25 -05:00
James Seibel 82c832a4af Add RenderThreadTaskHandler 2026-03-09 16:30:45 -05:00
James Seibel c84dbfceaf update some imports 2026-03-09 16:26:48 -05:00
James Seibel 27b66940be Start moving OpenGL rendering to common 1 2026-03-09 16:22:55 -05:00
James Seibel 8240101a46 javadoc 2026-03-09 13:58:29 -05:00
James Seibel e1a932cf38 Only upload unique LOD uniforms once 2026-03-09 13:51:44 -05:00
James Seibel 39dd1c8509 renderable box cleanup 2026-03-09 12:28:49 -05:00
James Seibel fee0aadcbe MC -> blaze renaming 2026-03-09 12:19:53 -05:00
James Seibel a8c15d22c3 rename vbo containers 2026-03-09 11:16:50 -05:00
James Seibel bd833ba510 move blaze shader files 2026-03-09 09:57:03 -05:00
James Seibel a5a9a62e89 Fix ssao application 2026-03-08 21:14:48 -05:00
James Seibel e790bfb7e8 merge apply shaders 2026-03-07 14:32:02 -06:00
James Seibel 0f539f3a6f start separating out uniform logic 2026-03-05 17:32:19 -06:00