James Seibel
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9e8ca25a71
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Improve error handling in WorldGenQueue
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2023-12-21 21:24:29 -06:00 |
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Builderb0y
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a691b27b4f
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expand API to allow world generator to generate chunks of data points in addition to actual chunks.
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2023-12-22 01:15:25 +00:00 |
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James Seibel
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47b6730f63
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disable full data file pooling (temporary fix)
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2023-12-21 07:48:18 -06:00 |
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James Seibel
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c6ff1b60bb
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Improve fullData logging
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2023-12-21 07:36:27 -06:00 |
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James Seibel
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796e8652a8
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Revert "Potential fix for world gen lockup if files system fails"
This reverts commit f65b4205c3.
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2023-12-21 07:28:41 -06:00 |
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James Seibel
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f65b4205c3
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Potential fix for world gen lockup if files system fails
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2023-12-20 22:05:58 -06:00 |
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James Seibel
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0caf164e06
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Fix EConfigEntryAppearance.ONLY_IN_FILE
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2023-12-20 07:47:45 -06:00 |
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James Seibel
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8dbeb16f33
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update several comments
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2023-12-19 07:18:23 -06:00 |
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James Seibel
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1d88d12632
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Fix RenderUtil deprecated warning
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2023-12-16 17:49:28 -06:00 |
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James Seibel
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c1309eb4e8
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Add IDhApiWrapperFactory
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2023-12-16 15:44:29 -06:00 |
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James Seibel
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7c678a4a41
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Add DhApi.isDhThread()
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2023-12-16 09:50:34 -06:00 |
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James Seibel
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25d51842a7
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Increase max queued chunk updates and add a overload warning
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2023-12-16 09:09:43 -06:00 |
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James Seibel
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532271ab10
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Fix full data source downsample not overlapping errors
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2023-12-16 08:51:05 -06:00 |
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James Seibel
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b984345ca0
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Improve IIncompleteFullDataSource.sampleFrom() assertion messages
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2023-12-16 07:52:20 -06:00 |
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James Seibel
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ebebc5566e
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Optimize DH lighting for chunks with populated sections
Specifically improves lighting speed for BigGlobe worlds
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2023-12-14 07:50:23 -06:00 |
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James Seibel
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77d8f413e6
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Fix ThreadPool null pointers before world startup
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2023-12-13 22:08:25 -06:00 |
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coolGi
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19d20f5591
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Updated to new git url
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2023-12-12 19:28:41 +10:30 |
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James Seibel
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706a423c5f
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Start world gen refactoring
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2023-12-09 17:46:12 -06:00 |
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James Seibel
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88d78c53fd
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Fix 595 (crash on save and exit)
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2023-12-09 16:18:52 -06:00 |
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James Seibel
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0c30c72d26
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Fix SSAO and Fog not applying when Optifine shaders are enabled
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2023-12-09 10:05:14 -06:00 |
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James Seibel
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d0805ea775
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Minor shader reformatting
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2023-12-09 10:00:21 -06:00 |
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James Seibel
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2c154613a0
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Add Config API methods getApiValue() and clearValue()
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2023-12-07 07:13:37 -06:00 |
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James Seibel
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070b52da5e
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Up the api version number 1.0.0 -> 1.1.0
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2023-12-06 07:49:38 -06:00 |
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James Seibel
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20452ceb76
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change overdraw to a number config
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2023-12-06 07:49:19 -06:00 |
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James Seibel
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1880c65078
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Fix config handling failing for Doubles and add additional logging
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2023-12-06 07:29:42 -06:00 |
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James Seibel
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104be7804c
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Add RenderDataPointUtil method renames and fast path for single target size
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2023-12-05 07:15:09 -06:00 |
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James Seibel
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9460fc9b04
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reformat
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2023-12-04 07:46:18 -06:00 |
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James Seibel
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e8bce52ead
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Merge branch 'distant-horizons-core-datapoint-reducer'
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2023-12-04 07:19:56 -06:00 |
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coolGi
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614e1e027f
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Added version number to updated jar
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2023-12-04 23:34:37 +10:30 |
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James Seibel
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b999a321c7
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up the version number 2.0.1-a -> 2.0.2-a
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2023-12-03 19:13:06 -06:00 |
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James Seibel
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f32e25f52f
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Remove "-dev" from the version number
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2023-12-03 17:18:53 -06:00 |
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James Seibel
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5e413cfe93
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Add a config to enable/disable using MC's lighting engine
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2023-12-02 12:37:27 -06:00 |
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James Seibel
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b5853d20ee
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Add a limit to the number of queued update chunks
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2023-12-02 12:24:12 -06:00 |
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James Seibel
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39e477f8ca
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Fix Powdered Snow not rendering as a full block
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2023-12-02 12:03:36 -06:00 |
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James Seibel
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22e91d62b6
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Fix near clip plane on Lod only mode
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2023-12-02 09:15:52 -06:00 |
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Builderb0y
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ca9dfed516
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use higher Y level instead of higher opacity when forcing the lowest segment to merge.
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2023-12-01 15:50:38 +00:00 |
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James Seibel
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466ebe0503
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Fix seeing the near clip plane on low render distances
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2023-11-29 07:43:54 -06:00 |
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Builderb0y
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d21244ce23
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handle edge case where there are many segments to merge but all of them are invisible.
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2023-11-27 01:52:22 +00:00 |
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NULL511
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eee52c8f55
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cleanup
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2023-11-26 15:57:22 -05:00 |
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NULL511
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ddc3291bf7
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fix shader near plane; remove dh near
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2023-11-26 15:18:45 -05:00 |
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NULL511
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0dc267f038
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add shader near clip using distance
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2023-11-26 14:53:50 -05:00 |
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James Seibel
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efc2ce84e4
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Fix null pointer when joining some multiverse servers
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2023-11-25 11:39:39 -06:00 |
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James Seibel
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bd3592ee5b
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Fix lighting on some servers
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2023-11-25 11:08:36 -06:00 |
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James Seibel
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e693e2f9e0
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Add transparency constants to IBlockStateWrapper
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2023-11-25 08:45:40 -06:00 |
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James Seibel
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ab60df6240
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Add out of bounds handling for LodDataBuilder
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2023-11-25 08:44:41 -06:00 |
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James Seibel
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124dbe700f
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Attempt to prevent threadPool null pointers
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2023-11-25 07:39:31 -06:00 |
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James Seibel
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d1d7cc4dd2
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catch unexpected ClientTick exceptions to prevent crashing MC
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2023-11-25 07:39:06 -06:00 |
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Builderb0y
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42135636af
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add and make use of RenderDataPointReducingList.
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2023-11-25 05:05:55 +00:00 |
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James Seibel
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fc248d0956
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Fix merging for transparent LODs over the void
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2023-11-24 14:02:26 -06:00 |
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James Seibel
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b641436d80
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Add ColulmnRenderBufferBuilder TODOs
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2023-11-24 13:35:48 -06:00 |
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