James Seibel
9be56607a5
Reduce stuttering with fast world gen
2025-06-14 16:17:28 -05:00
James Seibel
91743bf742
Add Api Before/After Text Create events
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Deprecate DhApiColorDepthTextureCreatedEvent since it is less obvious when it fires
2025-06-09 07:50:21 -05:00
James Seibel
d40d293f54
Fix hash collisions in FullDataPointIdMap
2025-06-06 07:43:38 -05:00
James Seibel
a075e60e3e
Fix GLMC.glDeleteTextures() calls
2025-06-04 07:07:39 -05:00
s809
d72c7c3695
Check LOD timestamps in file handler threads
2025-06-03 23:41:47 +05:00
Ran
309fa07664
Merge branch 'fix_max_y' into 'main'
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Fix max Y validation
See merge request distant-horizons-team/distant-horizons-core!85
2025-05-18 00:32:51 +00:00
Stewart Borle
0a017567c4
Fix max Y validation
2025-05-18 00:32:51 +00:00
James Seibel
e01261da5c
Remove line ending from editorconfig
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Done to fix some issues with some devs on linux
2025-05-17 11:47:00 -05:00
James Seibel
a0879d07c5
json indent 2 -> 4
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for consistency
2025-05-17 11:25:18 -05:00
Ran
bbb15263f2
Fix gradle versioning
2025-05-03 11:21:05 +10:00
s809
5ca3563c66
Bump protocol version
2025-05-03 00:08:03 +05:00
s809
30256a2779
Send scaled generation bounds coordinates
2025-05-03 00:08:03 +05:00
Ran
4b4f10f5e6
Fix gradle versioning for core application
2025-05-02 12:44:25 +10:00
s809
ad995544f7
Use bytesReceived instead of decreasing multiplicatively
2025-04-20 23:59:34 +05:00
s809
d521e931f4
Change data send tick rate 4 -> 20
2025-04-20 18:26:07 +05:00
s809
dd30a8274a
Add a config entry and refactor
2025-04-20 18:25:27 +05:00
s809
3ca5efadc9
Adaptive data transfer speed
2025-04-20 03:02:18 +05:00
Ran
09174c2d2a
Improve LodDataBuilder.java
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- Use bitwise modulo
- Don't compute certain things 256 times when they can be computed once.
- Removed expressions that are always false
- Improved comments
2025-04-11 11:24:16 +10:00
James Seibel
e079b28e77
maybe break n-sized rendering but fix LOD loading getting stuck
2025-04-07 06:56:53 -05:00
James Seibel
136124a703
up version number 2.3.2 -> 2.3.3
2025-04-05 09:11:19 -05:00
James Seibel
3ed50e5134
remove dev from version number
2.3.2b
2025-04-05 09:10:01 -05:00
James Seibel
b5e3e6867c
Improve DH world gen progress message
2025-04-02 07:25:14 -05:00
James Seibel
3e04342148
Add FIXME comments to Lod and Fade renderers
2025-04-02 07:24:38 -05:00
James Seibel
6699b568df
Fix memory leaks due to un-closed thread pools and worlds
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How did it take this long to realize the DhWorld objects were never being closed?
2025-03-30 17:30:57 -05:00
James Seibel
53bee4ad42
Remove unused code in LodRenderer
2025-03-30 16:55:01 -05:00
James Seibel
5d5e462221
Fix the sun/moon and stars not rendering
2025-03-30 16:49:58 -05:00
James Seibel
d9b924cfed
Fix beacon beams now going through some blocks
2025-03-30 15:23:19 -05:00
James Seibel
8bd70d593c
Fix flashing on MC 1.21.5 in non-overworld dimensions
2025-03-30 14:36:51 -05:00
James Seibel
5597044604
don't log InterruptedException during threadPool shutdown
2025-03-29 20:11:31 -05:00
James Seibel
5d7c043d06
Fix fog for MC 1.16.5
2025-03-29 19:22:51 -05:00
James Seibel
4aac61b37f
hide repo double close warnings in release
2025-03-29 15:39:45 -05:00
James Seibel
22460fa1f5
Fix duplicate world gen due to short memoization time
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Reverts 276f2adf00
2025-03-29 15:30:28 -05:00
James Seibel
2d127c7d98
Fix an infinite loop in the lighting engine
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Not sure how I didn't catch this until MC 1.21.5
2025-03-29 15:29:34 -05:00
James Seibel
91e17c420a
Fix SSAO applying to sky
2025-03-29 10:31:48 -05:00
James Seibel
93f5a85cb5
Fix MC 1.21.5 rendering and bright glass on sky
2025-03-29 10:31:34 -05:00
James Seibel
b275971486
re-add stencil to GL state
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shouldn't be needed, but just in case
2025-03-29 09:52:41 -05:00
James Seibel
1234ff4d28
up version number 2.3.1 -> 2.3.2
2025-03-25 07:17:27 -05:00
James Seibel
f9bd7e2daf
remove dev from version number
2.3.1b
2025-03-25 07:16:43 -05:00
James Seibel
8ec4e235eb
Add config to only log GL errors once
2025-03-19 22:02:53 -05:00
James Seibel
b8a59d0ef6
Attempt to fix Linux complaining about glIsFramebuffer()
2025-03-19 18:34:02 -05:00
James Seibel
e500143781
Potentially fix GL errors when accessing the default FBO on Linux
2025-03-19 17:00:30 -05:00
James Seibel
406468b54c
Fix restoring textures to the default FBO
2025-03-18 20:18:13 -05:00
James Seibel
6857300ae2
Add stack tracing to GL error logging
2025-03-18 18:10:00 -05:00
James Seibel
6775ee23c3
fix passing in the wrong flags to glBufferStorage()
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Might Resolve #964 and #950
2025-03-18 07:43:20 -05:00
James Seibel
44645943e2
Fix terrain API repo failing if no cache was provided
2025-03-18 07:42:31 -05:00
James Seibel
f385c4a56b
Fix changing graphics settings on world load via API
2025-03-16 14:29:56 -05:00
James Seibel
0cf5e6d594
Fix GL error logging
2025-03-14 10:17:52 -05:00
James Seibel
7b5b8da0d2
decrease gen message timeout 5 -> 2 seconds
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done to make it consistently appear
2025-03-13 21:17:01 -05:00
James Seibel
851f2ccd06
Add additional error checking/handling to Shader compiling
2025-03-13 21:12:29 -05:00
James Seibel
6c40389c07
up version number 2.3.0-b -> 2.3.1-b-dev
2025-03-08 08:11:01 -06:00