James Seibel
566eb3651f
remove WorldWrapper.isEmpty()
...
It wasn't used and there was a comment saying not to use it
2022-03-05 18:14:03 -06:00
James Seibel
58392a8ac1
Update the DependencyHandler to support circular references
2022-03-05 17:34:19 -06:00
James Seibel
2149da59df
Replace string.strip() with string.trim()
2022-03-03 19:34:09 -06:00
coolGi2007
e41b19ba2e
Fixed 1.16 (tough someone needs to fix core/objects/opengl/RenderRegion to work with java8)
2022-03-03 17:39:14 +10:30
James Seibel
d84d535896
Refactor the dependency injectors
2022-03-01 21:19:45 -06:00
tom lee
e6f8c0d65f
Cleanup Error logging + Polish OpenGL Error/Warning/Message handling
2022-02-27 17:01:03 +08:00
tom lee
7db3789bc2
Fix Overdraw Circles & Void chunk error spam due to genMode+1
2022-02-26 16:15:11 +08:00
tom lee
8d18ba861e
Fix missing move. Also moved needRegenBuffer flag to RenderRegion
2022-02-25 15:13:39 +08:00
tom lee
6e63e39cd8
Patch the merge commit cause I used wrong files and also -1 level bug
2022-02-24 22:27:21 +08:00
tom lee
1dcc973a24
Overhaul Rendering Buffer Management
...
+ Merging with Leo's fix to adjData and stuff
2022-02-24 21:59:20 +08:00
Morippi
7ad2e82646
Added comments
2022-02-23 18:26:35 +01:00
Morippi
f32dfbcbe7
Added comments
2022-02-23 18:24:59 +01:00
Morippi
18b7835c4c
Small fix to the region circle border
2022-02-23 17:16:05 +01:00
Morippi
c5f23dabb2
Removed border from details circles and regions
2022-02-23 16:38:19 +01:00
tom lee
d6ba5205ad
Too many changes. See details:
...
- Fix new block color with tint system slowdown
- Fix leaves block color
- Fix rgba not translating to rgb properly
- Which changed water color to be darker
- Optimized quad merging to be faster
- Fix All types of gray color texture issue
- Fix Textures that rely on BlockState
- Fix All types of tint
- (?)Create Model perhaps no longer purple
- Fixed LodBufferBuilder always in single thread mode
2022-02-22 23:10:49 +08:00
Morippi
6948e4e437
Alpha now uses max value in merge and not average value
2022-02-22 11:54:24 +01:00
tom lee
d39912e235
Fix init error by moving bufferFactory to ClientApi
2022-02-22 11:35:42 +08:00
Ran
fa3d07edb5
Put logger in ApiShared.java
2022-02-21 17:34:51 +06:00
Ran
bf4eb954d3
Merge remote-tracking branch 'origin/main' into main
...
# Conflicts:
# src/main/java/com/seibel/lod/core/builders/lodBuilding/LodBuilder.java
2022-02-21 17:29:40 +06:00
Ran
1ddf2091b1
Put logger in ApiShared.java
2022-02-21 17:27:53 +06:00
tom lee
4708da8e8f
Rework block color/shape stuff
2022-02-21 19:19:44 +08:00
Ran
59fa6eed73
Add protocol version
2022-02-21 09:21:27 +00:00
coolGi2007
0edca2402d
Renamed RunMain to JarMain
2022-02-20 22:23:03 +00:00
cola98765
59bf66ec58
wireframe again hides the culled faces, to maintain parity as to what is actually rendered in different modes.
2022-02-20 14:09:03 +01:00
coolGi2007
a14046ef88
Added something so you can run the jar(dosnt do anything yet)
2022-02-20 11:43:41 +00:00
cola98765
cff317937f
removed dummy enum. made genmode a byte where it's not an enum
2022-02-20 11:50:58 +01:00
cola98765
cead0346ad
probable fix
2022-02-20 11:03:29 +01:00
cola98765
f3f3c3d54d
gen mode + 1 of what was before
2022-02-20 10:54:17 +01:00
tom lee
9765da97a6
Reorder lodData, now this is the new Version 9
2022-02-20 17:34:24 +08:00
tom lee
57f5ad5ea0
Fix fog using vert instead of per frag. Oh and impl greedy meshing
2022-02-20 16:11:31 +08:00
Morippi
3cd71c1c69
Fixed down (and Up even if not visible) shade
2022-02-20 00:48:55 +01:00
cola98765
d79c873145
reorganised datapoint. added full 4096 world height support
2022-02-20 00:21:25 +01:00
tom lee
401cbbd8eb
Fix resource leaks from missing close() on stream (Thx Boston!!!!!)
2022-02-20 01:00:32 +08:00
tom lee
a1652fe68a
Add and improve buffer upload methods
2022-02-20 00:42:27 +08:00
tom lee
c450f5b960
I think render fps pref improved???
2022-02-19 22:14:24 +08:00
coolGi2007
bcf8237131
Removed new config stuff
2022-02-19 08:14:49 +00:00
tom lee
3e7fed7ad4
Start rework to allow individual render region swapping
2022-02-18 14:56:54 +08:00
James Seibel
fd81a8e067
Update the version number to 1.6.2a
2022-02-17 20:11:00 -06:00
cola98765
891cfdf4a9
added squared color averaging to merge
2022-02-17 18:05:45 +01:00
TomTheFurry
b1795079b8
Merge branch 'render_test' into 'main'
...
Merge the Render test branch with improvements
See merge request jeseibel/distant-horizons-core!4
2022-02-17 14:20:12 +00:00
TomTheFurry
8e347959e1
Merge the Render test branch with improvements
2022-02-17 14:20:12 +00:00
cola98765
acd5116223
close #188 ; fix lang parts in #189
2022-02-15 11:21:22 +01:00
James Seibel
2ba7c6be6e
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2022-02-13 07:37:19 -06:00
coolGi2007
77492a8abf
Updated config and lang
2022-02-13 03:32:51 +00:00
James Seibel
a0c7ebedcf
Prepare for 1.6.1a
2022-02-12 12:01:20 -06:00
tom lee
ae752c6f63
Fixed it so it works with Java 8
2022-02-12 22:47:49 +08:00
tom lee
fbbccf4739
Add a DummyRunExecutorService
2022-02-12 21:57:54 +08:00
coolGi2007
cf1c371311
Re added some stuff so the gui still works
2022-02-12 10:24:00 +00:00
coolGi2007
87ff857b59
Added some stuff for new config (not redy yet so dont use)
2022-02-12 09:24:52 +00:00
James Seibel
50819c30da
Update the version number to 1.6.1a-pre and re-enable dev code
2022-02-11 22:07:23 -06:00