This commit is contained in:
James Seibel
2022-02-13 07:37:19 -06:00
2 changed files with 31 additions and 31 deletions
+27 -27
View File
@@ -43,7 +43,7 @@ public class Config extends ConfigBase
@ConfigAnnotations.Entry
public static ConfigEntry optionsButton = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> optionsButton = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.OPTIONS_BUTTON_DESC)
.set(ILodConfigWrapperSingleton.IClient.OPTIONS_BUTTON_DEFAULT)
.build();
@@ -64,39 +64,39 @@ public class Config extends ConfigBase
public static class Quality
{
@ConfigAnnotations.Entry
public static ConfigEntry drawResolution = new ConfigEntry.Builder<HorizontalResolution>()
public static ConfigEntry<HorizontalResolution> drawResolution = new ConfigEntry.Builder<HorizontalResolution>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.DRAW_RESOLUTION_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.DRAW_RESOLUTION_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry lodChunkRenderDistance = new ConfigEntry.Builder<Integer>()
public static ConfigEntry<Integer> lodChunkRenderDistance = new ConfigEntry.Builder<Integer>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.LOD_CHUNK_RENDER_DISTANCE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.defaultValue)
.setMinMax(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.minValue, ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.LOD_CHUNK_RENDER_DISTANCE_MIN_DEFAULT_MAX.maxValue)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry verticalQuality = new ConfigEntry.Builder<VerticalQuality>()
public static ConfigEntry<VerticalQuality> verticalQuality = new ConfigEntry.Builder<VerticalQuality>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.VERTICAL_QUALITY_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.VERTICAL_QUALITY_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry horizontalScale = new ConfigEntry.Builder<Integer>()
public static ConfigEntry<Integer> horizontalScale = new ConfigEntry.Builder<Integer>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.HORIZONTAL_SCALE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.defaultValue)
.setMinMax(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.minValue, ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.HORIZONTAL_SCALE_MIN_DEFAULT_MAX.maxValue)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry horizontalQuality = new ConfigEntry.Builder<HorizontalQuality>()
public static ConfigEntry<HorizontalQuality> horizontalQuality = new ConfigEntry.Builder<HorizontalQuality>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.HORIZONTAL_SCALE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.HORIZONTAL_QUALITY_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry dropoffQuality = new ConfigEntry.Builder<DropoffQuality>()
public static ConfigEntry<DropoffQuality> dropoffQuality = new ConfigEntry.Builder<DropoffQuality>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.DROPOFF_QUALITY_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IQuality.DROPOFF_QUALITY_DEFAULT)
.build();
@@ -106,25 +106,25 @@ public class Config extends ConfigBase
public static class FogQuality
{
@ConfigAnnotations.Entry
public static ConfigEntry fogDistance = new ConfigEntry.Builder<FogDistance>()
public static ConfigEntry<FogDistance> fogDistance = new ConfigEntry.Builder<FogDistance>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.FOG_DISTANCE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.FOG_DISTANCE_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry fogDrawMode = new ConfigEntry.Builder<FogDrawMode>()
public static ConfigEntry<FogDrawMode> fogDrawMode = new ConfigEntry.Builder<FogDrawMode>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.FOG_DRAW_MODE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.FOG_DRAW_MODE_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry fogColorMode = new ConfigEntry.Builder<FogColorMode>()
public static ConfigEntry<FogColorMode> fogColorMode = new ConfigEntry.Builder<FogColorMode>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.FOG_COLOR_MODE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.FOG_COLOR_MODE_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry disableVanillaFog = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> disableVanillaFog = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.DISABLE_VANILLA_FOG_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IFogQuality.DISABLE_VANILLA_FOG_DEFAULT)
.build();
@@ -134,19 +134,19 @@ public class Config extends ConfigBase
public static class AdvancedGraphics
{
@ConfigAnnotations.Entry
public static ConfigEntry disableDirectionalCulling = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> disableDirectionalCulling = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics.DISABLE_DIRECTIONAL_CULLING_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry vanillaOverdraw = new ConfigEntry.Builder<VanillaOverdraw>()
public static ConfigEntry<VanillaOverdraw> vanillaOverdraw = new ConfigEntry.Builder<VanillaOverdraw>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics.VANILLA_OVERDRAW_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics.VANILLA_OVERDRAW_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry useExtendedNearClipPlane = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> useExtendedNearClipPlane = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IGraphics.IAdvancedGraphics.USE_EXTENDED_NEAR_CLIP_PLANE_DEFAULT)
.build();
@@ -162,31 +162,31 @@ public class Config extends ConfigBase
public static class WorldGenerator
{
@ConfigAnnotations.Entry
public static ConfigEntry enableDistantGeneration = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> enableDistantGeneration = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.IWorldGenerator.ENABLE_DISTANT_GENERATION_DESC)
.set(ILodConfigWrapperSingleton.IClient.IWorldGenerator.ENABLE_DISTANT_GENERATION_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry distanceGenerationMode = new ConfigEntry.Builder<DistanceGenerationMode>()
public static ConfigEntry<DistanceGenerationMode> distanceGenerationMode = new ConfigEntry.Builder<DistanceGenerationMode>()
//.comment(ILodConfigWrapperSingleton.IClient.IWorldGenerator.getDistanceGenerationModeDesc())
.set(ILodConfigWrapperSingleton.IClient.IWorldGenerator.DISTANCE_GENERATION_MODE_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry lightGenerationMode = new ConfigEntry.Builder<LightGenerationMode>()
public static ConfigEntry<LightGenerationMode> lightGenerationMode = new ConfigEntry.Builder<LightGenerationMode>()
.comment(ILodConfigWrapperSingleton.IClient.IWorldGenerator.LIGHT_GENERATION_MODE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IWorldGenerator.LIGHT_GENERATION_MODE_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry generationPriority = new ConfigEntry.Builder<GenerationPriority>()
public static ConfigEntry<GenerationPriority> generationPriority = new ConfigEntry.Builder<GenerationPriority>()
.comment(ILodConfigWrapperSingleton.IClient.IWorldGenerator.GENERATION_PRIORITY_DESC)
.set(ILodConfigWrapperSingleton.IClient.IWorldGenerator.GENERATION_PRIORITY_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry blocksToAvoid = new ConfigEntry.Builder<BlocksToAvoid>()
public static ConfigEntry<BlocksToAvoid> blocksToAvoid = new ConfigEntry.Builder<BlocksToAvoid>()
.comment(ILodConfigWrapperSingleton.IClient.IWorldGenerator.BLOCKS_TO_AVOID_DESC)
.set(ILodConfigWrapperSingleton.IClient.IWorldGenerator.BLOCKS_TO_AVOID_DEFAULT)
.build();
@@ -207,14 +207,14 @@ public class Config extends ConfigBase
public static class Threading
{
@ConfigAnnotations.Entry
public static ConfigEntry numberOfWorldGenerationThreads = new ConfigEntry.Builder<Integer>()
public static ConfigEntry<Integer> numberOfWorldGenerationThreads = new ConfigEntry.Builder<Integer>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT.defaultValue)
.setMinMax(ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT.minValue, ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_WORLD_GENERATION_THREADS_DEFAULT.maxValue)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry numberOfBufferBuilderThreads = new ConfigEntry.Builder<Integer>()
public static ConfigEntry<Integer> numberOfBufferBuilderThreads = new ConfigEntry.Builder<Integer>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX.defaultValue)
.setMinMax(ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX.minValue, ILodConfigWrapperSingleton.IClient.IAdvanced.IThreading.NUMBER_OF_BUFFER_BUILDER_THREADS_MIN_DEFAULT_MAX.maxValue)
@@ -225,19 +225,19 @@ public class Config extends ConfigBase
public static class Debugging
{
@ConfigAnnotations.Entry
public static ConfigEntry drawLods = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> drawLods = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.DRAW_LODS_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.DRAW_LODS_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry debugMode = new ConfigEntry.Builder<DebugMode>()
public static ConfigEntry<DebugMode> debugMode = new ConfigEntry.Builder<DebugMode>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.DEBUG_MODE_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.DEBUG_MODE_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry enableDebugKeybindings = new ConfigEntry.Builder<Boolean>()
public static ConfigEntry<Boolean> enableDebugKeybindings = new ConfigEntry.Builder<Boolean>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.DEBUG_KEYBINDINGS_ENABLED_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IDebugging.DEBUG_KEYBINDINGS_ENABLED_DEFAULT)
.build();
@@ -247,20 +247,20 @@ public class Config extends ConfigBase
public static class Buffers
{
@ConfigAnnotations.Entry
public static ConfigEntry gpuUploadMethod = new ConfigEntry.Builder<GpuUploadMethod>()
public static ConfigEntry<GpuUploadMethod> gpuUploadMethod = new ConfigEntry.Builder<GpuUploadMethod>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.GPU_UPLOAD_METHOD_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.GPU_UPLOAD_METHOD_DEFAULT)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry gpuUploadPerMegabyteInMilliseconds = new ConfigEntry.Builder<Integer>()
public static ConfigEntry<Integer> gpuUploadPerMegabyteInMilliseconds = new ConfigEntry.Builder<Integer>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.defaultValue)
.setMinMax(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.minValue, ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.GPU_UPLOAD_PER_MEGABYTE_IN_MILLISECONDS_DEFAULT.maxValue)
.build();
@ConfigAnnotations.Entry
public static ConfigEntry rebuildTimes = new ConfigEntry.Builder<BufferRebuildTimes>()
public static ConfigEntry<BufferRebuildTimes> rebuildTimes = new ConfigEntry.Builder<BufferRebuildTimes>()
.comment(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.REBUILD_TIMES_DESC)
.set(ILodConfigWrapperSingleton.IClient.IAdvanced.IBuffers.REBUILD_TIMES_DEFAULT)
.build();
@@ -32,11 +32,11 @@
"DistantHorizons.config.client.graphics.quality.horizontalQuality":
"Horizontal quality",
"DistantHorizons.config.client.graphics.quality.horizontalQuality.@tooltip":
"How far appart drops in quality are.\n\nHigher settings will increase the distance between drops\nbut will increase memory and GPU usage.",
"How far apart drops in quality are.\n\nHigher settings will increase the distance between drops\nbut will increase memory and GPU usage.",
"DistantHorizons.config.client.graphics.quality.dropoffQuality":
"Dropoff quality",
"DistantHorizons.config.client.graphics.quality.dropoffQuality.@tooltip":
"How detail dropoff is calculated.\n\nHigher settings will make the dropoff less noticable\nbut will increase how often the geometry has to be rebuilt,\nincreasing CPU usage and the chance of stuttering.",
"How detail dropoff is calculated.\n\nHigher settings will make the drop-off less noticeable\nbut will increase how often the geometry has to be rebuilt,\nincreasing CPU usage and the chance of stuttering.",
"DistantHorizons.config.client.graphics.fogQuality":
"Fog options",
"DistantHorizons.config.client.graphics.fogQuality.fogDistance":
@@ -76,7 +76,7 @@
"DistantHorizons.config.client.graphics.advancedGraphics.useExtendedNearClipPlane":
"Use extended near clip plane",
"DistantHorizons.config.client.graphics.advancedGraphics.useExtendedNearClipPlane.@tooltip":
"Will prevent some overdraw issues,\nbut may cause nearby fake chunks to render incorrectly, especially when near fancy leaves.\nLess noticable with a longer vanilla render distance.",
"Will prevent some overdraw issues,\nbut may cause nearby fake chunks to render incorrectly, especially when near fancy leaves.\nLess noticeable with a longer vanilla render distance.",
"DistantHorizons.config.client.graphics.advancedGraphics.backsideCullingRange":
"Backside Culling Range",
"DistantHorizons.config.client.graphics.advancedGraphics.backsideCullingRange.@tooltip":
@@ -124,7 +124,7 @@
"DistantHorizons.config.client.advanced.buffers.gpuUploadMethod":
"GPU upload method",
"DistantHorizons.config.client.advanced.buffers.gpuUploadMethod.@tooltip":
"The method for uploading geometry to the GPU.\n\nIf you experience stuttering while your CPU and GPU usage is low, try changing this setting.\nNote: if you are in a wold you may have to leaving and rejoin to see the full effect.",
"The method for uploading geometry to the GPU.\n\nIf you experience stuttering while your CPU and GPU usage is low, try changing this setting.\nNote: if you are in a world you may have to leaving and rejoin to see the full effect.",
"DistantHorizons.config.client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds":
"GPU upload speed (milliseconds)",
"DistantHorizons.config.client.advanced.buffers.gpuUploadPerMegabyteInMilliseconds.@tooltip":