Commit Graph

1514 Commits

Author SHA1 Message Date
James Seibel 385e3dc964 Add ChunkWrapper BlockBiome HashCode 2024-06-15 08:11:16 -05:00
James Seibel 9592cd80f3 Improve position error logging 2024-06-15 07:20:38 -05:00
James Seibel 7b153a8aad Fix SelfUpdater list logging 2024-06-14 07:11:06 -05:00
James Seibel 54c2213eb6 Merge in JustALittleWolf's optimizations 2024-06-13 07:30:17 -05:00
JustAlittleWolf 1274a8e097 Directly access childNodes in LodQuadTree
This changes `LodQuadTree::recursivelyUpdateRenderSectionNode` to directly iterate on the children, instead of creating a childpositerator, and searching for the sectionpos. This lowers memory usage, as the iterators add quite a lot of object garbage (see https://i.imgur.com/r0qlxzc.png)
2024-06-13 13:15:39 +02:00
JustAlittleWolf bd1d0063e5 Change iterator Queue from LinkedList to ArrayDequeue
This improves performance and memory allocation, whenever the iterators are used. See https://docs.oracle.com/javase/8/docs/api/java/util/ArrayDeque.html
2024-06-13 13:14:30 +02:00
James Seibel af9b55ad6c Add lighting engine unit tests 2024-06-11 19:33:08 -05:00
James Seibel 97b86d69c4 Move shared ChunkWrapper code form Main to Core 2024-06-11 18:34:57 -05:00
James Seibel c6b4eacf03 Improve the overloaded chunk loading message 2024-06-11 07:35:28 -05:00
James Seibel e011ce3ee0 Remove OpenGL multithreading 2024-06-08 12:49:08 -05:00
James Seibel 1dd6359c89 Try changing LZMA preset from 4 -> 3 (faster, less compressed) 2024-06-08 11:06:26 -05:00
James Seibel e41abdd176 Improve config comment spacing 2024-06-08 08:33:32 -05:00
James Seibel b7a5bfd274 Add update branch config "auto" 2024-06-08 08:11:09 -05:00
James Seibel f49a79b54a remove unused lightmapBindingIndex in DhApiRenderParam 2024-05-27 17:57:45 -05:00
James Seibel 3cf385c2a2 Potentially fix memory leaks when rendering is disabled 2024-05-27 17:37:52 -05:00
James Seibel 8c91a84795 Fix LZ4 in retail MC 2024-05-21 07:43:33 -05:00
James Seibel 4af63758f2 Add error logging to stream wrappers 2024-05-21 07:42:22 -05:00
James Seibel 969b02dc18 Put config button hide option only in file 2024-05-20 22:15:38 -05:00
Ran 2111ad64c4 Properly shade libraries when using Java version Ω 2024-05-21 02:09:04 +00:00
James Seibel 9cebd7ee54 Add ConfigBasedLogger.errorAndThrow() 2024-05-18 08:07:41 -05:00
James Seibel cfec32746d Fix shading for MC 1.20.6 IE Java 21 2024-05-18 07:27:17 -05:00
James Seibel 894a2dbe7d Fix incorrect DhSectionPos method var order 2024-05-16 22:14:34 -05:00
James Seibel 172e7560fd Replace DhSectionPos with long primitives to reduce GC 2024-05-16 22:07:57 -05:00
James Seibel cd5ff8ce35 Start adding new DhSectionPos and unit tests 2024-05-15 18:48:25 -05:00
James Seibel 6e717a383d Remove unused OldSectionPos methods and add serialize methods to V1 repo 2024-05-15 18:47:51 -05:00
James Seibel bef873b875 Add comments to EDhDirection 2024-05-15 18:47:09 -05:00
James Seibel 331d75a3bc Rename DhSectionPos -> OldDhSectionPos before rewrite 2024-05-15 07:50:52 -04:00
James Seibel cec6438602 Replace QuadTree iterator linked list with ArrayDeque
Thanks JustALittleWolf!
2024-05-15 07:36:32 -04:00
James Seibel f5e0c112e3 Revert max world gen tasks 2 -> 20
I was hoping it would fix LODs not appearing, although it appears there was a different problem which has since been fixed.
2024-05-11 16:23:20 -05:00
James Seibel 899c4aca91 Add Quad Tree Render Status debug wireframe 2024-05-11 16:21:53 -05:00
James Seibel a4ac483e5b Potentially fix LODs not loading in 2024-05-11 16:19:10 -05:00
James Seibel 723f67ea0c Attempt to prevent thread starvation due to world gen
Hopefully this should help prevent issues on low end machines not loading in LODs
2024-05-10 22:27:22 -05:00
James Seibel 4575701bd4 disable sql timeout 2024-05-09 23:21:35 -05:00
James Seibel 7cfcfb0695 Handle missing/corrupted block/biome ID's in the full data 2024-05-09 19:45:54 -05:00
James Seibel f33bfa1d69 Fix monoliths due to duplicate IDs
This would specifically happen if moving from one MC version that has more blockstate attributes to one with fewer. If that was done then the both blockstates would act like they were the same, screwing up the ID map.
2024-05-09 19:44:33 -05:00
James Seibel a3c1f1563d minor FullDataToRenderDataTransformer reformat 2024-05-09 19:35:43 -05:00
James Seibel 361d197c5e Add DataCorruptedException(message, exception) constructor 2024-05-09 19:04:07 -05:00
James Seibel 04379691bc Potential fix for NaN multiverse similarity 2024-05-09 07:34:47 -05:00
James Seibel e1ca398b8f Fix updating chunk count not clearing on world close 2024-05-04 15:35:29 -05:00
James Seibel f34e67e6bb Fix F3 levels not closing with multiverse 2024-05-04 15:12:26 -05:00
James Seibel aad095ca1a Fix #670 Remove outdated world gen options from tooltip 2024-05-04 09:48:35 -05:00
James Seibel 950c951c2d minor ConfigBasedLogger cleanup 2024-05-02 17:31:53 -05:00
cola98765 37eaa2656a Update file FullDataToRenderDataTransformer.java 2024-05-01 10:31:43 +00:00
James Seibel 945853d014 Improve nightly build warning message 2024-04-30 21:53:00 -05:00
James Seibel 6bb38ad500 Improve migration queue messages 2024-04-30 21:52:13 -05:00
James Seibel 980086c533 Fix debug wireframes rendering on top of LODs 2024-04-30 21:23:54 -05:00
James Seibel c8f1154831 Remove ZStd compression option
Any ZStd data will be automatically deleted and re-generated
2024-04-30 21:17:26 -05:00
James Seibel 9196480e50 Remove references to FastUtil 8.5.13 2024-04-30 20:28:34 -05:00
James Seibel f0506d28e5 Fix incorrect refernce to fastutil in LzmaArrayCache 2024-04-30 20:26:34 -05:00
James Seibel 8ecd5dd9cb Fix optifine 1.16 support 2024-04-30 18:57:07 -05:00