Add comments to EDhDirection

This commit is contained in:
James Seibel
2024-05-15 18:47:09 -05:00
parent 331d75a3bc
commit bef873b875
@@ -43,11 +43,17 @@ import com.seibel.distanthorizons.coreapi.util.math.Vec3i;
*/
public enum EDhDirection
{
/** negative Y */
DOWN(0, 1, -1, "down", EDhDirection.AxisDirection.NEGATIVE, EDhDirection.Axis.Y, new Vec3i(0, -1, 0)),
/** positive Y */
UP(1, 0, -1, "up", EDhDirection.AxisDirection.POSITIVE, EDhDirection.Axis.Y, new Vec3i(0, 1, 0)),
/** negative Z */
NORTH(2, 3, 2, "north", EDhDirection.AxisDirection.NEGATIVE, EDhDirection.Axis.Z, new Vec3i(0, 0, -1)),
/** positive Z */
SOUTH(3, 2, 0, "south", EDhDirection.AxisDirection.POSITIVE, EDhDirection.Axis.Z, new Vec3i(0, 0, 1)),
/** negative X */
WEST(4, 5, 1, "west", EDhDirection.AxisDirection.NEGATIVE, EDhDirection.Axis.X, new Vec3i(-1, 0, 0)),
/** positive X */
EAST(5, 4, 3, "east", EDhDirection.AxisDirection.POSITIVE, EDhDirection.Axis.X, new Vec3i(1, 0, 0));
/**