James Seibel
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31b6d2dd05
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Fix debug wireframes not rendering
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2026-03-10 19:06:02 -05:00 |
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James Seibel
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d75b65e6e7
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hide render API config from UI
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2026-03-10 18:44:48 -05:00 |
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James Seibel
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1bbe41c068
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move GL shaders into the correct folder
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2026-03-10 17:56:05 -05:00 |
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James Seibel
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e426fc2380
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Move lightmap wrapper methods into common
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2026-03-10 17:33:55 -05:00 |
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James Seibel
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4e908b5b15
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Make render interfaces consistent
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2026-03-10 17:20:19 -05:00 |
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James Seibel
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b51ab3d9cd
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clear up render task logging
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2026-03-10 17:03:13 -05:00 |
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James Seibel
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9e7d0a1538
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method rename
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2026-03-10 16:58:57 -05:00 |
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James Seibel
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5b0bf59f00
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fix iris rendering
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2026-03-10 16:44:32 -05:00 |
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James Seibel
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0362d89173
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Separate out some rendering logic
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2026-03-10 14:50:53 -05:00 |
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James Seibel
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1b0f93db07
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Changes for blaze/gl rendering config
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2026-03-10 11:40:36 -05:00 |
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James Seibel
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559bad5676
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Add rendering API definition
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2026-03-09 20:12:40 -05:00 |
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James Seibel
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f145444fd4
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fix race condition in SharedApi setup
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2026-03-09 20:07:31 -05:00 |
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James Seibel
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10b08ca116
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Fix ClientApi profiler adding an incorrect layer
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2026-03-09 19:14:21 -05:00 |
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James Seibel
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1dd244e889
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Rename and reorganize render pass interfaces
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2026-03-09 18:59:19 -05:00 |
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James Seibel
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2ea3d645e8
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remove deprication warnings
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2026-03-09 17:39:58 -05:00 |
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James Seibel
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49e34d78a5
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update debug wireframe renderer
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2026-03-09 17:35:24 -05:00 |
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James Seibel
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17cdb0f745
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re-add some core rendering handlers
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2026-03-09 16:35:17 -05:00 |
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James Seibel
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67b2467bee
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change where vertex size is found
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2026-03-09 16:34:25 -05:00 |
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James Seibel
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82c832a4af
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Add RenderThreadTaskHandler
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2026-03-09 16:30:45 -05:00 |
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James Seibel
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c84dbfceaf
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update some imports
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2026-03-09 16:26:48 -05:00 |
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James Seibel
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27b66940be
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Start moving OpenGL rendering to common 1
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2026-03-09 16:22:55 -05:00 |
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James Seibel
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8240101a46
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javadoc
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2026-03-09 13:58:29 -05:00 |
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James Seibel
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e1a932cf38
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Only upload unique LOD uniforms once
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2026-03-09 13:51:44 -05:00 |
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James Seibel
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39dd1c8509
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renderable box cleanup
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2026-03-09 12:28:49 -05:00 |
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James Seibel
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fee0aadcbe
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MC -> blaze renaming
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2026-03-09 12:19:53 -05:00 |
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James Seibel
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a8c15d22c3
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rename vbo containers
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2026-03-09 11:16:50 -05:00 |
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James Seibel
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bd833ba510
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move blaze shader files
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2026-03-09 09:57:03 -05:00 |
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James Seibel
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a5a9a62e89
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Fix ssao application
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2026-03-08 21:14:48 -05:00 |
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James Seibel
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e790bfb7e8
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merge apply shaders
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2026-03-07 14:32:02 -06:00 |
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James Seibel
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0f539f3a6f
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start separating out uniform logic
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2026-03-05 17:32:19 -06:00 |
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James Seibel
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d3f28f064b
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fix chunk update queue count flipped
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2026-03-05 07:23:13 -06:00 |
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James Seibel
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40703db763
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uncomment deferred rendering
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2026-03-05 07:22:22 -06:00 |
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James Seibel
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2a554395f7
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debug rendering
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2026-03-04 18:07:49 -06:00 |
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James Seibel
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c3dce412fa
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Add far fade
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2026-03-04 07:38:49 -06:00 |
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James Seibel
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225c2df8df
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add fog
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2026-03-03 07:47:58 -06:00 |
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James Seibel
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84c212a780
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add SSAO
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2026-03-02 07:45:25 -06:00 |
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James Seibel
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3d9ae5f088
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generic object rendering
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2026-03-01 19:32:54 -06:00 |
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James Seibel
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200e089a33
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re-add lighting
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2026-02-28 12:13:34 -06:00 |
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James Seibel
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3f509be195
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remove unneeded partial ticks from old vanilla fade
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2026-02-28 11:34:48 -06:00 |
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James Seibel
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1a2c0b0be1
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re-add vanilla fading
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2026-02-28 11:34:39 -06:00 |
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James Seibel
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c6a4355718
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minor render cleanup
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2026-02-28 08:13:26 -06:00 |
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James Seibel
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3e80961d18
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Rough initial LOD renderering
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2026-02-26 16:55:54 -06:00 |
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James Seibel
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9f483ee07a
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Fix fade test shader
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2026-02-24 22:03:43 -06:00 |
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James Seibel
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d1ba402f4d
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start of vanilla fade logic
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2026-02-24 09:57:03 -06:00 |
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James Seibel
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87cead607f
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move test shader folder
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2026-02-24 07:02:05 -06:00 |
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James Seibel
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1b2992f1dc
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proof-of-concept test renderer
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2026-02-23 12:31:21 -06:00 |
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James Seibel
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ed0e94ccb7
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Fix chunks applying to the wrong dimension
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2026-02-18 22:05:23 -06:00 |
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James Seibel
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364f8f7afc
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improve transformer comment
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2026-02-18 07:08:44 -06:00 |
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James Seibel
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962f20460c
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Fix dark LODs with false tintWithAvoidedBlocks
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2026-02-17 07:47:30 -06:00 |
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James Seibel
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ce17ac71c6
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Remove buffer mapping
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2026-02-17 07:16:42 -06:00 |
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