NoName 24
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14bc64ea6d
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Update en_us.json. Fixed "distant horizons.config.client.advanced.multiplayer.serverFolderNameMode.@tooltip" by adding "advanced." (it didn't exist before)
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2023-09-24 14:17:12 +00:00 |
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NoName 24
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ebbeb02489
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Update ru_ru.json (небольшие исправления + добавлены комментарии от меня: "unused_comment_..." / google en. small corrections + added comments from me: "unused_comment_...")
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2023-09-24 09:24:51 +00:00 |
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James Seibel
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c46e12fb7a
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remove unused commented out code in FullDataMetaFile
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2023-09-23 22:32:44 -05:00 |
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James Seibel
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752c4af676
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Add a todo comment
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2023-09-23 22:31:30 -05:00 |
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James Seibel
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b5bd50f789
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Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
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2023-09-23 22:17:50 -05:00 |
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James Seibel
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a5d0035f81
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refactor and optimize full/render file handlers
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2023-09-23 22:05:14 -05:00 |
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coolGi
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72e396bbcd
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Added Russian language file (Thx noname24_, pixsym (sym), and pshsh (пшш))
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2023-09-24 11:20:30 +09:30 |
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James Seibel
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7d7202950e
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Improve initial level loading time
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2023-09-23 20:40:43 -05:00 |
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coolGi
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cb0b610812
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Made config use our lang for everything
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2023-09-24 11:09:08 +09:30 |
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James Seibel
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19cde1bbd4
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Add a config for synchronous GPU uploading
hopefully to help with Sodium/AMD issues
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2023-09-23 16:05:56 -05:00 |
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James Seibel
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1fe209d72a
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Add some additional logging to GLProxy around GLFW context creation
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2023-09-23 12:13:41 -05:00 |
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James Seibel
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a61317aa57
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Remove unhelpful GLProxy test configs
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2023-09-23 11:53:44 -05:00 |
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James Seibel
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05a16e00ad
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Remove ReflectionHandler since it was only used by AbstractOptifineAccessor
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2023-09-23 11:51:42 -05:00 |
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James Seibel
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03efa3c191
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GLProxy reformat
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2023-09-23 11:25:12 -05:00 |
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James Seibel
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9d5bfc4f16
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Remove unimplemented IDhLevel.dumpRamUsage()
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2023-09-23 11:21:29 -05:00 |
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James Seibel
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1aa45bd9d6
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DhClientServerLevel reformat
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2023-09-23 08:44:16 -05:00 |
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James Seibel
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04e8a99320
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Improve World Gen tick method names and put queue work on queue thread
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2023-09-23 08:44:01 -05:00 |
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James Seibel
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5b8649630c
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WorldGenerationQueue remove unused code and cleanup
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2023-09-23 08:32:22 -05:00 |
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James Seibel
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89e92504e4
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Fix null pointer in RenderDataMetaFile
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2023-09-23 08:20:02 -05:00 |
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James Seibel
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6fa0c802dc
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fix merge for commit 5ae27310
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2023-09-21 22:01:21 -05:00 |
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James Seibel
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10b3c94782
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Fix some LodRenderSections not rendering when populated by the world generator
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2023-09-21 21:56:36 -05:00 |
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James Seibel
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cdb0ce63b8
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Improve FullDataMetaFile debug colors
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2023-09-21 19:40:32 -05:00 |
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James Seibel
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29d474c577
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Improve full data sample pooling logic
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2023-09-21 19:29:52 -05:00 |
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James Seibel
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74cac0c263
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Restructure and optimize the debug wireframe renderer
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2023-09-21 19:19:38 -05:00 |
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James Seibel
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9a82b718a5
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refactor DebugRenderer
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2023-09-21 07:31:29 -05:00 |
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James Seibel
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cd7463728f
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Add full Data source pooling for certain sampling operations
May cause some concurrency issues
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2023-09-21 07:11:41 -05:00 |
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James Seibel
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f5fd27d513
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Fix RenderDataMetaFile not updating if debug rendering wireframes were disabled
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2023-09-20 21:23:57 -05:00 |
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James Seibel
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568a4b0a2e
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Improve FileUtil.renameCorruptedFile() messages
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2023-09-19 22:05:19 -05:00 |
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James Seibel
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2c01b29dad
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Merge branch 'deadlock-fix' into 'main'
Fixed deadlock when drawLODs returns early because Iris is rendering shadow pass
See merge request jeseibel/distant-horizons-core!25
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2023-09-19 23:12:31 +00:00 |
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alex-huff
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5ae2731008
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Fixed deadlock when drawLODs returns early because Iris is rendering shadow pass
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2023-09-19 17:44:39 -05:00 |
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James Seibel
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b096183388
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Attempt to use existing arrays in CompleteFullDataSource if possible
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2023-09-18 22:26:58 -05:00 |
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James Seibel
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ae4fe153ed
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remove todo from FullDataArrayAccessor
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2023-09-18 22:24:30 -05:00 |
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James Seibel
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f92fc89073
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Add sample error handling to FullDataFileHandler
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2023-09-18 22:18:24 -05:00 |
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James Seibel
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15e03e03e9
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add FullDataPointIdMap.clear() and minor reformat
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2023-09-18 22:17:51 -05:00 |
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James Seibel
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4cddc9efe4
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remove future parameter from FullDataToRenderDataTransformer
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2023-09-18 22:14:49 -05:00 |
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James Seibel
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4a4a3bf297
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Fix LowDetailIncompleteFullDataSource divide by zero
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2023-09-18 22:08:20 -05:00 |
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James Seibel
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704da8cfc1
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Minor SingleColumnFullDataAccessor optimization
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2023-09-18 22:04:54 -05:00 |
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James Seibel
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cd9f8a5f9b
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Fix low detail sampling from complete render sources
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2023-09-17 19:56:04 -05:00 |
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James Seibel
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3555a9aa01
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Minor optimization and refactor of FullDataFileHandler.sampleFromFileArray()
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2023-09-17 16:15:12 -05:00 |
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James Seibel
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f41552b760
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minor FullDataToRenderDataTransformer refactor
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2023-09-17 16:11:17 -05:00 |
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James Seibel
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064853c6ff
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minor FullDataArrayAccessor.downsampleFrom() reformat
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2023-09-17 16:10:06 -05:00 |
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James Seibel
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bc0437f78a
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Fix FullDataMetaFile load not returning if an error occured
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2023-09-17 16:08:16 -05:00 |
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James Seibel
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b4fe07643e
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Add config options for debug wireframe rendering
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2023-09-16 10:10:11 -05:00 |
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James Seibel
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b1c07c6204
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DebugRenderer refactor
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2023-09-16 08:53:14 -05:00 |
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James Seibel
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8a0e3a710c
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Add GL Context creation debug configs
In an attempt to fix Steam Deck crashing due to being unable to create the GL Context
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2023-09-16 08:03:39 -05:00 |
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James Seibel
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1ae1f1f36f
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Add a mutable DhSectionPos
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2023-09-15 07:34:37 -05:00 |
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James Seibel
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2cee805645
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Optimize some DhSectionPos via mutating the pos and removing duplicate DhLodPos allocations
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2023-09-14 22:04:52 -05:00 |
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James Seibel
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db58aa117a
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Minor QuadTree refactor
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2023-09-14 20:19:02 -05:00 |
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James Seibel
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1c247e0da2
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Rename DhSectionPos.getMinCornerLodPos()
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2023-09-14 20:11:09 -05:00 |
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James Seibel
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4d863adac5
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replace DhSectionPos getCenter() with getCenterBlockPos()
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2023-09-14 20:07:25 -05:00 |
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