fix merge for commit 5ae27310
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+11
-11
@@ -187,19 +187,19 @@ public class LodRenderer
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return;
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}
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if (IRIS_ACCESSOR != null && IRIS_ACCESSOR.isRenderingShadowPass())
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{
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// We do not have a wy to properly render shader shadow pass, since they can
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// and often do change the projection entirely, as well as the output usage.
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//EVENT_LOGGER.debug("Skipping shadow pass render.");
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return;
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}
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try
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{
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if (IRIS_ACCESSOR != null && IRIS_ACCESSOR.isRenderingShadowPass())
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{
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// We do not have a wy to properly render shader shadow pass, since they can
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// and often do change the projection entirely, as well as the output usage.
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//EVENT_LOGGER.debug("Skipping shadow pass render.");
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return;
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}
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// get MC's shader program and save MC's render state so we can restore it later
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LagSpikeCatcher drawSaveGLState = new LagSpikeCatcher();
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GLState minecraftGlState = new GLState();
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