remove todo from FullDataArrayAccessor
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-4
@@ -36,10 +36,7 @@ public class FullDataArrayAccessor implements IFullDataAccessor
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{
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protected final FullDataPointIdMap mapping;
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/**
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* A flattened 2D array (for the X and Z directions) containing an array for the Y direction.
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* TODO the flattened array is probably to reduce garbage collection overhead, but is doing it this way worth while? Having a 3D array would be much easier to understand
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*/
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/** A flattened 2D array (for the X and Z directions) containing an array for the Y direction. */
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protected final long[][] dataArrays;
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/** measured in data points */
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