Default vanillaOverdraw to "always" instead of "dynamic"
This commit is contained in:
@@ -378,10 +378,10 @@ public class Config
|
||||
.build();
|
||||
|
||||
public static ConfigEntry<EVanillaOverdraw> vanillaOverdraw = new ConfigEntry.Builder<EVanillaOverdraw>()
|
||||
.set(EVanillaOverdraw.DYNAMIC)
|
||||
.set(EVanillaOverdraw.ALWAYS)
|
||||
.comment(""
|
||||
+ "How often should LODs be drawn on top of regular chunks? \n"
|
||||
+ "HALF and ALWAYS will prevent holes in the world, \n"
|
||||
+ " How often should LODs be drawn on top of regular chunks? \n"
|
||||
+ " ALWAYS will prevent holes in the world, \n"
|
||||
+ " but may look odd for transparent blocks or in caves. \n"
|
||||
+ "\n"
|
||||
+ EVanillaOverdraw.NEVER + ": \n"
|
||||
|
||||
Reference in New Issue
Block a user