Simplify Config auto complete
Make ConfigCategories private instead of public.
This commit is contained in:
@@ -53,20 +53,20 @@ public class Config
|
||||
|
||||
// Since the original config system uses forge stuff, that means we have to rewrite the whole config system
|
||||
|
||||
public static ConfigCategory client = new ConfigCategory.Builder().set(Client.class).build();
|
||||
private static final ConfigCategory client = new ConfigCategory.Builder().set(Client.class).build();
|
||||
|
||||
|
||||
public static class Client
|
||||
{
|
||||
public static ConfigCategory graphics = new ConfigCategory.Builder().set(Graphics.class).build();
|
||||
private static final ConfigCategory graphics = new ConfigCategory.Builder().set(Graphics.class).build();
|
||||
|
||||
public static ConfigCategory worldGenerator = new ConfigCategory.Builder().set(WorldGenerator.class).build();
|
||||
private static final ConfigCategory worldGenerator = new ConfigCategory.Builder().set(WorldGenerator.class).build();
|
||||
|
||||
public static ConfigCategory multiplayer = new ConfigCategory.Builder().set(Multiplayer.class).build();
|
||||
private static final ConfigCategory multiplayer = new ConfigCategory.Builder().set(Multiplayer.class).build();
|
||||
|
||||
public static ConfigCategory advanced = new ConfigCategory.Builder().set(Advanced.class).build();
|
||||
private static final ConfigCategory advanced = new ConfigCategory.Builder().set(Advanced.class).build();
|
||||
|
||||
public static ConfigCategory autoUpdater = new ConfigCategory.Builder().set(AutoUpdater.class).build();
|
||||
private static final ConfigCategory autoUpdater = new ConfigCategory.Builder().set(AutoUpdater.class).build();
|
||||
|
||||
public static ConfigEntry<Boolean> optionsButton = new ConfigEntry.Builder<Boolean>()
|
||||
.set(true)
|
||||
@@ -80,11 +80,12 @@ public class Config
|
||||
|
||||
public static class Graphics
|
||||
{
|
||||
public static ConfigCategory quality = new ConfigCategory.Builder().set(Quality.class).build();
|
||||
// TODO make these private?
|
||||
private static final ConfigCategory quality = new ConfigCategory.Builder().set(Quality.class).build();
|
||||
|
||||
public static ConfigCategory fogQuality = new ConfigCategory.Builder().set(FogQuality.class).build();
|
||||
private static final ConfigCategory fogQuality = new ConfigCategory.Builder().set(FogQuality.class).build();
|
||||
|
||||
public static ConfigCategory advancedGraphics = new ConfigCategory.Builder().set(AdvancedGraphics.class).build();
|
||||
private static final ConfigCategory advancedGraphics = new ConfigCategory.Builder().set(AdvancedGraphics.class).build();
|
||||
|
||||
|
||||
public static class Quality
|
||||
@@ -204,7 +205,7 @@ public class Config
|
||||
+ "Experimental! Mod support is not guarantee.")
|
||||
.build();
|
||||
|
||||
public static ConfigCategory advancedFog = new ConfigCategory.Builder().set(AdvancedFog.class).build();
|
||||
private static final ConfigCategory advancedFog = new ConfigCategory.Builder().set(AdvancedFog.class).build();
|
||||
|
||||
|
||||
public static class AdvancedFog {
|
||||
@@ -265,7 +266,7 @@ public class Config
|
||||
.comment("What is the fog density?")
|
||||
.build();
|
||||
|
||||
public static ConfigCategory heightFog = new ConfigCategory.Builder().set(HeightFog.class).build();
|
||||
private static final ConfigCategory heightFog = new ConfigCategory.Builder().set(HeightFog.class).build();
|
||||
|
||||
|
||||
public static class HeightFog {
|
||||
@@ -480,7 +481,7 @@ public class Config
|
||||
|
||||
|
||||
|
||||
public static ConfigCategory noiseSettings = new ConfigCategory.Builder().set(NoiseSettings.class).build();
|
||||
private static final ConfigCategory noiseSettings = new ConfigCategory.Builder().set(NoiseSettings.class).build();
|
||||
|
||||
|
||||
public static class NoiseSettings
|
||||
@@ -675,11 +676,11 @@ public class Config
|
||||
|
||||
public static class Advanced
|
||||
{
|
||||
public static ConfigCategory threading = new ConfigCategory.Builder().set(Threading.class).build();
|
||||
private static final ConfigCategory threading = new ConfigCategory.Builder().set(Threading.class).build();
|
||||
|
||||
public static ConfigCategory debugging = new ConfigCategory.Builder().set(Debugging.class).build();
|
||||
private static final ConfigCategory debugging = new ConfigCategory.Builder().set(Debugging.class).build();
|
||||
|
||||
public static ConfigCategory buffers = new ConfigCategory.Builder().set(Buffers.class).build();
|
||||
private static final ConfigCategory buffers = new ConfigCategory.Builder().set(Buffers.class).build();
|
||||
|
||||
public static ConfigEntry<Boolean> lodOnlyMode = new ConfigEntry.Builder<Boolean>()
|
||||
.set(false)
|
||||
@@ -772,7 +773,7 @@ public class Config
|
||||
+ " and the F6 key can be used to enable and disable LOD rendering.")
|
||||
.build();
|
||||
|
||||
public static ConfigCategory debugSwitch = new ConfigCategory.Builder().set(DebugSwitch.class).build();
|
||||
private static final ConfigCategory debugSwitch = new ConfigCategory.Builder().set(DebugSwitch.class).build();
|
||||
|
||||
|
||||
public static class DebugSwitch {
|
||||
|
||||
Reference in New Issue
Block a user