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316 Commits

Author SHA1 Message Date
s809 4a771a3e21 Restore ordering of session config entries 2024-09-08 21:21:42 +05:00
s809 0aa109a341 Refactor session config 2024-09-08 19:05:47 +05:00
s809 6d44255175 Fix crash on F3 when commit hash was failed to retrieve 2024-09-07 21:47:45 +05:00
s809 f8bb35cb2b Fix compilation on older versions 2024-09-06 00:12:09 +05:00
s809 52f1aed124 Fix client crashing 2024-09-05 23:45:08 +05:00
s809 6ae1ba1e17 Prefill levelKeyPrefix in new worlds 2024-09-05 14:22:08 +05:00
s809 9105f30fec Fix compilation 2024-09-04 22:53:06 +05:00
s809 839c849a9d Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside 2024-09-04 18:22:52 +05:00
s809 275f507096 Limit number of retries on request errors
Add a delay if rate limit is hit
2024-09-02 15:31:43 +05:00
s809 01c5a4072a Delay loading first level when on server 2024-08-31 20:47:03 +05:00
s809 1697707114 Restore LOD fetching by distance 2024-08-29 17:09:13 +05:00
s809 34b0b7dc31 Print entire buffer in log 2024-08-28 16:19:17 +05:00
s809 691e1022e3 Do not start generator until server responds with config 2024-08-27 16:35:27 +05:00
s809 18fd157474 Show incompatible protocol version in F3 2024-08-27 16:02:26 +05:00
s809 4948158fa8 Fix sync on login 2024-08-26 16:54:05 +05:00
s809 e3b972c928 Fix missing mixins in (Neo-)Forge 2024-08-24 12:07:13 +05:00
s809 ad056cb64e Fix compilation 2024-08-24 03:06:29 +05:00
s809 3e22ddead5 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside 2024-08-24 02:59:56 +05:00
s809 5c7e27c52d Fix network compression pool not shutting down 2024-08-23 17:11:37 +05:00
s809 3a5c6f12c0 Add back Forge packet ID in pre-1.20.6 2024-08-23 14:51:09 +05:00
s809 627eee7a6d "Fix" buffer release errors in FullDataPayload 2024-08-23 14:16:35 +05:00
s809 7c4c99089b Use same packet resource for all versions 2024-08-19 17:56:34 +05:00
s809 00ec14d319 Add logging of request group lifecycle 2024-08-15 15:47:13 +05:00
s809 56188bc7d2 Fix colors in verifyall.ps1 2024-08-14 13:29:32 +05:00
s809 9b2429d388 Fix compilation 2024-08-11 21:21:15 +05:00
s809 2aa68ec41d Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside 2024-08-11 20:59:39 +05:00
s809 13c9f95750 Fix compilation 2024-08-11 00:53:12 +05:00
s809 b0549cecff Do not clear keyed level on close event 2024-08-10 23:53:33 +05:00
s809 95fb4a0e6a Make encode/decode error handling work correctly 2024-08-10 23:26:09 +05:00
s809 2a3aadc2fa Make error handling somewhat work 2024-08-10 19:49:40 +05:00
s809 52bddca0df Merge branch 'serverside-experimental/prevent-disconnects' into serverside 2024-08-07 22:20:39 +05:00
s809 606dede9ef Fix real-time updates 2024-08-06 23:12:18 +05:00
s809 e8c9d8391a Fix Neoforge not being able to connect to vanilla servers 2024-08-05 14:51:32 +05:00
s809 88ca223bbc Fix dimension switching (untested) 2024-08-03 15:43:19 +05:00
s809 4a51bbc796 [skip ci] Prevent disconnects on encode/decode/handle errors 2024-08-01 22:19:21 +05:00
s809 94ca0e2729 Increase defaults for network compression threads 2024-07-30 10:52:32 +05:00
s809 5befdbcddc Use FullDataPayload instead of reusing messages 2024-07-29 13:10:11 +05:00
s809 3e02d7f9dc Add build number on F3 screen 2024-07-28 20:19:41 +05:00
s809 48b38d9285 Fix compilation 2024-07-28 19:58:35 +05:00
s809 8c7c787a8f Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside 2024-07-28 19:44:46 +05:00
s809 fc0cf56b48 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside 2024-07-28 19:01:35 +05:00
s809 32c63ae15b Reapply "Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside"
This reverts commit a2d5e8cdb3.
2024-07-28 17:06:36 +05:00
s809 bbf62f7ee3 Add verifyall.ps1 2024-07-27 23:09:46 +05:00
s809 6211542708 Update core 2024-07-27 23:08:45 +05:00
s809 a2d5e8cdb3 Revert "Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside"
This reverts commit 692b304898, reversing
changes made to 0ca93e311c.
2024-07-27 23:07:43 +05:00
s809 692b304898 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into serverside 2024-07-27 21:43:54 +05:00
s809 0ca93e311c Fix handler registration 2024-07-20 23:56:34 +05:00
s809 c7aab012ae Update core 2024-07-17 00:02:22 +05:00
s809 80ccab21da Fix level handling for real time updates 2024-07-12 23:11:40 +05:00
s809 663ce3cde6 Add cache for ignoring responses for cancelled requests 2024-07-11 23:06:26 +05:00
s809 43fee18ae4 Clean up a bit 2024-07-11 22:08:21 +05:00
s809 014310631e Fix player tracking on server 2024-07-10 23:51:49 +05:00
s809 4f7e934c98 Add missing semaphore release 2024-07-09 18:06:20 +05:00
s809 563dcd7de6 Prevent request cancellation deadlock 2024-07-09 14:47:49 +05:00
s809 0a5cc734de Use dedicated thread pool for data compression 2024-07-08 23:08:04 +05:00
s809 0da158fecc Disable parent update propagation 2024-07-07 19:46:52 +05:00
s809 a7e8bbaf6a Reset state of level detection on world exit 2024-07-07 01:49:47 +05:00
s809 80732943c8 Repoint core to main repo 2024-07-01 14:20:34 +05:00
s809 994c86d5ba Make data source encoding lazy and move it off server thread 2024-07-01 00:16:00 +05:00
s809 18ccbbbb8e Move fixing the dimension name into even more correct place 2024-06-28 23:18:34 +05:00
s809 31c3fb9a1e Move fixing the dimension name into correct place 2024-06-28 19:28:40 +05:00
s809 8bdb383b2e Fix paths unable to be created on Windows 2024-06-28 17:25:18 +05:00
s809 d13ec687ed Fix test compilation failing 2024-06-28 15:52:51 +05:00
s809 43069703cd Update core 2024-06-28 15:44:06 +05:00
s809 6d76ace604 Use level's ResourceLocation instead of dimension type's 2024-06-28 15:35:28 +05:00
s809 9b139575e7 Clean up package structure 2024-06-26 23:57:50 +05:00
s809 efb9129edf Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into refactor/remove-tcp-connection 2024-06-26 15:13:22 +05:00
s809 6a380f6a7b Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into refactor/remove-tcp-connection 2024-06-26 14:55:39 +05:00
s809 0798ca01c5 Force GradleVanilla version 2024-06-21 13:49:18 +05:00
s809 8bfc1430c8 Put messages received before player joining into queue 2024-06-16 00:45:23 +05:00
s809 bd6621183d Avoid reloading levels when unnecessary 2024-06-14 16:25:25 +05:00
s809 ccc8076c66 Use level keys 2024-06-13 16:44:43 +05:00
s809 004103551f Prevent disconnection on decode failure 2024-06-10 23:55:33 +05:00
s809 ea47e11ecf Show dimension names 2024-06-10 23:40:01 +05:00
s809 8a3837b04b Better error on invalid dimension 2024-06-09 22:01:32 +05:00
s809 edfeaa618b Restore old cache key 2024-06-09 21:35:05 +05:00
s809 961cdbe868 Fix indent 2024-06-09 21:21:26 +05:00
s809 ff6ab67b69 Change job name 2024-06-09 21:19:39 +05:00
s809 c01fb4a716 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into refactor/remove-tcp-connection 2024-06-09 21:18:18 +05:00
s809 8bd524791f Use message wrapper in forge 2024-06-09 14:31:15 +05:00
s809 26059d5656 Fix logging errors 2024-06-08 00:07:33 +05:00
s809 3f23281e8d Add toString to messages & fix incorrect call 2024-06-06 21:25:32 +05:00
s809 fb25423deb Fix compilation for older versions 2 2024-06-05 21:17:21 +05:00
s809 6928c8dc28 Fix compilation for older versions 2024-06-04 23:33:44 +05:00
s809 7dfe0e4c50 Fix compilation 2024-06-02 20:00:16 +05:00
s809 1429ae5434 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into refactor/remove-tcp-connection 2024-06-02 19:59:34 +05:00
s809 3fb4d5a233 Increase section reload delay 2024-06-01 19:49:27 +05:00
s809 872226e5c5 Fix requests breaking on rejoining 2024-06-01 12:17:08 +05:00
s809 fb46820b1f Kinda works, rejoining is broken 2024-05-29 23:36:38 +05:00
s809 a786678bcb [skip ci] Incomplete 2024-05-21 22:55:06 +05:00
s809 0d35a3ea8e Move overrides in LAN to config 2024-05-18 22:14:01 +05:00
s809 6f87e22048 Fix forge config loading too late 2024-05-17 23:02:36 +05:00
s809 7c07c1e5bd Fix awt dependency error 2024-05-12 17:35:01 +05:00
s809 4ddb9659f5 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into feature/2.0.4 2024-05-11 19:17:13 +05:00
s809 e74b8c89ba Fix levels not unloading on forge 2024-05-11 18:38:25 +05:00
s809 1b536e4aef Fix compilation 2024-05-11 17:51:00 +05:00
s809 335f11acd3 Fix dimension switching (at cost of breaking immersive portals) 2024-05-10 23:56:15 +05:00
s809 b55b560cce Update core 2024-05-10 21:15:46 +05:00
s809 d87a152052 Fix generated sections not appearing 2024-05-10 21:15:02 +05:00
s809 db5a9c7c84 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons into feature/2.0.4 2024-05-05 19:51:32 +05:00
s809 2508efdd91 Fix updates 2024-05-05 16:55:20 +05:00
s809 4852720e14 Generation works, updates don't 2024-05-03 22:56:07 +05:00
s809 f39d156b11 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-05-02 21:47:42 +05:00
s809 e21eb61335 Fix 1.16.5 and 1.17.1 builds 2024-04-17 21:02:19 +05:00
s809 c49f385e3c Update core 2024-04-16 22:00:10 +05:00
s809 0584b0e593 Fix integer overflows 2024-04-12 23:15:02 +05:00
s809 220ac89ad8 Fix Neoforge 2024-04-12 22:38:21 +05:00
s809 e8e56b66a3 Merge branch 'feature/plugin-channel' 2024-04-02 22:35:28 +05:00
s809 634d8a5b52 Remove localhost from check 2024-04-02 22:27:44 +05:00
s809 b621c9fb8d Some small changes 2024-04-02 21:55:59 +05:00
s809 696f84a064 Fix compilation 2024-04-01 21:52:25 +05:00
s809 5c13ff8960 Fix errors when on vanilla server 2024-04-01 00:55:23 +05:00
s809 e102cd78cd Fix reconnection logic 2024-03-30 23:40:17 +05:00
s809 c5a782acba Fix broken mod compat on server 💀 2024-03-28 09:24:57 +05:00
s809 2008ea2b0c Incomplete 2024-03-26 00:31:13 +05:00
s809 0f349461d9 Fix Forge 2024-03-18 21:38:08 +05:00
s809 baf464aa02 Add thread pool task buildup limiter 2024-03-16 12:28:42 +05:00
s809 51d83d803a [no ci] Incomplete fix forge 2024-03-16 11:22:52 +05:00
s809 2b3244159b Server side plugin networking
Untested port for Forge
2024-03-14 21:46:33 +05:00
s809 9255c22d0e Fix world setting 2024-03-10 21:11:04 +05:00
s809 4d573c4aea Initial buggy plugin channel support 2024-03-05 22:10:05 +05:00
s809 a59f359133 Do not wait for world gen tasks to stop while shutting down queue 2024-02-25 18:05:50 +05:00
s809 c83d02c30c Always print git info 2024-02-25 13:11:37 +05:00
s809 d01573b03e Show server side messages in F3 on disconnect 2024-02-25 00:40:31 +05:00
s809 b1fb74539f Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-02-22 23:06:40 +05:00
s809 40962ec9ba Use separate build caches 2024-02-15 19:22:29 +00:00
s809 0515ac2919 Fix immersive portals 2024-02-15 23:15:11 +05:00
s809 8072695391 Fix connection exception handling 2024-02-13 22:26:24 +05:00
s809 2c140bf7d7 Fix compilation 2024-02-12 21:39:52 +05:00
s809 d3e88b40f4 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-02-12 21:39:04 +05:00
s809 5e0e15777c Add another config option
Fix rate limiting issues (kinda)
2024-02-11 19:39:42 +05:00
s809 b57fc5c9aa Fix compilation 2024-02-08 20:44:46 +05:00
s809 91ea68075e Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-02-08 20:39:21 +05:00
s809 0840ec8b00 Update core 2024-02-07 21:03:48 +05:00
s809 d9f37ad7d6 Fix compilation 2024-02-07 21:03:37 +05:00
s809 992a7129e5 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-02-07 20:50:06 +05:00
s809 1d5ea329de Remove unused packets 2024-02-04 21:58:01 +05:00
s809 00d0a0d2fc Fix queue not filled when generation is toggled 2024-02-04 21:00:06 +05:00
s809 95d4314982 Merge remote-tracking branch 'origin/main' 2024-02-04 02:36:31 +05:00
s809 b588b937ea Update core 2024-02-04 02:35:30 +05:00
s809 f524ad027e Fix editorconfig 2024-02-03 22:38:27 +05:00
s809 b3111b9548 Update core 2024-02-02 05:57:32 +00:00
s809 6c38cb3dee Limit rate+concurrency instead of only concurrency
Rename post-relog update to Login sync
2024-01-29 22:36:21 +05:00
s809 d75b2dfc1c Update core 2024-01-28 22:40:43 +05:00
s809 a5b44d65c6 Change retry a bit 2024-01-28 22:40:36 +05:00
s809 7a1c61405c Retry failed jobs 2024-01-27 19:48:58 +05:00
s809 bcb8794d30 Post-relog updates 2024-01-27 19:45:38 +05:00
s809 f9775b115e Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-01-21 17:20:55 +05:00
s809 a56a2c2ba3 Fix compilation on <1.18.2 2024-01-16 20:28:48 +05:00
s809 b2efb33a5b Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-01-16 20:20:31 +05:00
s809 5928cfe4b4 Fix compilation 2024-01-16 20:18:32 +05:00
s809 234204590f Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-01-16 20:17:48 +05:00
s809 e3838c560a Fix Neoforge compilation 2024-01-13 20:36:12 +05:00
s809 6cbc9db1d8 Disable API and pages compilation 2024-01-13 20:32:25 +05:00
s809 127dcfcb46 Fix generation 2024-01-13 19:44:54 +05:00
s809 d1abdd822d Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-01-13 16:53:04 +05:00
s809 85b7ccb38e Fix crash when changing config while disconnected 2024-01-13 16:11:08 +05:00
s809 fc157b738e Remove Netty from jar and use one from MC instead 2024-01-13 16:11:08 +05:00
s809 977afffe98 Merge branch 'main' of https://gitlab.com/s809/minecraft-lod-mod 2024-01-11 23:34:21 +05:00
s809 180b22f21a Fix cast exception on changing dimensions
(I missed the fact that there's a method for obtaining level without weird hoops 💀)
2024-01-11 23:32:34 +05:00
s809 d0330ad62f Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2024-01-08 17:50:10 +05:00
s809 4d22b18f3c Refactor initializer code 2024-01-07 20:25:34 +05:00
s809 df797b240e Fix 1.16.5 and 1.17.1 builds 2024-01-05 22:37:32 +05:00
s809 a50ef86302 Update core 2024-01-05 22:08:50 +05:00
s809 4aede27d75 Forge versions are functional 2024-01-04 17:36:27 +05:00
s809 e616c63ebe [skip ci] Remove unnecessary build line 2024-01-02 21:03:03 +05:00
s809 03ec333a26 Fix forge builds
Server side is not functional yet
2024-01-02 20:47:11 +05:00
s809 27446965db Make 1.16.5 build
Make Netty version specific for each MC version
2023-12-30 21:57:03 +05:00
s809 c6d7313225 Fix fix 2023-12-29 18:42:10 +00:00
s809 160912a17a Fix 1.19.2 build 2023-12-29 21:13:17 +05:00
s809 d408aacbc8 Fix 1.19.2 build 2023-12-29 21:11:19 +05:00
s809 4889287e69 Start porting to previous versions 2023-12-29 20:31:07 +05:00
s809 6acdfabb7f Update core 2023-12-28 18:59:49 +05:00
s809 3c01d00772 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-28 18:59:15 +05:00
s809 736bb022d2 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-24 19:16:16 +05:00
s809 e92130d6cc Merge branch 'main' of https://gitlab.com/s809/minecraft-lod-mod 2023-12-21 19:29:38 +05:00
s809 a44dfa92a6 Update core 2023-12-21 19:29:17 +05:00
s809 4c8ee862e5 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-21 12:25:02 +05:00
s809 73b89fe573 Disable not working versions 2023-12-19 18:37:14 +00:00
s809 fed2600dbe Add protection against hang on shutdown 2023-12-19 23:20:30 +05:00
s809 1d7d94cfec Update core 2023-12-18 23:15:44 +05:00
s809 5577261774 Update wipe script
Update core
2023-12-18 23:11:47 +05:00
s809 bf0f3131a0 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-18 19:27:24 +05:00
s809 1b98ea59d7 Remove current post-relog update feature 2023-12-18 19:14:05 +05:00
s809 c38efd9d6b Fix 1.20.1 compilation 2023-12-15 22:31:58 +05:00
s809 4889119061 Merge branch 'main' of https://gitlab.com/s809/minecraft-lod-mod 2023-12-15 21:00:54 +05:00
s809 accb2d6af3 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-15 20:31:50 +05:00
s809 24b426a17b Disable building of forge jars 2023-12-06 17:24:32 +00:00
s809 8c1bccb430 Update core 2023-12-06 22:07:06 +05:00
s809 3cb2a70f4d Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-12-06 21:17:16 +05:00
s809 a313cb3db1 Fix Double missing from console command argument types 2023-11-29 22:39:16 +05:00
s809 c29c6d1870 Fix configs loading too late on server 2023-11-29 22:25:38 +05:00
s809 b4a64b0c3d Update core 2023-11-28 00:06:48 +05:00
s809 1439ca5c08 Remove unnecessary log 2023-11-26 21:34:07 +05:00
s809 97ad3bc78f Update core 2023-11-25 18:05:02 +05:00
s809 b59d8cff8d Fix command response not displayed in chat 2023-11-25 18:04:53 +05:00
s809 0e93aa4aea Basic chat commands 2023-11-25 17:44:52 +05:00
s809 28f8099777 Dummy chat command 2023-11-23 20:58:47 +05:00
s809 c83b0ae533 Sync core 2023-11-20 17:43:09 +05:00
s809 5ceeebe567 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons 2023-11-19 22:57:14 +05:00
s809 e8db9803be Bandaid fix to prevent duplicate section requests 2023-11-12 17:18:39 +05:00
s809 f009fd41ab Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-11-11 19:20:50 +05:00
s809 9faa3b0a54 Do not update client light on a dedicated server 2023-11-04 16:39:23 +05:00
s809 0e70478dd3 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-11-03 21:23:37 +05:00
s809 309b6c6013 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-10-30 15:26:43 +05:00
s809 f20af18b62 Make post-relog update independent from generation toggle 2023-10-23 23:18:57 +05:00
Steveplays28 7d3329fd98 chore: Add missing language entries for the server networking config 2023-10-20 14:07:59 +02:00
Steveplays28 9a880c3ab1 style: Rename renderDistance to renderDistanceRadius to stay in sync with the main config 2023-10-20 14:03:28 +02:00
Steveplays28 0b247f04b4 fix: Fix getting LOD render distance radius from the config
This config option was renamed recently, to fix LODs not rendering out to the LOD render distance border. Also removed an unused import.
2023-10-20 13:50:03 +02:00
Steveplays28 7f1d664731 Merge branch 'main-upstream'
# Conflicts:
#	coreSubProjects
2023-10-20 13:41:50 +02:00
s809 a2288d740b Fix compilation 2023-10-14 22:13:22 +05:00
s809 958f0347a3 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-10-14 22:09:31 +05:00
s809 859bb2e34e Fix compilation 2023-09-28 23:28:23 +05:00
s809 a2acd08e0d Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-09-28 22:54:51 +05:00
Steveplays28 b986583fc4 Merge branch 'main-upstream'
# Conflicts:
#	coreSubProjects
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/mixins/client/MixinLevelRenderer.java
2023-09-27 14:10:44 +02:00
s809 c6355f96a6 Improve management of frequent real time updates 2023-09-26 22:03:17 +05:00
s809 723d171746 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-09-26 11:40:59 +05:00
s809 63098d8519 Fix unloaded file check 2023-09-24 18:48:18 +05:00
Steveplays28 44b743267b fix: Fix compiling after merge 2023-09-24 11:34:04 +02:00
Steveplays28 720155c408 Merge remote-tracking branch 'origin/main'
# Conflicts:
#	coreSubProjects
2023-09-24 11:28:43 +02:00
Steveplays28 334b487e23 Merge branch 'main-upstream'
# Conflicts:
#	coreSubProjects
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/FabricMain.java
2023-09-24 11:26:12 +02:00
s809 6e674f3732 Add gen task rate display 2023-09-24 14:24:38 +05:00
Steveplays28 d130a602d6 Merge remote-tracking branch 'origin/main' 2023-09-23 16:34:08 +02:00
Steveplays28 8d1ff02937 feat: Add config option for server port 2023-09-23 16:33:42 +02:00
s809 15b1603e35 Fix compiling
Remove unused config category
Use pooling when receiving sections
Fix use of real time update config
Fix debug renderer not unregistered on queue close
2023-09-23 15:32:37 +05:00
s809 4ad0a22db7 Update core 2023-09-21 21:05:31 +05:00
s809 35bc1df32c Add config for a few slow features 2023-09-21 21:00:35 +05:00
s809 bb2a1158c2 Move context levels to requests 2023-09-21 10:16:42 +05:00
s809 76f6f6f746 Allow selecting specific IDebugRenderable's for rendering 2023-09-19 21:33:05 +05:00
s809 3b771b5300 Validate response types 2023-09-19 20:19:31 +05:00
s809 9497918e06 Fix chunk updates sent to incomplete connections
Hide useless warns, for cases when listener is not configured yet
2023-09-19 18:58:16 +05:00
s809 e52c5d5c67 Fix chunk updates sent to incomplete connections
Hide useless warns, for cases when listener is not configured yet
2023-09-19 18:57:55 +05:00
s809 1ce4750dfc Fix future id collisions between c<->s
(cause of occasional hangs on disconnection)
Add packet trace logging
2023-09-19 17:28:49 +05:00
s809 2b371340ff Fix compiling 2023-09-18 13:44:25 +05:00
s809 e8d906b407 Update core 2023-09-18 13:25:06 +05:00
s809 572973c69a Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-09-18 13:24:48 +05:00
Steveplays28 9f2d6b9c78 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	coreSubProjects
2023-09-12 17:35:49 +02:00
s809 54277040e9 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-09-10 12:03:44 +05:00
Steveplays28 bbe333fab7 fix: Fix missing IServerKeyedClientLevel import 2023-09-09 21:03:40 +02:00
Steveplays28 37fed5a924 Merge branch 'main-upstream'
# Conflicts:
#	coreSubProjects
#	forge/src/main/java/com/seibel/distanthorizons/forge/ForgeClientProxy.java
2023-09-09 20:54:59 +02:00
Steveplays28 5fc29334cd Merge branch 'main-upstream'
# Conflicts:
#	coreSubProjects
2023-09-09 14:47:18 +02:00
Steveplays28 9d32e92e0a Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	coreSubProjects
2023-09-08 19:55:04 +02:00
s809 b08ee76a00 Fix compiling 2023-09-07 21:07:20 +05:00
s809 2a4cc6e63d Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-09-07 20:07:42 +05:00
s809 6b2560f98b Add post-rejoin updates 2023-09-02 01:30:54 +05:00
s809 08111d8874 Fix compilation 2023-08-27 19:56:32 +05:00
s809 80f48cd5a4 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-08-27 19:43:13 +05:00
s809 40cd6c1386 Fix loading ClientLevel on server 2023-08-27 18:42:07 +05:00
s809 e9a13dffb8 Update core 2023-08-26 21:34:46 +05:00
s809 22680baad7 Merge branch 'feat/server-updates' 2023-08-24 01:01:48 +05:00
s809 cca480e5d8 Merge branch 'main' of https://gitlab.com/s809/minecraft-lod-mod 2023-08-24 00:03:55 +05:00
s809 249c3423d9 Update core 2023-08-24 00:02:53 +05:00
s809 15cb6468d9 Update core 2023-08-23 23:55:48 +05:00
s809 f24019d648 Update core 2023-08-22 20:42:06 +05:00
s809 733d03c630 test 2023-08-22 20:41:42 +05:00
s809 c3e84648f1 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod into feat/server-updates 2023-08-22 19:12:56 +05:00
Steveplays28 76c33b6b58 fix: Add null check to config GUI when adding a screen change listener 2023-08-22 10:52:18 +02:00
s809 26a947ea13 Incomplete 2023-08-21 22:09:16 +05:00
Steveplays28 91334c0e5c feat: Update rendering block ignores
Barrier blocks, structure void blocks, light blocks, and air blocks now share 2 `HashMap`s that define blocks that should be ignored by the LOD builder.
2023-08-21 03:41:26 +02:00
s809 172b05aeac Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-08-19 23:45:16 +05:00
s809 b84e5ca265 Fix hang when near completion of loading from server
Replace total value with sum of pending+finished requests
2023-08-19 22:21:27 +05:00
s809 20ef5a10fc Fix hang when near completion of loading from server
Replace total value with sum of pending+finished requests
2023-08-19 22:21:01 +05:00
s809 33640fd35d Fix prioritization not working properly 2023-08-19 21:24:40 +05:00
s809 e5f7c5728f Fix prioritization not working properly 2023-08-19 21:22:51 +05:00
Steveplays28 5a9bbf9829 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	coreSubProjects
2023-08-19 11:42:09 +02:00
Steveplays28 23ca022ee9 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	coreSubProjects
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/FabricClientProxy.java
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/mixins/client/MixinLevelRenderer.java
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/mixins/mods/sodium/MixinSodiumRenderer.java
2023-08-18 15:11:59 +02:00
Steveplays28 6c80165523 chore: Remove username from Fabric build script 2023-08-18 15:08:48 +02:00
s809 d598061fa7 Add missing level wrapper argument (and a bunch of null checks) 2023-08-18 15:04:49 +02:00
Steveplays28 02498aa189 fix: Fix index out of bounds errors and LOD pillars
The `BiomeWrapper#equals` and `BlockStateWrapper#equals` methods didn't use the right `LevelWrapper` for serializing the object to compare to, this is now fixed.
2023-08-16 13:25:23 +02:00
Steveplays28 d535f6aa57 fix: Comment out leftover Immersive Portals compat
A bit I didn't notice while making the previous commit.
2023-08-16 11:42:02 +02:00
Steveplays28 933753a38a fix: Comment out Immersive Portals compat
The renderer compat was commented out in upstream, but the rest of the compat wasn't commented out, or lost in a merge.
2023-08-16 11:40:46 +02:00
Steveplays28 5483cdbc51 refactor: Update to Sodium 0.5.1
This reverts commits 815aed53 and 21144a7c.
2023-08-15 16:18:05 +02:00
Steveplays28 1ea62fd5ec Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BiomeWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BlockStateWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/misc/ServerPlayerWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/world/ClientLevelWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/world/ServerLevelWrapper.java
#	coreSubProjects
#	fabric/src/main/java/com/seibel/distanthorizons/fabric/FabricClientProxy.java
#	forge/src/main/java/com/seibel/distanthorizons/forge/ForgeClientProxy.java
2023-08-15 15:55:33 +02:00
Steveplays28 aaf0361c50 fix: Fix BlockStateWrapper and Biome serializing to empty strings 2023-08-15 00:03:12 +02:00
Steveplays28 a08feebde0 fix: Fix server trying to access client instance 2023-08-14 19:23:57 +02:00
Steveplays28 f7131fd2ca fix: Fix 1.20.1 compilation 2023-08-14 15:44:45 +02:00
Steveplays28 2100f4a6fe Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BiomeWrapper.java
#	coreSubProjects
2023-08-14 15:40:31 +02:00
Steveplays28 996f097b9d refactor: Re-add old serialization method
This is used by some override methods that don't have access to the level.
These old serialization methods have `FIXME`s so they're easy to find in the future.
2023-08-13 23:18:52 +02:00
Steveplays28 2e1d737268 Merge remote-tracking branch 'upstream/main'
# Conflicts:
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BiomeWrapper.java
#	common/src/main/java/com/seibel/distanthorizons/common/wrappers/block/BlockStateWrapper.java
#	coreSubProjects
2023-08-13 22:34:07 +02:00
s809 d374870fb7 Generation task prioritization (loaded > unloaded > ungenerated) 2023-08-13 18:59:42 +05:00
s809 5c303df32c Update core 2023-08-13 01:53:45 +05:00
s809 dfc4b51e89 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-08-13 01:53:22 +05:00
s809 765202d582 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-08-08 20:58:21 +05:00
s809 0d2e5adbed Skip version if step failed in buildAll 2023-08-08 20:30:19 +05:00
s809 68e9d64779 Fix compiling (except 1.16.5 & 1.17.1) 2023-08-08 20:25:07 +05:00
s809 b64b44f301 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-08-08 12:48:37 +05:00
s809 8c07bb37f3 Update core 2023-08-05 22:30:50 +05:00
s809 c1f6c2dbbd Split fabric run folder into server and client 2023-08-05 22:30:02 +05:00
s809 2eb1c16837 Add Fabric run configurations 2023-08-05 22:29:09 +05:00
s809 e5fb8477d3 Update core 2023-08-04 22:12:28 +05:00
s809 428cacd262 Update core 2023-08-04 21:52:26 +05:00
s809 76926d38db Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-08-04 21:11:03 +05:00
s809 9fec679b03 Attempt to fix dimension switching 2023-08-01 17:04:40 +05:00
s809 853a1d1490 Update core 2023-08-01 12:55:53 +05:00
s809 01273e31bc Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-31 17:43:45 +05:00
s809 ebb4808bdc Avoid losing requests due to concurrency 2023-07-31 17:42:59 +05:00
s809 fd09adb1a7 World generation 2023-07-31 15:24:33 +05:00
s809 82b7b439a4 Update core 2023-07-24 19:16:21 +05:00
s809 f1b3ae120b something 2023-07-24 19:16:05 +05:00
s809 70ee20e817 Implement transferring of missing full data source types 2023-07-24 14:15:03 +05:00
s809 f713d65f9c Update core 2023-07-24 11:01:20 +05:00
s809 c2b98ef694 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-24 10:48:28 +05:00
s809 140c9f6a50 Update core 2023-07-24 10:48:14 +05:00
s809 c704d61d03 Update core 2023-07-24 01:46:31 +05:00
s809 aae484fbdf Update core 2023-07-23 23:48:58 +05:00
s809 a546a97e34 Got chunks to generate on server 2023-07-23 20:34:40 +05:00
s809 3ca9d98c05 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-23 11:09:07 +05:00
s809 460b73e35c Update core 2023-07-19 22:29:49 +05:00
Steveplays28 8901a191d9 feat: Implement syncing of DhSectionPos for chunk requests/responses 2023-07-19 16:49:31 +02:00
s809 1bbe35c9f1 Update core 2023-07-19 17:41:06 +05:00
s809 f92e957826 Update core 2023-07-19 15:54:45 +05:00
s809 636e6736a3 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-19 12:21:35 +05:00
s809 8e29f65815 Update core 2023-07-19 12:19:54 +05:00
s809 a9309078f3 Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod 2023-07-16 12:48:39 +05:00
s809 9692e978de Update core 2023-07-16 12:38:49 +05:00
s809 914372b858 Repoint back to fork 2023-07-15 23:12:30 +05:00
407 changed files with 8180 additions and 34734 deletions
+19
View File
@@ -0,0 +1,19 @@
**/.git
**/.gitlab
**/.cache
buildAllJars
**/_Misc Files
*.bat
*.md
*.sh
*.txt
coreSubProjects/*.md
coreSubProjects/*.txt
**/.gitignore
**/.gitattributes
**/.gitlab-cy.yml
**/.gitmodules
+4 -3
View File
@@ -5,13 +5,14 @@ root = true
[*]
charset = utf-8
end_of_line = crlf
indent_size = 4
indent_style = space
insert_final_newline = false
max_line_length = 1000
tab_width = 4
trim_trailing_whitespace = false
ij_continuation_indent_size = 4
ij_continuation_indent_size = 8
ij_formatter_off_tag = @formatter:off
ij_formatter_on_tag = @formatter:on
ij_formatter_tags_enabled = true
@@ -537,7 +538,7 @@ ij_groovy_wrap_chain_calls_after_dot = false
ij_groovy_wrap_long_lines = false
[{*.har,*.json,*.png.mcmeta,mcmod.info,pack.mcmeta}]
indent_size = 4
indent_size = 2
ij_json_array_wrapping = split_into_lines
ij_json_keep_blank_lines_in_code = 0
ij_json_keep_indents_on_empty_lines = false
@@ -687,7 +688,7 @@ ij_markdown_wrap_text_inside_blockquotes = true
ij_toml_keep_indents_on_empty_lines = false
[{*.yaml,*.yml}]
indent_size = 4
indent_size = 2
ij_yaml_align_values_properties = do_not_align
ij_yaml_autoinsert_sequence_marker = true
ij_yaml_block_mapping_on_new_line = false
-6
View File
@@ -25,12 +25,6 @@ hs_err_pid*
Merged/
# Folder created by the buildAll scripts
buildAllJars/
_buildAllJars/
_buildWorkers/
relocate_natives/.venv/
relocate_natives/__pycache__/
relocate_natives/apple-codesign/
# file from notepad++
*.bak
+30 -42
View File
@@ -1,10 +1,10 @@
# use Eclipse's JDK
# The ci should always use a unix(-like) OS to work
image: eclipse-temurin:25
image: eclipse-temurin:21
# all stages need to be defined here
# TODO: Make stages depend on what is in versionProperties
stages:
- translations
- build
- api
- pages
@@ -33,40 +33,42 @@ variables:
build:
stage: build
needs:
- job: translations
artifacts: true
parallel:
matrix:
- MC_VER: [
"26.1.2",
"1.21.11", "1.21.10", "1.21.9", "1.21.8", "1.21.6", "1.21.5", "1.21.4", "1.21.3", "1.21.1",
"1.20.6", "1.20.4", "1.20.2", "1.20.1",
"1.19.4", "1.19.2",
"1.18.2",
"1.17.1",
"1.16.5",
"1.12.2"
]
- MC_VER: ["1.16.5", "1.17.1", "1.18.2", "1.19.2", "1.19.4", "1.20.1", "1.20.2", "1.20.4", "1.20.6", "1.21.1"]
script:
# this both runs the unit tests and assembles the code
- ./gradlew clean -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- ./gradlew build -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
- cp ./fabric/build/libs/* ./forge/build/libs/* ./neoforge/build/libs/* ./build/forgix/* . || true
- ./gradlew mergeJars -PmcVer="${MC_VER}" -PinfoGitCommit="${CI_COMMIT_SHA}" -PinfoGitBranch="${CI_COMMIT_BRANCH}" -PinfoBuildSource="GitLab CI (${CI_PIPELINE_ID})" --gradle-user-home cache/;
artifacts:
name: "NightlyBuild_${MC_VER}-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
- ./*.jar
- Merged/*.jar
- quilt/build/libs/*.jar
- fabric/build/libs/*.jar
- forge/build/libs/*.jar
- neoforge/build/libs/*.jar
exclude:
- ./*-all.jar
- ./*-dev.jar
- ./*-sources.jar
# TODO: There is a lot of duplicate stuff here, try to maybe make it smaller
- fabric/build/libs/*-all.jar
- fabric/build/libs/*-dev.jar
- fabric/build/libs/*-sources.jar
- quilt/build/libs/*-all.jar
- quilt/build/libs/*-dev.jar
- quilt/build/libs/*-sources.jar
- forge/build/libs/*-all.jar
- forge/build/libs/*-dev.jar
- forge/build/libs/*-sources.jar
- neoforge/build/libs/*-all.jar
- neoforge/build/libs/*-dev.jar
- neoforge/build/libs/*-sources.jar
expire_in: 14 days
when: always
extends: .build_java
api:
.api:
stage: api
needs: []
script:
@@ -75,22 +77,22 @@ api:
# this also runs unit tests
- ./gradlew api:build --gradle-user-home cache/;
- ./gradlew api:addSourcesToCompiledJar --gradle-user-home cache/;
- cp ./coreSubProjects/api/build/libs/merged/* .
artifacts:
name: "NightlyBuild_Api-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
name: "Api_NightlyBuild-${CI_COMMIT_SHORT_SHA}-${CI_COMMIT_TIMESTAMP}"
paths:
- ./*.jar
- coreSubProjects/api/build/libs/merged/*.jar
# can be uncommented if we don't want a jar with the source code
# - coreSubProjects/api/build/libs/*.jar
exclude:
- ./*-all.jar
- ./*-dev.jar
- ./*-sources.jar
- coreSubProjects/api/build/libs/merged/*-all.jar
- coreSubProjects/api/build/libs/merged/*-sources.jar
expire_in: 1 day
when: always
extends: .build_java
# generate and publish API javadocs
pages:
.pages:
stage: pages
needs: []
script:
@@ -106,17 +108,3 @@ pages:
- public
allow_failure: false
extends: .build_java
translations:
stage: translations
needs: []
image: crowdin/cli:latest
script:
- if [ "$CI_COMMIT_BEFORE_SHA" = "0000000000000000000000000000000000000000" ] || git diff --name-only "$CI_COMMIT_BEFORE_SHA" "$CI_COMMIT_SHA" -- coreSubProjects/core/src/main/resources/assets/distanthorizons/lang | grep -q .; then crowdin upload sources; fi
- crowdin download --export-only-approved --skip-untranslated-files
- for f in coreSubProjects/core/src/main/resources/assets/distanthorizons/lang/*.json; do [ -e "$f" ] || continue; sed -i 's/\\\\n/\\n/g' "$f"; n="$(basename "$f" | tr '[:upper:]' '[:lower:]')"; [ "$(basename "$f")" = "$n" ] || mv "$f" "$(dirname "$f")/$n"; done
artifacts:
paths:
- coreSubProjects/core/src/main/resources/assets/distanthorizons/lang/**
expire_in: 1 day
when: always
+3 -3
View File
@@ -6,13 +6,13 @@ Or click the checkbox once the issue has been created.
-->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
[Problems-and-solutions](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/4-mod-support/Mod-Support)
[Mod support FAQ](https://gitlab.com/jeseibel/distant-horizons/-/wikis/2-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues)
[Issues](https://gitlab.com/jeseibel/distant-horizons/-/issues/)
4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \
+2 -36
View File
@@ -1,37 +1,3 @@
## Check off each item in this list before submitting:
<!--
To mark a section as complete either put an "x" in between the square brackets, example: "[x]"
Or click the checkbox once the issue has been created.
-->
1. [ ] Check the FAQ to see if your issue has already been reported and has a solution:
[Problems-and-solutions](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/2-problems-and-solutions/Problems-and-Solutions)
2. [ ] Make sure you are not using any mods on the incompatible list:
[Mod support FAQ](https://gitlab.com/distant-horizons-team/distant-horizons/-/wikis/1-user-guide/1-frequently-asked-questions/4-mod-support/Mod-Support)
3. [ ] Check the existing issues to verify that your bug hasn't already been submitted:
[Issues](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues)
4. [ ] Upload Minecraft's crash report and/or log. \
Minecraft crash reports are located in: `.minecraft/crash-reports` \
Minecraft logs are located in: `.minecraft/logs`
5. [ ] Upload your Distant Horizons Config. \
The config is found in: `.minecraft/configs/DistantHorizons.toml`
6. [ ] Fill out the information below:
* **minecraft version**:
* **Distant Horizons version**:
* **Mod loader**:
* **Installed mods (list the smallest number of mods that you can use to re-create the bug)**:
* **Describe the bug**:
* **Steps to reproduce the bug**:
Before creating an issue, please select the appropriate template from the dropdown above.
The template will walk you through submitting a bug, feature, or improvement request.
+1 -1
View File
@@ -1,4 +1,4 @@
- [ ] Check the existing [feature requests](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested.
- [ ] Check the existing [feature requests](https://gitlab.com/jeseibel/distant-horizons/-/issues/?sort=updated_desc&state=opened&label_name%5B%5D=Feature) to verify that your feature hasn't already been suggested.
1. **Describe the feature**:
@@ -1,3 +1,3 @@
1. Check the existing [improvement requests](https://gitlab.com/distant-horizons-team/distant-horizons/-/issues?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested.
1. Check the existing [improvement requests](https://gitlab.com/jeseibel/distant-horizons/-/issues/?sort=updated_desc&state=all&label_name%5B%5D=Improvement) to verify that your improvement hasn't already been suggested.
2. **Describe the improvement**:
+1 -1
View File
@@ -1,3 +1,3 @@
[submodule "coreSubProjects"]
path = coreSubProjects
url = https://gitlab.com/jeseibel/distant-horizons-core.git
url = https://gitlab.com/jeseibel/distant-horizons-core.git
-16
View File
@@ -1,16 +0,0 @@
# See mailmap docs: https://git-scm.com/docs/gitmailmap
# Test with git shortlog --summary --email
# Keep sorted for easier editing and smaller diffs
Ada Aster <an.ada.poirier@gmail.com>
CodeF53 <fseusb@gmail.com> <37855219+CodeF53@users.noreply.github.com>
coolGi <me@coolgi.dev> <sasanaps@hotmail.com>
James Seibel <jeseibel@gondtc.com> <jseibel@vertsys.com>
Morippi <leoleo97@libero.it> <leoloe97@libero.it>
Morippi <leoleo97@libero.it> <Morippi>
Ran <43445785+Ran-Mewo@users.noreply.github.com> <10044908-_Ran@users.noreply.gitlab.com>
Ran <43445785+Ran-Mewo@users.noreply.github.com> <43445785+Ran-Mewo@users.noreply.github.com>
Ran <43445785+Ran-Mewo@users.noreply.github.com> <43445785+RanCraftPlayz@users.noreply.github.com>
TomTheFurry <tomlee92502@yahoo.com>
TomTheFurry <tomlee92502@yahoo.com> <46843632+TomTheFurry@users.noreply.github.com>
Yeshi <yeshi@newengine.org>
-24
View File
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [build]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="build" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
-24
View File
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [clean]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="clean" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -1,27 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [cleanroom:runClient]" type="GradleRunConfiguration" factoryName="Gradle">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="cleanroom:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<ExternalSystemDebugDisabled>false</ExternalSystemDebugDisabled>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<GradleProfilingDisabled>false</GradleProfilingDisabled>
<GradleCoverageDisabled>false</GradleCoverageDisabled>
<method v="2" />
</configuration>
</component>
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [core:build]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="core:build" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [fabric:runClient]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="fabric:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [forge:runClient]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="forge:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
-24
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@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [mergeJars]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="mergeJars" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [neoforge:runClient]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="neoforge:runClient" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
-24
View File
@@ -1,24 +0,0 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="distant-horizons [test]" type="GradleRunConfiguration" factoryName="Gradle" nameIsGenerated="true">
<ExternalSystemSettings>
<option name="executionName" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="externalSystemIdString" value="GRADLE" />
<option name="scriptParameters" value="" />
<option name="taskDescriptions">
<list />
</option>
<option name="taskNames">
<list>
<option value="test" />
</list>
</option>
<option name="vmOptions" />
</ExternalSystemSettings>
<ExternalSystemDebugServerProcess>true</ExternalSystemDebugServerProcess>
<ExternalSystemReattachDebugProcess>true</ExternalSystemReattachDebugProcess>
<DebugAllEnabled>false</DebugAllEnabled>
<RunAsTest>false</RunAsTest>
<method v="2" />
</configuration>
</component>
+12
View File
@@ -0,0 +1,12 @@
FROM eclipse-temurin:17-jdk
WORKDIR /home/build/
COPY ./gradlew .
RUN chmod +x ./gradlew
CMD echo "\r========== [CLEAN: $MC_VER] ==========" && \
./gradlew clean -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [BUILD: $MC_VER] ==========" && \
./gradlew build -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [MERGE: $MC_VER] ==========" && \
./gradlew mergeJars -PmcVer="$MC_VER" --gradle-user-home .gradle-cache/ && \
echo "\r========== [DONE: $MC_VER] =========="
-1
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@@ -1 +0,0 @@
Distant Horizons logos © 2024 by Pankakes are licensed under CC BY-SA 4.0
+130 -37
View File
@@ -1,4 +1,4 @@
# <img src="https://gitlab.com/distant-horizons-team/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/new/SVG/Distant-Horizons.svg" height="128px">
# <img src="https://gitlab.com/jeseibel/distant-horizons-core/-/raw/main/_Misc%20Files/logo%20files/LOD%20logo%20flat%20-%20with%20boarder.png" width="32"> Distant Horizons
_See farther without turning your game into a slide show._
<br>
@@ -12,18 +12,91 @@ Below is a video demonstrating the system:
<a href="https://youtu.be/SxQdbtjGEsc" target="_blank">![Distant Horizons - Alpha 2.0](https://i.ytimg.com/vi/SxQdbtjGEsc/hqdefault.jpg)</a>
## Translations
<br>
## Minecraft and Library Versions
### This branch supports the following versions of Minecraft:
#### 1.20.4, 1.20.3 (Default)
Fabric: 0.15.1\
Fabric API: 0.91.2+1.20.4\
Forge: 49.0.30\
NeoForge: 118-beta\
Parchment: 1.20.2:2023.12.10\
Modmenu: 9.0.0-pre.1
#### 1.20.2
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.2\
Forge: 48.0.13\
Parchment: 1.20.1:2023.09.03\
Modmenu: 8.0.0
#### 1.20.1, 1.20
Fabric: 0.14.24\
Fabric API: 0.90.4+1.20.1\
Forge: 47.2.1\
Parchment: 1.20.1:2023.09.03\
Modmenu: 7.2.2
#### 1.19.4
Fabric: 0.14.24\
Fabric API: 0.87.1+1.19.4\
Forge: 45.2.4\
Parchment: 1.19.4:2023.06.26\
Modmenu: 6.3.1
#### 1.19.2
Fabric: 0.14.24\
Fabric API: 0.76.1+1.19.2\
Forge: 43.3.2\
Parchment: 1.19.2:2022.11.27\
Modmenu: 4.2.0-beta.2
#### 1.18.2
Fabric: 0.14.24\
Fabric API: 0.76.0+1.18.2\
Forge: 40.2.10\
Parchment: 1.18.2:2022.11.06\
Modmenu: 3.2.5
#### 1.17.1, 1.17
Fabric: 0.14.24\
Fabric API: 0.46.1+1.17\
Forge: 37.1.1\
Parchment: 1.17.1:2021.12.12\
Modmenu: 2.0.14
#### 1.16.5, 1.16.4
Fabric: 0.14.24\
Fabric API: 0.42.0+1.16\
Forge: 36.2.39\
Parchment: 1.16.5:2022.03.06\
Modmenu: 1.16.22
### Versions no longer supported
- 1.18.1, 1.18
- 1.19.1, 1.19
- 1.19.3
<br>
### Plugin and Library versions
Gradle: 8.5\
Fabric loom: 1.4-SNAPSHOT\
Architectury loom (Forge gradle replacement): 1.4-SNAPSHOT\
Sponge vanilla gradle: 0.2.1-SNAPSHOT\
Java Preprocessor plugin: Manifold Preprocessor
[![Crowdin](https://badges.crowdin.net/distant-horizons/localized.svg)](https://crowdin.com/project/distant-horizons)\
Crowdin Project: [Distant Horizons](https://crowdin.com/project/distant-horizons)\
Guidelines: [translations.md](translations.md)
<br>
## Source Code Installation
### Prerequisites
* A Java Development Kit (JDK) for Java 25 (recommended) or newer. <br>
* A Java Development Kit (JDK) for Java 17 (recommended) or newer. <br>
Visit https://www.oracle.com/java/technologies/downloads/ for installers.
* Git or someway to clone git projects. <br>
Visit https://git-scm.com/ for installers.
@@ -31,10 +104,15 @@ Guidelines: [translations.md](translations.md)
**If using IntelliJ:**
1. Install the Manifold plugin
- https://plugins.jetbrains.com/plugin/10057-manifold-ij
2. Open IDEA and import the build.gradle
3. Refresh the Gradle project in IDEA if required
**If using Eclipse: (Note that Eclipse doesn't support Manifold's preprocessor!)**
1. Run the command: `./gradlew geneclipseruns`
2. Run the command: `./gradlew eclipse`
3. Make sure eclipse has the JDK 17 installed. (This is needed so that eclipse can run minecraft)
4. Import the project into eclipse
<br>
## Switching Versions
@@ -49,42 +127,72 @@ In IntelliJ, you will also need to do a gradle sync if it didn't happen automati
## Compiling
Prerequisites:
- JDK 25 or newer
From the command line:
1. `git clone --recurse-submodules https://gitlab.com/distant-horizons-team/distant-horizons.git`
2. `cd distant-horizons`
3. `./gradlew assemble`
5. The compiled jar file will be in the folder `\build\libs`
- JDK 17 or newer
From the File Explorer:
1. Download and extract the project zip
2. Download the core from https://gitlab.com/distant-horizons-team/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open command prompt/terminal in the project folder
4. Run the commands: `./gradlew assemble`
6. The compiled jar file will be in the folder `\build\libs`
2. Download the core from https://gitlab.com/jeseibel/distant-horizons-core and extract into a folder called `coreSubProjects`
3. Open a terminal emulator in the project folder (On Windows you can type `cmd` in the title bar)
4. Run the commands: `./gradlew assemble` (You may need to use a `.\` on Windows)
5. Merge the jars with `./gradlew mergeJars`
6. The compiled jar file will be in the folder `Merged`
From the command line:
1. `git clone --recurse-submodules https://gitlab.com/jeseibel/distant-horizons.git`
2. `cd distant-horizons`
3. `./gradlew assemble`
4. `./gradlew mergeJars`
5. The compiled jar file will be in the folder `Merged`
Run tests with: `./gradlew test`
>Note: You can add the argument `-PmcVer=?` to tell gradle to build a selected MC version instead of having to modify the `gradle.properties` file.\
> For example: `./gradlew assemble -PmcVer=1.18.2`
<br>
## Compiling with Docker
`./compile <version>`
You can also locally compile the DH jars without a Java environment by using Docker. Where `<version>` is the version of Minecraft to compile for (ie `1.20.1`), or the keyword `all`. See [Versions](#minecraft-and-library-versions) for a list of all supported values.
<br>
## Other commands
`./gradlew --refresh-dependencies` to refresh local dependencies.
`./gradlew clean` to delete any compiled code.
<br>
## Note to self
The Minecraft source code is NOT added to your workspace in an editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes only.
Source code uses Mojang mappings & [Parchment](https://parchmentmc.org/) mappings.
To generate the source code run `./gradlew genSources` <br>
If your IDE fails to auto-detect the source jars when browsing Minecraft classes; manually select the JAR file ending with -sources.jar when prompted by your IDE. <br>
(In IntelliJ it's at the top where it says "choose sources" when browsing a Minecraft class)
<br>
## Other Useful commands
Run the standalone jar: `./gradlew run` <br>
Build the standalone jar: `./gradlew core:build` <br>
Only build Fabric: `./gradlew fabric:assemble` or `./gradlew fabric:build` <br>
Only build Forge: `./gradlew forge:assemble` or `./gradlew forge:build` <br>
Run the Fabric client (for debugging): `./gradlew fabric:runClient` <br>
Run the Forge client (for debugging): `./gradlew forge:runClient` <br>
Delete all compiled code: `./gradlew clean` <br>
Refresh local dependencies: `./gradlew --refresh-dependencies`
To build all versions: `./buildAll`
To build all versions: `./buildAll` (all builds will end up in the `Merged` folder)
<br>
## Open Source Libraries
## Open Source Acknowledgements
Forgix (To merge multiple mod versions into one jar) [_Formerly_ [_DHJarMerger_](https://github.com/Ran-helo/DHJarMerger)]\
https://github.com/PacifistMC/Forgix
@@ -100,18 +208,3 @@ https://github.com/blackears/svgSalamander
sqlite-jdbc\
https://github.com/xerial/sqlite-jdbc
## Acknowledgements
Distant Horizons has been graciously provided an open source license for <a href="https://www.yourkit.com/java/profiler/">YourKit Java Profiler</a>.
> <img src="https://www.yourkit.com/images/yklogo.png">
>
> YourKit supports open source projects with innovative and intelligent tools
for monitoring and profiling Java and .NET applications.
YourKit is the creator of <a href="https://www.yourkit.com/java/profiler/">YourKit Java Profiler</a>,
<a href="https://www.yourkit.com/dotnet-profiler/">YourKit .NET Profiler</a>,
and <a href="https://www.yourkit.com/youmonitor/">YourKit YouMonitor</a>.
+634 -26
View File
@@ -1,34 +1,642 @@
plugins {
id 'root'
id 'io.github.pacifistmc.forgix' version '2.+'
id "java"
// Plugin to put dependencies inside our final jar
id "com.github.johnrengelman.shadow" version '8.1.1' apply false
// Plugin to create merged jars
id "io.github.pacifistmc.forgix" version "1.2.9"
// Manifold preprocessor
id "systems.manifold.manifold-gradle-plugin" version "0.0.2-alpha"
// Architectury is used here only as a replacement for forge's own loom
id "dev.architectury.loom" version "1.6-SNAPSHOT" apply false
}
forgix {
// add the mod loaders to the end of the jar
// put together in the format: "a", "a-b", "a-b-c"
int loaderCount = 0;
String modLoaders = "";
((String) gradle.builds_for)
.split(",")
.each
{ loader ->
def loaderName = loader.trim()
if (modLoaders != "")
{
modLoaders += "-";
}
modLoaders += loaderName;
loaderCount++;
/**
* Creates the list of preprocessors to use.
*
* @param mcVers array of all MC versions
* @param mcIndex array index of the currently active MC version
*/
def writeBuildGradlePredefine(List<String> mcVers, int mcIndex)
{
// Build the list of preprocessors to use
StringBuilder sb = new StringBuilder();
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n");
for (int i = 0; i < mcVers.size(); i++)
{
String verStr = mcVers[i].replace(".", "_");
sb.append("MC_" + verStr + "=" + i.toString() + "\n");
if (mcIndex == i)
sb.append("MC_VER=" + i.toString() + "\n");
}
// Check if this is a development build
if (mod_version.toLowerCase().contains("dev"))
{
// WARNING: only use this for logging, we don't want to have confusion
// when a method doesn't work correctly in the release build.
sb.append("DEV_BUILD=\n");
}
new File(projectDir, "build.properties").text = sb.toString()
}
// Transfers the values set in settings.gradle to the rest of the project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
//println "Added prop [key:" + prop.key + ", value:" + prop.value + "]"
}
// Sets up manifold stuff
writeBuildGradlePredefine(rootProject.mcVers, rootProject.mcIndex)
// Sets up the version string (the name we use for our jar)
rootProject.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version // + "-" + new Date().format("yyyy_MM_dd_HH_mm")
// Forgix settings (used for merging jars)
forgix {
group = "com.seibel.distanthorizons"
mergedJarName = "DistantHorizons-${rootProject.versionStr}.jar"
if (findProject(":forge"))
forge {
jarLocation = "build/libs/DistantHorizons-forge-${rootProject.versionStr}.jar"
}
if (findProject(":neoforge"))
custom {
projectName = "neoforge"
jarLocation = "build/libs/DistantHorizons-neoforge-${rootProject.versionStr}.jar"
}
// run if there are multiple launchers that need merging
autoRun = (loaderCount > 1);
// merged jars are named in the format:
// "DistantHorizons-3.0.1-b-dev-26.1-fabric-neoforge.jar"
archiveClassifier = modLoaders
if (findProject(":fabric"))
fabric {
jarLocation = "build/libs/DistantHorizons-fabric-${rootProject.versionStr}.jar"
}
if (findProject(":quilt"))
quilt {
jarLocation = "build/libs/DistantHorizons-quilt-${rootProject.versionStr}.jar"
}
removeDuplicate "com.seibel.distanthorizons"
}
subprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
// Apply plugins
apply plugin: "java"
apply plugin: "com.github.johnrengelman.shadow"
if (isMinecraftSubProject)
apply plugin: "systems.manifold.manifold-gradle-plugin"
// Apply forge's loom
if ((findProject(":forge") && p == project(":forge")) ||
(findProject(":neoforge") && p == project(":neoforge"))
)
{
apply plugin: "dev.architectury.loom"
}
// Set the manifold version (may not be required tough)
manifold {
manifoldVersion = rootProject.manifold_version
}
// set up custom configurations (configurations are a way to handle dependencies)
configurations {
// extends the shadowJar configuration
shadowMe
// have implemented dependencies automatically embedded in the final jar
implementation.extendsFrom(shadowMe)
// Configuration fpr core & api
coreProjects
shadowMe.extendsFrom(coreProjects)
// FIXME this additional configuration is necessary because forge
// needs forgeRuntimeLibrary, although adding it to shadowMe
// causes runtime issues where the libraries aren't properly added
forgeShadowMe
// this should match shadowMe pretty closely
implementation.extendsFrom(forgeShadowMe)
shadowMe.extendsFrom(forgeShadowMe)
forgeRuntimeLibrary.extendsFrom(forgeShadowMe)
if (isMinecraftSubProject && p != project(":common")) {
// Shadow common
common
shadowCommon // Don't use shadow from the shadow plugin because we don't want IDEA to index this.
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
if (findProject(":forge"))
developmentForge.extendsFrom common
if (findProject(":neoforge"))
developmentNeoForge.extendsFrom common
compileClasspath.extendsFrom coreProjects
runtimeClasspath.extendsFrom coreProjects
if (findProject(":forge"))
developmentForge.extendsFrom coreProjects
if (findProject(":neoforge"))
developmentNeoForge.extendsFrom coreProjects
if (findProject(":fabricLike") && p != project(":fabricLike")) {
// Shadow fabricLike
fabricLike
shadowFabricLike
compileClasspath.extendsFrom fabricLike
runtimeClasspath.extendsFrom fabricLike
}
}
}
dependencies {
//=====================//
// shared dependencies //
//=====================//
// Manifold
if (isMinecraftSubProject) {
annotationProcessor("systems.manifold:manifold-preprocessor:${rootProject.manifold_version}")
}
// Log4j
// TODO: Change to shadowMe later to work in the standalone jar
// We cannot do this now as it would break Quilt
implementation("org.apache.logging.log4j:log4j-api:${rootProject.log4j_version}")
implementation("org.apache.logging.log4j:log4j-core:${rootProject.log4j_version}")
// JOML
if (project.hasProperty("embed_joml") && embed_joml == "true")
forgeShadowMe("org.joml:joml:${rootProject.joml_version}")
else
implementation("org.joml:joml:${rootProject.joml_version}")
// JUnit tests
implementation("org.junit.jupiter:junit-jupiter:5.8.2")
implementation("org.junit.jupiter:junit-jupiter-engine:5.8.2")
implementation("junit:junit:4.13")
// FastUtil
// Note: MC 1.16 uses 8.2.1, and versions after use 8.5.12
// We cannot relocate this library since we call some MC classes that reference it
implementation("it.unimi.dsi:fastutil:${rootProject.fastutil_version}")
// Compression
forgeShadowMe("org.lz4:lz4-java:${rootProject.lz4_version}") // LZ4
forgeShadowMe("org.tukaani:xz:${rootProject.xz_version}") // LZMA
// Sqlite Database
forgeShadowMe("org.xerial:sqlite-jdbc:${rootProject.sqlite_jdbc_version}")
// NightConfig (includes Toml & Json)
forgeShadowMe("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
forgeShadowMe("com.electronwill.night-config:json:${rootProject.nightconfig_version}")
// SVG (not needed atm)
// forgeShadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
// Netty
implementation("io.netty:netty-buffer:${rootProject.netty_version}")
// Remember, for lwjgl dependencies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing
forgeShadowMe("org.lwjgl:lwjgl-jawt:${rootProject.lwjgl_version}") {
exclude group: "org.lwjgl", module: "lwjgl" // This module is imported by Minecraft so exclude it
}
//==========================//
// conditional dependencies //
//==========================//
// Add core
if (isMinecraftSubProject) {
coreProjects(project(":core")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// Add the api
if (p != project(":api")) {
coreProjects(project(":api")) {
// Remove Junit test libraries
exclude group: "org.junit.jupiter", module: "junit-jupiter"
exclude group: "org.junit.jupiter", module: "junit-jupiter-engine"
exclude group: "junit", module: "junit"
// Removed dependencies
transitive false
}
}
// Add common
if (isMinecraftSubProject && p != project(":common")) {
// Common
common(project(":common")) { transitive false }
shadowCommon(project(":common")) { transitive false }
// FabricLike
if (findProject(":fabricLike") && p != project(":fabricLike")) {
fabricLike(project(path: ":fabricLike")) { transitive false }
shadowFabricLike(project(path: ":fabricLike")) { transitive false }
}
}
}
shadowJar {
configurations = [project.configurations.shadowMe]
if (isMinecraftSubProject && p != project(":common")) {
configurations.push(project.configurations.shadowCommon) // Shadow the common subproject
relocate "com.seibel.distanthorizons.common", "loaderCommon.${p.name}.com.seibel.distanthorizons.common" // Move the loader files to a different location
if (findProject(":fabricLike") && p != project(":fabricLike")) {
configurations.push(project.configurations.shadowFabricLike) // Shadow the fabricLike subproject
relocate "com.seibel.distanthorizons.fabriclike", "loaderCommon.${p.name}.com.seibel.distanthorizons.fabriclike" // Move the loader files to a different location
}
}
def librariesLocation = "DistantHorizons.libraries"
// LWJGL
// Only ever shadow the dependencies we use otherwise some stuff would break when running on an external client
relocate "org.lwjgl.system.jawt", "${librariesLocation}.lwjgl.system.jawt"
// Compression (LZ4)
relocate "net.jpountz", "${librariesLocation}.jpountz"
// Sqlite Database
//At the moment, there is a bug in this library which doesnt allow it to be relocated
// relocate "org.sqlite", "${librariesLocation}.sqlite"
// JOML
if (project.hasProperty("embed_joml") && embed_joml == "true")
relocate "org.joml", "${librariesLocation}.joml"
// NightConfig (includes Toml & Json)
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
// SVG (not needed atm)
// relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg"
// Netty
// Don't relocate, it causes problems with using MC's FriendlyByteBufs
// relocate "io.netty", "${librariesLocation}.netty"
mergeServiceFiles()
}
// Using jar.finalizedBy(shadowJar) causes issues so we do this scuffed bypass
jar.dependsOn(shadowJar)
// Put stuff from gradle.properties into the mod info
processResources {
def resourceTargets = [ // Location of where to inject the properties
// Holds info like git commit
// TODO: For some reason this script doesnt work with the core project
"build_info.json",
// Properties for each of the loaders
"fabric.mod.json",
"quilt.mod.json",
"META-INF/mods.toml",
"META-INF/neoforge.mods.toml",
// The mixins for each of the loaders
"DistantHorizons." + p.name + ".fabricLike.mixins.json"
]
def intoTargets = ["$buildDir/resources/main/"] // Location of the built resources folder
// Fix forge version numbering system as it is weird
// For whatever reason forge uses [1.18, 1.18.1, 1.18.2) instead of the standard ["1.18", "1.18.1", "1.18.2"]
def compatible_forgemc_versions = "${compatible_minecraft_versions}".replaceAll("\"", "").replaceAll("]", ",)")
// println compatible_forgemc_versions
// Quilt's custom contributors system
// This has to be like
// "Person": "Developer", "Another person": "Developer"
def quilt_contributors = []
def mod_author_list = mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
//println quilt_contributors.join(", ")
// TODO: Find something we can use so we can basically re-map only when the jar is shadowed and relocated
// println p.tasks.findByName('shadowJar')
// These "hasProperty"'s are so that they can be passed through the cli (ie in the CI)
try {
if (infoGitCommit == "null")
infoGitCommit = 'git rev-parse --verify HEAD'.execute().text.trim()
if (infoGitBranch == "null")
infoGitBranch = 'git symbolic-ref --short HEAD'.execute().text.trim()
} catch (Exception e) {
infoGitCommit = infoGitBranch = "Git not found"
println "Git or Git project not found"
}
// The left side is what gets replaced in the mod info and the right side is where to get it from in the gradle.properties
def replaceProperties = [
version : mod_version,
mod_name : mod_readable_name,
group : maven_group,
authors : mod_authors,
description : mod_description,
homepage : mod_homepage,
source : mod_source,
issues : mod_issues,
discord : mod_discord,
minecraft_version : minecraft_version,
compatible_minecraft_versions: compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : java_version,
quilt_contributors : "{"+quilt_contributors.join(", ")+"}",
info_git_commit : infoGitBranch,
info_git_branch : infoGitCommit,
info_build_source : infoBuildSource,
fabric_incompatibility_list : fabric_incompatibility_list,
fabric_recommend_list : fabric_recommend_list,
]
// replace any properties in the sub-projects with the values defined here
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
intoTargets.each { target ->
if (file(target).exists()) {
copy {
from(sourceSets.main.resources) {
include resourceTargets
expand replaceProperties
}
into target
}
}
}
// ==================== Delete un-needed files ====================
exclude "DistantHorizons.fabricLike.mixins.json" // This isnt required atm, but we will be using it later
// exclude "*.distanthorizons.accesswidener"
//// include "${accessWidenerVersion}.distanthorizons.accesswidener"
// Jank solution to remove all unused accesswideners
// The line above would work..., except that (neo)forge (well, mainly architectury) requires the original accesswidener file, meaning we require this jank solution to keep it
exclude { file ->
if (file.name.contains(".distanthorizons.accesswidener") && file.name != "${accessWidenerVersion}.distanthorizons.accesswidener") {
return true
}
return false
}
}
// Adds the standalone jar's entrypoint
jar {
from "LICENSE.txt"
manifest {
attributes(
'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version,
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain' // When changing the main of the jar change this line
)
}
}
// this can be un-commented if we ever wanted to make DH modular (AKA use a module-info.java file) again
/*
// Tells gradle where to look for other modules
// Why isn't the classpath added to the modules path by default?
if (p == project(":core")) {
compileJava {
inputs.property('moduleName', 'dhApi')
doFirst {
options.compilerArgs = [
'--module-path', classpath.asPath
]
classpath = files()
}
}
}
*/
}
allprojects { p ->
// Does the same as "p == project(":common") || p == project(":fabric") || p == project(":quilt") || p == project(":forge") || p == project("WhateverWeAddLaterOn")"
// Useful later on so we dont have duplicated code
def isMinecraftSubProject = p != project(":core") && p != project(":api")
apply plugin: "java"
apply plugin: "maven-publish"
archivesBaseName = rootProject.mod_name
version = project.name + "-" + rootProject.versionStr
group = rootProject.maven_group
// this is the text that appears at the top of the overview (home) page
// and is used when bookmarking a page
javadoc.title = rootProject.mod_name + "-" + project.name
// Some annotations arent "technically" part of the official java standard,
// so we define it ourself here
javadoc {
configure( options ) {
tags(
'todo:X"',
'apiNote:a:API Note:',
'implSpec:a:Implementation Requirements:',
'implNote:a:Implementation Note:'
)
}
}
repositories {
// The central repo
mavenCentral()
// Used for Google's Collect library
maven { url "https://repo.enonic.com/public/" }
// For parchment mappings
maven { url "https://maven.parchmentmc.org" }
// For Architectury API
maven { url "https://maven.architectury.dev" }
// For Git repositories
maven { url "https://jitpack.io" }
// For Manifold Preprocessor
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
// Required for importing Modrinth mods
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content {
includeGroup "maven.modrinth"
}
}
// Required for importing CursedForge mods
maven {
url "https://www.cursemaven.com"
content {
includeGroup "curse.maven"
}
}
// VanillaGradle and Mixins in common
maven { url "https://repo.spongepowered.org/maven/" }
// Canvas mod
maven { url "https://maven.vram.io/" }
// ModMenu mod
maven { url "https://maven.terraformersmc.com/" }
// neoforge
maven { url "https://maven.neoforged.net/releases/" }
// These 3 are for importing mods that arnt on CursedForge, Modrinth, GitHub, GitLab or anywhere opensource
flatDir {
dirs "${rootDir}/mods/fabric"
content {
includeGroup "fabric-mod"
}
}
flatDir {
dirs "${rootDir}/mods/quilt"
content {
includeGroup "quilt-mod"
}
}
flatDir {
dirs "${rootDir}/mods/forge"
content {
includeGroup "forge-mod"
}
}
// TODO: If neoforged is ever needed, should we use that, or call it a forge mod?
}
// Adds some dependencies that are in vanilla but not in core
if (p == project(":core")) {
OperatingSystem os = org.gradle.nativeplatform.platform.internal.DefaultNativePlatform.currentOperatingSystem;
// Set the OS lwjgl is using to the current os
project.ext.lwjglNatives = "natives-" + os.toFamilyName()
dependencies { // All of these dependencies are in Vanilla Minecraft, but we need to depend on it as we arent importing Minecraft in the core
// Imports most of lwjgl's libraries (well, only the ones that we need)
implementation platform("org.lwjgl:lwjgl-bom:${rootProject.lwjgl_version}") // TODO: Use Minecraft's version for lwjgl_version (which changes in nearly every version) instead of a hard defined version for all versions
// REMEMBER: Dont shadow stuff here, these are just the libs that are included in Minecraft so that the core can use
implementation "org.lwjgl:lwjgl"
implementation "org.lwjgl:lwjgl-assimp"
implementation "org.lwjgl:lwjgl-glfw"
implementation "org.lwjgl:lwjgl-openal"
implementation "org.lwjgl:lwjgl-opengl"
implementation "org.lwjgl:lwjgl-stb"
implementation "org.lwjgl:lwjgl-tinyfd"
runtimeOnly "org.lwjgl:lwjgl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-assimp::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-glfw::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-openal::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-opengl::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-stb::$lwjglNatives"
runtimeOnly "org.lwjgl:lwjgl-tinyfd::$lwjglNatives"
implementation "org.joml:joml:${rootProject.joml_version}"
// Some other dependencies
implementation("org.jetbrains:annotations:16.0.2")
implementation("com.google.code.findbugs:jsr305:3.0.2")
implementation("com.google.common:google-collect:0.5")
implementation("com.google.guava:guava:31.1-jre")
}
}
task copyCommonLoaderResources(type: Copy) {
from project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener")
into(file(p.file("build/resources/main")))
rename "${accessWidenerVersion}.distanthorizons.accesswidener", "distanthorizons.accesswidener"
// Move the fabricLike mixin to its different places for each subproject
if (findProject(":fabricLike")) {
from project(":fabricLike").file("src/main/resources/DistantHorizons.fabricLike.mixins.json")
into(file(p.file("build/resources/main")))
rename "DistantHorizons.fabricLike.mixins.json", "DistantHorizons." + p.name + ".fabricLike.mixins.json"
}
}
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into p.file("build/resources/main")
}
tasks.withType(JavaCompile) {
if (isMinecraftSubProject) {
options.release = rootProject.java_version as Integer
options.compilerArgs += ["-Xplugin:Manifold"]
} else {
options.release = 8; // Core & Api should use Java 8 no matter what
//options.release = rootProject.java_version as Integer // But if you want to test some stuff, then this can be enabled
}
options.encoding = "UTF-8"
}
java {
withSourcesJar()
}
}
// Delete the merged folder when running clean
task cleanMergedJars() {
def mergedFolder = file("Merged")
if (mergedFolder.exists()) {
delete(mergedFolder)
}
}
// add cleanMergedJars to the end of the "clean" task
tasks["clean"].finalizedBy(cleanMergedJars)
+5 -2
View File
@@ -3,7 +3,6 @@
echo "==================== Note: All build jars will be in the folder called 'buildAllJars' ===================="
mkdir -p buildAllJars
rm -rf buildAllJars/*
rm -rf build/forgix/*
# Loop trough everything in the version properties folder
for d in versionProperties/*; do
@@ -20,6 +19,10 @@ for d in versionProperties/*; do
sh gradlew build -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "==================== Merging $version ===================="
sh gradlew mergeJars -PmcVer=$version
if [ $? != 0 ]; then continue; fi
echo "==================== Moving jar ===================="
mv build/forgix/*.jar buildAllJars/
mv Merged/*.jar buildAllJars/
done
+6 -8
View File
@@ -5,8 +5,6 @@
echo ==================== Note: All build jars will be in the folder called 'buildAllJars' ====================
mkdir buildAllJars
del buildAllJars/*
del build/forgix/*
@rem Loop trough everything in the version properties folder
for %%f in (versionProperties\*) do (
@@ -15,13 +13,13 @@ for %%f in (versionProperties\*) do (
@rem Clean out the folders, build it, and merge it
echo ==================== Cleaning workspace to build !version! ====================
call .\gradlew.bat clean
echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!"
call .\gradlew.bat clean -PmcVer="!version!" --no-daemon
echo ==================== Building !version! ====================
call .\gradlew.bat build -PmcVer="!version!" --no-daemon
echo ==================== Merging !version! ====================
call .\gradlew.bat mergeJars -PmcVer="!version!" --no-daemon
echo ==================== Moving jar ====================
move build\forgix\*.jar buildAllJars\
move Merged\*.jar buildAllJars\
)
endlocal
-35
View File
@@ -1,35 +0,0 @@
@echo off & setlocal enabledelayedexpansion
echo ==================== Getting versions to build... ====================
mkdir _buildAllJars 2>nul
del _buildAllJars\* /Q 2>nul
set "ROOT=%~dp0"
set "WORK_DIR=%ROOT%_buildWorkers"
mkdir "%WORK_DIR%" 2>nul
REM get the number of versions to compile
set count=0
for %%f in (versionProperties\*) do set /a count+=1
echo ==================== Found %count% versions to build in parallel ====================
REM Launch a parallel job for each version
for %%f in (%ROOT%versionProperties\*) do (
set version=%%~nf
echo starting [!version!]...
start "Build !version!" cmd /c ""%ROOT%build_worker.bat" "!version!" "%ROOT%" "%WORK_DIR%" ""..\..\_buildAllJars"""
REM Minor timeout between launches so we can stop the build early if we only want
REM to test part of the script and to reduce startup load
timeout /t 3 /nobreak
REM 2>nul to supress a harmless warning that the for loop
REM "cannot find the drive specified"
) 2>nul
echo ==================== All builds started... Completed Jars will be in _buildAllJars ====================
endlocal
-24
View File
@@ -1,24 +0,0 @@
plugins {
id 'groovy-gradle-plugin'
}
repositories {
gradlePluginPortal()
mavenCentral()
maven { url = 'https://maven.wagyourtail.xyz/releases' } // Jvmdowngrader & unimined libs
maven { url = 'https://maven.outlands.top/releases' } // Hosts the kappa fork of unimined
maven { url = 'https://maven.wagyourtail.xyz/snapshots' } // The manifold gradle plugin we use
maven { url = 'https://maven.architectury.dev/' } // Minecraft mod libs
maven { url = 'https://maven.fabricmc.net/' } // Fabric
maven { url = 'https://maven.neoforged.net/releases/' } // NeoForge
maven { url = 'https://maven.minecraftforge.net/' } // Forge
maven { url = 'https://repo.spongepowered.org/repository/maven-public/' } // Hosts minecraft libs
maven { url = 'https://oss.sonatype.org/content/repositories/snapshots/' } // Hosts a few dependencies we use
}
dependencies {
implementation 'com.gradleup.shadow:shadow-gradle-plugin:9.0.0'
implementation 'xyz.wagyourtail.unimined:xyz.wagyourtail.unimined.gradle.plugin:1.4.18-kappa'
implementation 'xyz.wagyourtail:manifold-gradle:1.0.0-SNAPSHOT'
implementation 'xyz.wagyourtail.jvmdowngrader:xyz.wagyourtail.jvmdowngrader.gradle.plugin:1.3.4'
}
-593
View File
@@ -1,593 +0,0 @@
import com.github.jengelman.gradle.plugins.shadow.transformers.ResourceTransformer
import com.github.jengelman.gradle.plugins.shadow.transformers.TransformerContext
import org.apache.tools.zip.ZipEntry
import org.apache.tools.zip.ZipOutputStream
import javax.annotation.Nonnull
import java.util.function.Function
import java.util.function.Predicate
import groovy.json.JsonSlurper
// Convention plugin for all MC-facing subprojects (common + loaders).
// Common uses this directly; loaders use it via unimined-fabric/forge/neoforge.
// IMPORTANT: unimined MUST be applied before shadow/jvmdowngrader
// so its afterEvaluate runs first and can modify configs.
plugins {
id 'java'
id 'maven-publish'
id 'xyz.wagyourtail.unimined'
id 'com.gradleup.shadow'
id 'xyz.wagyourtail.manifold'
id 'xyz.wagyourtail.jvmdowngrader'
}
def isNotCommonProject = project.name != "common"
if (isNotCommonProject) {
evaluationDependsOn(":common")
}
// ==================== Version Properties ====================
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
}
manifold {
version = rootProject.manifold_version
}
// ==================== Repositories ====================
repositories {
maven { url "https://libraries.minecraft.net/" }
mavenCentral()
maven { url "https://repo.enonic.com/public/" }
maven { url "https://maven.parchmentmc.org" }
maven { url "https://maven.architectury.dev" }
maven { url "https://jitpack.io" }
maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
content { includeGroup "maven.modrinth" }
}
maven {
url "https://www.cursemaven.com"
content { includeGroup "curse.maven" }
}
maven {
url "https://repo.spongepowered.org/maven/"
// exclusion is needed since sponge has a deprecated version of fabric
// that gradle would prefer to get over the up-to-date version modrinth provides
content { excludeGroupByRegex "net\\.fabricmc(\\..*)?" }
}
maven { url "https://maven.terraformersmc.com/" }
maven { url "https://maven.neoforged.net/releases/" }
flatDir {
dirs "${rootDir}/mods/fabric"
content { includeGroup "fabric-mod" }
}
flatDir {
dirs "${rootDir}/mods/quilt"
content { includeGroup "quilt-mod" }
}
flatDir {
dirs "${rootDir}/mods/forge"
content { includeGroup "forge-mod" }
}
}
// ==================== Java Config ====================
tasks.withType(JavaCompile).configureEach {
options.release = rootProject.java_version as Integer
options.encoding = "UTF-8"
}
java {
sourceCompatibility = JavaVersion.toVersion(gradle.ext.java_version as Integer)
targetCompatibility = JavaVersion.toVersion(gradle.ext.java_version as Integer)
withSourcesJar()
}
// ==================== Loader-Only Config ====================
if (isNotCommonProject) {
base { archivesName = rootProject.mod_name }
rootProject.ext.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version
version = project.name + "-" + rootProject.versionStr
group = rootProject.maven_group
javadoc.title = rootProject.mod_name + "-" + project.name
tasks.withType(GenerateModuleMetadata).configureEach {
enabled = false
}
tasks.withType(Test).configureEach {
enabled = false
}
compileTestJava.enabled = false
tasks.withType(Sign).configureEach {
enabled = false
}
jar {
from "LICENSE.txt"
manifest {
attributes(
'Implementation-Title': rootProject.mod_name,
'Implementation-Version': rootProject.mod_version,
'Multi-Release': true,
'Main-Class': 'com.seibel.distanthorizons.core.jar.JarMain',
)
if (project.name == "cleanroom") {
attributes(
'ModType': 'CRL',
'MixinConfigs': "${mod_id}.default.mixin.json,${mod_id}.mod.mixin.json",
'FMLCorePlugin': 'com.seibel.distanthorizons.cleanroom.DistantHorizonsLoadingPlugin',
'FMLCorePluginContainsFMLMod': true,
'FMLAT': "${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg"
)
}
}
}
}
// ==================== Unimined Minecraft Config ====================
unimined.minecraft(sourceSets.main, true) {
version gradle.ext.minecraft_version
if (gradle.ext.minecraft_version.startsWith("1.")) { // 26.1+ doesn't use obfuscation
mappings {
if(gradle.ext.minecraft_version.startsWith("1.12.2")){
mcp("stable", "39-1.12")
}
else{
mojmap()
devNamespace "mojmap"
}
}
}
}
if (isNotCommonProject) {
// Mixin remapping and common project wiring
unimined.minecraft(sourceSets.main, true) {
mods.modImplementation {
mixinRemap {
reset()
enableBaseMixin()
enableMixinExtra()
}
// Some Fabric API modules ship AW in 'named' namespace instead of 'intermediary'
catchAWNamespaceAssertion()
}
}
dependencies {
implementation(project(":common"))
}
processResources {
from project(":common").sourceSets.main.resources
}
tasks.withType(JavaCompile).configureEach {
source(project(":common").sourceSets.main.allSource)
}
} else {
unimined.minecraft {
if (gradle.ext.minecraft_version.equals("1.12.2")) {
cleanroom {
loader gradle.ext.cleanroom_loader_version
accessTransformer project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg")
}
} else {
fabric {
loader gradle.ext.fabric_loader_version
accessWidener project.file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
}
}
defaultRemapJar = false
runs.off = true
}
}
// ==================== Configurations ====================
evaluationDependsOn(":core")
configurations {
shadowMe
coreProjects
shadowMe.extendsFrom(coreProjects)
implementation.extendsFrom(shadowMe)
common
implementation.extendsFrom(common)
}
// ==================== Dependencies ====================
// Copy core's compileOnly deps so MC-provided deps are visible without redeclaring them.
project(":core").configurations.compileOnly.allDependencies.each { dep ->
if (!(dep instanceof ProjectDependency))
dependencies.add("compileOnly", dep)
}
dependencies {
// Manifold preprocessor & strings
annotationProcessor(manifold.module("preprocessor"))
// NightConfig: implementation in core (bundled) but Unimined strips it from compile classpath
compileOnly("com.electronwill.night-config:toml:${rootProject.nightconfig_version}")
// Core & API projects — bundled into shadow jar
coreProjects(project(":core"))
coreProjects(project(":api"))
// JOML: shadow for old MC versions that don't bundle it (core has it compileOnly already)
if (project.hasProperty("embed_joml") && embed_joml == "true")
shadowMe("org.joml:joml:${rootProject.joml_version}")
// Common project dependency
if (isNotCommonProject)
common(project(":common")) { transitive false }
}
// ==================== NativeTransformer ====================
class NativeTransformer implements ResourceTransformer {
private Predicate<String> fileMatcher
private Function<String, String> filePathMapper
private final HashMap<String, String> replacements = new HashMap()
private final HashMap<String, byte[]> rewrittenFiles = new HashMap()
private nativeRelocator
public File rootDir
void matchFiles(Predicate<String> matcher) {
fileMatcher = matcher
}
void mapPaths(Function<String, String> mapper) {
filePathMapper = mapper
}
void relocateNative(String target, String replacement) {
if (replacement.length() > target.length()) {
throw new GradleException("Length of value \"${replacement}\" exceeds the length of \"${target}\": ${replacement.length()} > ${target.length()}")
}
replacements.put(target, replacement)
}
@Override
boolean canTransformResource(@Nonnull FileTreeElement element) {
return fileMatcher != null && fileMatcher.test(element.relativePath.pathString)
}
@Override
void transform(@Nonnull TransformerContext context) {
byte[] content = context.inputStream.readAllBytes()
if (nativeRelocator == null) {
nativeRelocator = new NativeRelocator(rootDir.toPath().resolve("relocate_natives"))
}
try {
String path = filePathMapper != null
? filePathMapper.apply(context.path)
: context.path
content = nativeRelocator.processBinary(path, content, replacements)
rewrittenFiles.put(path, content)
}
catch (Throwable e) {
throw new GradleException("Failed to relocate", e)
}
}
@Override
boolean hasTransformedResource() { return !rewrittenFiles.isEmpty() }
@Override
void modifyOutputStream(@Nonnull ZipOutputStream os, boolean preserveFileTimestamps) {
for (Map.Entry<String, byte[]> rewrittenFile : rewrittenFiles.entrySet()) {
os.putNextEntry(new ZipEntry(rewrittenFile.key))
os.write(rewrittenFile.value)
}
}
}
// ==================== Shadow JAR (loaders only) ====================
if (isNotCommonProject) {
shadowJar {
configurations = [project.configurations.shadowMe]
def librariesLocation = "DistantHorizons.libraries"
// LZ4
relocate "net.jpountz", "${librariesLocation}.jpountz"
// SLF4J
relocate "org.slf4j", "${librariesLocation}.slf4j"
// SQLite
relocate "org.sqlite", "dh_sqlite", { exclude "org/sqlite/native/**" }
relocate "jdbc:sqlite", "jdbc:dh_sqlite"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.startsWith("org/sqlite") }
mapPaths { it.replace("org/sqlite", "dh_sqlite") }
relocateNative "org/sqlite", "dh_sqlite"
relocateNative "org_sqlite", "dh_1sqlite"
}
// ZStd
relocate "com.github.luben", "dhcomgithubluben"
relocate "libzstd-jni", "libzstd-jni_dh"
relocate "zstd-jni", "zstd-jni_dh"
transform(NativeTransformer) {
rootDir = project.rootDir
matchFiles { it.contains("libzstd-jni") && !it.contains("aix/ppc64") }
mapPaths { it.replace("libzstd-jni", "libzstd-jni_dh") }
relocateNative "com/github/luben", "dhcomgithubluben"
relocateNative "com_github_luben", "dhcomgithubluben"
}
// JOML (conditional)
if (project.hasProperty("embed_joml") && embed_joml == "true")
relocate "org.joml", "${librariesLocation}.joml"
// NightConfig
relocate "com.electronwill.nightconfig", "${librariesLocation}.electronwill.nightconfig"
mergeServiceFiles()
}
afterEvaluate {
tasks.named("remapJar").configure {
dependsOn(shadowJar)
inputFile.set(shadowJar.archiveFile)
}
// Make run tasks use the shadow jar so relocated deps work in dev.
// Filter out jars bundled in the shadow jar, but keep jars that the loader also
// needs (e.g. NightConfig — DH relocates it, but NeoForge needs the original).
def shadowedPaths = configurations.shadowMe.resolve().collect { it.path }.toSet()
def loaderPaths = configurations.minecraftLibraries.resolve().collect { it.path }.toSet()
tasks.withType(JavaExec).configureEach { runTask ->
dependsOn(shadowJar)
if (project.name != "cleanroom") {
classpath = files(shadowJar.archiveFile) + classpath.filter { file ->
file != shadowJar.archiveFile.get().asFile &&
!file.path.contains(project.buildDir.path) &&
!file.path.contains("core${File.separator}build") &&
!file.path.contains("api${File.separator}build") &&
!file.path.contains("common${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path))
}
} else {
// For cleanroom, don't put shadow jar on app classpath.
// crl.dev.extrapath loads it via LaunchClassLoader instead.
classpath = classpath.filter { file ->
!file.path.contains(project.buildDir.path) &&
!file.path.contains("core${File.separator}build") &&
!file.path.contains("api${File.separator}build") &&
!file.path.contains("common${File.separator}build") &&
!(shadowedPaths.contains(file.path) && !loaderPaths.contains(file.path))
}
}
// Shared run directory so all loaders use the same worlds
def isClient = runTask.name.toLowerCase().contains("client")
runTask.workingDir = rootProject.file("run/${isClient ? 'client' : 'server'}")
// Minecraft automatically has G1GC args present,
// remove them so we can use ZGC instead
def filteredArgs = runTask.jvmArgs.findAll { arg ->
!arg.startsWith("-XX:+UseG1GC") &&
!arg.startsWith("-XX:G1") &&
!arg.startsWith("-XX:MaxGCPauseMillis")
}
runTask.jvmArgs = filteredArgs
if(project.name == "forge"
|| project.name == "neoforge"
|| project.name == "cleanroom")
{
// fix (Neo)forge, Cleanroom debug running
doFirst {
def modsDir = rootProject.file("run/${isClient ? 'client' : 'server'}/mods")
modsDir.mkdirs()
// Remove any stale DH jars before copying the fresh one
modsDir.listFiles()?.each({ file ->
if (file.name.startsWith(rootProject.mod_name))
{
file.delete()
}
});
// Copy shadow jar into mods folder so (Neo)Forge discovers it properly
copy {
from shadowJar.archiveFile
into modsDir
}
}
}
// JVM args
runTask.jvmArgs(
"-Dio.netty.leakDetection.level=advanced",
// TODO only use for modern java versions
"-XX:+UseZGC",
// TODO don't use for even more modern-er java versions
//"-XX:+ZGenerational",
rootProject.minecraftMemoryJavaArg,
)
if (isClient)
{
runTask.jvmArgs(
"-Dminecraft.api.auth.host=https://nope.invalid",
"-Dminecraft.api.account.host=https://nope.invalid",
"-Dminecraft.api.session.host=https://nope.invalid",
"-Dminecraft.api.services.host=https://nope.invalid",
)
runTask.args(
// use a consistent username for easier debugging in a given world (vs randomly teleporting to a new user each time the game boots)
"--username", "Dev",
// "--renderDebugLabels" is a Mojang command to show render names in RenderDoc
"--renderDebugLabels"
)
// enabling tracy causes constant memory growth so it isn't always desired
if (rootProject.minecraftEnableTracy == "true")
{
// "--tracy" is a Mojang command to allow individual frames to be debugged using Tracy https://github.com/wolfpld/tracy/releases/tag/v0.13.1
runTask.args("--tracy")
}
}
}
tasks.downgradeJar.inputFile.set(tasks.named("remapJar").flatMap { it.archiveFile })
tasks.jar.finalizedBy(tasks.named("remapJar"))
tasks.named("remapJar").configure { finalizedBy(tasks.shadeDowngradedApi) }
}
}
// ==================== Process Resources (loaders only) ====================
if (isNotCommonProject) {
processResources {
def resourceTargets = [
"build_info.json",
"fabric.mod.json",
"mcmod.info",
"quilt.mod.json",
"META-INF/mods.toml",
"META-INF/neoforge.mods.toml",
]
// incoming format: `["26.2.0","26.2-alpha.9"]`
// outgoing format: `[26.2.0],[26.2-alpha.9]`
def compatible_forgemc_versions = "${rootProject.compatible_minecraft_versions}"
.replaceAll("\",\"", "],[")
.replaceAll("\"", "")
// Quilt contributors
def quilt_contributors = []
def mod_author_list = rootProject.mod_authors.replaceAll("\"", "").replace("[", "").replace("]", "").split(",")
def cleanroom_author_list = rootProject.mod_authors.replace('[', '').replace(']', '').split(',').collect({ it.trim().replace('"', '') }).join('", "')
for (dev in mod_author_list) {
quilt_contributors.push("\"${dev.strip()}\": \"Developer\"")
}
quilt_contributors.reverse()
try {
if (rootProject.infoGitCommit == "null")
rootProject.ext.infoGitCommit = 'git rev-parse --verify HEAD'.execute().text.trim()
if (rootProject.infoGitBranch == "null")
rootProject.ext.infoGitBranch = 'git symbolic-ref --short HEAD'.execute().text.trim()
} catch (Exception e) {
rootProject.ext.infoGitCommit = "Git not found"
rootProject.ext.infoGitBranch = "Git not found"
}
def replaceProperties = [
version : rootProject.mod_version,
mod_id : rootProject.mod_id,
mod_name : rootProject.mod_readable_name,
group : rootProject.maven_group,
authors : rootProject.mod_authors,
cleanroom_authors : cleanroom_author_list,
description : rootProject.mod_description,
homepage : rootProject.mod_homepage,
source : rootProject.mod_source,
issues : rootProject.mod_issues,
discord : rootProject.mod_discord,
minecraft_version : rootProject.minecraft_version,
accessWidenerVersion : rootProject.accessWidenerVersion,
compatible_minecraft_versions: rootProject.compatible_minecraft_versions,
compatible_forgemc_versions : compatible_forgemc_versions,
java_version : rootProject.java_version,
quilt_contributors : "{" + quilt_contributors.join(", ") + "}",
info_git_commit : rootProject.infoGitBranch,
info_git_branch : rootProject.infoGitCommit,
info_build_source : rootProject.infoBuildSource,
fabric_incompatibility_list : rootProject.fabric_incompatibility_list,
fabric_recommend_list : rootProject.fabric_recommend_list,
neoforge_version_range : rootProject.neoforge_version_range,
logo_path : "assets/distanthorizons/icon.png"
]
inputs.properties replaceProperties
replaceProperties.put "project", project
filesMatching(resourceTargets) {
expand replaceProperties
}
// Remove unused access wideners
exclude { file ->
if ((file.name.contains(".distanthorizons.accesswidener") && file.name != "${rootProject.accessWidenerVersion}.distanthorizons.accesswidener")) {
return true
}
return false
}
}
// ==================== Resource Copy Tasks ====================
// task copyCommonLoaderResources(type: Copy) {
// from project(":common").file("src/main/resources/${rootProject.accessWidenerVersion}.distanthorizons.accesswidener")
// into(file(project.file("build/resources/main")))
// rename "${rootProject.accessWidenerVersion}.distanthorizons.accesswidener", "distanthorizons.accesswidener"
// }
task copyCoreResources(type: Copy) {
from fileTree(project(":core").file("src/main/resources"))
into project.file("build/resources/main")
}
tasks.register("convertJsonToLang") {
dependsOn(copyCoreResources)
File input = project.file("build/resources/main/assets/distanthorizons/lang/en_us.json")
File output = project.file("build/resources/main/assets/distanthorizons/lang/en_us.lang")
inputs.file(input)
outputs.file(output)
doLast {
output.withWriter("UTF-8") { writer ->
writer.writeLine("#PARSE_ESCAPES")
new JsonSlurper()
.parse(input)
.each { key, value ->
writer.writeLine("${key}=${value.toString().replace("%", "%%").replace("\n", "\\n")}")
}
}
}
}
// ==================== JVMDowngrader ====================
jvmdg.downgradeTo = JavaVersion.toVersion(rootProject.java_version)
downgradeJar.archiveClassifier.set(null)
shadeDowngradedApi.archiveClassifier.set(null)
}
-56
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@@ -1,56 +0,0 @@
plugins {
id 'java'
}
// Transfer version properties from settings.gradle to project
project.gradle.ext.getProperties().each { prop ->
rootProject.ext.set(prop.key, prop.value)
}
// Version string for archives
rootProject.ext.versionStr = rootProject.mod_version + "-" + rootProject.minecraft_version
rootProject.allprojects {
version = (it == rootProject ? "" : it.name + "-") + rootProject.versionStr
group = rootProject.maven_group
// Custom javadoc tags for all subprojects
plugins.withType(JavaPlugin) {
javadoc {
options.tags(
'todo:X"',
'apiNote:a:API Note:',
'implSpec:a:Implementation Requirements:',
'implNote:a:Implementation Note:'
)
}
}
}
// Create build.properties with preprocessor definitions
def writePreprocessorDefinitions() {
StringBuilder sb = new StringBuilder()
sb.append("# DON'T TOUCH THIS FILE, This is handled by the build script\n")
gradle.ext.mcVers.eachWithIndex { ver, idx ->
sb.append("MC_${ver.replace('.', '_')}=${idx}\n")
if (gradle.ext.mcIndex == idx)
sb.append("MC_VER=${idx}\n")
}
if (rootProject.mod_version.toLowerCase().contains("dev")) {
sb.append("DEV_BUILD=\n")
}
new File(rootDir, "build.properties").text = sb.toString()
}
writePreprocessorDefinitions()
// Wire JVMDowngrader to process remapped jars
gradle.projectsEvaluated {
rootProject.subprojects.each {
if (it.tasks.findByName('remapJar') == null) return
it.tasks.downgradeJar.inputFile = it.tasks.remapJar.archiveFile
it.tasks.jar.finalizedBy(it.tasks.remapJar)
it.tasks.remapJar.finalizedBy(it.tasks.shadeDowngradedApi)
}
}
@@ -1,15 +0,0 @@
plugins {
id 'dh-loader'
}
unimined.minecraft {
cleanroom {
loader gradle.ext.cleanroom_loader_version
useToolchains = false
accessTransformer project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons_at.cfg")
runs.all {
systemProperty("crl.dev.mixin", "${mod_id}.default.mixin.json,${mod_id}.mod.mixin.json")
systemProperty("fml.coreMods.load", "com.seibel.distanthorizons.cleanroom.DistantHorizonsLoadingPlugin")
}
}
}
@@ -1,13 +0,0 @@
plugins {
id 'dh-loader'
}
unimined.minecraft {
fabric {
loader gradle.ext.fabric_loader_version
accessWidener project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
}
}
runClient.javaLauncher = null
runServer.javaLauncher = null
@@ -1,17 +0,0 @@
plugins {
id 'dh-loader'
}
def awFile = project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
unimined.minecraft {
forge {
loader gradle.ext.forge_version
useToolchains = false
mixinConfig("DistantHorizons.forge.mixins.json")
accessTransformer aw2at(awFile)
}
}
runClient.javaLauncher = null
runServer.javaLauncher = null
@@ -1,16 +0,0 @@
plugins {
id 'dh-loader'
}
def awFile = project(":common").file("src/main/resources/${gradle.ext.accessWidenerVersion}.distanthorizons.accesswidener")
unimined.minecraft {
neoForged {
loader gradle.ext.neoforge_version
useToolchains = false
accessTransformer aw2at(awFile)
}
}
runClient.javaLauncher = null
runServer.javaLauncher = null
-214
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@@ -1,214 +0,0 @@
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.Path;
import java.util.Map;
import java.util.concurrent.CompletableFuture;
class NativeRelocator
{
private final Path rootDirectory;
private final Path cacheRoot;
/**
* Initializes the NativeRelocator by preparing the environment if necessary.
* Executes the appropriate preparation script based on the OS.
*/
NativeRelocator(Path rootDirectory)
{
this.rootDirectory = rootDirectory;
this.cacheRoot = this.rootDirectory.resolve("cache");
}
private void prepare() throws Exception
{
if (this.rootDirectory.resolve(".venv").toFile().exists())
{
return;
}
ProcessBuilder processBuilder = new ProcessBuilder();
processBuilder.directory(this.rootDirectory.toFile());
String os = System.getProperty("os.name").toLowerCase();
if (os.contains("win"))
{
processBuilder.command("powershell", "-ExecutionPolicy", "Bypass", "./prepare.ps1");
}
else if (os.contains("nix")
|| os.contains("nux")
|| os.contains("mac")
|| os.contains("freebsd"))
{
processBuilder.command("./prepare.sh");
}
else
{
throw new IllegalStateException("Unsupported operating system: " + os);
}
Process process = processBuilder.start();
CompletableFuture<Void> outputFuture = readOutputStreams(process);
int exitCode = process.waitFor();
outputFuture.get();
if (exitCode != 0)
{
throw new Exception("Prepare failed: " + exitCode);
}
}
/**
* Reads and prints the output and error streams of a process asynchronously.
*
* @param process The process whose streams should be read.
* @return A CompletableFuture that completes once all output has been processed.
*/
private static CompletableFuture<Void> readOutputStreams(Process process)
{
return CompletableFuture.runAsync(() -> {
try
{
while (process.isAlive() || process.getInputStream().available() > 0 || process.getErrorStream().available() > 0)
{
if (process.getInputStream().available() > 0)
{
byte[] data = new byte[process.getInputStream().available()];
//noinspection ResultOfMethodCallIgnored
process.getInputStream().read(data);
System.out.write(data);
}
if (process.getErrorStream().available() > 0)
{
byte[] data = new byte[process.getErrorStream().available()];
//noinspection ResultOfMethodCallIgnored
process.getErrorStream().read(data);
System.err.write(data);
}
//noinspection BusyWait
Thread.sleep(100);
}
}
catch (Throwable ignored)
{
}
});
}
/**
* Replaces occurrences of a target string in a byte array, ensuring null termination.
*
* @param byteArray The byte array where replacements should occur.
* @param target The string to replace.
* @param replacement The replacement string (must not be longer than the target).
* @throws IllegalArgumentException if the replacement is longer than the target.
*/
private void replaceInNullTerminatedStrings(byte[] byteArray, String target, String replacement)
{
if (target.length() < replacement.length())
{
throw new IllegalArgumentException("Replacement must be the same length or shorter than the target.");
}
byte[] targetBytes = target.getBytes(StandardCharsets.US_ASCII);
byte[] replacementBytes = replacement.getBytes(StandardCharsets.US_ASCII);
byte nullByte = 0;
for (int endPos = 0; endPos < byteArray.length - targetBytes.length - 1; endPos++)
{
int startPos = endPos;
int targetPos = 0;
while (targetPos < targetBytes.length && byteArray[endPos] == targetBytes[targetPos])
{
targetPos++;
endPos++;
}
if (targetPos == targetBytes.length)
{
System.arraycopy(replacementBytes, 0, byteArray, startPos, replacementBytes.length);
startPos = startPos + replacementBytes.length;
while (byteArray[endPos] != nullByte)
{
byteArray[startPos] = byteArray[endPos];
endPos++;
startPos++;
}
byteArray[startPos] = nullByte;
}
}
}
/**
* Runs an external script to fix a modified binary and returns the processed content.
*
* @param outputFilePath Path to store the processed binary.
* @param content The original binary content.
* @return The modified binary content.
* @throws Exception if the process execution fails.
*/
public byte[] fixModifiedBinary(Path outputFilePath, byte[] content) throws Exception
{
ProcessBuilder processBuilder = new ProcessBuilder();
processBuilder.directory(this.rootDirectory.toFile());
processBuilder.command(
this.rootDirectory.resolve(".venv/Scripts").toFile().exists()
? this.rootDirectory.resolve(".venv/Scripts/python.exe").toString()
: this.rootDirectory.resolve(".venv/bin/python").toString(),
"./fix_modified_binary.py",
outputFilePath.toString()
);
Process process = processBuilder.start();
CompletableFuture<Void> outputFuture = readOutputStreams(process);
process.getOutputStream().write(content);
process.getOutputStream().close();
int exitCode = process.waitFor();
outputFuture.get();
if (exitCode != 0)
{
throw new Exception("Process failed: " + exitCode);
}
return Files.readAllBytes(outputFilePath);
}
/**
* Processes a binary file, applying string replacements and fixing modifications.
*
* @param outputPath The output file path relative to the cache directory.
* @param content The binary content to process.
* @param replacements A map of string replacements to apply.
* @return The modified binary content.
* @throws Exception if processing fails.
*/
public byte[] processBinary(String outputPath, byte[] content, Map<String, String> replacements) throws Exception
{
Path outputFilePath = this.cacheRoot.resolve(outputPath);
//noinspection ResultOfMethodCallIgnored
outputFilePath.getParent().toFile().mkdirs();
if (outputFilePath.toFile().exists())
{
return Files.readAllBytes(outputFilePath);
}
System.out.println("Relocating to " + outputPath + "...");
this.prepare();
for (Map.Entry<String, String> replacement : replacements.entrySet())
{
this.replaceInNullTerminatedStrings(content, replacement.getKey(), replacement.getValue());
}
return this.fixModifiedBinary(outputFilePath, content);
}
}
-41
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@@ -1,41 +0,0 @@
@echo off & setlocal enabledelayedexpansion
set "VERSION=%~1"
set "ROOT=%~2"
set "WORK_DIR=%~3"
set "WORKER=%WORK_DIR%\%VERSION%"
set "JAR_OUTPUT_DIR=%~4"
REM remove the ending "\" from the root folder, otherwise the final quote
REM in the robocopy command will be escaped and it won't run
if "%ROOT:~-1%"=="\" set "ROOT=%ROOT:~0,-1%"
set "WORKER=%~3\%~1"
set "BUILT_JAR_DIR=%WORKER%\build\forgix"
echo ==================== [%VERSION%] Copying workspace ====================
mkdir "%WORKER%"
robocopy "%ROOT%" "%WORKER%" /E /XD "%WORKER%" "_buildWorkers" "buildAllJars" ".gradle" "build" ".git" ".idea" ".gitlab" "run" "testScripts" /NFL /NDL
echo ==================== [%VERSION%] Cleaning ====================
cd /d "%WORKER%"
call .\gradlew.bat clean
REM optional arg that can be added if we want to log the result to a file
REM >"%WORK_DIR%\build_%VERSION%.log" 2>&1
echo ==================== [%VERSION%] Assembling ====================
call .\gradlew.bat assemble -PmcVer="%VERSION%"
REM optional arg that can be added if we want to log the result to a file
REM >>"%WORK_DIR%\build_%VERSION%.log" 2>&1
echo ==================== [%VERSION%] Exporting ====================
mkdir "%JAR_OUTPUT_DIR%"
robocopy "%BUILT_JAR_DIR%" "%JAR_OUTPUT_DIR%" /NFL /NDL
echo ==================== [%VERSION%] Done ====================
endlocal
REM can be uncommented for debugging
REM pause
-48
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@@ -1,48 +0,0 @@
plugins {
id 'unimined-cleanroom'
}
// ==================== Mod Dependency Helper ====================
def addMod(path, enabled) {
if (enabled == "2")
dependencies { modImplementation(path) }
else if (enabled == "1")
dependencies { compileOnly(path) }
}
// ==================== Dependencies ====================
dependencies {
}
// ==================== Tasks ====================
task deleteResources(type: Delete) {
delete file("build/resources/main")
}
processResources {
rename '(.+_at.cfg)', 'META-INF/$1'
dependsOn(copyCoreResources)
dependsOn(convertJsonToLang)
// dependsOn(copyCommonLoaderResources)
}
tasks.named('runClient') {
dependsOn(copyCoreResources)
// dependsOn(copyCommonLoaderResources)
finalizedBy(deleteResources)
}
sourcesJar {
def commonSources = project(":common").sourcesJar
dependsOn commonSources
from commonSources.archiveFile.map { zipTree(it) }
}
@@ -1,251 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.InputEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL32;
import java.util.concurrent.AbstractExecutorService;
public class CleanroomClientProxy implements AbstractModInitializer.IEventProxy
{
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final CleanroomPluginPacketSender PACKET_SENDER = (CleanroomPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static World GetEventLevel(WorldEvent e) { return e.getWorld(); }
@Override
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.register(FMLCommonHandler.instance());
CleanroomPluginPacketSender.setPacketHandler(ClientApi.INSTANCE::pluginMessageReceived);
}
//==============//
// world events //
//==============//
@SubscribeEvent
public void clientLevelLoadEvent(WorldEvent.Load event)
{
LOGGER.info("level load");
World level = event.getWorld();
if (!(level instanceof WorldClient clientLevel))
{
return;
}
IClientLevelWrapper clientLevelWrapper = ClientLevelWrapper.getWrapper(clientLevel, true);
ClientApi.INSTANCE.clientLevelLoadEvent(clientLevelWrapper);
}
@SubscribeEvent
public void clientLevelUnloadEvent(WorldEvent.Unload event)
{
LOGGER.info("level unload");
World level = event.getWorld();
if (!(level instanceof WorldClient clientLevel))
{
return;
}
IClientLevelWrapper clientLevelWrapper = ClientLevelWrapper.getWrapper(clientLevel);
ClientApi.INSTANCE.clientLevelUnloadEvent(clientLevelWrapper);
}
//==============//
// chunk events //
//==============//
//region
@SubscribeEvent
public void rightClickBlockEvent(PlayerInteractEvent.RightClickBlock event)
{
if (MC.clientConnectedToDedicatedServer())
{
World level = event.getWorld();
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(level);
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(wrappedLevel, event.getPos().getX(), event.getPos().getZ()))
{
return;
}
AbstractExecutorService executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
Chunk chunk = level.getChunk(event.getPos());
SharedApi.INSTANCE.applyChunkUpdate(new ChunkWrapper(chunk, wrappedLevel), wrappedLevel);
});
}
}
}
@SubscribeEvent
public void leftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event)
{
if (MC.clientConnectedToDedicatedServer())
{
World level = event.getWorld();
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(level);
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(wrappedLevel, event.getPos().getX(), event.getPos().getZ()))
{
return;
}
AbstractExecutorService executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
Chunk chunk = level.getChunk(event.getPos());
SharedApi.INSTANCE.applyChunkUpdate(new ChunkWrapper(chunk, wrappedLevel), wrappedLevel);
});
}
}
}
@SubscribeEvent
public void clientChunkLoadEvent(ChunkEvent.Load event)
{
if (MC.clientConnectedToDedicatedServer())
{
ILevelWrapper wrappedLevel = ProxyUtil.getLevelWrapper(GetEventLevel(event));
IChunkWrapper chunkWrapper = new ChunkWrapper(event.getChunk(), wrappedLevel);
SharedApi.INSTANCE.applyChunkUpdate(chunkWrapper, wrappedLevel);
}
}
//endregion
//==============//
// key bindings //
//==============//
//region
@SubscribeEvent
public void registerKeyBindings(InputEvent.KeyInputEvent event)
{
/* if (Minecraft.getMinecraft().player == null)
{
return;
}
if (event.getAction() != GLFW.GLFW_PRESS)
{
return;
}
ClientApi.INSTANCE.keyPressedEvent(event.getKey());*/
}
//endregion
//===========//
// rendering //
//===========//
//region
@SubscribeEvent
public void afterLevelRenderEvent(TickEvent.RenderTickEvent event)
{
if (event.type.equals(TickEvent.RenderTickEvent.Type.RENDER))
{
try
{
// should generally only need to be set once per game session
// allows DH to render directly to Optifine's level frame buffer,
// allowing better shader support
MinecraftRenderWrapper.INSTANCE.finalLevelFrameBufferId = GL32.glGetInteger(GL32.GL_FRAMEBUFFER_BINDING);
}
catch (Exception | Error e)
{
LOGGER.error("Unexpected error in afterLevelRenderEvent: "+e.getMessage(), e);
}
}
}
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent.Text event)
{
Minecraft mc = Minecraft.getMinecraft();
if (event.isCanceled()
|| !mc.gameSettings.showDebugInfo)
{
return;
}
F3Screen.addStringToDisplay(event.getRight());
}
//endregion
}
@@ -1,147 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.cleanroom.modAccessor.ModChecker;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.InternalServerGenerator;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.*;
import org.apache.logging.log4j.Level;
import org.apache.logging.log4j.core.config.Configurator;
import java.util.List;
import java.util.function.Consumer;
/**
* Initialize and setup the Mod. <br>
* If you are looking for the real start of the mod
* check out the ClientProxy.
*/
@Mod(modid = ModInfo.ID, name = ModInfo.NAME, version = ModInfo.VERSION)
public class CleanroomMain extends AbstractModInitializer
{
@Mod.Instance
public static CleanroomMain instance;
@Mod.EventHandler
public void preinit(FMLPreInitializationEvent event)
{
Configurator.setLevel("org.sqlite", Level.INFO);
ForgeChunkManager.setForcedChunkLoadingCallback(CleanroomMain.instance, (tickets, world) -> { });
}
@Mod.EventHandler
public void init(FMLInitializationEvent event)
{
if (FMLCommonHandler.instance().getEffectiveSide().isClient())
{
this.onInitializeClient();
}
else
{
this.onInitializeServer();
}
}
@Override
protected void createInitialSharedBindings()
{
SingletonInjector.INSTANCE.bind(IModChecker.class, ModChecker.INSTANCE);
SingletonInjector.INSTANCE.bind(IPluginPacketSender.class, new CleanroomPluginPacketSender());
}
@Override
protected void createInitialClientBindings() { /* no additional setup needed currently */ }
@Override
protected IEventProxy createClientProxy() { return new CleanroomClientProxy(); }
@Override
protected IEventProxy createServerProxy(boolean isDedicated) { return new CleanroomServerProxy(isDedicated); }
@Override
protected void initializeModCompat()
{
}
/* @Override
protected void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler)
{ MinecraftForge.EVENT_BUS.addListener((RegisterCommandsEvent e) -> { eventHandler.accept(e.getDispatcher()); }); }*/
@Override
protected void subscribeClientStartedEvent(Runnable eventHandler)
{
// Just run the event handler, since there are no proper ClientLifecycleEvent for the client
// to signify readiness other than FmlClientSetupEvent
eventHandler.run();
}
@Mod.EventHandler
public void onServerStarting(FMLServerStartingEvent event)
{
event.registerServerCommand(CommandInitializer.initCommands());
}
@Mod.EventHandler
public void onServerAboutToStart(FMLServerAboutToStartEvent event)
{
if (eventHandlerStartServer != null)
{
eventHandlerStartServer.accept(event.getServer());
}
}
Consumer<MinecraftServer> eventHandlerStartServer;
@Override
protected void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler)
{
eventHandlerStartServer = eventHandler;
}
@Override
protected void runDelayedSetup() { SingletonInjector.INSTANCE.runDelayedSetup(); }
// ServerWorldLoadEvent
@Mod.EventHandler
public void dedicatedWorldLoadEvent(FMLServerAboutToStartEvent event)
{
ServerApi.INSTANCE.serverLoadEvent(event.getServer().isDedicatedServer());
}
// ServerWorldUnloadEvent
@Mod.EventHandler
public void serverWorldUnloadEvent(FMLServerStoppingEvent event)
{
ServerApi.INSTANCE.serverUnloadEvent();
}
}
@@ -1,136 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractPluginPacketSender;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import java.util.function.BiConsumer;
import java.util.function.Consumer;
public class CleanroomPluginPacketSender extends AbstractPluginPacketSender
{
public static final SimpleNetworkWrapper PLUGIN_CHANNEL =
NetworkRegistry.INSTANCE.newSimpleChannel(
AbstractPluginPacketSender.WRAPPER_PACKET_RESOURCE
);
public static void setPacketHandler(Consumer<AbstractNetworkMessage> consumer)
{ setPacketHandler((player, message) -> consumer.accept(message)); }
static BiConsumer<IServerPlayerWrapper, AbstractNetworkMessage> consumerPacket;
public static void setPacketHandler(BiConsumer<IServerPlayerWrapper, AbstractNetworkMessage> consumer)
{
PLUGIN_CHANNEL.registerMessage(MessageWrapper.Handler.class, MessageWrapper.class, 0, Side.CLIENT);
PLUGIN_CHANNEL.registerMessage(MessageWrapper.Handler.class, MessageWrapper.class, 0, Side.SERVER);
consumerPacket = consumer;
}
@Override
public void sendToServer(AbstractNetworkMessage message)
{ PLUGIN_CHANNEL.sendToServer(new MessageWrapper(message)); }
@Override
public void sendToClient(EntityPlayerMP serverPlayer, AbstractNetworkMessage message)
{ PLUGIN_CHANNEL.sendTo(new MessageWrapper(message), serverPlayer); }
//================//
// helper classes //
//================//
//region
// Forge doesn't support using abstract classes
@SuppressWarnings({"ClassCanBeRecord", "RedundantSuppression"})
public static class MessageWrapper implements IMessage
{
public AbstractNetworkMessage message;
//=============//
// constructor //
//=============//
//region
public MessageWrapper(AbstractNetworkMessage message) { this.message = message; }
public MessageWrapper()
{
// For reflection
}
//endregion
@Override
public void fromBytes(ByteBuf buf)
{
int messageId = buf.readByte();
message = MessageRegistry.INSTANCE.createMessage(messageId);
message.decode(buf);
}
@Override
public void toBytes(ByteBuf buf)
{
buf.writeByte(MessageRegistry.INSTANCE.getMessageId(message));
message.encode(buf);
}
public static class Handler implements IMessageHandler<MessageWrapper, IMessage>
{
@Override
public IMessage onMessage(MessageWrapper wrapper, MessageContext context)
{
if (wrapper.message != null)
{
if (context.side == Side.SERVER)
{
consumerPacket.accept(ServerPlayerWrapper.getWrapper(context.getServerHandler().player), wrapper.message);
}
else
{
consumerPacket.accept(null, wrapper.message);
}
}
return null; // No response needed
}
}
}
//endregion
}
@@ -1,181 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.commonMixins.MixinChunkMapCommon;
import com.seibel.distanthorizons.common.util.ProxyUtil;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.worldGeneration.InternalServerGenerator;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.world.ChunkDataEvent;
import net.minecraftforge.event.world.ChunkEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.event.FMLServerAboutToStartEvent;
import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
import net.minecraftforge.fml.common.event.FMLServerStoppingEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent;
import java.lang.reflect.Field;
import static com.seibel.distanthorizons.cleanroom.CleanroomMain.instance;
public class CleanroomServerProxy implements AbstractModInitializer.IEventProxy
{
private static final CleanroomPluginPacketSender PACKET_SENDER = (CleanroomPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
private static World GetEventLevel(WorldEvent e) { return e.getWorld(); }
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private final ServerApi serverApi = ServerApi.INSTANCE;
private final boolean isDedicated;
@Override
public void registerEvents()
{
MinecraftForge.EVENT_BUS.register(this);
FMLCommonHandler.instance().bus().register(this);
if (this.isDedicated)
{
PACKET_SENDER.setPacketHandler(ServerApi.INSTANCE::pluginMessageReceived);
}
}
//=============//
// constructor //
//=============//
//region
public CleanroomServerProxy(boolean isDedicated) { this.isDedicated = isDedicated; }
//endregion
//========//
// events //
//========//
//region
// ServerLevelLoadEvent
@SubscribeEvent
public void serverLevelLoadEvent(WorldEvent.Load event)
{
if (GetEventLevel(event) instanceof WorldServer)
{
this.serverApi.serverLevelLoadEvent(getServerLevelWrapper((WorldServer) GetEventLevel(event)));
}
}
// ServerLevelUnloadEvent
@SubscribeEvent
public void serverLevelUnloadEvent(WorldEvent.Unload event)
{
if (GetEventLevel(event) instanceof WorldServer)
{
this.serverApi.serverLevelUnloadEvent(getServerLevelWrapper((WorldServer) GetEventLevel(event)));
}
}
@SubscribeEvent
public void serverChunkLoadEvent(ChunkEvent.Load event)
{
ILevelWrapper levelWrapper = ProxyUtil.getLevelWrapper(GetEventLevel(event));
IChunkWrapper chunk = new ChunkWrapper(event.getChunk(), levelWrapper);
this.serverApi.serverChunkLoadEvent(chunk, levelWrapper);
}
@SubscribeEvent
public void serverChunkSaveEvent(ChunkDataEvent.Save event)
{
if (event.getWorld() instanceof WorldServer worldServer)
{
MixinChunkMapCommon.onChunkSave(worldServer, event.getChunk());
}
}
@SubscribeEvent
public void playerLoggedInEvent(PlayerEvent.PlayerLoggedInEvent event)
{ this.serverApi.serverPlayerJoinEvent(getServerPlayerWrapper(event)); }
@SubscribeEvent
public void playerLoggedOutEvent(PlayerEvent.PlayerLoggedOutEvent event)
{ this.serverApi.serverPlayerDisconnectEvent(getServerPlayerWrapper(event)); }
@SubscribeEvent
public void playerChangedDimensionEvent(PlayerEvent.PlayerChangedDimensionEvent event)
{
this.serverApi.serverPlayerLevelChangeEvent(
getServerPlayerWrapper(event),
getServerLevelWrapper(event.fromDim, event),
getServerLevelWrapper(event.toDim, event)
);
}
//endregion
//================//
// helper methods //
//================//
//region
private static ServerLevelWrapper getServerLevelWrapper(WorldServer level) { return ServerLevelWrapper.getWrapper(level); }
private static ServerLevelWrapper getServerLevelWrapper(int dimensionId, PlayerEvent event)
{
MinecraftServer server = event.player.getServer();
if (server == null)
{
LOGGER.error("getServerLevelWrapper: server is null for player {}", event.player.getName());
return null;
}
return getServerLevelWrapper(server.getWorld(dimensionId));
}
private static ServerPlayerWrapper getServerPlayerWrapper(PlayerEvent event)
{ return ServerPlayerWrapper.getWrapper((EntityPlayerMP) event.player); }
//endregion
}
@@ -1,56 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom;
import net.minecraftforge.fml.common.Loader;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public class DistantHorizonsConfigPlugin implements IMixinConfigPlugin
{
private static final Logger LOGGER = LogManager.getLogger();
@Override
public void onLoad(String mixinPackage)
{ }
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName)
{
/* return switch (mixinClassName.split("\\.")[5]) {
case "mist" -> Loader.isModLoaded("mist");
default -> true;
};*/
return true;
}
@Override public String getRefMapperConfig() { return null; }
@Override public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) { }
@Override public List<String> getMixins() { return null; }
@Override public void preApply(String targetClassName, ClassNode classNode, String mixinClassName, IMixinInfo mixinInfo) { }
@Override public void postApply(String targetClassName, ClassNode classNode, String mixinClassName, IMixinInfo mixinInfo) { }
}
@@ -1,84 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.commonMixins.MixinVanillaFogCommon;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.init.MobEffects;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(EntityRenderer.class)
public class MixinEntityRenderer
{
@Shadow
@Final
private DynamicTexture lightmapTexture;
@Shadow @Final private Minecraft mc;
@Shadow @Final private static Logger LOGGER;
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("TAIL"), method = "updateLightmap")
public void onUpdateLightmap(float patrialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper renderWrapper = (MinecraftRenderWrapper)SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
renderWrapper.setLightmapId(lightmapTexture.getGlTextureId(), clientLevel);
}
@Inject(at = @At("RETURN"), method = "setupFog")
private void disableSetupFog(int startCoords, float partialTicks, CallbackInfo ci)
{
boolean cancelFog = MixinVanillaFogCommon.cancelFog(startCoords, mc);
if (cancelFog)
{
GlStateManager.setFogStart(A_REALLY_REALLY_BIG_VALUE);
GlStateManager.setFogEnd(A_EVEN_LARGER_VALUE);
ClientApi.RENDER_STATE.vanillaFogEnabled = false;
}
else
{
ClientApi.RENDER_STATE.vanillaFogEnabled = true;
}
}
}
@@ -1,46 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.network.play.server.SPacketJoinGame;
import net.minecraft.util.text.ITextComponent;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(NetHandlerPlayClient.class)
public class MixinNetHandlerPlayClient
{
@Inject(method = "handleJoinGame", at = @At("RETURN"))
private void onHandleJoinGameEnd(SPacketJoinGame packet, CallbackInfo ci)
{
ClientApi.INSTANCE.onClientOnlyConnected();
}
@Inject(method = "onDisconnect", at = @At("RETURN"))
private void onDisconnect(ITextComponent reason, CallbackInfo ci)
{
ClientApi.INSTANCE.onClientOnlyDisconnected();
}
}
@@ -1,83 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.wrappers.gui.GetConfigScreen;
import com.seibel.distanthorizons.common.wrappers.gui.TexturedButtonWidget;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.GuiOptions;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.util.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Adds a button to the menu to goto the config
*
* @author coolGi
* @version 12-02-2021
*/
@Mixin(GuiOptions.class)
public class MixinOptionsScreen extends GuiScreen
{
// Get the texture for the button
@Unique private static final ResourceLocation ICON_TEXTURE = new ResourceLocation(ModInfo.ID, "textures/gui/button.png");
@Unique private static final int button_id = 99;
@Inject(at = @At("HEAD"), method = "initGui")
private void lodconfig$init(CallbackInfo ci)
{
if (Config.Client.showDhOptionsButtonInMinecraftUi.get())
this.buttonList.add(
(new TexturedButtonWidget(
button_id,
// Where the button is on the screen
this.width / 2 - 180, this.height / 6 - 12,
// Width and height of the button
20, 20,
// Offset
0, 0,
// Some textuary stuff
20, ICON_TEXTURE, 20, 40,
// Create the button and tell it where to go
// For now it goes to the client option by default
// Add a title to the button
ModInfo.ID + ".title")));
}
@Inject(at = @At("HEAD"), method = "actionPerformed", cancellable = true)
private void lodconfig$actionPerformed(GuiButton button, CallbackInfo ci)
{
if (button.id == button_id)
{
Minecraft.getMinecraft().displayGuiScreen(GetConfigScreen.getScreen(this));
ci.cancel();
}
}
}
@@ -1,81 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.client;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderGlobal;
import net.minecraft.entity.Entity;
import net.minecraft.util.BlockRenderLayer;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL15;
import org.lwjgl.opengl.GL20;
import org.lwjgl.opengl.GL30;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(RenderGlobal.class)
public class MixinRenderGlobal
{
@Shadow private WorldClient world;
@Inject(method = "renderBlockLayer(Lnet/minecraft/util/BlockRenderLayer;DILnet/minecraft/entity/Entity;)I", at = @At("HEAD"))
private void renderChunkLayer(BlockRenderLayer blockLayerIn, double partialTicks, int pass, Entity entityIn, CallbackInfoReturnable<Integer> cir)
{
if (blockLayerIn == BlockRenderLayer.SOLID)
{
float[] mcProjMatrixRaw = new float[16];
GL11.glGetFloatv(GL11.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
ClientApi.RENDER_STATE.mcProjectionMatrix.transpose();
float[] mcModelViewRaw = new float[16];
GL11.glGetFloatv(GL11.GL_MODELVIEW_MATRIX, mcModelViewRaw);
ClientApi.RENDER_STATE.mcModelViewMatrix = new Mat4f(mcModelViewRaw);
ClientApi.RENDER_STATE.mcModelViewMatrix.transpose();
ClientApi.RENDER_STATE.partialTickTime = (float) partialTicks;
ClientApi.RENDER_STATE.clientLevelWrapper = ClientLevelWrapper.getWrapperIfDifferent(ClientApi.RENDER_STATE.clientLevelWrapper, this.world);
int blendSrc = GL11.glGetInteger(GL11.GL_BLEND_SRC);
int blendDst = GL11.glGetInteger(GL11.GL_BLEND_DST);
int boundTexture = GL11.glGetInteger(GL11.GL_TEXTURE_BINDING_2D);
ClientApi.INSTANCE.renderLods();
GL30.glBindVertexArray(0);
GL15.glBindBuffer(GL15.GL_ARRAY_BUFFER, 0);
GL15.glBindBuffer(GL15.GL_ELEMENT_ARRAY_BUFFER, 0);
GL20.glUseProgram(0);
//Restore vanilla states
GlStateManager.depthFunc(GL11.GL_LEQUAL);
GlStateManager.bindTexture(boundTexture);
GlStateManager.tryBlendFuncSeparate(blendSrc, blendDst, GL11.GL_ONE, GL11.GL_ZERO);
}
}
}
@@ -1,17 +0,0 @@
package com.seibel.distanthorizons.cleanroom.mixins.common;
import net.minecraft.world.storage.ThreadedFileIOBase;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(ThreadedFileIOBase.class)
public class MixinThreadedFileIOBase
{
@Redirect(method = "processQueue", at = @At(value = "INVOKE", target = "Ljava/lang/Thread;sleep(J)V"))
private void reduceSleep(long millis) throws InterruptedException
{
// 0ms between chunks, 5ms when idle
Thread.sleep(millis == 25L ? 5L : 0L);
}
}
@@ -1,66 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.mixins.server;
import com.seibel.distanthorizons.common.wrappers.misc.IMixinServerPlayer;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.util.ITeleporter;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(EntityPlayerMP.class)
public abstract class MixinEntityPlayerMP implements IMixinServerPlayer
{
@Shadow
@Final
public MinecraftServer server;
@Unique
@Nullable
private volatile WorldServer distantHorizons$dimensionChangeDestination;
@Override
@Nullable
public WorldServer distantHorizons$getDimensionChangeDestination()
{ return this.distantHorizons$dimensionChangeDestination; }
@Inject(at = @At("HEAD"), method = "changeDimension(ILnet/minecraftforge/common/util/ITeleporter;)Lnet/minecraft/entity/Entity;")
public void setDimensionChangeDestination(int destinationDimensionID, ITeleporter teleporter, CallbackInfoReturnable<Entity> cir)
{ this.distantHorizons$dimensionChangeDestination = this.server.getWorld(destinationDimensionID); }
@Inject(at = @At("RETURN"), method = "clearInvulnerableDimensionChange")
public void clearDimensionChangeDestination(CallbackInfo ci)
{ this.distantHorizons$dimensionChangeDestination = null; }
}
@@ -1,52 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.cleanroom.modAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import net.minecraftforge.fml.common.Loader;
import net.minecraftforge.fml.common.ModContainer;
import java.io.File;
import java.util.Optional;
import java.util.stream.Stream;
public class ModChecker implements IModChecker
{
public static final ModChecker INSTANCE = new ModChecker();
@Override
public boolean isModLoaded(String modid)
{
return Loader.isModLoaded(modid);
}
@Override
public File modLocation(String modid)
{
Stream<ModContainer> foundStream = Loader.instance().getModList().stream().filter(x -> x.getModId().equals(modid));
Optional<ModContainer> container = foundStream.findFirst();
if (!container.isPresent())
{
throw new RuntimeException("Mod not found: " + modid);
}
return container.get().getSource();
}
}
@@ -1,19 +0,0 @@
{
"required": true,
"package": "com.seibel.distanthorizons.cleanroom.mixins",
"compatibilityLevel": "JAVA_8",
"target": "@env(DEFAULT)",
"mixins": [
"common.MixinThreadedFileIOBase"
],
"minVersion": "0.8.7",
"server": [
"server.MixinEntityPlayerMP"
],
"client": [
"client.MixinEntityRenderer",
"client.MixinNetHandlerPlayClient",
"client.MixinOptionsScreen",
"client.MixinRenderGlobal"
]
}
@@ -1,11 +0,0 @@
{
"required": false,
"package": "com.seibel.distanthorizons.cleanroom.mixins.mod",
"compatibilityLevel": "JAVA_8",
"target": "@env(MOD)",
"mixins": [],
"minVersion": "0.8.7",
"plugin": "com.seibel.distanthorizons.cleanroom.DistantHorizonsConfigPlugin",
"client": [
]
}
-12
View File
@@ -1,12 +0,0 @@
[{
"modid": "${mod_id}",
"name": "${mod_name}",
"version": "${version}",
"mcversion": "1.12.2",
"description": "${description}",
"authorList": ["${cleanroom_authors}"],
"credits": "",
"url": "",
"updateJSON": "",
"logoFile": "${logo_path}"
}]
-6
View File
@@ -1,6 +0,0 @@
{
"pack": {
"description": "${mod_name} Resources",
"pack_format": 3
}
}
+44 -2
View File
@@ -1,3 +1,45 @@
plugins {
id 'dh-loader'
buildscript {
configurations.configureEach {
resolutionStrategy {
force 'org.spongepowered:vanillagradle:0.2.1-20240507.024226-82'
}
}
}
// temporary fix for broken spongepowered version
buildscript {
configurations.configureEach {
resolutionStrategy {
force 'org.spongepowered:vanillagradle:0.2.1-20240507.024226-82'
}
}
}
plugins {
id "org.spongepowered.gradle.vanilla" version "0.2.1-SNAPSHOT"
}
minecraft {
accessWideners(project(":common").file("src/main/resources/${accessWidenerVersion}.distanthorizons.accesswidener"))
version(rootProject.minecraft_version)
}
dependencies {
// So mixins can be written in common
compileOnly group:'org.spongepowered', name:'mixin', version:'0.8.5'
}
publishing {
publications {
mavenCommon(MavenPublication) {
artifactId = rootProject.mod_readable_name
from components.java
}
}
// See https://docs.gradle.org/current/userguide/publishing_maven.html for information on how to set up publishing.
repositories {
// Add repositories to publish to here.
}
}
@@ -1,45 +1,57 @@
package com.seibel.distanthorizons.common;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.mojang.brigadier.Command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeDhInitEvent;
import com.seibel.distanthorizons.common.commands.CommandInitializer;
import com.seibel.distanthorizons.common.wrappers.DependencySetup;
import com.seibel.distanthorizons.common.wrappers.gui.DhDebugScreenEntry;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftServerWrapper;
import com.seibel.distanthorizons.core.Initializer;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftDedicatedServerWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.ConfigBase;
import com.seibel.distanthorizons.core.config.eventHandlers.presets.ThreadPresetConfigEventHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigType;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.enums.MinecraftTextFormat;
import com.seibel.distanthorizons.core.jar.ModJarInfo;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.render.renderer.StubDebugWireframeRenderer;
import com.seibel.distanthorizons.common.wrappers.gui.NativeDialogUtil;
import com.seibel.distanthorizons.core.util.ThreadUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage;
import com.seibel.distanthorizons.core.util.objects.Pair;
import com.seibel.distanthorizons.core.world.DhServerWorld;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IModChecker;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer;
import com.seibel.distanthorizons.core.logging.DhLogger;
import org.apache.logging.log4j.Logger;
import java.util.concurrent.CompletableFuture;
import java.lang.invoke.MethodHandles;
import java.util.HashMap;
import java.util.Objects;
import java.util.function.BiFunction;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Supplier;
#if MC_VER > MC_1_12_2
import com.mojang.brigadier.CommandDispatcher;
import net.minecraft.commands.CommandSourceStack;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_ENABLE_CODEC_CRASH_MESSAGE;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
#if MC_VER >= MC_1_19_2
import net.minecraft.network.chat.Component;
#else // < 1.19.2
import net.minecraft.network.chat.TranslatableComponent;
#endif
/**
@@ -48,83 +60,66 @@ import net.minecraft.commands.CommandSourceStack;
*/
public abstract class AbstractModInitializer
{
protected static final DhLogger LOGGER = new DhLoggerBuilder().build();
protected static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private CommandInitializer commandInitializer;
private CommandDispatcher<CommandSourceStack> commandDispatcher;
//==================//
// abstract methods //
//==================//
//region
protected abstract void createInitialSharedBindings();
protected abstract void createInitialClientBindings();
protected abstract void createInitialBindings();
protected abstract IEventProxy createClientProxy();
protected abstract IEventProxy createServerProxy(boolean isDedicated);
protected abstract void initializeModCompat();
#if MC_VER > MC_1_12_2
protected abstract void subscribeRegisterCommandsEvent(Consumer<CommandDispatcher<CommandSourceStack>> eventHandler);
#endif
protected abstract void subscribeClientStartedEvent(Runnable eventHandler);
protected abstract void subscribeServerStartingEvent(Consumer<MinecraftServer> eventHandler);
protected abstract void runDelayedSetup();
//endregion
//===================//
// initialize events //
//===================//
//region
public void onInitializeClient()
{
DependencySetup.createClientBindings();
this.createInitialClientBindings();
LOGGER.info("Initializing " + ModInfo.READABLE_NAME + " client, firing DhApiBeforeDhInitEvent...");
LOGGER.info("Initializing " + ModInfo.READABLE_NAME);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
this.startup();
this.logBuildInfo();
this.printModInfo();
this.createClientProxy().registerEvents();
this.createServerProxy(false).registerEvents();
this.initializeModCompat();
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
// Client uses config for auto-updater, so it's initialized here instead of post-init stage
this.initConfig();
logIncompatibilityWarnings(); // needs to be called after config loading
setUnsupportedConfigsBasedOnMcVersion();
Initializer.postConfigInit();
LOGGER.info(ModInfo.READABLE_NAME + " client Initialized.");
#if MC_VER < MC_1_21_9
// debug screen rendering handled via a mixin
#else
DhDebugScreenEntry.register();
#endif
this.subscribeClientStartedEvent(this::postInit);
this.subscribeClientStartedEvent(this::postClientInit);
}
public void onInitializeServer()
{
DependencySetup.createServerBindings();
LOGGER.info("Initializing " + ModInfo.READABLE_NAME + " server, firing DhApiBeforeDhInitEvent event...");
LOGGER.info("Initializing " + ModInfo.READABLE_NAME);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeDhInitEvent.class, null);
this.startup();
this.logBuildInfo();
this.printModInfo();
// This prevents returning uninitialized Config values,
// resulting from a circular reference mid-initialization in a static class
@@ -135,64 +130,44 @@ public abstract class AbstractModInitializer
this.initializeModCompat();
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized, adding event subscribers...");
#if MC_VER > MC_1_12_2
this.commandInitializer = new CommandInitializer();
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandInitializer.initCommands(dispatcher); });
#endif
LOGGER.info(ModInfo.READABLE_NAME + " Initialized");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
this.subscribeRegisterCommandsEvent(dispatcher -> { this.commandDispatcher = dispatcher; });
this.subscribeServerStartingEvent(server ->
{
MinecraftServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server;
MinecraftDedicatedServerWrapper.INSTANCE.dedicatedServer = (DedicatedServer)server;
this.initConfig();
Initializer.postConfigInit();
this.postInit();
this.postServerInit();
#if MC_VER > MC_1_12_2
this.commandInitializer.onServerReady();
#endif
this.initCommands();
this.checkForUpdates();
String serverFolderPath;
#if MC_VER <= MC_1_12_2
serverFolderPath = server.getDataDirectory() + "";
#else
serverFolderPath = server.getServerDirectory() + "";
#endif
LOGGER.info(ModInfo.READABLE_NAME + " server Initialized at " + serverFolderPath);
LOGGER.info("Dedicated server initialized at " + server.getServerDirectory());
});
}
//endregion
//===========================//
// inner initializer methods //
//===========================//
//region
private void startup()
{
DependencySetup.createSharedBindings();
Initializer.preConfigInit();
this.createInitialSharedBindings();
SharedApi.init();
this.createInitialBindings();
}
private void logBuildInfo()
private void printModInfo()
{
LOGGER.info(ModInfo.READABLE_NAME + ", Version: " + ModInfo.VERSION);
// if the build is stable the branch/commit/etc shouldn't be needed
if (ModInfo.IS_DEV_BUILD)
{
LOGGER.info("DH Branch: " + ModJarInfo.Git_Branch);
LOGGER.info("DH Commit: " + ModJarInfo.Git_Commit);
LOGGER.info("DH Jar Build Source: " + ModJarInfo.Build_Source);
}
// Useful for dev builds
LOGGER.info("DH Branch: " + ModJarInfo.Git_Branch);
LOGGER.info("DH Commit: " + ModJarInfo.Git_Commit);
LOGGER.info("DH Jar Build Source: " + ModJarInfo.Build_Source);
}
protected <T extends IModAccessor> void tryCreateModCompatAccessor(String modId, Class<? super T> accessorClass, Supplier<T> accessorConstructor)
@@ -203,247 +178,161 @@ public abstract class AbstractModInitializer
//noinspection unchecked
ModAccessorInjector.INSTANCE.bind((Class<? extends IModAccessor>) accessorClass, accessorConstructor.get());
}
else
{
LOGGER.debug("Skipping mod compatibility accessor for: ["+modId+"]");
}
}
private void initConfig()
{
ConfigHandler.tryRunFirstTimeSetup();
ConfigBase.INSTANCE = new ConfigBase(ModInfo.ID, ModInfo.NAME, Config.class, 2);
Config.completeDelayedSetup();
DhLogger.runDelayedConfigSetup();
}
private void checkForUpdates()
{
if (Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get())
{
if (Config.Client.Advanced.AutoUpdater.enableSilentUpdates.get())
{
LOGGER.info("Silent updates are not allowed for dedicated servers; force disabling.");
Config.Client.Advanced.AutoUpdater.enableSilentUpdates.set(false);
}
SelfUpdater.onStart();
}
}
private void postInit()
{
LOGGER.info("Running Delayed setup...");
LOGGER.info("Post-Initializing Mod");
this.runDelayedSetup();
if (ConfigHandler.INSTANCE == null)
{
throw new IllegalStateException("Config was not initialized. Make sure to call LodCommonMain.initConfig() before calling this method.");
}
LOGGER.info("Delayed setup complete, firing DhApiAfterDhInitEvent event...");
// should be fired after all delayed setup so singletons and config can be accessed
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterDhInitEvent.class, null);
LOGGER.info("Mod Post-Initialized");
}
private void postClientInit()
@SuppressWarnings({"rawtypes", "unchecked"})
private void initCommands()
{
CompletableFuture<Void> future = new CompletableFuture<>();
LiteralArgumentBuilder<CommandSourceStack> builder = literal("dhconfig")
.requires(source -> source.hasPermission(4));
// This method may be called from either the render thread,
// or some other random setup thread depending on the mod loader.
// In order to avoid confusion/inconsistent problems, we're always going
// to run setup on our own thread.
Thread dhSetupThread = new Thread(() ->
for (AbstractConfigType<?, ?> type : ConfigBase.INSTANCE.entries)
{
try
if (!(type instanceof ConfigEntry))
{
DependencySetup.setRenderingApiBindings();
continue;
}
catch (Exception e)
//noinspection PatternVariableCanBeUsed
ConfigEntry configEntry = (ConfigEntry) type;
if (configEntry.getServersideShortName() == null)
{
future.completeExceptionally(e);
}
finally
{
future.complete(null);
}
});
dhSetupThread.setName(ThreadUtil.THREAD_NAME_PREFIX + "PostClientInit Thread");
dhSetupThread.start();
future.join();
}
private void postServerInit() { SingletonInjector.INSTANCE.bind(AbstractDebugWireframeRenderer.class, new StubDebugWireframeRenderer()); }
//endregion
//======================//
// compatibility checks //
//======================//
//region
/**
* Some mods will work with a few tweaks
* or will partially work but have some known issues we can't solve.
* This method will log (and display to chat if enabled)
* these warnings and potential fixes.
*/
private static void logIncompatibilityWarnings()
{
boolean showChatWarnings = Config.Common.Logging.Warning.showModCompatibilityWarningsOnStartup.get();
IModChecker modChecker = SingletonInjector.INSTANCE.get(IModChecker.class);
String startingString = "Partially Incompatible Distant Horizons mod detected: ";
// Alex's caves
//region
if (modChecker.isModLoaded("alexscaves"))
{
// There've been a few reports about this mod breaking DH at a few different points in time
// the fixes for said breakage changes depending on the version so unfortunately
// all we can do is log a warning so the user can handle it.
if (showChatWarnings)
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: Alex's Cave detected." + MinecraftTextFormat.CLEAR_FORMATTING +
"You may have to change Alex's config for DH to render. ";
ClientApi.INSTANCE.showChatMessageNextFrame(message);
continue;
}
LOGGER.warn(startingString + "[Alex's Caves] may require some config changes in order to render Distant Horizons correctly.");
}
//endregion
// William Wythers' Overhauled Overworld (WWOO)
//region
if (modChecker.isModLoaded("wwoo"))
{
// WWOO has a bug with it's world gen that can't be fixed by DH or WWOO
// (at least that is what James learned after talking with WWOO)
// WWOO will cause grid lines to appear in the world when DH generates the chunks
// this might be due to how WWOO uses features for everything when generating
// and said features don't always get to the edge of said chunks.
String wwooWarning = "LODs generated by DH may have grid lines between sections. Disabling either WWOO or DH's distant generator will fix the problem.";
if (showChatWarnings)
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: WWOO detected." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
wwooWarning;
ClientApi.INSTANCE.showChatMessageNextFrame(message);
}
LOGGER.warn(startingString + "[WWOO] "+ wwooWarning);
}
//endregion
// Chunky //
//region
boolean chunkyPresent = false;
try
{
Class.forName("org.popcraft.chunky.api.ChunkyAPI");
chunkyPresent = true;
}
catch (ClassNotFoundException ignore) { }
if (chunkyPresent)
{
// Chunky can generate chunks faster than DH can process them,
// causing holes in the LODs.
// Generally it's better and faster to use DH's world generator.
String chunkyWarning = "Chunky can cause DH LODs to have holes " +
"since Chunky can generate chunks faster than DH can process them. \n" +
"Using DH's distant generator instead of chunky or increasing DH's CPU thread count can resolve the issue.";
if (showChatWarnings)
{
String message =
MinecraftTextFormat.ORANGE + "Distant Horizons: Chunky detected." + MinecraftTextFormat.CLEAR_FORMATTING + "\n" +
chunkyWarning;
ClientApi.INSTANCE.showChatMessageNextFrame(message);
}
LOGGER.warn(startingString + "[Chunky] "+ chunkyWarning);
}
//endregion
// iris //
//region
IIrisAccessor iris = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class);
if (iris != null)
{
// get the currently selected rendering API
EDhApiRenderingEngine renderApi = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderApi == EDhApiRenderingEngine.AUTO)
{
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderApi = versionConstants.getDefaultRenderingEngine();
}
// Iris only supports native OpenGL
if (renderApi != EDhApiRenderingEngine.OPEN_GL)
{
String irisUnsupportedMessage = "Iris doesn't support DH when using the ["+ EDhApiRenderingEngine.BLAZE_3D+"] rendering engine, this will need to be fixed on Iris end. As a temporary fix please change the rendering engine to ["+ EDhApiRenderingEngine.OPEN_GL+"] in the DH config file.";
LOGGER.fatal(irisUnsupportedMessage);
NativeDialogUtil.showDialog(ModInfo.READABLE_NAME, irisUnsupportedMessage, "ok", "error");
Function<
Function<CommandContext<CommandSourceStack>, Object>,
Command<CommandSourceStack>
> makeConfigUpdater = getter -> c -> {
Object value = getter.apply(c);
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
String errorMessage = "loading Distant Horizons. "+irisUnsupportedMessage;
String exceptionError = "Distant Horizons conditional mod config Exception";
mc.crashMinecraft(errorMessage, new Exception(exceptionError));
c.getSource().sendSuccess(
#if MC_VER >= MC_1_20_1
() -> Component.literal("Changed the value of "+configEntry.getServersideShortName()+" to "+value),
#elif MC_VER >= MC_1_19_2
Component.literal("Changed the value of "+configEntry.getServersideShortName()+" to "+value),
#else
new TranslatableComponent("Changed the value of "+configEntry.getServersideShortName()+" to "+value),
#endif
true);
configEntry.set(value);
return 1;
};
LiteralArgumentBuilder<CommandSourceStack> subcommand = literal(configEntry.getServersideShortName())
.executes(c -> {
#if MC_VER >= MC_1_20_1
c.getSource().sendSuccess(() -> Component.literal("Current value of "+configEntry.getServersideShortName()+" is "+configEntry.get()), true);
#elif MC_VER >= MC_1_19_2
c.getSource().sendSuccess(Component.literal("Current value of "+configEntry.getServersideShortName()+" is "+configEntry.get()), true);
#else // < 1.19.2
c.getSource().sendSuccess(new TranslatableComponent("Current value of "+configEntry.getServersideShortName()+" is "+configEntry.get()), true);
#endif
return 1;
});
if (Enum.class.isAssignableFrom(configEntry.getType()))
{
for (Object choice : configEntry.getType().getEnumConstants())
{
subcommand.then(
literal(choice.toString())
.executes(makeConfigUpdater.apply(c -> choice))
);
}
}
else
{
boolean setterAdded = false;
for (java.util.Map.Entry<Class<?>, Pair<Supplier<ArgumentType<?>>, BiFunction<CommandContext<?>, String, ?>>> pair : new HashMap<
Class<?>,
Pair<
Supplier<ArgumentType<?>>,
BiFunction<CommandContext<?>, String, ?>>
>() {{
this.put(Integer.class, new Pair<>(() -> integer((int) configEntry.getMin(), (int) configEntry.getMax()), IntegerArgumentType::getInteger));
this.put(Double.class, new Pair<>(() -> doubleArg((double) configEntry.getMin(), (double) configEntry.getMax()), DoubleArgumentType::getDouble));
this.put(Boolean.class, new Pair<>(BoolArgumentType::bool, BoolArgumentType::getBool));
this.put(String.class, new Pair<>(StringArgumentType::string, StringArgumentType::getString));
}}.entrySet())
{
if (!pair.getKey().isAssignableFrom(configEntry.getType()))
{
continue;
}
subcommand.then(argument("value", pair.getValue().first.get())
.executes(makeConfigUpdater.apply(c -> pair.getValue().second.apply(c, "value"))));
setterAdded = true;
break;
}
if (!setterAdded)
{
throw new RuntimeException("Config type of "+type.getName()+" is not supported: "+configEntry.getType().getSimpleName());
}
}
builder.then(subcommand);
}
//endregion
this.commandDispatcher.register(builder);
if (DEBUG_ENABLE_CODEC_CRASH_MESSAGE)
{
LiteralArgumentBuilder<CommandSourceStack> dhcrash = literal("dhcrash")
.requires(source -> source.hasPermission(4))
.then(literal("encode")
.executes(c -> {
assert SharedApi.getIDhServerWorld() != null;
((DhServerWorld) SharedApi.getIDhServerWorld()).remotePlayerConnectionHandler
#if MC_VER >= MC_1_19_2
.getConnectedPlayer(ServerPlayerWrapper.getWrapper(Objects.requireNonNull(c.getSource().getPlayer())))
#else
.getConnectedPlayer(ServerPlayerWrapper.getWrapper(Objects.requireNonNull(c.getSource().getPlayerOrException())))
#endif
.session.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.ENCODE));
return 1;
}))
.then(literal("decode")
.executes(c -> {
assert SharedApi.getIDhServerWorld() != null;
((DhServerWorld) SharedApi.getIDhServerWorld()).remotePlayerConnectionHandler
#if MC_VER >= MC_1_19_2
.getConnectedPlayer(ServerPlayerWrapper.getWrapper(Objects.requireNonNull(c.getSource().getPlayer())))
#else
.getConnectedPlayer(ServerPlayerWrapper.getWrapper(Objects.requireNonNull(c.getSource().getPlayerOrException())))
#endif
.session.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.DECODE));
return 1;
}));
this.commandDispatcher.register(dhcrash);
}
}
/**
* Some Minecraft versions don't support all
* DH options.
* In that case we need to override what options are available.
*/
private static void setUnsupportedConfigsBasedOnMcVersion()
{
#if MC_VER <= MC_1_12_2
Config.Client.Advanced.Graphics.Experimental.renderingEngine.setMcVersionOverrideValue(EDhApiRenderingEngine.OPEN_GL);
Config.Client.Advanced.Graphics.Quality.vanillaFadeMode.setMcVersionOverrideValue(EDhApiMcRenderingFadeMode.NONE);
Config.Common.WorldGenerator.distantGeneratorMode.setMcVersionOverrideValue(EDhApiDistantGeneratorMode.INTERNAL_SERVER);
#elif MC_VER <= MC_1_21_10
Config.Client.Advanced.Graphics.Experimental.renderingEngine.setMcVersionOverrideValue(EDhApiRenderingEngine.OPEN_GL);
#else
#endif
}
//endregion
//================//
// helper classes //
//================//
//region
public interface IEventProxy
{
void registerEvents();
}
//endregion
}
}
@@ -1,99 +1,60 @@
package com.seibel.distanthorizons.common;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.network.event.internal.IncompatibleMessageInternalEvent;
import com.seibel.distanthorizons.core.network.event.internal.ProtocolErrorInternalEvent;
import com.seibel.distanthorizons.core.logging.ConfigBasedLogger;
import com.seibel.distanthorizons.core.network.event.internal.IncompatibleMessageEvent;
import com.seibel.distanthorizons.core.network.event.internal.ProtocolErrorEvent;
import com.seibel.distanthorizons.core.network.messages.MessageRegistry;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.network.messages.NetworkMessage;
import com.seibel.distanthorizons.core.network.messages.base.CloseReasonMessage;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import io.netty.buffer.ByteBufUtil;
#if MC_VER <= MC_1_12_2
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.network.PacketBuffer;
#else
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
#endif
#if MC_VER <= MC_1_12_2
import net.minecraft.util.ResourceLocation;
#elif MC_VER <= MC_1_21_10
import net.minecraft.resources.ResourceLocation;
#else
import net.minecraft.resources.Identifier;
#endif
import net.minecraft.server.level.ServerPlayer;
import org.apache.logging.log4j.LogManager;
import org.jetbrains.annotations.Nullable;
import java.io.IOException;
import java.util.Objects;
public abstract class AbstractPluginPacketSender implements IPluginPacketSender
{
private static final DhLogger LOGGER = new DhLoggerBuilder()
.fileLevelConfig(Config.Common.Logging.logNetworkEventToFile)
.build();
private static final ConfigBasedLogger LOGGER = new ConfigBasedLogger(LogManager.getLogger(),
() -> Config.Client.Advanced.Logging.logNetworkEvent.get());
#if MC_VER <= MC_1_12_2
public static final String WRAPPER_PACKET_RESOURCE = ModInfo.RESOURCE_NAMESPACE + ModInfo.WRAPPER_PACKET_PATH;
#elif MC_VER <= MC_1_20_6
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#elif MC_VER <= MC_1_21_10
#if MC_VER >= MC_1_21_1
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = ResourceLocation.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#else
public static final Identifier WRAPPER_PACKET_RESOURCE = Identifier.fromNamespaceAndPath(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#endif
// "Forge byte" is an unused packet ID. We have our own system which works with all mod loaders,
// so we're just accounting for it by reading the protocol version as a byte instead of a short in Forge, to keep cross-loader compatibility
private final boolean forgeByteInProtocolVersion;
public AbstractPluginPacketSender() { this(false); }
public AbstractPluginPacketSender(boolean forgeByteInProtocolVersion)
{
this.forgeByteInProtocolVersion = forgeByteInProtocolVersion;
}
@Override
public final void sendToClient(IServerPlayerWrapper serverPlayer, AbstractNetworkMessage message)
{
#if MC_VER <= MC_1_12_2
this.sendToClient((EntityPlayerMP) serverPlayer.getWrappedMcObject(), message);
#else
this.sendToClient((ServerPlayer) serverPlayer.getWrappedMcObject(), message);
#endif
}
#if MC_VER <= MC_1_12_2
public abstract void sendToClient(EntityPlayerMP serverPlayer, AbstractNetworkMessage message);
#else
public abstract void sendToClient(ServerPlayer serverPlayer, AbstractNetworkMessage message);
public static final ResourceLocation WRAPPER_PACKET_RESOURCE = new ResourceLocation(ModInfo.RESOURCE_NAMESPACE, ModInfo.WRAPPER_PACKET_PATH);
#endif
@Override
public abstract void sendToServer(AbstractNetworkMessage message);
#if MC_VER <= MC_1_12_2
public AbstractNetworkMessage decodeMessage(PacketBuffer in)
#else
public AbstractNetworkMessage decodeMessage(FriendlyByteBuf in)
#endif
public final void sendPluginPacketServer(IServerPlayerWrapper serverPlayer, NetworkMessage message)
{
AbstractNetworkMessage message = null;
this.sendPluginPacketServer((ServerPlayer) serverPlayer.getWrappedMcObject(), message);
}
@Override
public abstract void sendPluginPacketClient(NetworkMessage message);
public abstract void sendPluginPacketServer(ServerPlayer serverPlayer, NetworkMessage message);
@Nullable
public static NetworkMessage decodeMessage(FriendlyByteBuf in)
{
NetworkMessage message = null;
try
{
in.markReaderIndex();
int protocolVersion = this.forgeByteInProtocolVersion ? in.readByte() : in.readShort();
int protocolVersion = in.readShort();
if (protocolVersion != ModInfo.PROTOCOL_VERSION)
{
return new IncompatibleMessageInternalEvent(protocolVersion);
return new IncompatibleMessageEvent(protocolVersion);
}
message = MessageRegistry.INSTANCE.createMessage(in.readUnsignedShort());
@@ -111,10 +72,10 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
in.resetReaderIndex();
LOGGER.error("Failed to decode message", e);
LOGGER.error("Buffer: ["+in+"]");
LOGGER.error("Buffer contents: ["+ByteBufUtil.hexDump(in)+"]");
LOGGER.error("Buffer: {}", in);
LOGGER.error("Buffer contents: [{}]", ByteBufUtil.hexDump(in));
return new ProtocolErrorInternalEvent(e, message, true);
return new ProtocolErrorEvent(e, message, true);
}
finally
{
@@ -123,23 +84,11 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
}
}
#if MC_VER <= MC_1_12_2
public void encodeMessage(PacketBuffer out, AbstractNetworkMessage message)
#else
public void encodeMessage(FriendlyByteBuf out, AbstractNetworkMessage message)
#endif
public static void encodeMessage(FriendlyByteBuf out, NetworkMessage message)
{
// This is intentionally unhandled, because errors related to this are unlikely to appear in wild
Objects.requireNonNull(message);
if (this.forgeByteInProtocolVersion)
{
out.writeByte(ModInfo.PROTOCOL_VERSION);
}
else
{
out.writeShort(ModInfo.PROTOCOL_VERSION);
}
out.writeShort(ModInfo.PROTOCOL_VERSION);
try
{
@@ -150,9 +99,9 @@ public abstract class AbstractPluginPacketSender implements IPluginPacketSender
catch (Exception e)
{
LOGGER.error("Failed to encode message", e);
LOGGER.error("Message: ["+message+"]");
LOGGER.error("Message: {}", message);
message.getSession().tryHandleMessage(new ProtocolErrorInternalEvent(e, message, false));
message.getSession().tryHandleMessage(new ProtocolErrorEvent(e, message, false));
// Encode close reason message instead
out.resetWriterIndex();
@@ -2,23 +2,25 @@ package com.seibel.distanthorizons.common;
#if MC_VER >= MC_1_20_6
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.network.messages.AbstractNetworkMessage;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IPluginPacketSender;
import com.seibel.distanthorizons.core.network.messages.NetworkMessage;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.common.custom.CustomPacketPayload;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public record CommonPacketPayload(@Nullable AbstractNetworkMessage message) implements CustomPacketPayload
public record CommonPacketPayload(
@Nullable NetworkMessage message
) implements CustomPacketPayload
{
public static final Type<CommonPacketPayload> TYPE = new Type<>(AbstractPluginPacketSender.WRAPPER_PACKET_RESOURCE);
private static final AbstractPluginPacketSender PACKET_SENDER = (AbstractPluginPacketSender) SingletonInjector.INSTANCE.get(IPluginPacketSender.class);
@NotNull
@Override
public Type<? extends CustomPacketPayload> type() { return TYPE; }
public Type<? extends CustomPacketPayload> type()
{
return TYPE;
}
public static class Codec implements StreamCodec<FriendlyByteBuf, CommonPacketPayload>
@@ -26,11 +28,15 @@ public record CommonPacketPayload(@Nullable AbstractNetworkMessage message) impl
@NotNull
@Override
public CommonPacketPayload decode(@NotNull FriendlyByteBuf in)
{ return new CommonPacketPayload(PACKET_SENDER.decodeMessage(in)); }
{
return new CommonPacketPayload(AbstractPluginPacketSender.decodeMessage(in));
}
@Override
public void encode(@NotNull FriendlyByteBuf out, CommonPacketPayload payload)
{ PACKET_SENDER.encodeMessage(out, payload.message()); }
{
AbstractPluginPacketSender.encodeMessage(out, payload.message());
}
}
@@ -1,107 +0,0 @@
package com.seibel.distanthorizons.common.commands;
#if MC_VER <= MC_1_12_2
public abstract class AbstractCommand {}
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
import net.minecraft.commands.CommandSourceStack;
#if MC_VER >= MC_1_19_2
import net.minecraft.network.chat.Component;
import java.util.Objects;
#else // < 1.19.2
import net.minecraft.network.chat.TranslatableComponent;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
#endif
/**
* Abstract class providing common functionality for DH's commands.
*/
public abstract class AbstractCommand
{
public abstract LiteralArgumentBuilder<CommandSourceStack> buildCommand();
/**
* Sends a success response to the player with the given text.
*
* @param commandContext The command context to send the response to.
* @param text The text to display in the success message.
* @return 1, indicating that the command was successful.
*/
protected int sendSuccessResponse(CommandContext<CommandSourceStack> commandContext, String text, boolean notifyAdmins)
{
#if MC_VER >= MC_1_20_1
commandContext.getSource().sendSuccess(() -> Component.literal(text), notifyAdmins);
#elif MC_VER >= MC_1_19_2
commandContext.getSource().sendSuccess(Component.literal(text), notifyAdmins);
#else
commandContext.getSource().sendSuccess(new TranslatableComponent(text), notifyAdmins);
#endif
return 1;
}
/**
* Sends a failure response to the player with the given text.
*
* @param commandContext The command context to send the response to.
* @param text The text to display in the failure message.
* @return 1, indicating that the command was successful.
*/
protected int sendFailureResponse(CommandContext<CommandSourceStack> commandContext, String text)
{
#if MC_VER >= MC_1_20_1
commandContext.getSource().sendFailure(Component.literal(text));
#elif MC_VER >= MC_1_19_2
commandContext.getSource().sendFailure(Component.literal(text));
#else
commandContext.getSource().sendFailure(new TranslatableComponent(text));
#endif
return 1;
}
/**
* Gets the server player from a command context.
*
* @param commandContext The command context to get the server player from.
* @return The server player wrapper for the player who sent the command.
*/
protected IServerPlayerWrapper getSourcePlayer(CommandContext<CommandSourceStack> commandContext) #if MC_VER < MC_1_19_2 throws CommandSyntaxException #endif
{
#if MC_VER >= MC_1_19_2
return ServerPlayerWrapper.getWrapper(Objects.requireNonNull(commandContext.getSource().getPlayer()));
#else
return ServerPlayerWrapper.getWrapper(commandContext.getSource().getPlayerOrException());
#endif
}
/**
* Checks if the source of a command is a player.
*
* @param source The source of the command to check.
* @return True if the source is a player, false otherwise.
*/
protected boolean isPlayerSource(CommandSourceStack source)
{
#if MC_VER >= MC_1_19_2
return source.isPlayer();
#else
try
{
source.getPlayerOrException();
return true;
}
catch (CommandSyntaxException e)
{
return false;
}
#endif
}
}
#endif
@@ -1,162 +0,0 @@
package com.seibel.distanthorizons.common.commands;
#if MC_VER <= MC_1_12_2
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommand;
import net.minecraft.command.ICommandSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
#endif
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import static com.seibel.distanthorizons.core.network.messages.MessageRegistry.DEBUG_CODEC_CRASH_MESSAGE;
#if MC_VER <= MC_1_21_10
#else
import net.minecraft.server.permissions.PermissionCheck;
import net.minecraft.server.permissions.Permissions;
#endif
public class CommandInitializer
{
private boolean serverReady = false;
#if MC_VER <= MC_1_21_10
private static final int REQUIRED_PERMISSION_LEVEL = 4;
#else
private static final PermissionCheck COMMAND_PERMISSION_CHECK = new PermissionCheck.Require(Permissions.COMMANDS_OWNER);
#endif
#if MC_VER <= MC_1_12_2
public static ICommand initCommands()
{
return new CommandBase()
{
@Override
public String getName() { return "dh"; }
@Override
public String getUsage(ICommandSender sender) { return "/dh <debug|config|pregen>"; }
@Override
public void execute(MinecraftServer server, ICommandSender sender, String[] args)
{
if (args.length == 0)
{
if (DEBUG_CODEC_CRASH_MESSAGE)
{
sender.sendMessage(new TextComponentString("Usage: /dh <debug|config|crash|pregen>"));
}
else
{
sender.sendMessage(new TextComponentString("Usage: /dh <debug|config|pregen"));
}
return;
}
switch (args[0])
{
case "debug":
DebugCommand debugCommand = new DebugCommand();
debugCommand.execute(sender);
break;
case "config":
ConfigCommand configCommand = new ConfigCommand();
configCommand.execute(sender, args);
break;
case "crash":
if (DEBUG_CODEC_CRASH_MESSAGE)
{
CrashCommand crashCommand = new CrashCommand();
crashCommand.execute(sender, args);
}
break;
case "pregen":
if (!server.isDedicatedServer())
{
sender.sendMessage(new TextComponentString("Pregen command is only available on dedicated servers"));
break;
}
PregenCommand pregenCommand = new PregenCommand();
pregenCommand.execute(server, sender, args);
break;
default:
sender.sendMessage(new TextComponentString("Unknown subcommand: " + args[0]));
}
}
};
}
#else
/**
* A received command dispatcher, which is held until the server is ready to initialize the commands.
*/
@Nullable
private CommandDispatcher<CommandSourceStack> commandDispatcher;
/**
* Notify the command initializer that the game is ready to accept commands.
* If {@link CommandInitializer#initCommands(CommandDispatcher)} has been fired before it was ready, it will also initialize the commands.
*/
public void onServerReady()
{
this.serverReady = true;
if (this.commandDispatcher != null)
{
this.initCommands(this.commandDispatcher);
this.commandDispatcher = null;
}
}
/**
* Initializes all available commands.
* If the game is not ready yet, it stores the dispatcher to initialize the commands later.
*
* @param commandDispatcher The command dispatcher to register commands to.
*/
public void initCommands(CommandDispatcher<CommandSourceStack> commandDispatcher)
{
if (!this.serverReady)
{
this.commandDispatcher = commandDispatcher;
return;
}
LiteralArgumentBuilder<CommandSourceStack> builder = literal("dh")
.requires((source) ->
{
#if MC_VER <= MC_1_21_10
return source.hasPermission(REQUIRED_PERMISSION_LEVEL);
#else
return COMMAND_PERMISSION_CHECK.check(source.permissions());
#endif
});
builder.then(new ConfigCommand().buildCommand());
builder.then(new DebugCommand().buildCommand());
builder.then(new PregenCommand().buildCommand());
if (DEBUG_CODEC_CRASH_MESSAGE)
{
builder.then(new CrashCommand().buildCommand());
}
commandDispatcher.register(builder);
}
#endif
}
@@ -1,226 +0,0 @@
package com.seibel.distanthorizons.common.commands;
import com.seibel.distanthorizons.core.config.ConfigHandler;
import com.seibel.distanthorizons.core.config.types.AbstractConfigBase;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.arguments.*;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import net.minecraft.commands.CommandSourceStack;
import static com.mojang.brigadier.arguments.DoubleArgumentType.doubleArg;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.Arrays;
import java.util.HashSet;
import java.util.List;
import java.util.function.BiFunction;
import java.util.function.Function;
import java.util.function.Supplier;
import java.util.function.ToIntBiFunction;
/**
* Command for managing config.
*/
public class ConfigCommand extends AbstractCommand
{
#if MC_VER <= MC_1_12_2
@SuppressWarnings({"unchecked", "rawtypes"})
private static void setConfigValue(ConfigEntry<?> configEntry, String value)
{
Class<?> type = configEntry.getType();
if (type == Boolean.class) ((ConfigEntry) configEntry).set(Boolean.parseBoolean(value));
else if (type == Integer.class) ((ConfigEntry) configEntry).set(Integer.parseInt(value));
else if (type == Double.class) ((ConfigEntry) configEntry).set(Double.parseDouble(value));
else if (type == Float.class) ((ConfigEntry) configEntry).set(Float.parseFloat(value));
else if (type == Long.class) ((ConfigEntry) configEntry).set(Long.parseLong(value));
else if (type == String.class) ((ConfigEntry) configEntry).set(value);
else if (type.isEnum()) ((ConfigEntry) configEntry).set(Enum.valueOf((Class<Enum>) type, value));
else throw new RuntimeException("Unsupported config type: " + type.getSimpleName());
}
public void execute(ICommandSender sender, String[] args)
{
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh config <name> [value]"));
return;
}
String configName = args[1];
AbstractConfigBase<?> found = null;
for (AbstractConfigBase<?> entry : ConfigHandler.INSTANCE.configBaseList)
{
if (entry instanceof ConfigEntry && configName.equals(((ConfigEntry<?>) entry).getChatCommandName()))
{
found = entry;
break;
}
}
if (found == null)
{
sender.sendMessage(new TextComponentString("Unknown config: " + configName));
return;
}
ConfigEntry<?> configEntry = (ConfigEntry<?>) found;
if (args.length == 2)
{
sender.sendMessage(new TextComponentString("Current value of " + configName + " is " + configEntry.get()));
}
else
{
String value = args[2];
try
{
setConfigValue(configEntry, value);
sender.sendMessage(new TextComponentString("Changed " + configName + " to " + value));
}
catch (Exception e)
{
sender.sendMessage(new TextComponentString("Invalid value: " + value));
}
}
}
#else
private static final List<CommandArgumentData<?>> commandArguments = Arrays.asList(
new CommandArgumentData<>(Integer.class, configEntry -> integer(configEntry.getMin(), configEntry.getMax()), IntegerArgumentType::getInteger),
new CommandArgumentData<>(Double.class, configEntry -> doubleArg(configEntry.getMin(), configEntry.getMax()), DoubleArgumentType::getDouble),
new CommandArgumentData<>(Boolean.class, BoolArgumentType::bool, BoolArgumentType::getBool),
new CommandArgumentData<>(String.class, StringArgumentType::string, StringArgumentType::getString)
);
/**
* Builds a command tree.
*/
@Override
@SuppressWarnings({"rawtypes", "unchecked"})
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
LiteralArgumentBuilder<CommandSourceStack> builder = literal("config");
HashSet<String> addedCommands = new HashSet<>();
for (AbstractConfigBase<?> type : ConfigHandler.INSTANCE.configBaseList)
{
// Skip non-config entries
if (!(type instanceof ConfigEntry))
{
continue;
}
//noinspection PatternVariableCanBeUsed
ConfigEntry configEntry = (ConfigEntry) type;
if (configEntry.getChatCommandName() == null)
{
continue;
}
if (!addedCommands.add(configEntry.getChatCommandName()))
{
throw new IllegalStateException("Duplicate command name: " + configEntry.getChatCommandName());
}
LiteralArgumentBuilder<CommandSourceStack> subcommand = literal(configEntry.getChatCommandName())
.executes(commandContext -> this.sendSuccessResponse(commandContext,
"\n" +
"Description of §l" + configEntry.getChatCommandName() + "§r:\n" +
"§o" + configEntry.getComment().trim() + "§r\n" +
"§7Config file name: §f" + configEntry.name + "§7, category: §f" + configEntry.category + "\n" +
"\n" +
"Current value of " + configEntry.getChatCommandName() + " is §n" + configEntry.get() + "§r",
false
));
ToIntBiFunction<CommandContext<CommandSourceStack>, Object> updateConfigValue = (commandContext, value) -> {
configEntry.set(value);
return this.sendSuccessResponse(commandContext, "Changed the value of [" + configEntry.getChatCommandName() + "] to [" + value + "]", true);
};
// Enum type needs a special case since enums aren't represented by existing argument type
// and need literals for each individual value
if (Enum.class.isAssignableFrom(configEntry.getType()))
{
for (Object choice : configEntry.getType().getEnumConstants())
{
subcommand.then(
literal(choice.toString())
.executes(c -> updateConfigValue.applyAsInt(c, choice))
);
}
}
else
{
boolean setterAdded = false;
for (CommandArgumentData<?> commandArgumentData : commandArguments)
{
if (!commandArgumentData.argumentClass.isAssignableFrom(configEntry.getType()))
{
continue;
}
subcommand.then(argument("value", commandArgumentData.getArgumentType(configEntry))
.executes(c -> updateConfigValue.applyAsInt(c, commandArgumentData.getValue(c, "value"))));
setterAdded = true;
break;
}
if (!setterAdded)
{
throw new RuntimeException("Config type of " + type.getName() + " is not supported: " + configEntry.getType().getSimpleName());
}
}
builder.then(subcommand);
}
return builder;
}
private static class CommandArgumentData<T>
{
public final Class<T> argumentClass;
public final Function<ConfigEntry<T>, ArgumentType<T>> argumentTypeFunction;
private final BiFunction<CommandContext<CommandSourceStack>, String, T> valueGetter;
public CommandArgumentData(Class<T> argumentClass, Supplier<ArgumentType<T>> argumentTypeSupplier, BiFunction<CommandContext<CommandSourceStack>, String, T> valueGetter)
{
this(argumentClass, configEntry -> argumentTypeSupplier.get(), valueGetter);
}
public CommandArgumentData(Class<T> argumentClass, Function<ConfigEntry<T>, ArgumentType<T>> argumentTypeFunction, BiFunction<CommandContext<CommandSourceStack>, String, T> valueGetter)
{
this.argumentClass = argumentClass;
this.argumentTypeFunction = argumentTypeFunction;
this.valueGetter = valueGetter;
}
public ArgumentType<T> getArgumentType(ConfigEntry<T> configEntry)
{
return this.argumentTypeFunction.apply(configEntry);
}
public T getValue(CommandContext<CommandSourceStack> commandContext, String argumentName)
{
return this.valueGetter.apply(commandContext, argumentName);
}
}
#endif
}
@@ -1,90 +0,0 @@
package com.seibel.distanthorizons.common.commands;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.multiplayer.server.ServerPlayerState;
import com.seibel.distanthorizons.core.network.messages.base.CodecCrashMessage;
#if MC_VER <= MC_1_12_2
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
import net.minecraft.command.ICommandSender;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.text.TextComponentString;
#else
import net.minecraft.commands.CommandSourceStack;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import static net.minecraft.commands.Commands.literal;
#endif
public class CrashCommand extends AbstractCommand
{
#if MC_VER <= MC_1_12_2
public void execute(ICommandSender sender, String[] args)
{
if (!(sender instanceof EntityPlayerMP))
{
sender.sendMessage(new TextComponentString("This command can only be run by a player"));
return;
}
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh crash <encode|decode>"));
return;
}
if (SharedApi.tryGetDhServerWorld() == null) return;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld()
.getServerPlayerStateManager()
.getConnectedPlayer(ServerPlayerWrapper.getWrapper((EntityPlayerMP) sender));
if (serverPlayerState == null) return;
switch (args[1])
{
case "encode":
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.ENCODE));
break;
case "decode":
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.DECODE));
break;
default:
sender.sendMessage(new TextComponentString("Usage: /dh crash <encode|decode>"));
}
}
#else
@Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
return literal("crash")
.requires(this::isPlayerSource)
.then(literal("encode")
.executes(c -> {
assert SharedApi.tryGetDhServerWorld() != null;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld().getServerPlayerStateManager()
.getConnectedPlayer(this.getSourcePlayer(c));
if (serverPlayerState != null)
{
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.ENCODE));
}
return 1;
}))
.then(literal("decode")
.executes(c -> {
assert SharedApi.tryGetDhServerWorld() != null;
ServerPlayerState serverPlayerState = SharedApi.tryGetDhServerWorld().getServerPlayerStateManager()
.getConnectedPlayer(this.getSourcePlayer(c));
if (serverPlayerState != null)
{
serverPlayerState.networkSession.sendMessage(new CodecCrashMessage(CodecCrashMessage.ECrashPhase.DECODE));
}
return 1;
}));
}
#endif
}
@@ -1,44 +0,0 @@
package com.seibel.distanthorizons.common.commands;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.util.text.TextComponentString;
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.commands.CommandSourceStack;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.ArrayList;
import java.util.List;
public class DebugCommand extends AbstractCommand
{
private static String getDebugString()
{
List<String> lines = new ArrayList<>();
F3Screen.addStringToDisplay(lines);
return String.join("\n", lines);
}
#if MC_VER > MC_1_12_2
@Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
return literal("debug")
.executes(c -> {
return this.sendSuccessResponse(c, getDebugString(), false);
});
}
#else
public void execute(ICommandSender sender)
{
sender.sendMessage(new TextComponentString(getDebugString()));
}
#endif
}
@@ -1,218 +0,0 @@
package com.seibel.distanthorizons.common.commands;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.generation.PregenManager;
import com.seibel.distanthorizons.core.pos.blockPos.DhBlockPos2D;
import com.seibel.distanthorizons.core.world.DhServerWorld;
#if MC_VER <= MC_1_12_2
import net.minecraft.command.ICommandSender;
import net.minecraft.server.MinecraftServer;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.WorldServer;
#else
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.exceptions.CommandSyntaxException;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.arguments.DimensionArgument;
import net.minecraft.commands.arguments.coordinates.ColumnPosArgument;
import net.minecraft.server.level.ColumnPos;
import net.minecraft.server.level.ServerLevel;
import static com.mojang.brigadier.arguments.IntegerArgumentType.getInteger;
import static com.mojang.brigadier.arguments.IntegerArgumentType.integer;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
#endif
import java.util.Objects;
import java.util.concurrent.CancellationException;
import java.util.concurrent.CompletableFuture;
public class PregenCommand extends AbstractCommand
{
private PregenManager getPregenManager()
{
DhServerWorld world = (DhServerWorld) Objects.requireNonNull(SharedApi.getAbstractDhWorld());
return world.getPregenManager();
}
#if MC_VER <= MC_1_12_2
public void execute(MinecraftServer server, ICommandSender sender, String[] args)
{
if (args.length < 2)
{
sender.sendMessage(new TextComponentString("Usage: /dh pregen <status|start|stop>"));
return;
}
switch (args[1])
{
case "status":
{
String statusString = this.getPregenManager().getStatusString();
sender.sendMessage(new TextComponentString(
statusString != null ? statusString : "Pregen is not running"));
break;
}
case "start":
{
if (args.length < 5)
{
sender.sendMessage(new TextComponentString("Usage: /dh pregen start <dimension> <x> <z> <chunkRadius>"));
return;
}
try
{
String dimensionName = args[2];
int x = Integer.parseInt(args[3]);
int z = Integer.parseInt(args[4]);
int chunkRadius = args.length >= 6 ? Integer.parseInt(args[5]) : 32;
// find the world by dimension name
WorldServer world = null;
for (WorldServer w : server.worlds)
{
if (w.provider.getDimensionType().getName().equals(dimensionName))
{
world = w;
break;
}
}
if (world == null)
{
sender.sendMessage(new TextComponentString("Unknown dimension: " + dimensionName));
return;
}
sender.sendMessage(new TextComponentString("Starting pregen. Progress will be in the server console."));
final ICommandSender finalSender = sender;
CompletableFuture<Void> future = this.getPregenManager().startPregen(
ServerLevelWrapper.getWrapper(world),
new DhBlockPos2D(x, z),
chunkRadius
);
future.whenComplete((result, throwable) -> {
if (throwable instanceof CancellationException)
{
finalSender.sendMessage(new TextComponentString("Pregen is cancelled"));
return;
}
else if (throwable != null)
{
finalSender.sendMessage(new TextComponentString("Pregen failed: " + throwable.getMessage()));
return;
}
finalSender.sendMessage(new TextComponentString("Pregen is complete"));
});
}
catch (NumberFormatException e)
{
sender.sendMessage(new TextComponentString("Invalid number format"));
}
break;
}
case "stop":
{
CompletableFuture<Void> runningPregen = this.getPregenManager().getRunningPregen();
if (runningPregen == null)
{
sender.sendMessage(new TextComponentString("Pregen is not running"));
return;
}
runningPregen.cancel(true);
break;
}
default:
sender.sendMessage(new TextComponentString("Unknown subcommand: " + args[1]));
}
}
#else
@Override
public LiteralArgumentBuilder<CommandSourceStack> buildCommand()
{
LiteralArgumentBuilder<CommandSourceStack> statusCommand = literal("status")
.executes(this::pregenStatus);
LiteralArgumentBuilder<CommandSourceStack> startCommand = literal("start")
.then(argument("dimension", DimensionArgument.dimension())
.then(argument("origin", ColumnPosArgument.columnPos())
.then(argument("chunkRadius", integer(32))
.executes(this::pregenStart))));
LiteralArgumentBuilder<CommandSourceStack> stopCommand = literal("stop")
.executes(this::pregenStop);
return literal("pregen")
.then(statusCommand)
.then(startCommand)
.then(stopCommand);
}
private int pregenStatus(CommandContext<CommandSourceStack> c)
{
String statusString = this.getPregenManager().getStatusString();
//noinspection ReplaceNullCheck
if (statusString != null)
{
return this.sendSuccessResponse(c, statusString, false);
}
else
{
return this.sendSuccessResponse(c, "Pregen is not running", false);
}
}
private int pregenStart(CommandContext<CommandSourceStack> c) throws CommandSyntaxException
{
this.sendSuccessResponse(c, "Starting pregen. Progress will be in the server console.", true);
ServerLevel level = DimensionArgument.getDimension(c, "dimension");
ColumnPos origin = ColumnPosArgument.getColumnPos(c, "origin");
int chunkRadius = getInteger(c, "chunkRadius");
CompletableFuture<Void> future = this.getPregenManager().startPregen(
ServerLevelWrapper.getWrapper(level),
new DhBlockPos2D(#if MC_VER >= MC_1_19_2 origin.x(), origin.z() #else origin.x, origin.z #endif),
chunkRadius
);
future.whenComplete((result, throwable) -> {
if (throwable instanceof CancellationException)
{
this.sendSuccessResponse(c, "Pregen is cancelled", true);
return;
}
else if (throwable != null)
{
this.sendFailureResponse(c, "Pregen failed: " + throwable.getMessage() + "\n Check the logs for more details.");
return;
}
this.sendSuccessResponse(c, "Pregen is complete", true);
});
return 1;
}
private int pregenStop(CommandContext<CommandSourceStack> c)
{
CompletableFuture<Void> runningPregen = this.getPregenManager().getRunningPregen();
if (runningPregen == null)
{
return this.sendFailureResponse(c, "Pregen is not running");
}
runningPregen.cancel(true);
return 1;
}
#endif
}
@@ -1,107 +0,0 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.api.enums.config.EDhApiUpdateBranch;
import com.seibel.distanthorizons.common.wrappers.gui.DhScreenUtil;
import com.seibel.distanthorizons.common.wrappers.gui.updater.UpdateModScreen;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.installer.GitlabGetter;
import com.seibel.distanthorizons.core.jar.installer.ModrinthGetter;
import com.seibel.distanthorizons.core.jar.updater.SelfUpdater;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
import net.minecraft.client.gui.GuiMainMenu;
#else
import net.minecraft.client.gui.screens.TitleScreen;
#endif
import java.util.ArrayList;
public class DhUpdateScreenBase
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
#if MC_VER <= MC_1_12_2
private static final Minecraft MC = Minecraft.getMinecraft();
#else
private static final Minecraft MC = Minecraft.getInstance();
#endif
public static void tryShowUpdateScreenAndRunAutoUpdateStartup(Runnable runnable)
{
// always needs to be called, otherwise auto update setup won't be completed
boolean newUpdateAvailable = SelfUpdater.onStart();
if (!newUpdateAvailable)
{
return;
}
if (!Config.Client.Advanced.AutoUpdater.enableAutoUpdater.get())
{
LOGGER.info("Auto update disabled, ignoring new version...");
return;
}
runnable = () ->
{
String versionId;
EDhApiUpdateBranch updateBranch = EDhApiUpdateBranch.convertAutoToStableOrNightly(Config.Client.Advanced.AutoUpdater.updateBranch.get());
if (updateBranch == EDhApiUpdateBranch.STABLE)
{
versionId = ModrinthGetter.getLatestIDForVersion(SingletonInjector.INSTANCE.get(IVersionConstants.class).getMinecraftVersion());
}
else
{
ArrayList<com.electronwill.nightconfig.core.Config> pipelines = GitlabGetter.INSTANCE.projectPipelines;
if (pipelines != null
&& pipelines.size() > 0)
{
versionId = pipelines.get(0).get("sha");
}
else
{
versionId = null;
}
}
if (versionId == null)
{
LOGGER.info("Unable to find new DH update for the ["+updateBranch+"] branch. Assuming DH is up to date...");
return;
}
// running on the render thread is required since setting the MC screen may trigger
// before its allowed, silently failing
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Update Screen", () ->
{
try
{
#if MC_VER <= MC_1_12_2
DhScreenUtil.showScreen(new UpdateModScreen(
new TitleScreen(false),
versionId
));
#else
DhScreenUtil.setScreen(new UpdateModScreen(
new TitleScreen(false),
versionId
));
#endif
}
catch (Exception e)
{
// info instead of error since this can be ignored and probably just means
// there isn't a new DH version available
LOGGER.error("Unable to show DH update screen, reason: ["+e.getMessage()+"].");
}
});
};
runnable.run();
}
}
@@ -4,40 +4,17 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
#if MC_VER <= MC_1_12_2
import net.minecraft.world.WorldServer;
import net.minecraft.world.chunk.Chunk;
#else
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ProtoChunk;
#endif
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
public class MixinChunkMapCommon
{
#if MC_VER <= MC_1_12_2
public static void onChunkSave(WorldServer level, Chunk chunk)
#else
public static void onChunkSave(ServerLevel level, ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
#endif
{
IServerLevelWrapper levelWrapper = ServerLevelWrapper.getWrapper(level);
int chunkPosX;
int chunkPosZ;
#if MC_VER <= MC_1_21_11
chunkPosX = chunk.getPos().x;
chunkPosZ = chunk.getPos().z;
#else
chunkPosX = chunk.getPos().x();
chunkPosZ = chunk.getPos().z();
#endif
// is this position already being updated?
if (SharedApi.isChunkAtChunkPosAlreadyUpdating(levelWrapper, chunkPosX, chunkPosZ))
if (SharedApi.isChunkAtChunkPosAlreadyUpdating(chunk.getPos().x, chunk.getPos().z))
{
return;
}
@@ -45,31 +22,30 @@ public class MixinChunkMapCommon
// is this chunk being saved to disk?
boolean savingChunkToDisk = #if MC_VER <= MC_1_12_2 true #else ci.getReturnValue() #endif;
boolean savingChunkToDisk = ci.getReturnValue();
// true means a chunk was saved to disk
if (!savingChunkToDisk)
{
return;
}
// TODO are the following validations necessary since we are checking above if
// the callback return value should state if the chunk was actually saved or not?
// Do we trust it to always be correct?
// corrupt/incomplete chunk validation //
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening
#if MC_VER <= MC_1_12_2
if (!chunk.isTerrainPopulated() || !chunk.isLightPopulated())
{
return;
}
#elif MC_VER <= MC_1_17_1
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
{
return;
}
#else
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect() || chunk instanceof ProtoChunk)
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
{
return;
}
@@ -80,12 +56,7 @@ public class MixinChunkMapCommon
// biome validation //
// some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER <= MC_1_12_2
if (chunk. getBiomeArray() == null)
{
return;
}
#elif MC_VER <= MC_1_17_1
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.getBiomes() == null)
{
return;
@@ -106,8 +77,8 @@ public class MixinChunkMapCommon
// submit the update event
ServerApi.INSTANCE.serverChunkSaveEvent(
new ChunkWrapper(chunk, levelWrapper),
levelWrapper
new ChunkWrapper(chunk, level, ServerLevelWrapper.getWrapper(level)),
ServerLevelWrapper.getWrapper(level)
);
}
@@ -1,127 +0,0 @@
package com.seibel.distanthorizons.common.commonMixins;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.Minecraft;
#if MC_VER <= MC_1_12_2
#else
import net.minecraft.client.Camera;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#endif
#if MC_VER <= MC_1_12_2
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.init.MobEffects;
#elif MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_3
import net.minecraft.world.level.material.FogType;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#elif MC_VER < MC_1_21_6
import net.minecraft.world.level.material.FogType;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.blaze3d.shaders.FogShape;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.client.renderer.FogParameters;
import org.joml.Vector4f;
import com.mojang.blaze3d.systems.RenderSystem;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
#else
import net.minecraft.world.level.material.FogType;
#endif
public class MixinVanillaFogCommon
{
#if MC_VER <= MC_1_12_2
public static boolean cancelFog(int startCoords, Minecraft mc)
#elif MC_VER < MC_1_21_6
public static boolean cancelFog(Camera camera, FogRenderer.FogMode fogMode)
#else
public static boolean cancelFog()
#endif
{
#if MC_VER <= MC_1_12_2
EntityPlayerSP entity = mc.player;
#elif MC_VER < MC_1_21_6
Entity entity = camera.getEntity();
#elif MC_VER <= MC_1_21_10
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.getEntity();
#elif MC_VER <= MC_26_1_2
Camera camera = Minecraft.getInstance().gameRenderer.getMainCamera();
Entity entity = camera.entity();
#else
Camera camera = Minecraft.getInstance().gameRenderer.mainCamera();
Entity entity = camera.entity();
#endif
#if MC_VER <= MC_1_12_2
boolean cameraNotInFluid = cameraNotInFluid(mc);
#else
boolean cameraNotInFluid = cameraNotInFluid(camera);
#endif
#if MC_VER <= MC_1_12_2
boolean isSpecialFog = entity.isPotionActive(MobEffects.BLINDNESS);
#else
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
#endif
boolean cancelFog = !isSpecialFog;
cancelFog = cancelFog && cameraNotInFluid;
#if MC_VER <= MC_1_12_2
cancelFog = cancelFog && startCoords == 0; // 0 = terrain fog
#elif MC_VER < MC_1_21_6
cancelFog = cancelFog && (fogMode == FogRenderer.FogMode.FOG_TERRAIN);
#endif
cancelFog = cancelFog && !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial();
cancelFog = cancelFog && !Config.Client.Advanced.Graphics.Fog.enableVanillaFog.get();
return cancelFog;
}
#if MC_VER <= MC_1_12_2
private static boolean cameraNotInFluid(Minecraft mc)
#else
private static boolean cameraNotInFluid(Camera camera)
#endif
{
#if MC_VER <= MC_1_12_2
boolean cameraNotInFluid = mc.getRenderViewEntity() != null && !mc.world.getBlockState(mc.getRenderViewEntity().getPosition()).getMaterial().isLiquid();
#elif MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
return cameraNotInFluid;
}
}
@@ -1,313 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze;
#if MC_VER <= MC_1_21_10
public class BlazeDebugWireframeRenderer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* Handles rendering the wireframe particles
* that are used for seeing what the system's doing.
*/
public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static BlazeDebugWireframeRenderer INSTANCE = new BlazeDebugWireframeRenderer();
/** A box from 0,0,0 to 1,1,1 */
private static final float[] BOX_VERTICES = {
//region
// Pos x y z
0, 0, 0,
1, 0, 0,
1, 1, 0,
0, 1, 0,
0, 0, 1,
1, 0, 1,
1, 1, 1,
0, 1, 1,
//endregion
};
private static final int[] BOX_OUTLINE_INDICES = {
//region
0, 1,
1, 2,
2, 3,
3, 0,
4, 5,
5, 6,
6, 7,
7, 4,
0, 4,
1, 5,
2, 6,
3, 7,
//endregion
};
private static final Mat4f TRANSFORM_MATRIX = new Mat4f();
// rendering setup
private boolean init = false;
private RenderPipeline pipeline;
private GpuBuffer boxVertexBuffer;
private GpuBuffer boxIndexBuffer;
private final BlazeUniformBufferWrapper uniformBufferWrapper = new BlazeUniformBufferWrapper("debugWireframeUniformBlock");
//=============//
// constructor //
//=============//
//region
public BlazeDebugWireframeRenderer() { }
public void init()
{
if (this.init)
{
return;
}
this.init = true;
this.createPipelines();
this.createBuffers();
}
private void createPipelines()
{
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(true);
if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.WIREFRAME);
pipelineBuilder.withName("debug_wireframe_renderer");
pipelineBuilder.withVertexShader("debug/blaze/vert");
pipelineBuilder.withFragmentShader("debug/blaze/frag");
pipelineBuilder.withUniformBuffer("uniformBlock");
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.LINES);
}
this.pipeline = pipelineBuilder.build();
}
private void createBuffers()
{
GpuDevice GPU_DEVICE = RenderSystem.getDevice();
CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
// box vertices
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind();
MemoryUtil.memFree(boxVerticesBuffer);
// upload vertex data
{
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
int size = BOX_VERTICES.length * Float.BYTES;
this.boxVertexBuffer = GPU_DEVICE.createBuffer(() -> "distantHorizons:DebugWireframeBox", usage, size);
{
int length = BOX_VERTICES.length * Float.BYTES;
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.boxVertexBuffer, /*offset*/ 0, length);
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
byteBuffer.order(ByteOrder.nativeOrder());
byteBuffer.asFloatBuffer().put(BOX_VERTICES);
byteBuffer.rewind();
COMMAND_ENCODER.writeToBuffer(bufferSlice, byteBuffer);
}
}
// box vertex indexes
{
ByteBuffer buffer = ByteBuffer.allocateDirect(BOX_OUTLINE_INDICES.length * Integer.BYTES);
buffer.order(ByteOrder.nativeOrder());
buffer.asIntBuffer().put(BOX_OUTLINE_INDICES);
buffer.rewind();
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_INDEX
| GpuBuffer.USAGE_UNIFORM;
this.boxIndexBuffer = GPU_DEVICE.createBuffer(() -> "DH Debug Index Buffer", usage, buffer.capacity());
int offset = 0;
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.boxIndexBuffer, offset, buffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
}
}
//endregion
//===========//
// rendering //
//===========//
//region
@Override
public void renderBox(Box box)
{
this.init();
//if (BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty()
// || BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty())
//{
// return;
//}
// shouldn't happen, but just in case
if (box == null)
{
return;
}
// delayed getters since this class may be initialized before
// the GPU device has been set
GpuDevice gpuDevice = RenderSystem.getDevice();
CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
// uniforms
{
// create data //
Vec3d camPos = MC_RENDER.getCameraExactPosition();
Vec3f camPosFloatThisFrame = new Vec3f((float) camPos.x, (float) camPos.y, (float) camPos.z);
Mat4f boxTransform = Mat4f.createTranslateMatrix(
box.minPos.x - camPosFloatThisFrame.x,
box.minPos.y - camPosFloatThisFrame.y,
box.minPos.z - camPosFloatThisFrame.z);
boxTransform.multiply(Mat4f.createScaleMatrix(
box.maxPos.x - box.minPos.x,
box.maxPos.y - box.minPos.y,
box.maxPos.z - box.minPos.z));
TRANSFORM_MATRIX.set(this.dhMvmProjMatrixThisFrame);
TRANSFORM_MATRIX.multiply(boxTransform);
// upload data //
this.uniformBufferWrapper
.putMat4f(TRANSFORM_MATRIX) // uTransform
.putVec4f(
box.color.getRed() / 255.0f,
box.color.getGreen() / 255.0f,
box.color.getBlue() / 255.0f,
box.color.getAlpha() / 255.0f) // uColor
.finishAndUpload()
;
}
// render //
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
{
// Bind instance data //
renderPassWrapper.setUniform("uniformBlock", this.uniformBufferWrapper);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.setIndexBuffer(this.boxIndexBuffer);
renderPassWrapper.setVertexBuffer(this.boxVertexBuffer);
renderPassWrapper.drawIndexed(BOX_OUTLINE_INDICES.length);
}
}
private String getRenderPassName() { return "distantHorizons:DebugRenderer"; }
//endregion
}
#endif
@@ -1,613 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze;
#if MC_VER <= MC_1_21_10
public class BlazeDhGenericObjectRenderer {}
#else
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericObjectRenderEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderCleanupEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeGenericRenderSetupEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.ModInfo;
import java.awt.*;
import java.util.ArrayList;
import java.util.Collection;
import java.util.concurrent.ConcurrentHashMap;
/**
* Handles rendering generic groups of {@link DhApiRenderableBox}.
*
* @see IDhApiCustomRenderRegister
* @see DhApiRenderableBox
*/
public class BlazeDhGenericObjectRenderer implements IDhGenericRenderer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final DhApiRenderableBoxGroupShading DEFAULT_SHADING = DhApiRenderableBoxGroupShading.getUnshaded();
/**
* Can be used to troubleshoot the renderer.
* If enabled several debug objects will render around (0,150,0).
*/
public static final boolean RENDER_DEBUG_OBJECTS = false;
private static final DhApiBeforeGenericObjectRenderEvent.EventParam EVENT_PARAM = new DhApiBeforeGenericObjectRenderEvent.EventParam();
private final ConcurrentHashMap<Long, RenderableBoxGroup> boxGroupById = new ConcurrentHashMap<>();
// rendering setup
private boolean init = false;
private RenderPipeline pipeline;
private final BlazeUniformBufferWrapper vertUniformBufferWrapper = new BlazeUniformBufferWrapper("vertUniformBlock");
//=============//
// constructor //
//=============//
//region
public BlazeDhGenericObjectRenderer() { }
public void init()
{
if (this.init)
{
return;
}
this.init = true;
this.createPipelines();
if (RENDER_DEBUG_OBJECTS)
{
this.addGenericDebugObjects();
}
}
private void createPipelines()
{
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(true);
pipelineBuilder.withDepthWrite(true);
if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withBlend(BlendFunction.TRANSLUCENT); // TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("generic_objects");
pipelineBuilder.withVertexShader("generic/blaze/vert");
pipelineBuilder.withFragmentShader("generic/blaze/frag");
pipelineBuilder.withSampler("uLightMap");
pipelineBuilder.withUniformBuffer("vertUniformBlock");
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.FLOAT_XYZ_POS)
.add("aColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("aMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
.add("paddingOne", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingTwo", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingThree", BlazeDhVertexFormatUtil.BYTE_PAD)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLES);
}
this.pipeline = pipelineBuilder.build();
}
private void addGenericDebugObjects()
{
GenericRenderObjectFactory factory = GenericRenderObjectFactory.INSTANCE;
// single giant box
IDhApiRenderableBoxGroup singleGiantBoxGroup = factory.createForSingleBox(
ModInfo.NAME + ":CyanChunkBox",
new DhApiRenderableBox(
new DhApiVec3d(0,0,0), new DhApiVec3d(16,190,16),
new Color(Color.CYAN.getRed(), Color.CYAN.getGreen(), Color.CYAN.getBlue(), 125),
EDhApiBlockMaterial.WATER)
);
singleGiantBoxGroup.setSkyLight(LodUtil.MAX_MC_LIGHT);
singleGiantBoxGroup.setBlockLight(LodUtil.MAX_MC_LIGHT);
this.add(singleGiantBoxGroup);
// single slender box
IDhApiRenderableBoxGroup singleTallBoxGroup = factory.createForSingleBox(
ModInfo.NAME + ":GreenBeacon",
new DhApiRenderableBox(
new DhApiVec3d(16,0,31), new DhApiVec3d(17,2000,32),
new Color(Color.GREEN.getRed(), Color.GREEN.getGreen(), Color.GREEN.getBlue(), 125),
EDhApiBlockMaterial.ILLUMINATED)
);
singleTallBoxGroup.setSkyLight(LodUtil.MAX_MC_LIGHT);
singleTallBoxGroup.setBlockLight(LodUtil.MAX_MC_LIGHT);
this.add(singleTallBoxGroup);
// absolute box group
ArrayList<DhApiRenderableBox> absBoxList = new ArrayList<>();
for (int i = 0; i < 18; i++)
{
absBoxList.add(new DhApiRenderableBox(
new DhApiVec3d(i,150+i,24), new DhApiVec3d(1+i,151+i,25),
new Color(Color.ORANGE.getRed(), Color.ORANGE.getGreen(), Color.ORANGE.getBlue()),
EDhApiBlockMaterial.LAVA
)
);
}
IDhApiRenderableBoxGroup absolutePosBoxGroup = factory.createAbsolutePositionedGroup(ModInfo.NAME + ":OrangeStairs", absBoxList);
this.add(absolutePosBoxGroup);
// relative box group
ArrayList<DhApiRenderableBox> relBoxList = new ArrayList<>();
for (int i = 0; i < 8; i+=2)
{
relBoxList.add(new DhApiRenderableBox(
new DhApiVec3d(0,i,0), new DhApiVec3d(1,1+i,1),
new Color(Color.MAGENTA.getRed(), Color.MAGENTA.getGreen(), Color.MAGENTA.getBlue()),
EDhApiBlockMaterial.METAL
)
);
}
IDhApiRenderableBoxGroup relativePosBoxGroup = factory.createRelativePositionedGroup(
ModInfo.NAME + ":MovingMagentaGroup",
new DhApiVec3d(24, 140, 24),
relBoxList);
relativePosBoxGroup.setPreRenderFunc((event) ->
{
DhApiVec3d pos = relativePosBoxGroup.getOriginBlockPos();
pos.x += event.partialTicks / 2;
pos.x %= 32;
relativePosBoxGroup.setOriginBlockPos(pos);
});
this.add(relativePosBoxGroup);
// massive relative box group
ArrayList<DhApiRenderableBox> massRelBoxList = new ArrayList<>();
for (int x = 0; x < 50*2; x+=2)
{
for (int z = 0; z < 50*2; z+=2)
{
massRelBoxList.add(new DhApiRenderableBox(
new DhApiVec3d(-x, 0, -z), new DhApiVec3d(1-x, 1, 1-z),
new Color(Color.RED.getRed(), Color.RED.getGreen(), Color.RED.getBlue()),
EDhApiBlockMaterial.TERRACOTTA
)
);
}
}
IDhApiRenderableBoxGroup massRelativePosBoxGroup = factory.createRelativePositionedGroup(
ModInfo.NAME + ":MassRedGroup",
new DhApiVec3d(-25, 140, 0),
massRelBoxList);
massRelativePosBoxGroup.setPreRenderFunc((event) ->
{
DhApiVec3d blockPos = massRelativePosBoxGroup.getOriginBlockPos();
blockPos.y += event.partialTicks / 4;
if (blockPos.y > 150f)
{
blockPos.y = 140f;
Color newColor = (massRelativePosBoxGroup.get(0).color == Color.RED) ? Color.RED.darker() : Color.RED;
massRelativePosBoxGroup.forEach((box) -> { box.color = newColor; });
massRelativePosBoxGroup.triggerBoxChange();
}
massRelativePosBoxGroup.setOriginBlockPos(blockPos);
});
this.add(massRelativePosBoxGroup);
}
//endregion
//==============//
// registration //
//==============//
//region
@Override
public void add(IDhApiRenderableBoxGroup iBoxGroup) throws IllegalArgumentException
{
if (!(iBoxGroup instanceof RenderableBoxGroup))
{
throw new IllegalArgumentException("Box group must be of type ["+ RenderableBoxGroup.class.getSimpleName()+"], type received: ["+(iBoxGroup != null ? iBoxGroup.getClass() : "NULL")+"].");
}
RenderableBoxGroup boxGroup = (RenderableBoxGroup) iBoxGroup;
if (boxGroup.size() != 0)
{
// trigger a box change to make sure the initial data is uploaded
boxGroup.triggerBoxChange();
}
long id = boxGroup.getId();
if (this.boxGroupById.containsKey(id))
{
throw new IllegalArgumentException("A box group with the ID [" + id + "] is already present.");
}
this.boxGroupById.put(id, boxGroup);
}
@Override
public IDhApiRenderableBoxGroup remove(long id) { return this.boxGroupById.remove(id); }
public void clear() { this.boxGroupById.clear(); }
//endregion
//===========//
// rendering //
//===========//
//region
/**
* @param renderingWithSsao
* if true that means this render call is happening before the SSAO pass
* and any objects rendered in this pass will have SSAO applied to them.
*/
@Override
public void render(RenderParams renderEventParam, IProfilerWrapper profiler, boolean renderingWithSsao)
{
try (IProfilerWrapper.IProfileBlock generic_profile = profiler.push("setup"))
{
//==============//
// render setup //
//==============//
//#region
this.init();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam.apiCopy);
Vec3d camPos = MC_RENDER.getCameraExactPosition();
//#endregion
if (BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty())
{
return;
}
//===========//
// rendering //
//===========//
//#region
Collection<RenderableBoxGroup> boxList = this.boxGroupById.values();
for (RenderableBoxGroup boxGroup : boxList)
{
// validation //
// shouldn't happen, but just in case
if (boxGroup == null)
{
continue;
}
// skip boxes that shouldn't render this pass
if (boxGroup.ssaoEnabled != renderingWithSsao)
{
continue;
}
profiler.popPush("render prep");
boxGroup.preRender(renderEventParam); // called even if the group is inactive, so the group can be activate if desired
// ignore inactive groups
if (!boxGroup.active)
{
continue;
}
// allow API users to cancel this object's rendering
EVENT_PARAM.update(renderEventParam, boxGroup);
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, EVENT_PARAM);
if (cancelRendering)
{
continue;
}
// update instanced data if needed
{
boxGroup.tryUpdateInstancedDataAsync();
// skip groups that haven't been uploaded yet
if (boxGroup.vertexBufferContainer.getState() != IDhGenericObjectVertexBufferContainer.EState.RENDER)
{
continue;
}
}
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{
shading = DEFAULT_SHADING;
}
// uniforms
{
// create data //
Mat4f projectionMvmMatrix = new Mat4f(renderEventParam.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderEventParam.dhModelViewMatrix);
// upload data //
this.vertUniformBufferWrapper
.putVec3i(
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetChunk
.putVec3f(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
) // uOffsetSubChunk
.putVec3i(
LodUtil.getChunkPosFromDouble(camPos.x),
LodUtil.getChunkPosFromDouble(camPos.y),
LodUtil.getChunkPosFromDouble(camPos.z)
) // uCameraPosChunk
.putVec3f(
LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z)
) // uCameraPosSubChunk
.putMat4f(projectionMvmMatrix) // uProjectionMvm
.putInt(boxGroup.getSkyLight()) // uSkyLight
.putInt(boxGroup.getBlockLight()) // uBlockLight
.putFloat(shading.north)
.putFloat(shading.south)
.putFloat(shading.east)
.putFloat(shading.west)
.putFloat(shading.top)
.putFloat(shading.bottom)
.finishAndUpload()
;
}
// render //
profiler.popPush("rendering");
try (IProfilerWrapper.IProfileBlock namespace_profile = profiler.push(boxGroup.getResourceLocationNamespace());
IProfilerWrapper.IProfileBlock location_profile = profiler.push(boxGroup.getResourceLocationPath()))
{
this.renderBoxGroupInstanced(renderEventParam, boxGroup, profiler);
}
boxGroup.postRender(renderEventParam);
}
//#endregion
//==========//
// clean up //
//==========//
//region
profiler.popPush("cleanup");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam);
//endregion
}
}
private String getRenderPassName() { return "distantHorizons:GenericObjectRenderer"; }
//endregion
//=====================//
// instanced rendering //
//=====================//
//region
private void renderBoxGroupInstanced(
RenderParams renderEventParam,
RenderableBoxGroup boxGroup,
IProfilerWrapper profiler)
{
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper))
{
// update instance data //
BlazeGenericObjectVertexContainer container = (BlazeGenericObjectVertexContainer) boxGroup.vertexBufferContainer;
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
// Bind instance data //
renderPassWrapper.setUniform("vertUniformBlock", this.vertUniformBufferWrapper);
// set pipeline
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.setIndexBuffer(container.indexGpuBuffer);
renderPassWrapper.setVertexBuffer(container.vboGpuBuffer);
// Draw instanced
if (container.uploadedBoxCount > 0)
{
// 36 = 6 faces * 6 verticies per face
renderPassWrapper.drawIndexed(container.uploadedBoxCount * 36);
}
}
}
//endregion
//=========//
// F3 menu //
//=========//
//region
public String getVboRenderDebugMenuString()
{
// get counts
int totalGroupCount = this.boxGroupById.size();
int totalBoxCount = 0;
int activeGroupCount = 0;
int activeBoxCount = 0;
for (long key : this.boxGroupById.keySet())
{
RenderableBoxGroup renderGroup = this.boxGroupById.get(key);
if (renderGroup.active)
{
activeGroupCount++;
activeBoxCount += renderGroup.size();
}
totalBoxCount += renderGroup.size();
}
return "Generic Obj #: " + F3Screen.NUMBER_FORMAT.format(activeGroupCount) + "/" + F3Screen.NUMBER_FORMAT.format(totalGroupCount) + ", " +
"Cube #: " + F3Screen.NUMBER_FORMAT.format(activeBoxCount) + "/" + F3Screen.NUMBER_FORMAT.format(totalBoxCount);
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
// close is called outside the render thread and buffer closing must be done on the render thread
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Generic Obj Cleanup", () ->
{
if (this.vertUniformBufferWrapper != null)
{
this.vertUniformBufferWrapper.close();
}
});
}
//endregion
}
#endif
@@ -1,122 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze;
#if MC_VER <= MC_1_21_10
public class BlazeDhMetaRenderer {}
#else
import com.mojang.blaze3d.textures.GpuTexture;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterColorDepthTextureCreatedEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import net.minecraft.client.Minecraft;
import java.awt.*;
public class BlazeDhMetaRenderer implements IDhMetaRenderer
{
public static final BlazeDhMetaRenderer INSTANCE = new BlazeDhMetaRenderer();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private BlazeDhApplyRenderer applyRenderer;
private final float clearDepth;
public final BlazeTextureWrapper dhDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhDepthTexture");
public final BlazeTextureWrapper dhColorTextureWrapper = BlazeTextureWrapper.createColor("DhColorTexture");
//=============//
// constructor //
//=============//
//region
private BlazeDhMetaRenderer()
{
AbstractDhRenderApiDefinition renderApiDefinition = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
this.clearDepth = renderApiDefinition.getRenderDepth().farDepth;
this.applyRenderer = new BlazeDhApplyRenderer(
"dh_apply_to_mc",
null,
"apply/blaze/vert", "apply/blaze/frag"
);
}
//endregion
//=================//
// pre/post render //
//=================//
//region
@Override
public void runRenderPassSetup(RenderParams renderParams)
{
int oldWidth = this.dhDepthTextureWrapper.getWidth();
int oldHeight = this.dhDepthTextureWrapper.getHeight();
boolean texturesChanged = false;
texturesChanged = this.dhDepthTextureWrapper.tryCreateOrResize() | texturesChanged;
texturesChanged = this.dhColorTextureWrapper.tryCreateOrResize() | texturesChanged;
if (texturesChanged)
{
int newTextureWidth = MC_RENDER.getTargetFramebufferViewportWidth();
int newTextureHeight = MC_RENDER.getTargetFramebufferViewportHeight();
DhApiTextureCreatedParam textureCreatedParam = new DhApiTextureCreatedParam(
oldWidth, oldHeight,
newTextureWidth, newTextureHeight
);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterColorDepthTextureCreatedEvent.class, textureCreatedParam);
}
}
@Override
public void runRenderPassCleanup(RenderParams renderParams) {}
@Override
public void applyToMcTexture(RenderParams renderParams)
{
GpuTexture mcColorTexture = MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture();
this.applyRenderer.render(this.dhColorTextureWrapper.texture, this.dhDepthTextureWrapper.texture, mcColorTexture);
}
//endregion
//================//
// clear textures //
//================//
//region
@Override
public void clearDhDepthAndColorTextures(RenderParams renderParams)
{
this.dhDepthTextureWrapper.clearDepth(this.clearDepth);
Color color = MC_RENDER.getSkyColor();
this.dhColorTextureWrapper.clearColor(ColorUtil.toColorInt(color));
}
//endregion
}
#endif
@@ -1,115 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze;
#if MC_VER <= MC_1_21_10
public class BlazeDhRenderApiDefinition {}
#else
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.common.render.blaze.objects.BlazeGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFarFadeRenderer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhFogRenderer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeDhSsaoRenderer;
import com.seibel.distanthorizons.common.render.blaze.postProcessing.BlazeVanillaFadeRenderer;
import com.seibel.distanthorizons.common.render.blaze.test.BlazeDhTestTriangleRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*;
#if MC_VER <= MC_26_1_2
#else
#endif
public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
{
//=========//
// getters //
//=========//
//region
private final String apiName;
public String getApiName() { return this.apiName; }
public EDhRenderDepth getRenderDepth()
{
#if MC_VER <= MC_26_1_2
return EDhRenderDepth.FORWARD_Z;
#else
return EDhRenderDepth.REVERSE_Z;
#endif
}
private final EDhApiRenderingApi renderApi;
public EDhApiRenderingApi getRenderApi() { return renderApi; }
public boolean isNativeRenderer() { return false; }
//endregion
//=============//
// constructor //
//=============//
//region
public BlazeDhRenderApiDefinition()
{
#if MC_VER <= MC_26_1_2
renderApi = EDhApiRenderingApi.OPEN_GL;
#else
// use the same rendering API as Minecraft
this.renderApi = MinecraftRenderWrapper.INSTANCE.getMcRenderingApi();
#endif
this.apiName = "Blaze3D: " + this.getRenderApi();
}
//endregion
//============//
// singletons //
//============//
//region
@Override public IDhMetaRenderer getMetaRenderer() { return BlazeDhMetaRenderer.INSTANCE; }
@Override public IDhTerrainRenderer getTerrainRenderer() { return BlazeDhTerrainRenderer.INSTANCE; }
@Override public IDhSsaoRenderer getSsaoRenderer() { return BlazeDhSsaoRenderer.INSTANCE; }
@Override public IDhFogRenderer getFogRenderer() { return BlazeDhFogRenderer.INSTANCE; }
@Override public IDhFarFadeRenderer getFarFadeRenderer() { return BlazeDhFarFadeRenderer.INSTANCE; }
@Override public AbstractDebugWireframeRenderer getDebugWireframeRenderer() { return BlazeDebugWireframeRenderer.INSTANCE; }
@Override public IDhVanillaFadeRenderer getVanillaFadeRenderer() { return BlazeVanillaFadeRenderer.INSTANCE; }
@Override public IDhTestTriangleRenderer getTestTriangleRenderer() { return BlazeDhTestTriangleRenderer.INSTANCE; }
//endregion
//===========//
// factories //
//===========//
//region
@Override public IDhGenericRenderer createGenericRenderer() { return new BlazeDhGenericObjectRenderer(); }
@Override public IVertexBufferWrapper createVboWrapper(String name) { return new BlazeVertexBufferWrapper(name); }
@Override public ILodContainerUniformBufferWrapper createLodContainerUniformWrapper() { return new BlazeLodUniformBufferWrapper(); }
@Override public IDhGenericObjectVertexBufferContainer createGenericVboContainer() { return new BlazeGenericObjectVertexContainer(); }
//endregion
}
#endif
@@ -1,338 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze;
#if MC_VER <= MC_1_21_10
public class BlazeDhTerrainRenderer {}
#else
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeBufferRenderEvent;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiBeforeRenderPassEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeLodUniformBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.buffer.BlazeVertexBufferWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhSectionPos;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.util.objects.SortedArraySet;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
/** Renders rendering DH's LOD terrain. */
public class BlazeDhTerrainRenderer implements IDhTerrainRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhTerrainRenderer INSTANCE = new BlazeDhTerrainRenderer();
private static final Vec3f MODEL_POS = new Vec3f();
/** single event object used to reduce GC pressure */
private static final DhApiBeforeBufferRenderEvent.EventParam BEFORE_BUFFER_RENDER_EVENT_PARAM = new DhApiBeforeBufferRenderEvent.EventParam();
private RenderPipeline opaquePipeline;
private RenderPipeline transparentPipeline;
private boolean init = false;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private final BlazeUniformBufferWrapper vertSharedUniformBufferWrapper = new BlazeUniformBufferWrapper("vertSharedUniformBlock");
//=============//
// constructor //
//=============//
//region
private BlazeDhTerrainRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
RenderPipelineBuilderWrapper opaquePipelineBuilder = new RenderPipelineBuilderWrapper();
RenderPipelineBuilderWrapper translucentPipelineBuilder = new RenderPipelineBuilderWrapper();
// apply shared options to both pipelines
for (int i = 0; i < 2; i++)
{
RenderPipelineBuilderWrapper pipelineBuilder = (i == 0)
? opaquePipelineBuilder
: translucentPipelineBuilder;
pipelineBuilder.withFaceCulling(true);
pipelineBuilder.withDepthWrite(true);
if (RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.FORWARD_Z)
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.LESS);
}
else
{
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.GREATER);
}
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withSampler("uLightMap");
pipelineBuilder.withVertexShader("lod/blaze/vert");
pipelineBuilder.withFragmentShader("lod/blaze/frag");
pipelineBuilder.withUniformBuffer("vertUniqueUniformBlock");
pipelineBuilder.withUniformBuffer("vertSharedUniformBlock");
pipelineBuilder.withUniformBuffer("fragUniformBlock");
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SHORT_XYZ_POS)
.add("meta", BlazeDhVertexFormatUtil.META)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_UBYTE_COLOR)
.add("irisMaterial", BlazeDhVertexFormatUtil.IRIS_MATERIAL)
.add("irisNormal", BlazeDhVertexFormatUtil.IRIS_NORMAL)
.add("paddingTwo", BlazeDhVertexFormatUtil.BYTE_PAD)
.add("paddingThree", BlazeDhVertexFormatUtil.BYTE_PAD) // padding is to make sure the format is a multiple of 4
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLES);
}
// opaque
{
opaquePipelineBuilder.withName("opaque_terrain");
opaquePipelineBuilder.withoutBlend();
this.opaquePipeline = opaquePipelineBuilder.build();
}
// transparent
{
translucentPipelineBuilder.withName("transparent_terrain");
// TRANSLUCENT = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
translucentPipelineBuilder.withBlend(BlendFunction.TRANSLUCENT);
this.transparentPipeline = translucentPipelineBuilder.build();
}
this.init = true;
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(
RenderParams renderEventParam,
boolean opaquePass,
SortedArraySet<LodBufferContainer> bufferContainers,
IProfilerWrapper profiler)
{
this.tryInit();
try(IProfilerWrapper.IProfileBlock terrain_profile = profiler.push("terrain render"))
{
profiler.popPush("vert unique uniforms");
{
// create data //
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex);
bufferContainer.uniformContainer.tryUpload(bufferContainer);
}
}
profiler.popPush("vert share uniforms");
{
Mat4f combinedMatrix = new Mat4f(renderEventParam.dhProjectionMatrix);
combinedMatrix.multiply(renderEventParam.dhModelViewMatrix);
float earthCurveRatio = Config.Client.Advanced.Graphics.Experimental.earthCurveRatio.get();
if (earthCurveRatio < -1.0f || earthCurveRatio > 1.0f)
{
earthCurveRatio = /*6371KM*/ 6371000.0f / earthCurveRatio;
}
else
{
// disable curvature if the config value is between -1 and 1
earthCurveRatio = 0.0f;
}
// upload data //
int i = Config.Client.Advanced.Debugging.enableWhiteWorld.get() ? 1 : 0;
this.vertSharedUniformBufferWrapper
.putInt(i) // uIsWhiteWorld
.putFloat((float) renderEventParam.worldYOffset) // uWorldYOffset
.putFloat(0.01f) // uMircoOffset // 0.01 block offset
.putFloat(earthCurveRatio) // uEarthRadius
.putVec3f(
(float) renderEventParam.exactCameraPosition.x,
(float) renderEventParam.exactCameraPosition.y,
(float) renderEventParam.exactCameraPosition.z) // uCameraPos
.putMat4f(combinedMatrix) // uCombinedMatrix
.finishAndUpload();
}
profiler.popPush("set frag uniforms");
{
// create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
if (!Config.Client.Advanced.Debugging.lodOnlyMode.get())
{
// this added value prevents the near clip plane and discard circle from touching, which looks bad
dhNearClipDistance += 16f;
}
// upload data //
this.fragUniformBufferWrapper
.putFloat(dhNearClipDistance) // uClipDistance
.putFloat(Config.Client.Advanced.Graphics.NoiseTexture.noiseIntensity.get()) // uNoiseIntensity
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseSteps.get()) // uNoiseSteps
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.noiseDropoff.get()) // uNoiseDropoff
.putInt(Config.Client.Advanced.Graphics.Quality.ditherDhFade.get() ? 1 : 0) // uDitherDhRendering
.putInt(Config.Client.Advanced.Graphics.NoiseTexture.enableNoiseTexture.get() ? 1 : 0) // uNoiseEnabled
.finishAndUpload()
;
}
// render pass setup
{
profiler.popPush("rendering");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeRenderPassEvent.class, renderEventParam.apiCopy);
// create a render pass
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper,
BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper)
)
{
LightMapWrapper lightMapWrapper = (LightMapWrapper) renderEventParam.lightmap;
BlazeTextureViewWrapper lightmapTextureViewWrapper = lightMapWrapper.getTextureViewWrapper();
renderPassWrapper.bindTexture("uLightMap", lightmapTextureViewWrapper);
// set pipeline
renderPassWrapper.setPipeline(opaquePass ? this.opaquePipeline : this.transparentPipeline);
// shared uniforms
renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setUniform("vertSharedUniformBlock", this.vertSharedUniformBufferWrapper);
for (int lodIndex = 0; lodIndex < bufferContainers.size(); lodIndex++)
{
LodBufferContainer bufferContainer = bufferContainers.get(lodIndex);
BlazeLodUniformBufferWrapper uniformWrapper = (BlazeLodUniformBufferWrapper) bufferContainer.uniformContainer;
boolean columnBuilderDebugEnabled = Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugEnable.get();
if (columnBuilderDebugEnabled)
{
if (DhSectionPos.getDetailLevel(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugDetailLevel.get()
&& DhSectionPos.getX(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugXPos.get()
&& DhSectionPos.getZ(bufferContainer.pos) == Config.Client.Advanced.Debugging.ColumnBuilderDebugging.columnBuilderDebugZPos.get())
{
int breakpoint = 0;
}
else
{
continue;
}
}
renderPassWrapper.setUniform("vertUniqueUniformBlock", uniformWrapper);
// render each buffer
IVertexBufferWrapper[] bufferWrapperList = opaquePass ? bufferContainer.vboOpaqueWrappers : bufferContainer.vboTransparentWrappers;
for (int i = 0; i < bufferWrapperList.length; i++)
{
BlazeVertexBufferWrapper bufferWrapper = (BlazeVertexBufferWrapper) bufferWrapperList[i];
if (!bufferWrapper.uploaded
|| bufferWrapper.vertexCount == 0)
{
continue;
}
// fire render event
{
Vec3d camPos = renderEventParam.exactCameraPosition;
MODEL_POS.set(
(float) (bufferContainer.minCornerBlockPos.getX() - camPos.x),
(float) (bufferContainer.minCornerBlockPos.getY() - camPos.y),
(float) (bufferContainer.minCornerBlockPos.getZ() - camPos.z));
BEFORE_BUFFER_RENDER_EVENT_PARAM.update(renderEventParam, MODEL_POS);
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeBufferRenderEvent.class, BEFORE_BUFFER_RENDER_EVENT_PARAM);
}
renderPassWrapper.setIndexBuffer(bufferWrapper.getIndexGpuBuffer());
renderPassWrapper.setVertexBuffer(bufferWrapper.vertexGpuBuffer);
if (!bufferWrapper.vertexGpuBuffer.isClosed())
{
renderPassWrapper.drawIndexed(bufferWrapper.indexCount);
}
}
}
}
}
}
}
private String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; }
private String getRenderPassName() { return "distantHorizons:TerrainRenderer"; }
//endregion
}
#endif
@@ -1,284 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.apply;
#if MC_VER <= MC_1_21_10
public class BlazeDhApplyRenderer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.jetbrains.annotations.Nullable;
import java.util.Arrays;
/**
* Copies the given color texture
* where the depth (or another attribute) is valid.
* Often used to apply post processing effects or
* the DH texture to MC's color texture. <br><br>
*
* @see BlazeDhCopyRenderer
*/
public class BlazeDhApplyRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private RenderPipeline pipeline;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("baseFragUniformBlock");
protected GpuBuffer vboGpuBuffer;
protected final String name;
protected final String identifierName;
public String getIdentifierName() { return this.identifierName; }
@Nullable
private final BlendFunction blendFunction;
private final String vertexShaderPath;
private final String fragmentShaderPath;
private final BlazeTextureViewWrapper sourceColorTextureViewWrapper = new BlazeTextureViewWrapper();
private final BlazeTextureViewWrapper sourceDepthTextureViewWrapper = new BlazeTextureViewWrapper();
private final BlazeTextureViewWrapper destinationColorTextureViewWrapper = new BlazeTextureViewWrapper();
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper dummyDepthTextureWrapper = BlazeTextureWrapper.createDepth("apply_dummy_depth");
/**
* Can be set for special application shaders that need
* extra information. <br><br>
*
* will be an empty array if unneeded
*/
private final String[] uniformNames;
/** will be an empty array if unneeded */
private final BlazeUniformBufferWrapper[] uniformBufferWrappers;
//=============//
// constructor //
//=============//
//region
public BlazeDhApplyRenderer(
String name,
@Nullable BlendFunction blendFunction,
String vertexShaderPath, String fragmentShaderPath
)
{
this(
name,
blendFunction,
vertexShaderPath, fragmentShaderPath,
new String[0] // no extra uniforms
);
}
public BlazeDhApplyRenderer(
String name,
@Nullable BlendFunction blendFunction,
String vertexShaderPath, String fragmentShaderPath,
String[] uniformNames
)
{
this.name = name;
this.identifierName = "distanthorizons:"+this.name;
this.blendFunction = blendFunction;
this.vertexShaderPath = vertexShaderPath;
this.fragmentShaderPath = fragmentShaderPath;
this.uniformNames = uniformNames;
this.uniformBufferWrappers = new BlazeUniformBufferWrapper[this.uniformNames.length];
}
private void tryInit(
GpuTexture sourceColorTexture,
GpuTexture sourceDepthTexture,
GpuTexture destinationColorTexture)
{
// one-time setup
if (this.pipeline == null)
{
this.createPipeline();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData(this.name);
}
this.sourceColorTextureViewWrapper.tryWrap(sourceColorTexture);
this.sourceDepthTextureViewWrapper.tryWrap(sourceDepthTexture);
this.destinationColorTextureViewWrapper.tryWrap(destinationColorTexture);
}
private void createPipeline()
{
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
if (this.blendFunction != null)
{
pipelineBuilder.withBlend(this.blendFunction);
}
else
{
pipelineBuilder.withoutBlend();
}
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName(this.name);
pipelineBuilder.withVertexShader(this.vertexShaderPath);
pipelineBuilder.withFragmentShader(this.fragmentShaderPath);
for (int i = 0; i < this.uniformNames.length; i++)
{
String uniformName = this.uniformNames[i];
pipelineBuilder.withUniformBuffer(uniformName);
}
pipelineBuilder.withUniformBuffer("baseFragUniformBlock");
pipelineBuilder.withSampler("uSourceColorTexture");
pipelineBuilder.withSampler("uSourceDepthTexture");
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
}
this.pipeline = pipelineBuilder.build();
}
//endregion
//========//
// render //
//========//
//region
public void setUniform(String uniformName, BlazeUniformBufferWrapper uniformBufferWrapper)
{
// the uniform array should be short enough (less than 10 items)
// where a sequential search should be plenty fast
for (int i = 0; i < this.uniformNames.length; i++)
{
String nameAtIndex = this.uniformNames[i];
if (nameAtIndex.equals(uniformName))
{
this.uniformBufferWrappers[i] = uniformBufferWrapper;
break;
}
}
}
public void render(
GpuTexture sourceColorTexture,
GpuTexture sourceDepthTexture,
GpuTexture destinationColorTexture)
{
this.tryInit(sourceColorTexture, sourceDepthTexture, destinationColorTexture);
this.dummyDepthTextureWrapper.tryCreateOrResize();
this.fragUniformBufferWrapper
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload();
;
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getIdentifierName,
this.destinationColorTextureViewWrapper,
this.dummyDepthTextureWrapper))
{
renderPassWrapper.bindTexture("uSourceColorTexture", this.sourceColorTextureViewWrapper);
renderPassWrapper.bindTexture("uSourceDepthTexture", this.sourceDepthTextureViewWrapper);
for (int i = 0; i < this.uniformNames.length; i++)
{
String uniformName = this.uniformNames[i];
BlazeUniformBufferWrapper uniformBuffer = this.uniformBufferWrappers[i];
if (uniformBuffer == null)
{
throw new IllegalStateException("Missing uniform ["+uniformName+"], please set the uniform before rendering.");
}
renderPassWrapper.setUniform(uniformName, uniformBuffer);
}
renderPassWrapper.setUniform("baseFragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(4);
}
// clear the uniforms after rendering
// so we can check if they're missing during next frame's rendering
if (ModInfo.IS_DEV_BUILD)
{
Arrays.fill(this.uniformBufferWrappers, null);
}
}
//endregion
}
#endif
@@ -1,145 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.apply;
#if MC_VER <= MC_1_21_10
public class BlazeDhCopyRenderer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
/**
* Blindly copies one texture into another.
*
* @see BlazeDhApplyRenderer
*/
public class BlazeDhCopyRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhCopyRenderer INSTANCE = new BlazeDhCopyRenderer();
private RenderPipeline pipeline;
private boolean init = false;
private GpuBuffer vboGpuBuffer;
private BlazeTextureWrapper dummyDepthTextureWrapper;
//=============//
// constructor //
//=============//
//region
private BlazeDhCopyRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
this.init = true;
this.dummyDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_copy_depth_texture");
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("copy");
pipelineBuilder.withVertexShader("copy/blaze/vert");
pipelineBuilder.withFragmentShader("copy/blaze/frag");
pipelineBuilder.withSampler("uCopyTexture");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
}
this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("CopyRenderer");
}
//endregion
//========//
// render //
//========//
//region
public void render(
IDhBlazeTexture sourceColorTextureWrapper,
IDhBlazeTexture destinationColorTextureWrapper)
{
this.tryInit();
this.dummyDepthTextureWrapper.tryCreateOrResize();
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
destinationColorTextureWrapper,
this.dummyDepthTextureWrapper))
{
renderPassWrapper.bindTexture("uCopyTexture", sourceColorTextureWrapper);
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(4);
}
}
private String getRenderPassName() { return "distantHorizons:CopyRenderer"; }
//endregion
}
#endif
@@ -1,299 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.objects;
#if MC_VER <= MC_1_21_10
public class BlazeGenericObjectVertexContainer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.List;
/**
* For use by {@link RenderableBoxGroup}
*
* @see RenderableBoxGroup
*/
public class BlazeGenericObjectVertexContainer implements IDhGenericObjectVertexBufferContainer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final int[] BOX_INDICES = {
//region
// min X, vertical face
2, 1, 0,
0, 3, 2,
// max X, vertical face
6, 5, 4,
4, 7, 6,
// min Z, vertical face
10, 9, 8,
8, 11, 10,
// max Z, vertical face
14, 13, 12,
12, 15, 14,
// min Y, horizontal face
18, 17, 16,
16, 19, 18,
// max Y, horizontal face
20, 21, 22,
22, 23, 20,
//endregion
};
public GpuBuffer vboGpuBuffer;
public GpuBuffer indexGpuBuffer;
private ByteBuffer vertexBuffer = ByteBuffer.allocateDirect(0);
private ByteBuffer indexBuffer = ByteBuffer.allocateDirect(0);
public int uploadedBoxCount = 0;
private EState state = EState.NEW;
@Override
public IDhGenericObjectVertexBufferContainer.EState getState() { return this.state; }
@Override
public void setState(IDhGenericObjectVertexBufferContainer.EState state) { this.state = state; }
//===========================//
// render building/uploading //
//===========================//
//region
@Override
public void updateVertexData(List<DhApiRenderableBox> uploadBoxList)
{
int boxCount = uploadBoxList.size();
// recreate the data arrays if their size is different
if (this.uploadedBoxCount != boxCount)
{
this.uploadedBoxCount = boxCount;
int vertexBufferSize = this.vertexBufferSize();
this.vertexBuffer = ByteBuffer.allocateDirect(vertexBufferSize);
this.vertexBuffer.order(ByteOrder.nativeOrder());
int indexBufferSize = this.indexBufferSize();
this.indexBuffer = ByteBuffer.allocateDirect(indexBufferSize);
this.indexBuffer.order(ByteOrder.nativeOrder());
}
this.vertexBuffer.position(0);
this.indexBuffer.position(0);
for (int boxIndex = 0; boxIndex < boxCount; boxIndex++)
{
// index
int indexOffset = (boxIndex * 24 /*24 is the number of vertices in a box*/);
for (int i = 0; i < BOX_INDICES.length; i++)
{
this.indexBuffer.putInt(BOX_INDICES[i] + indexOffset);
}
// vertex
DhApiRenderableBox box = uploadBoxList.get(boxIndex);
final double[] boxVertices =
{
//region
// Pos x y z
// min X, vertical face
box.minPos.x, box.minPos.y, box.minPos.z,
box.maxPos.x, box.minPos.y, box.minPos.z,
box.maxPos.x, box.maxPos.y, box.minPos.z,
box.minPos.x, box.maxPos.y, box.minPos.z,
// max X, vertical face
box.minPos.x, box.maxPos.y, box.maxPos.z,
box.maxPos.x, box.maxPos.y, box.maxPos.z,
box.maxPos.x, box.minPos.y, box.maxPos.z,
box.minPos.x, box.minPos.y, box.maxPos.z,
// min Z, vertical face
box.minPos.x, box.minPos.y, box.maxPos.z,
box.minPos.x, box.minPos.y, box.minPos.z,
box.minPos.x, box.maxPos.y, box.minPos.z,
box.minPos.x, box.maxPos.y, box.maxPos.z,
// max Z, vertical face
box.maxPos.x, box.minPos.y, box.maxPos.z,
box.maxPos.x, box.maxPos.y, box.maxPos.z,
box.maxPos.x, box.maxPos.y, box.minPos.z,
box.maxPos.x, box.minPos.y, box.minPos.z,
// min Y, horizontal face
box.minPos.x, box.minPos.y, box.maxPos.z,
box.maxPos.x, box.minPos.y, box.maxPos.z,
box.maxPos.x, box.minPos.y, box.minPos.z,
box.minPos.x, box.minPos.y, box.minPos.z,
// max Y, horizontal face
box.minPos.x, box.maxPos.y, box.maxPos.z,
box.maxPos.x, box.maxPos.y, box.maxPos.z,
box.maxPos.x, box.maxPos.y, box.minPos.z,
box.minPos.x, box.maxPos.y, box.minPos.z,
//endregion
};
for (int vertexIndex = 0; vertexIndex < boxVertices.length; vertexIndex+=3)
{
this.vertexBuffer.putFloat((float)boxVertices[vertexIndex]); // x
this.vertexBuffer.putFloat((float)boxVertices[vertexIndex+1]); // y
this.vertexBuffer.putFloat((float)boxVertices[vertexIndex+2]); // z
int color = ColorUtil.toColorInt(box.color);
byte r = (byte) ColorUtil.getRed(color);
byte g = (byte) ColorUtil.getGreen(color);
byte b = (byte) ColorUtil.getBlue(color);
byte a = (byte) ColorUtil.getAlpha(color);
this.vertexBuffer.put(r);
this.vertexBuffer.put(g);
this.vertexBuffer.put(b);
this.vertexBuffer.put(a);
this.vertexBuffer.put(box.material);
// padding so the vertex format's byte count is a multiple of 4
this.vertexBuffer.put((byte)0);
this.vertexBuffer.put((byte)0);
this.vertexBuffer.put((byte)0);
}
}
this.vertexBuffer.flip();
this.indexBuffer.flip();
}
private int vertexBufferSize()
{
// minimum of 1 box to prevent trying to create a buffer of size 0
int boxCount = Math.max(this.uploadedBoxCount, 1);
int faceCount = boxCount * 6; // 6 faces on a cube
int vertexCount = faceCount * 6; // 6 vertices per cube
int byteSize = vertexCount * 3 * Float.BYTES; // x,y,z
byteSize += vertexCount * 4; // r,g,b,a
byteSize += 1; // material
return byteSize;
}
private int indexBufferSize()
{
// minimum of 1 box to prevent trying to create a buffer of size 0
int boxCount = Math.max(this.uploadedBoxCount, 1);
int quadCount = boxCount * 6 * 6; // 6 faces with 6 vertices each
int byteSize = quadCount * GLEnums.getTypeSize(GL32.GL_UNSIGNED_INT);
return byteSize;
}
@Override
public void uploadDataToGpu()
{
// vertex
{
int totalVertexByteSize = this.vertexBufferSize();
if (this.vboGpuBuffer == null
// recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
|| this.vboGpuBuffer.size() != totalVertexByteSize)
{
if (this.vboGpuBuffer != null)
{
this.vboGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
this.vboGpuBuffer = GPU_DEVICE.createBuffer(this::getVertexBufferName, usage, totalVertexByteSize);
}
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vboGpuBuffer, /*offset*/0, totalVertexByteSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, this.vertexBuffer);
}
// index
{
int totalVertexByteSize = this.indexBufferSize();
if (this.indexGpuBuffer == null
// recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
|| this.indexGpuBuffer.size() != totalVertexByteSize)
{
if (this.indexGpuBuffer != null)
{
this.indexGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_INDEX;
this.indexGpuBuffer = GPU_DEVICE.createBuffer(this::getIndexBufferName, usage, totalVertexByteSize);
}
int offset = 0;
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.indexGpuBuffer, offset, totalVertexByteSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, this.indexBuffer);
}
}
private String getVertexBufferName() { return "distantHorizons:GenericVertexBuffer"; }
private String getIndexBufferName() { return "distantHorizons:GenericIndexBuffer"; }
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("BlazeGenericObjectVertexContainer close", () ->
{
if (this.vboGpuBuffer != null)
{
this.vboGpuBuffer.close();
}
if (this.indexGpuBuffer != null)
{
this.indexGpuBuffer.close();
}
});
}
//endregion
}
#endif
@@ -1,208 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.postProcessing;
#if MC_VER <= MC_1_21_10
public class BlazeDhFarFadeRenderer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFarFadeRenderer;
/**
* Fades out DH's far clip plane
*/
public class BlazeDhFarFadeRenderer implements IDhFarFadeRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static final BlazeDhFarFadeRenderer INSTANCE = new BlazeDhFarFadeRenderer();
private RenderPipeline pipeline;
private boolean init = false;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vboGpuBuffer;
private final BlazeTextureWrapper dhFadeColorTextureWrapper = BlazeTextureWrapper.createColor("dh_far_fade_color_texture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper dhFadeDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_far_fade_depth_texture");
private final BlazeTextureViewWrapper mcColorTextureViewWrapper = new BlazeTextureViewWrapper();
//=============//
// constructor //
//=============//
//region
private BlazeDhFarFadeRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
this.init = true;
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("far_fade");
pipelineBuilder.withVertexShader("fade/blaze/vert");
pipelineBuilder.withFragmentShader("fade/blaze/dh_fade");
pipelineBuilder.withSampler("uMcColorTexture");
pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withSampler("uDhColorTexture");
pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
}
this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("DhFarFadeRenderer");
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderParams)
{
this.tryInit();
if (BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty())
{
return;
}
// textures
this.dhFadeColorTextureWrapper.tryCreateOrResize();
this.mcColorTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
this.dhFadeDepthTextureWrapper.tryCreateOrResize();
{
// create data //
float dhFarClipDistance = RenderUtil.getFarClipPlaneDistanceInBlocks();
float fadeStartDistance = dhFarClipDistance * 0.5f;
float fadeEndDistance = dhFarClipDistance * 0.9f;
// upload data //
fragUniformBufferWrapper
.putFloat(fadeStartDistance) // uStartFadeBlockDistance
.putFloat(fadeEndDistance) // uEndFadeBlockDistance
.putMat4f(renderParams.dhInverseMvmProjectionMatrix) // uDhInvMvmProj
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
;
}
this.renderFadeToTexture();
BlazeDhCopyRenderer.INSTANCE.render(this.dhFadeColorTextureWrapper, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
}
private void renderFadeToTexture()
{
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
this.dhFadeColorTextureWrapper,
this.dhFadeDepthTextureWrapper))
{
// MC texture
renderPassWrapper.bindTexture("uMcColorTexture", this.mcColorTextureViewWrapper);
// DH textures
renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(4);
}
}
private String getRenderPassName() { return "distantHorizons:DhFarFadeRenderer"; }
//endregion
}
#endif
@@ -1,276 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.postProcessing;
#if MC_VER <= MC_1_21_10
public class BlazeDhFogRenderer {}
#else
import com.seibel.distanthorizons.api.enums.rendering.EDhApiHeightFogMixMode;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiFogRenderParam;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhFogRenderer;
import java.awt.*;
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
#if MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
#else
import com.mojang.blaze3d.platform.BlendFactor;
#endif
/**
* Renders fog onto the LODs.
*/
public class BlazeDhFogRenderer implements IDhFogRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhFogRenderer INSTANCE = new BlazeDhFogRenderer();
private BlazeDhApplyRenderer applyRenderer;
private RenderPipeline pipeline;
private boolean init = false;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("dh_fog_frag_uniform");
private GpuBuffer vboGpuBuffer;
private final BlazeTextureWrapper fogColorTextureWrapper = BlazeTextureWrapper.createColor("dh_fog_color_texture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper fogDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_fog_depth_texture");
//=============//
// constructor //
//=============//
//region
private BlazeDhFogRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
this.init = true;
BlendFunction blendFunc;
#if MC_VER <= MC_26_1_2
blendFunc = new BlendFunction(SourceFactor.SRC_ALPHA, DestFactor.ONE_MINUS_SRC_ALPHA, SourceFactor.ONE, DestFactor.ONE_MINUS_SRC_ALPHA);
#else
blendFunc = new BlendFunction(BlendFactor.SRC_ALPHA, BlendFactor.ONE_MINUS_SRC_ALPHA, BlendFactor.ONE, BlendFactor.ONE_MINUS_SRC_ALPHA);
#endif
this.applyRenderer = new BlazeDhApplyRenderer(
"fog_apply_to_dh",
blendFunc,
"apply/blaze/vert", "apply/blaze/frag"
);
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("fog_render");
pipelineBuilder.withVertexShader("fog/blaze/vert");
pipelineBuilder.withFragmentShader("fog/blaze/frag");
pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
}
this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("FogRenderer");
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderParams, DhApiFogRenderParam fogRenderParams)
{
this.tryInit();
if (BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty())
{
return;
}
this.fogColorTextureWrapper.tryCreateOrResize();
this.fogDepthTextureWrapper.tryCreateOrResize();
{
// create data //
int lodDrawDistance = Config.Client.Advanced.Graphics.Quality.lodChunkRenderDistanceRadius.get() * LodUtil.CHUNK_WIDTH;
Mat4f inverseMvmProjMatrix = new Mat4f(renderParams.dhMvmProjMatrix);
inverseMvmProjMatrix.invert();
EDhApiHeightFogMixMode heightFogMixingMode = fogRenderParams.getHeightFogMixingMode();
boolean heightFogEnabled =
heightFogMixingMode != EDhApiHeightFogMixMode.SPHERICAL
&& heightFogMixingMode != EDhApiHeightFogMixMode.CYLINDRICAL;
boolean useSphericalFog = heightFogMixingMode == EDhApiHeightFogMixMode.SPHERICAL;
Color fogColor = fogRenderParams.getFogColor();
// upload data //
this.fragUniformBufferWrapper
// fog uniforms
.putVec4f(
fogColor.getRed() / 255.0f,
fogColor.getGreen() / 255.0f,
fogColor.getBlue() / 255.0f,
fogColor.getAlpha() / 255.0f) // uFogColor
.putFloat(1.f / lodDrawDistance) //uFogScale
.putFloat(1.f / MC.getWrappedClientLevel().getMaxHeight()) //uFogVerticalScale
.putInt(0) //uFogDebugMode // 0 = normal // 1 = render everything with fog color // 7 = use debug rendering
.putInt(fogRenderParams.getFarFogFalloff().value) //uFogFalloffType
// fog config
.putFloat(fogRenderParams.getFarFogStartPercent()) // uFarFogStart
.putFloat(fogRenderParams.getFarFogEndPercent() - fogRenderParams.getFarFogStartPercent()) // uFarFogLength
.putFloat(fogRenderParams.getFarFogMinThickness()) // uFarFogMin
.putFloat(fogRenderParams.getFarFogMaxThickness() - fogRenderParams.getFarFogMinThickness()) // uFarFogRange
.putFloat(fogRenderParams.getFarFogDensity()) // uFarFogDensity
// height fog config
.putFloat(fogRenderParams.getHeightFogStartPercent()) // uHeightFogStart
.putFloat(fogRenderParams.getHeightFogEndPercent() - fogRenderParams.getHeightFogStartPercent()) // uHeightFogLength
.putFloat(fogRenderParams.getHeightFogMinThickness()) // uHeightFogMin
.putFloat(fogRenderParams.getHeightFogMaxThickness() - fogRenderParams.getHeightFogMinThickness()) // uHeightFogRange
.putFloat(fogRenderParams.getHeightFogDensity()) // uHeightFogDensity
// ??
.putInt(heightFogEnabled ? 1 : 0) // uHeightFogEnabled
.putInt(fogRenderParams.getHeightFogFalloff().value) // uHeightFogFalloffType
.putInt(fogRenderParams.getHeightFogDirection().basedOnCamera ? 1 : 0) // uHeightBasedOnCamera
.putFloat(fogRenderParams.getHeightFogBaseHeight()) // uHeightFogBaseHeight
.putInt(fogRenderParams.getHeightFogDirection().fogAppliesUp ? 1 : 0) // uHeightFogAppliesUp
.putInt(fogRenderParams.getHeightFogDirection().fogAppliesDown ? 1 : 0) // uHeightFogAppliesDown
.putInt(useSphericalFog ? 1 : 0) // uUseSphericalFog
.putInt(heightFogMixingMode.value) // uHeightFogMixingMode
.putFloat((float)MC_RENDER.getCameraExactPosition().y) // uCameraBlockYPos
.putMat4f(inverseMvmProjMatrix) // uInvMvmProj
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
;
}
this.renderFogToTexture();
this.applyRenderer.render(this.fogColorTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.texture);
}
private void renderFogToTexture()
{
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
this.fogColorTextureWrapper,
this.fogDepthTextureWrapper))
{
renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer); // vertex buffer can only be "0" lol
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(/*indexCount*/ 4);
}
}
private String getRenderPassName() { return "distantHorizons:FogRenderer"; }
//endregion
}
#endif
@@ -1,253 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.postProcessing;
#if MC_VER <= MC_1_21_10
public class BlazeDhSsaoRenderer {}
#else
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhApplyRenderer;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhSsaoRenderer;
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.BlendFunction;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
#if MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.DestFactor;
import com.mojang.blaze3d.platform.SourceFactor;
#else
import com.mojang.blaze3d.platform.BlendFactor;
#endif
/** Renders SSAO to the DH LODs. */
public class BlazeDhSsaoRenderer implements IDhSsaoRenderer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhSsaoRenderer INSTANCE = new BlazeDhSsaoRenderer();
private BlazeDhApplyRenderer applyRenderer;
private RenderPipeline pipeline;
private boolean init = false;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private final BlazeUniformBufferWrapper applyFragUniformBufferWrapper = new BlazeUniformBufferWrapper("applyFragUniformBlock");
private GpuBuffer vboGpuBuffer;
private final BlazeTextureWrapper ssaoColorTextureWrapper = BlazeTextureWrapper.createColor("dh_ssao_color_texture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper ssaoDepthTextureWrapper = BlazeTextureWrapper.createDepth("dh_ssao_depth_texture");
//=============//
// constructor //
//=============//
//region
private BlazeDhSsaoRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
this.init = true;
BlendFunction blendFunc;
#if MC_VER <= MC_26_1_2
blendFunc = new BlendFunction(SourceFactor.ZERO, DestFactor.SRC_ALPHA, SourceFactor.ZERO, DestFactor.ONE);
#else
blendFunc = new BlendFunction(BlendFactor.ZERO, BlendFactor.SRC_ALPHA, BlendFactor.ZERO, BlendFactor.ONE);
#endif
this.applyRenderer = new BlazeDhApplyRenderer(
"ssao_apply_to_dh",
blendFunc,
"apply/blaze/vert", "ssao/blaze/apply",
/*uniforms*/ new String[] { "applyFragUniformBlock" }
);
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("ssao_render");
pipelineBuilder.withVertexShader("ssao/blaze/vert");
pipelineBuilder.withFragmentShader("ssao/blaze/frag");
pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
}
this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("McSsao");
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderParams)
{
this.tryInit();
if (BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty())
{
return;
}
// textures
this.ssaoColorTextureWrapper.tryCreateOrResize();
this.ssaoDepthTextureWrapper.tryCreateOrResize();
// frag uniforms
{
// create data //
Mat4f projMatrix = new Mat4f(renderParams.dhProjectionMatrix);
Mat4f invertedProjMatrix = new Mat4f(renderParams.dhProjectionMatrix);
invertedProjMatrix.invert();
// upload data //
this.fragUniformBufferWrapper
.putInt(6) // uSampleCount
.putFloat(4.0f) // uRadius
.putFloat(0.2f) // uStrength
.putFloat(0.25f) // uMinLight
.putFloat(0.02f) // uBias
.putFloat(1_600.0f) // uFadeDistanceInBlocks
.putMat4f(invertedProjMatrix)
.putMat4f(projMatrix)
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
;
}
// apply frag uniforms
{
// create data //
float viewWidth = (float)MC_RENDER.getTargetFramebufferViewportWidth();
float viewHeight = (float)MC_RENDER.getTargetFramebufferViewportHeight();
float nearClipPlane = RenderUtil.getNearClipPlaneInBlocks();
float farClipPlane = RenderUtil.getFarClipPlaneDistanceInBlocks();
// upload data //
this.applyFragUniformBufferWrapper
.putVec2f(viewWidth, viewHeight) // uViewSize
.putInt(2) // uBlurRadius
.putFloat(nearClipPlane) // uNearClipPlane
.putFloat(farClipPlane) // uFarClipPlane
.finishAndUpload()
;
}
this.renderSsaoToTexture();
this.applyRenderer.setUniform("applyFragUniformBlock", this.applyFragUniformBufferWrapper);
this.applyRenderer.render(this.ssaoColorTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.texture, BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.texture);
}
private void renderSsaoToTexture()
{
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
this.ssaoColorTextureWrapper,
this.ssaoDepthTextureWrapper))
{
renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(4);
}
}
private String getRenderPassName() { return "distantHorizons:SsaoRenderer"; }
//endregion
}
#endif
@@ -1,237 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.postProcessing;
#if MC_VER <= MC_1_21_10
public class BlazeVanillaFadeRenderer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.common.render.blaze.BlazeDhMetaRenderer;
import com.seibel.distanthorizons.common.render.blaze.apply.BlazeDhCopyRenderer;
import com.seibel.distanthorizons.common.render.blaze.util.BlazePostProcessUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.RenderUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhVanillaFadeRenderer;
/**
* Fades the vanilla chunks
* into DH's LODs.
*/
public class BlazeVanillaFadeRenderer implements IDhVanillaFadeRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeVanillaFadeRenderer INSTANCE = new BlazeVanillaFadeRenderer();
private RenderPipeline pipeline;
private boolean init = false;
private final BlazeUniformBufferWrapper fragUniformBufferWrapper = new BlazeUniformBufferWrapper("fragUniformBlock");
private GpuBuffer vboGpuBuffer;
public final BlazeTextureWrapper fadeColorTextureWrapper = BlazeTextureWrapper.createColor("DhVanillaFadeColorTexture");
/** We don't want to actually write any depth data, but blaze3D complains if we don't bind a depth texture. */
private final BlazeTextureWrapper fadeDepthTextureWrapper = BlazeTextureWrapper.createDepth("DhVanillaFadeDepthTexture");
public final BlazeTextureViewWrapper mcDepthTextureWrapper = new BlazeTextureViewWrapper();
public final BlazeTextureViewWrapper mcColorTextureWrapper = new BlazeTextureViewWrapper();
//=============//
// constructor //
//=============//
//region
private BlazeVanillaFadeRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
this.init = true;
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withPolygonMode(RenderPipelineBuilderWrapper.EDhPolygonMode.FILL);
pipelineBuilder.withName("vanilla_fade");
pipelineBuilder.withVertexShader("fade/blaze/vert");
pipelineBuilder.withFragmentShader("fade/blaze/vanilla_fade");
pipelineBuilder.withSampler("uMcDepthTexture");
pipelineBuilder.withSampler("uCombinedMcDhColorTexture");
pipelineBuilder.withSampler("uDhDepthTexture");
pipelineBuilder.withSampler("uDhColorTexture");
pipelineBuilder.withUniformBuffer("fragUniformBlock");
pipelineBuilder.withVertexFormat(BlazePostProcessUtil.createVertexFormat());
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLE_FAN);
}
this.pipeline = pipelineBuilder.build();
this.vboGpuBuffer = BlazePostProcessUtil.createAndUploadScreenVertexData("VanillaFadeRenderer");
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderParams)
{
this.tryInit();
if (BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper.isEmpty()
|| BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper.isEmpty())
{
return;
}
// textures
this.fadeColorTextureWrapper.tryCreateOrResize();
this.fadeDepthTextureWrapper.tryCreateOrResize();
this.mcDepthTextureWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getDepthTexture());
this.mcColorTextureWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
{
// create data //
float dhNearClipDistance = RenderUtil.getNearClipPlaneInBlocks();
// this added value prevents the near clip plane and discard circle from touching, which looks bad
dhNearClipDistance += 16f;
// measured in blocks
// these multipliers in James' tests should provide a fairly smooth transition
// without having underdraw issues
float fadeStartDistance = dhNearClipDistance * 1.5f;
float fadeEndDistance = dhNearClipDistance * 1.9f;
Mat4f inverseMcModelViewProjectionMatrix = new Mat4f(renderParams.mcProjectionMatrix);
inverseMcModelViewProjectionMatrix.multiply(renderParams.mcModelViewMatrix);
inverseMcModelViewProjectionMatrix.invert();
Mat4f inverseMcMvmProjMatrix = inverseMcModelViewProjectionMatrix;
Mat4f inverseDhModelViewProjectionMatrix = new Mat4f(renderParams.dhProjectionMatrix);
inverseDhModelViewProjectionMatrix.multiply(renderParams.dhModelViewMatrix);
inverseDhModelViewProjectionMatrix.invert();
Mat4f inverseDhMvmProjMatrix = inverseDhModelViewProjectionMatrix;
// upload data //
this.fragUniformBufferWrapper
.putInt(Config.Client.Advanced.Debugging.lodOnlyMode.get() ? 1 : 0) // uOnlyRenderLods
.putFloat(fadeStartDistance) // uStartFadeBlockDistance
.putFloat(fadeEndDistance) // uEndFadeBlockDistance
.putFloat(renderParams.clientLevelWrapper.getMaxHeight()) // uMaxLevelHeight
.putMat4f(inverseDhMvmProjMatrix) // uDhInvMvmProj
.putMat4f(inverseMcMvmProjMatrix) // uMcInvMvmProj
.putInt((RENDER_API_DEF.getRenderDepth() == EDhRenderDepth.REVERSE_Z) ? 1 : 0) // uIsReverseZDepth
.finishAndUpload()
;
}
this.renderFadeToTexture();
BlazeDhCopyRenderer.INSTANCE.render(this.fadeColorTextureWrapper, this.mcColorTextureWrapper);
}
private void renderFadeToTexture()
{
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
this.fadeColorTextureWrapper,
this.fadeDepthTextureWrapper))
{
renderPassWrapper.bindTexture("uMcDepthTexture", this.mcDepthTextureWrapper);
renderPassWrapper.bindTexture("uCombinedMcDhColorTexture", this.mcColorTextureWrapper);
renderPassWrapper.bindTexture("uDhDepthTexture", BlazeDhMetaRenderer.INSTANCE.dhDepthTextureWrapper);
renderPassWrapper.bindTexture("uDhColorTexture", BlazeDhMetaRenderer.INSTANCE.dhColorTextureWrapper);
renderPassWrapper.setUniform("fragUniformBlock", this.fragUniformBufferWrapper);
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(/*indexCount*/ 4);
}
}
private String getRenderPassName() { return "distantHorizons:VanillaFadeRenderer"; }
//endregion
}
#endif
@@ -1,190 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.blaze.test;
#if MC_VER <= MC_1_21_10
public class BlazeDhTestTriangleRenderer {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPassWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.RenderPipelineBuilderWrapper;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.BlazeTextureViewWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTestTriangleRenderer;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.Identifier;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
#if MC_VER <= MC_1_21_11
#else
import com.mojang.blaze3d.pipeline.DepthStencilState;
import com.mojang.blaze3d.platform.CompareOp;
#endif
/**
* Renders the OpenGL/Vulkan triangle
* to the center of the screen to confirm DH's
* apply shader is running correctly
*/
public class BlazeDhTestTriangleRenderer implements IDhTestTriangleRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static final BlazeDhTestTriangleRenderer INSTANCE = new BlazeDhTestTriangleRenderer();
private RenderPipeline pipeline;
private boolean init = false;
public final BlazeTextureViewWrapper mcColorTextureViewWrapper = new BlazeTextureViewWrapper();
public final BlazeTextureViewWrapper mcDepthTextureViewWrapper = new BlazeTextureViewWrapper();
private GpuBuffer vboGpuBuffer;
//=============//
// constructor //
//=============//
//region
private BlazeDhTestTriangleRenderer() { }
private void tryInit()
{
if (this.init)
{
return;
}
this.init = true;
RenderPipelineBuilderWrapper pipelineBuilder = new RenderPipelineBuilderWrapper();
{
pipelineBuilder.withFaceCulling(false);
pipelineBuilder.withDepthWrite(false);
pipelineBuilder.withDepthTest(RenderPipelineBuilderWrapper.EDhDepthTest.NONE);
pipelineBuilder.withColorWrite(true);
pipelineBuilder.withoutBlend();
pipelineBuilder.withName("triangle_test");
pipelineBuilder.withVertexShader("test/blaze/vert");
pipelineBuilder.withFragmentShader("test/blaze/frag");
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.add("vColor", BlazeDhVertexFormatUtil.RGBA_FLOAT_COLOR)
.build();
pipelineBuilder.withVertexFormat(vertexFormat);
pipelineBuilder.withVertexMode(RenderPipelineBuilderWrapper.EDhVertexMode.TRIANGLES);
}
this.pipeline = pipelineBuilder.build();
this.uploadVertexData();
}
private void uploadVertexData()
{
// vertices for the OpenGL/Vulkan Triangle
float[] vertices = new float[]
{
// PosX,Y, ColorR,G,B,A
-0.5f, -0.5f, 1.0f, 0.0f, 0.0f, 1.0f,
0.5f, -0.5f, 0.0f, 1.0f, 0.0f, 1.0f,
0.0f, 0.5f, 0.0f, 0.0f, 1.0f, 1.0f,
};
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
int size = vertices.length * Float.BYTES;
this.vboGpuBuffer = GPU_DEVICE.createBuffer(this::getRenderPassName, usage, size);
{
int offset = 0;
int length = vertices.length * Float.BYTES;
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vboGpuBuffer, offset, length);
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(vertices.length * Float.BYTES);
// Fill buffer with vertices.
byteBuffer.order(ByteOrder.nativeOrder());
byteBuffer.asFloatBuffer().put(vertices);
byteBuffer.rewind();
COMMAND_ENCODER.writeToBuffer(bufferSlice, byteBuffer);
}
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderParams)
{
this.tryInit();
this.mcColorTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getColorTexture());
this.mcDepthTextureViewWrapper.tryWrap(MinecraftRenderWrapper.INSTANCE.getRenderTarget().getDepthTexture());
try (RenderPassWrapper renderPassWrapper = new RenderPassWrapper(
this::getRenderPassName,
this.mcColorTextureViewWrapper,
this.mcDepthTextureViewWrapper))
{
renderPassWrapper.setVertexBuffer(this.vboGpuBuffer);
renderPassWrapper.setPipeline(this.pipeline);
renderPassWrapper.draw(3);
}
}
private String getRenderPassName() { return "distantHorizons:DhTestRenderer"; }
//endregion
}
#endif
@@ -1,158 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.util;
#if MC_VER <= MC_1_21_10
public class BlazeDhVertexFormatUtil {}
#else
import com.mojang.blaze3d.vertex.VertexFormatElement;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.IVersionConstants;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import org.jetbrains.annotations.NotNull;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.GpuFormat;
#endif
/**
* @see LodQuadBuilder
*/
@SuppressWarnings("DataFlowIssue") // ignore null setter warnings in the static constructor (those will only be null if the render API is GL and in that case we should never use these objects)
public class BlazeDhVertexFormatUtil
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
@NotNull public static final VertexFormatElement SCREEN_POS;
@NotNull public static final VertexFormatElement RGBA_FLOAT_COLOR;
@NotNull public static final VertexFormatElement SHORT_XYZ_POS;
@NotNull public static final VertexFormatElement BYTE_PAD;
/** contains light and micro-offset */
@NotNull public static final VertexFormatElement META;
@NotNull public static final VertexFormatElement RGBA_UBYTE_COLOR;
@NotNull public static final VertexFormatElement IRIS_MATERIAL;
@NotNull public static final VertexFormatElement IRIS_NORMAL;
@NotNull public static final VertexFormatElement FLOAT_XYZ_POS;
static
{
EDhApiRenderingEngine renderingApi = Config.Client.Advanced.Graphics.Experimental.renderingEngine.get();
if (renderingApi == EDhApiRenderingEngine.AUTO)
{
IVersionConstants versionConstants = SingletonInjector.INSTANCE.get(IVersionConstants.class);
renderingApi = versionConstants.getDefaultRenderingEngine();
}
boolean register = (renderingApi == EDhApiRenderingEngine.BLAZE_3D);
if (register)
{
LOGGER.debug("Attempting to register ["+VertexFormatElement.class.getSimpleName()+"]...");
try
{
#if MC_VER <= MC_1_21_11
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 2);
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.COLOR, /*count*/ 4);
SHORT_XYZ_POS = VertexFormatElement.register(/*id*/24, /*index*/0, VertexFormatElement.Type.USHORT, VertexFormatElement.Usage.POSITION, /*count*/ 3);
BYTE_PAD = VertexFormatElement.register(/*id*/25, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1);
META = VertexFormatElement.register(/*id*/26, /*index*/0, VertexFormatElement.Type.USHORT, VertexFormatElement.Usage.GENERIC, /*count*/ 1);
RGBA_UBYTE_COLOR = VertexFormatElement.register(/*id*/27, /*index*/0, VertexFormatElement.Type.UBYTE, VertexFormatElement.Usage.COLOR, /*count*/ 4);
IRIS_MATERIAL = VertexFormatElement.register(/*id*/28, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1);
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, VertexFormatElement.Usage.GENERIC, /*count*/ 1);
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, VertexFormatElement.Usage.POSITION, /*count*/ 3);
#elif MC_VER <= MC_26_1_2
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 2);
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 4);
SHORT_XYZ_POS = VertexFormatElement.register(/*id*/24, /*index*/0, VertexFormatElement.Type.USHORT, false, /*count*/ 3);
BYTE_PAD = VertexFormatElement.register(/*id*/25, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
META = VertexFormatElement.register(/*id*/26, /*index*/0, VertexFormatElement.Type.USHORT, false, /*count*/ 1);
RGBA_UBYTE_COLOR = VertexFormatElement.register(/*id*/27, /*index*/0, VertexFormatElement.Type.UBYTE, true, /*count*/ 4);
IRIS_MATERIAL = VertexFormatElement.register(/*id*/28, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, VertexFormatElement.Type.BYTE, false, /*count*/ 1);
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, VertexFormatElement.Type.FLOAT, false, /*count*/ 3);
#elif MC_VER <= MC_26_1_2
SCREEN_POS = VertexFormatElement.register(/*id*/22, /*index*/0, GpuFormat.RG32_FLOAT); // 2 floats
RGBA_FLOAT_COLOR = VertexFormatElement.register(/*id*/23, /*index*/0, GpuFormat.RGBA32_FLOAT); // 4 floats
SHORT_XYZ_POS = VertexFormatElement.register(/*id*/24, /*index*/0, GpuFormat.RGB16_UINT); // 3 ushorts
BYTE_PAD = VertexFormatElement.register(/*id*/25, /*index*/0, GpuFormat.R8_UINT); // 1 byte
META = VertexFormatElement.register(/*id*/26, /*index*/0, GpuFormat.R16_UINT); // 1 ushort
RGBA_UBYTE_COLOR = VertexFormatElement.register(/*id*/27, /*index*/0, GpuFormat.RGBA8_UNORM); // 4 ubytes
IRIS_MATERIAL = VertexFormatElement.register(/*id*/28, /*index*/0, GpuFormat.R8_UINT); // 1 byte
IRIS_NORMAL = VertexFormatElement.register(/*id*/29, /*index*/0, GpuFormat.R8_UINT); // 1 byte
FLOAT_XYZ_POS = VertexFormatElement.register(/*id*/30, /*index*/0, GpuFormat.RGB32_FLOAT); // 3 floats
#else
SCREEN_POS = new VertexFormatElement("Screen Pos", Float.BYTES * 2, GpuFormat.RG32_FLOAT);
RGBA_FLOAT_COLOR = new VertexFormatElement("RGBA Float Color", Float.BYTES * 4, GpuFormat.RGBA32_FLOAT);
SHORT_XYZ_POS = new VertexFormatElement("Short XYZ Pos", Short.BYTES * 3, GpuFormat.RGB16_UINT);
BYTE_PAD = new VertexFormatElement("Byte Pad", 1, GpuFormat.R8_UINT);
META = new VertexFormatElement("DH Meta", Short.BYTES, GpuFormat.R16_UINT);
RGBA_UBYTE_COLOR = new VertexFormatElement("Rgba Ubyte Color", 4, GpuFormat.RGBA8_UNORM);
IRIS_MATERIAL = new VertexFormatElement("Iris Material", 1, GpuFormat.R8_UINT);
IRIS_NORMAL = new VertexFormatElement("Iris Normal", 1, GpuFormat.R8_UINT);
FLOAT_XYZ_POS = new VertexFormatElement("Float XYZ Pos", Float.BYTES * 3, GpuFormat.RGB32_FLOAT);
#endif
}
catch (Exception e)
{
String message = "Unable to register one or more ["+VertexFormatElement.class.getSimpleName()+"] this is likely caused by another mod registering their own custom ["+VertexFormatElement.class.getSimpleName()+"]'s. This should be fixed in the next major Minecraft version.";
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
mc.crashMinecraft(message, new Exception(message, e));
// here to make the compiler happy, the process should shut down before this
throw new RuntimeException(e);
}
LOGGER.debug("Successfully registered ["+VertexFormatElement.class.getSimpleName()+"].");
}
else
{
// set to null so we can fail fast with a null pointer if we ever attempt to incorrectly use these
SCREEN_POS = null;
RGBA_FLOAT_COLOR = null;
SHORT_XYZ_POS = null;
BYTE_PAD = null;
META = null;
RGBA_UBYTE_COLOR = null;
IRIS_MATERIAL = null;
IRIS_NORMAL = null;
FLOAT_XYZ_POS = null;
}
}
}
#endif
@@ -1,82 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.util;
#if MC_VER <= MC_1_21_10
public class BlazePostProcessUtil {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.wrappers.BlazeVertexFormatBuilder;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.function.Supplier;
/** Contains code that's used by all post-processing effects. */
public class BlazePostProcessUtil
{
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
// vertices for a full-screen quad
private static final float[] VERTICES = new float[]
{
// PosX,Y,
-1f, -1f,
1f, -1f,
1f, 1f,
-1f, 1f,
};
//=========//
// methods //
//=========//
//region
public static GpuBuffer createAndUploadScreenVertexData(String name)
{
Supplier<String> labelSupplier = () -> "distantHorizons:"+name;
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
int size = VERTICES.length * Float.BYTES;
GpuBuffer vboGpuBuffer = GPU_DEVICE.createBuffer(labelSupplier, usage, size);
{
int length = VERTICES.length * Float.BYTES;
GpuBufferSlice bufferSlice = new GpuBufferSlice(vboGpuBuffer, /*offset*/ 0, length);
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(VERTICES.length * Float.BYTES);
// Fill buffer with vertices.
byteBuffer.order(ByteOrder.nativeOrder());
byteBuffer.asFloatBuffer().put(VERTICES);
byteBuffer.rewind();
COMMAND_ENCODER.writeToBuffer(bufferSlice, byteBuffer);
}
return vboGpuBuffer;
}
public static VertexFormat createVertexFormat()
{
VertexFormat vertexFormat = new BlazeVertexFormatBuilder()
.add("vPosition", BlazeDhVertexFormatUtil.SCREEN_POS)
.build();
return vertexFormat;
}
//endregion
}
#endif
@@ -1,46 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.util;
#if MC_VER <= MC_1_21_10
public class BlazeUniformUtil {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
public class BlazeUniformUtil
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public static GpuBuffer createBuffer(String uniformName, int size, GpuBuffer vboGpuBuffer)
{
// create VBO if needed
if (vboGpuBuffer == null
|| vboGpuBuffer.size() < size)
{
if (vboGpuBuffer != null)
{
vboGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX
| GpuBuffer.USAGE_UNIFORM;
vboGpuBuffer = GPU_DEVICE.createBuffer(() -> uniformName, usage, size);
}
return vboGpuBuffer;
}
}
#endif
@@ -1,58 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class BlazeVertexFormatBuilder {}
#else
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.blaze3d.vertex.VertexFormatElement;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeDhVertexFormatUtil;
public class BlazeVertexFormatBuilder
{
private final VertexFormat.Builder builder;
//=============//
// constructor //
//=============//
//region
public BlazeVertexFormatBuilder()
{
#if MC_VER <= MC_26_1_2
this.builder = VertexFormat.builder();
#else
this.builder = VertexFormat.builder(0);
#endif
}
//endregion
//==========//
// building //
//==========//
//region
public BlazeVertexFormatBuilder add(String name, VertexFormatElement element)
{
#if MC_VER <= MC_26_1_2
this.builder.add(name, element);
#else
this.builder.addAttribute(name, element.format());
#endif
return this;
}
public VertexFormat build() { return this.builder.build(); }
//endregion
}
#endif
@@ -1,162 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class RenderPassWrapper {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderPass;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.seibel.distanthorizons.common.render.blaze.wrappers.texture.IDhBlazeTexture;
import com.seibel.distanthorizons.common.render.blaze.wrappers.uniform.BlazeUniformBufferWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.OptionalDouble;
import java.util.OptionalInt;
import java.util.function.Supplier;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.IndexType;
#endif
public class RenderPassWrapper implements AutoCloseable
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private final RenderPass renderPass;
//=============//
// constructor //
//=============//
//region
public RenderPassWrapper(
final Supplier<String> nameGetterFunc,
final IDhBlazeTexture colorTexture,
final IDhBlazeTexture depthTexture)
{
#if MC_VER <= MC_26_1_2
this.renderPass = COMMAND_ENCODER.createRenderPass(
nameGetterFunc,
colorTexture.getTextureView(),
/*optionalClearColorAsInt*/ OptionalInt.empty(),
depthTexture.getTextureView(),
/*optionalDepthValueAsDouble*/ OptionalDouble.empty());
#else
this.renderPass = COMMAND_ENCODER.createRenderPass(
nameGetterFunc,
colorTexture.getTextureView(),
/*clearColor*/ Optional.empty(),
depthTexture.getTextureView(),
/*clearDepth*/ OptionalDouble.empty());
#endif
}
//endregion
//=======//
// setup //
//=======//
//region
public void bindTexture(
final String name,
final IDhBlazeTexture textureView)
{
this.renderPass.bindTexture(
name,
textureView.getTextureView(),
textureView.getTextureSampler());
}
public void setVertexBuffer(GpuBuffer buffer)
{
#if MC_VER <= MC_26_1_2
this.renderPass.setVertexBuffer(/*slot*/0, buffer);
#else
this.renderPass.setVertexBuffer(/*slot*/0, buffer.slice());
#endif
}
public void setIndexBuffer(GpuBuffer buffer)
{
#if MC_VER <= MC_26_1_2
this.renderPass.setIndexBuffer(buffer, VertexFormat.IndexType.INT);
#else
this.renderPass.setIndexBuffer(buffer, IndexType.INT);
#endif
}
public void setUniform(String uniformName, BlazeUniformBufferWrapper uniformBuffer) { this.renderPass.setUniform(uniformName, uniformBuffer.getGpuBuffer()); }
public void setPipeline(RenderPipeline pipeline) { this.renderPass.setPipeline(pipeline); }
//endregion
//===========//
// rendering //
//===========//
//region
public void draw(int vertexCount)
{
#if MC_VER <= MC_26_1_2
this.renderPass.draw(0, vertexCount);
#else
this.renderPass.draw(vertexCount, /*instanceCount*/1, /*firstVertex*/0, /*firstInstance*/0);
#endif
}
public void drawIndexed(int indexCount)
{
#if MC_VER <= MC_26_1_2
this.renderPass.drawIndexed(
/*indexStart*/ 0,
/*firstIndex*/0,
indexCount,
/*instanceCount*/1);
#else
this.renderPass.drawIndexed(
indexCount,
/*instanceCount*/1,
/*firstVertex*/0,
/*vertexOffset*/0,
/*firstInstance*/0);
#endif
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close() { this.renderPass.close(); }
//endregion
}
#endif
@@ -1,445 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers;
#if MC_VER <= MC_1_21_10
public class RenderPipelineBuilderWrapper {}
#else
import com.mojang.blaze3d.pipeline.*;
import com.mojang.blaze3d.platform.PolygonMode;
import com.mojang.blaze3d.shaders.UniformType;
import com.mojang.blaze3d.vertex.VertexFormat;
import net.minecraft.resources.Identifier;
#if MC_VER <= MC_1_21_11
import com.mojang.blaze3d.platform.DepthTestFunction;
#elif MC_VER <= MC_26_1_2
import com.mojang.blaze3d.platform.CompareOp;
#else
import com.mojang.blaze3d.platform.CompareOp;
import com.mojang.blaze3d.GpuFormat;
import com.mojang.blaze3d.PrimitiveTopology;
#endif
import java.io.IOException;
import java.io.InputStream;
import java.util.ArrayList;
import java.util.Optional;
public class RenderPipelineBuilderWrapper
{
public static final String NAME_PREFIX = "distanthorizons:";
private static final String SHADER_RESOURCE_FOLDER = "assets/distanthorizons/shaders/";
private static final ClassLoader CLASS_LOADER = RenderPipelineBuilderWrapper.class.getClassLoader();
private final RenderPipeline.Builder blazePipelineBuilder;
// variables for specific builder options should be put next to their builder methods for simpler organization
//=============//
// constructor //
//=============//
//region
public RenderPipelineBuilderWrapper()
{
this.blazePipelineBuilder = RenderPipeline.builder();
}
//endregion
//==========//
// building //
//==========//
//region
private boolean writeDepth = false;
public RenderPipelineBuilderWrapper withDepthWrite(boolean write)
{
this.writeDepth = write;
return this;
}
private boolean writeColor = false;
public RenderPipelineBuilderWrapper withColorWrite(boolean write)
{
this.writeColor = write;
return this;
}
private BlendFunction blendFunction = null;
public RenderPipelineBuilderWrapper withBlend(BlendFunction blendFunction)
{
this.blendFunction = blendFunction;
return this;
}
public RenderPipelineBuilderWrapper withoutBlend()
{
this.blendFunction = null;
return this;
}
private EDhDepthTest depthTest;
public RenderPipelineBuilderWrapper withDepthTest(EDhDepthTest depthTest)
{
this.depthTest = depthTest;
return this;
}
public RenderPipelineBuilderWrapper withFaceCulling(boolean culling)
{
this.blazePipelineBuilder.withCull(culling);
return this;
}
public RenderPipelineBuilderWrapper withPolygonMode(EDhPolygonMode dhMode)
{
PolygonMode blazeMode;
switch (dhMode)
{
case FILL:
blazeMode = PolygonMode.FILL;
break;
case WIREFRAME:
blazeMode = PolygonMode.WIREFRAME;
break;
default:
throw new UnsupportedOperationException("No polygonMode defined for type ["+dhMode+"].");
}
this.blazePipelineBuilder.withPolygonMode(blazeMode);
return this;
}
public RenderPipelineBuilderWrapper withName(String name) throws IllegalArgumentException
{
// Identifiers must be of a specific format
if (!isValidIdentifier(name))
{
throw new IllegalArgumentException("Non [a-z0-9/._-] character in name: ["+name+"].");
}
this.blazePipelineBuilder.withLocation(Identifier.parse(NAME_PREFIX + name));
return this;
}
private final ArrayList<String> samplerNames = new ArrayList<>();
public RenderPipelineBuilderWrapper withSampler(String name) throws IllegalArgumentException
{
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withSampler(name);
#else
samplerNames.add(name);
#endif
return this;
}
private final ArrayList<String> uniformBufferNames = new ArrayList<>();
public RenderPipelineBuilderWrapper withUniformBuffer(String name) throws IllegalArgumentException
{
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withUniform(name, UniformType.UNIFORM_BUFFER);
#else
uniformBufferNames.add(name);
#endif
return this;
}
private VertexFormat vertexFormat = null;
public RenderPipelineBuilderWrapper withVertexFormat(VertexFormat vertexFormat)
{
this.vertexFormat = vertexFormat;
return this;
}
private EDhVertexMode vertexMode = null;
public RenderPipelineBuilderWrapper withVertexMode(EDhVertexMode vertexMode)
{
this.vertexMode = vertexMode;
return this;
}
public RenderPipelineBuilderWrapper withVertexShader(String scriptResourcePath) { return this.withShader(EDhShaderType.VERTEX, scriptResourcePath); }
public RenderPipelineBuilderWrapper withFragmentShader(String scriptResourcePath) { return this.withShader(EDhShaderType.FRAGMENT, scriptResourcePath); }
private RenderPipelineBuilderWrapper withShader(EDhShaderType shaderType, String scriptResourcePath)
{
String fullShaderResourcePath = SHADER_RESOURCE_FOLDER + scriptResourcePath + shaderType.fileExtension;
// confirm the shader file exists
try (InputStream scriptListInputStream = CLASS_LOADER.getResourceAsStream(fullShaderResourcePath))
{
if (scriptListInputStream == null)
{
throw new NullPointerException("Failed to find the SQL Script list file [" + fullShaderResourcePath + "], no auto update scripts can be run.");
}
}
catch (IOException e)
{
// shouldn't happen, but just in case
throw new RuntimeException("Unexpected issue closing resource stream for shader type: ["+shaderType+"] at: ["+fullShaderResourcePath+"], error: ["+e.getMessage()+"].", e);
}
if (shaderType == EDhShaderType.VERTEX)
{
this.blazePipelineBuilder.withVertexShader(Identifier.parse(NAME_PREFIX + scriptResourcePath));
}
else
{
this.blazePipelineBuilder.withFragmentShader(Identifier.parse(NAME_PREFIX + scriptResourcePath));
}
return this;
}
//endregion
//=====//
// end //
//=====//
//region
public RenderPipeline build() throws UnsupportedOperationException
{
// depth/color
{
#if MC_VER <= MC_1_21_11
this.blazePipelineBuilder.withDepthWrite(this.writeDepth);
this.blazePipelineBuilder.withColorWrite(this.writeColor);
if (this.blendFunction != null)
{
this.blazePipelineBuilder.withBlend(this.blendFunction);
}
else
{
this.blazePipelineBuilder.withoutBlend();
}
DepthTestFunction depthTestFunction;
switch (this.depthTest)
{
case NONE:
depthTestFunction = DepthTestFunction.NO_DEPTH_TEST;
break;
case LESS:
depthTestFunction = DepthTestFunction.LESS_DEPTH_TEST;
break;
default:
throw new UnsupportedOperationException("No depth test defined for type ["+this.depthTest+"].");
}
this.blazePipelineBuilder.withDepthTestFunction(depthTestFunction);
#else
CompareOp compareOp;
switch (this.depthTest)
{
case NONE:
compareOp = CompareOp.ALWAYS_PASS;
break;
case LESS:
compareOp = CompareOp.LESS_THAN;
break;
case GREATER:
compareOp = CompareOp.GREATER_THAN;
break;
default:
throw new UnsupportedOperationException("No depth test defined for type ["+this.depthTest+"].");
}
this.blazePipelineBuilder.withDepthStencilState(new DepthStencilState(compareOp, this.writeDepth));
#if MC_VER <= MC_26_1_2
this.blazePipelineBuilder.withColorTargetState(
new ColorTargetState(
Optional.ofNullable(this.blendFunction),
this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE
)
);
#else
this.blazePipelineBuilder.withColorTargetState(
new ColorTargetState(
Optional.ofNullable(this.blendFunction),
GpuFormat.RGBA8_UNORM,
this.writeColor ? ColorTargetState.WRITE_ALL : ColorTargetState.WRITE_NONE
)
);
#endif
#endif
}
// vertex format
{
#if MC_VER <= MC_26_1_2
VertexFormat.Mode blazeVertexMode;
switch (this.vertexMode)
{
case TRIANGLES:
blazeVertexMode = VertexFormat.Mode.TRIANGLES;
break;
case TRIANGLE_FAN:
blazeVertexMode = VertexFormat.Mode.TRIANGLE_FAN;
break;
case LINES:
blazeVertexMode = VertexFormat.Mode.DEBUG_LINES;
break;
default:
throw new UnsupportedOperationException("No vertex mode defined for type ["+this.vertexMode+"].");
}
this.blazePipelineBuilder.withVertexFormat(vertexFormat, blazeVertexMode);
#else
PrimitiveTopology primitiveTopology;
switch (this.vertexMode)
{
case TRIANGLES:
primitiveTopology = PrimitiveTopology.TRIANGLES;
break;
case TRIANGLE_FAN:
primitiveTopology = PrimitiveTopology.TRIANGLE_FAN;
break;
case LINES:
primitiveTopology = PrimitiveTopology.DEBUG_LINES;
break;
default:
throw new UnsupportedOperationException("No PrimitiveTopology defined for type ["+this.vertexMode+"].");
}
this.blazePipelineBuilder.withVertexBinding(0, vertexFormat);
this.blazePipelineBuilder.withPrimitiveTopology(primitiveTopology);
#endif
}
// uniform buffers
{
#if MC_VER <= MC_26_1_2
// handled before this point
#else
BindGroupLayout.Builder bindGroupBuilder = BindGroupLayout.builder();
for (String name : this.samplerNames)
{
bindGroupBuilder.withSampler(name);
}
for (String name : this.uniformBufferNames)
{
bindGroupBuilder.withUniform(name, UniformType.UNIFORM_BUFFER);
}
BindGroupLayout bindGroup = bindGroupBuilder.build();
this.blazePipelineBuilder.withBindGroupLayout(bindGroup);
#endif
}
return this.blazePipelineBuilder.build();
}
//endregion
//================//
// helper methods //
//================//
//region
private static boolean isValidIdentifier(String identifier)
{
for (int i = 0; i < identifier.length(); i++)
{
char ch = identifier.charAt(i);
if (!isValidNamespaceChar(ch))
{
return false;
}
}
return true;
}
private static boolean isValidNamespaceChar(final char ch)
{
return ch == '_'
|| ch == '-'
// only lower case characters
|| (ch >= 'a' && ch <= 'z')
|| (ch >= '0' && ch <= '9')
|| ch == '.';
}
//endregion
//================//
// helper classes //
//================//
//region
public enum EDhPolygonMode
{
FILL,
WIREFRAME;
}
public enum EDhVertexMode
{
TRIANGLES,
TRIANGLE_FAN,
LINES;
}
public enum EDhDepthTest
{
NONE,
GREATER,
LESS;
}
private enum EDhShaderType
{
FRAGMENT(".fsh"),
VERTEX(".vsh");
public final String fileExtension;
EDhShaderType(String fileExtension)
{
this.fileExtension = fileExtension;
}
}
//endregion
}
#endif
@@ -1,214 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.buffer;
#if MC_VER <= MC_1_21_10
public class BlazeVertexBufferWrapper {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.IndexBufferBuilder;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodQuadBuilder;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderThreadTaskHandler;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.util.concurrent.atomic.AtomicInteger;
public class BlazeVertexBufferWrapper implements IVertexBufferWrapper
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final AbstractDhRenderApiDefinition RENDER_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private static final AtomicInteger BUFFER_COUNT_REF = new AtomicInteger(0);
public final String name;
public String getName() { return this.name; }
public GpuBuffer vertexGpuBuffer = null;
public int vertexCount = -1;
public int indexCount = -1;
public boolean uploaded = false;
private GpuBuffer indexGpuBuffer = null;
private static GpuBuffer GLOBAL_INDEX_GPU_BUFFER = null;
public GpuBuffer getIndexGpuBuffer()
{
if (RENDER_DEF.useSingleIbo())
{
return GLOBAL_INDEX_GPU_BUFFER;
}
else
{
return this.indexGpuBuffer;
}
}
//=============//
// constructor //
//=============//
//region
static
{
if (RENDER_DEF.useSingleIbo())
{
RenderThreadTaskHandler.INSTANCE.queueRunningOnRenderThread("Global IBO Creation", () ->
{
int maxSize = LodQuadBuilder.getMaxBufferByteSize();
int maxVertexCount = maxSize / LodQuadBuilder.BYTES_PER_VERTEX;
int maxQuadCount = (maxVertexCount / 4);
ByteBuffer indexBuffer = IndexBufferBuilder.createBuffer(maxQuadCount);
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_INDEX;
GLOBAL_INDEX_GPU_BUFFER = GPU_DEVICE.createBuffer(BlazeVertexBufferWrapper::getIndexBufferName, usage, indexBuffer.capacity());
GpuBufferSlice bufferSlice = new GpuBufferSlice(GLOBAL_INDEX_GPU_BUFFER, /*offset*/ 0, indexBuffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, indexBuffer);
MemoryUtil.memFree(indexBuffer);
});
}
}
public BlazeVertexBufferWrapper(String name) { this.name = name; }
//endregion
//========//
// upload //
//========//
//region
@Override
public void uploadVertexBuffer(ByteBuffer vertexBuffer, int vertexCount)
{
int oldVertexCount = this.vertexCount;
this.vertexCount = vertexCount;
// 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5
this.indexCount = (int)(vertexCount * 1.5);
this.uploaded = true;
if (this.vertexGpuBuffer == null
// recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
|| oldVertexCount != vertexCount)
{
if (this.vertexGpuBuffer == null)
{
BUFFER_COUNT_REF.incrementAndGet();
//LOGGER.info("Create, count: ["+BUFFER_COUNT_REF.get()+"]");
}
if (this.vertexGpuBuffer != null)
{
this.vertexGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_VERTEX;
int byteSize = (vertexBuffer.limit() - vertexBuffer.position());
this.vertexGpuBuffer = GPU_DEVICE.createBuffer(this::getName, usage, byteSize);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.vertexGpuBuffer, /*offset*/0, byteSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, vertexBuffer);
}
}
@Override
public void uploadIndexBuffer(ByteBuffer indexBuffer, int vertexCount)
{
int oldIndexCount = this.indexCount;
// 4 vertices per face, but 6 indices (IE 2 triangles) per face, aka need to multiply by 1.5
this.indexCount = (int)(vertexCount * 1.5);
if (RENDER_DEF.useSingleIbo())
{
// ignore index uploading when running a single IBO
return;
}
// recreating if the size changes is always necessary (even if we only need a smaller amount)
// due to a bug on Mac where it will attempt to render anything allocated in the buffer
if (this.indexGpuBuffer == null
|| oldIndexCount != this.indexCount)
{
if (this.indexGpuBuffer == null)
{
BUFFER_COUNT_REF.incrementAndGet();
}
if (this.indexGpuBuffer != null)
{
this.indexGpuBuffer.close();
}
int usage = GpuBuffer.USAGE_COPY_DST
| GpuBuffer.USAGE_INDEX;
this.indexGpuBuffer = GPU_DEVICE.createBuffer(BlazeVertexBufferWrapper::getIndexBufferName, usage, indexBuffer.capacity());
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.indexGpuBuffer, /*offset*/ 0, indexBuffer.capacity());
COMMAND_ENCODER.writeToBuffer(bufferSlice, indexBuffer);
}
}
private static String getIndexBufferName() { return "distantHorizons:LodIndexBuffer"; }
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
if (this.vertexGpuBuffer != null)
{
BUFFER_COUNT_REF.decrementAndGet();
this.vertexGpuBuffer.close();
}
if (this.indexGpuBuffer != null)
{
BUFFER_COUNT_REF.decrementAndGet();
this.indexGpuBuffer.close();
}
//LOGGER.info("Close, count: ["+BUFFER_COUNT_REF.get()+"]");
}
//endregion
}
#endif
@@ -1,75 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.texture;
#if MC_VER <= MC_1_21_10
public class BlazeTextureViewWrapper {}
#else
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import java.util.OptionalDouble;
public class BlazeTextureViewWrapper implements IDhBlazeTexture
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private GpuTextureView textureView = null;
public GpuTextureView getTextureView() { return this.textureView; }
private GpuSampler textureSampler = null;
public GpuSampler getTextureSampler() { return this.textureSampler; }
//=======//
// setup //
//=======//
//region
/** does nothing if the texture is already wrapped */
public void tryWrap(GpuTexture texture)
{
this.tryRecreateTextureView(texture);
this.tryCreateSampler();
}
private void tryRecreateTextureView(GpuTexture texture)
{
if (this.textureView == null
|| this.textureView.texture() != texture)
{
if (this.textureView != null)
{
this.textureView.close();
}
this.textureView = GPU_DEVICE.createTextureView(texture);
}
}
private void tryCreateSampler()
{
if (this.textureSampler == null)
{
this.textureSampler = GPU_DEVICE.createSampler(
AddressMode.CLAMP_TO_EDGE, AddressMode.CLAMP_TO_EDGE, // U,V
FilterMode.LINEAR, FilterMode.LINEAR, // minFilter, magFilter
1, // maxAnisotropy
OptionalDouble.empty() // maxLod
);
}
}
//endregion
}
#endif
@@ -1,223 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.texture;
#if MC_VER <= MC_1_21_10
public class BlazeTextureWrapper {}
#else
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.coreapi.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import java.util.OptionalDouble;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.*;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.GpuFormat;
import org.joml.Vector4f;
#endif
public class BlazeTextureWrapper implements IDhBlazeTexture
{
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
public final String name;
#if MC_VER <= MC_26_1_2
public final TextureFormat textureFormat;
#else
public final GpuFormat textureFormat;
#endif
public GpuTexture texture = null;
private GpuTextureView textureView = null;
public GpuTextureView getTextureView() { return this.textureView; }
private GpuSampler textureSampler = null;
public GpuSampler getTextureSampler() { return this.textureSampler; }
private int width = -1;
private int height = -1;
//==============//
// constructors //
//==============//
//region
public static BlazeTextureWrapper createDepth(String name)
{
#if MC_VER <= MC_26_1_2
return new BlazeTextureWrapper(name, TextureFormat.DEPTH32);
#else
return new BlazeTextureWrapper(name, GpuFormat.D32_FLOAT);
#endif
}
public static BlazeTextureWrapper createColor(String name)
{
#if MC_VER <= MC_26_1_2
return new BlazeTextureWrapper(name, TextureFormat.RGBA8);
#else
return new BlazeTextureWrapper(name, GpuFormat.RGBA8_UNORM);
#endif
}
private BlazeTextureWrapper(
String name,
#if MC_VER <= MC_26_1_2 TextureFormat #else GpuFormat #endif textureFormat
)
{
this.name = name;
this.textureFormat = textureFormat;
}
//endregion
//=========//
// getters //
//=========//
//region
public boolean isEmpty() { return this.texture == null; }
/** @return -1 if the texture is null */
public int getWidth() { return this.width; }
/** @return -1 if the texture is null */
public int getHeight() { return this.height; }
//endregion
//=======//
// setup //
//=======//
//region
/**
* does nothing if the texture is already created and the correct size
* @return true if the texture was (re)created
*/
public boolean tryCreateOrResize()
{
boolean textureChanged = this.tryCreateTexture();
this.tryCreateSampler();
return textureChanged;
}
private boolean tryCreateTexture()
{
int viewWidth = MC_RENDER.getTargetFramebufferViewportWidth();
int viewHeight = MC_RENDER.getTargetFramebufferViewportHeight();
if (this.texture != null
&& this.width == viewWidth
&& this.height == viewHeight)
{
// no changes needed
return false;
}
if (this.texture != null)
{
this.texture.close();
this.textureView.close();
}
this.width = viewWidth;
this.height = viewHeight;
int usage = GpuTexture.USAGE_COPY_DST
| GpuTexture.USAGE_TEXTURE_BINDING
| GpuTexture.USAGE_COPY_SRC
| GpuTexture.USAGE_RENDER_ATTACHMENT;
this.texture = GPU_DEVICE.createTexture(
this.name,
usage,
this.textureFormat,
viewWidth, viewHeight,
/*depthOrLayers*/ 1, /*mipLevels*/ 1
);
this.textureView = GPU_DEVICE.createTextureView(this.texture);
return true;
}
private void tryCreateSampler()
{
if (this.textureSampler == null)
{
this.textureSampler = GPU_DEVICE.createSampler(
AddressMode.CLAMP_TO_EDGE, AddressMode.CLAMP_TO_EDGE, // U,V
FilterMode.LINEAR, FilterMode.LINEAR, // minFilter, magFilter
1, // maxAnisotropy
OptionalDouble.empty() // maxLod
);
}
}
//endregion
//==========//
// clearing //
//==========//
//region
/**
* Will throw an exception if not a color texture.
* @see ColorUtil#argbToInt
*/
public void clearColor(int clearArgbColor)
{
if (this.texture != null)
{
#if MC_VER <= MC_26_1_2
COMMAND_ENCODER.clearColorTexture(this.texture, clearArgbColor);
#else
Vector4f clearColor = new Vector4f(
// color values should be between 0.0 and 1.0
ColorUtil.getRed(clearArgbColor) / 255.0f,
ColorUtil.getGreen(clearArgbColor) / 255.0f,
ColorUtil.getBlue(clearArgbColor) / 255.0f,
ColorUtil.getAlpha(clearArgbColor) / 255.0f
);
COMMAND_ENCODER.clearColorTexture(this.texture, clearColor);
#endif
}
}
/** Will throw an exception if not a depth texture. */
public void clearDepth(float depth)
{
if (this.texture != null)
{
COMMAND_ENCODER.clearDepthTexture(this.texture, depth);
}
}
//endregion
}
#endif
@@ -1,17 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.texture;
#if MC_VER <= MC_1_21_10
public interface IDhBlazeTexture {}
#else
import com.mojang.blaze3d.textures.GpuSampler;
import com.mojang.blaze3d.textures.GpuTextureView;
public interface IDhBlazeTexture
{
GpuTextureView getTextureView();
GpuSampler getTextureSampler();
}
#endif
@@ -1,61 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.uniform;
#if MC_VER <= MC_1_21_10
public class BlazeLodUniformBufferWrapper {}
#else
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper;
public class BlazeLodUniformBufferWrapper extends BlazeUniformBufferWrapper implements ILodContainerUniformBufferWrapper
{
private boolean uploaded = false;
//=============//
// constructor //
//=============//
//region
public BlazeLodUniformBufferWrapper() { super(BlazeLodUniformBufferWrapper.class.getName()); }
//endregion
//========//
// upload //
//========//
//region
@Override
public void tryUpload(LodBufferContainer bufferContainer)
{
if (this.uploaded)
{
return;
}
Vec3f modelOffset = new Vec3f(
(float) (bufferContainer.minCornerBlockPos.getX()),
(float) (bufferContainer.minCornerBlockPos.getY()),
(float) (bufferContainer.minCornerBlockPos.getZ()));
// upload data //
this
.putVec3f(modelOffset.x, modelOffset.y, modelOffset.z) // uModelOffset
.finishAndUpload();
this.uploaded = true;
}
//endregion
}
#endif
@@ -1,244 +0,0 @@
package com.seibel.distanthorizons.common.render.blaze.wrappers.uniform;
#if MC_VER <= MC_1_21_10
public class BlazeUniformBufferWrapper {}
#else
import com.mojang.blaze3d.buffers.GpuBuffer;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import com.mojang.blaze3d.buffers.Std140Builder;
import com.mojang.blaze3d.buffers.Std140SizeCalculator;
import com.mojang.blaze3d.systems.CommandEncoder;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
import com.seibel.distanthorizons.common.render.blaze.util.BlazeUniformUtil;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import org.lwjgl.system.MemoryUtil;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.util.ArrayList;
public class BlazeUniformBufferWrapper implements AutoCloseable
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final GpuDevice GPU_DEVICE = RenderSystem.getDevice();
private static final CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
private final String name;
/** measured in bytes */
private int bufferSize = 0;
private ByteBuffer cpuBuffer = null;
private GpuBuffer gpuBuffer = null;
public GpuBuffer getGpuBuffer() { return this.gpuBuffer; }
private GpuBufferSlice bufferSlice = null;
/** the element count the current CPU Buffer is sized for */
private int previousElementCount = 0;
/** how many elements are currently in flight (ie being added to the buffer right now) */
private int elementCount = 0;
/** used to resize the buffers dur first-time setup */
private final ArrayList<EUniformElement> uniformElementTypes = new ArrayList<>(0);
private Std140Builder uniformBufferBuilder = null;
//=============//
// constructor //
//=============//
//region
public BlazeUniformBufferWrapper(String name) { this.name = name; }
//endregion
//=================//
// element builder //
//=================//
//region
public BlazeUniformBufferWrapper putVec2f(float x, float y)
{
this.putElement(EUniformElement.VEC2f);
this.uniformBufferBuilder.putVec2(x,y);
return this;
}
public BlazeUniformBufferWrapper putVec3i(int x, int y, int z)
{
this.putElement(EUniformElement.VEC3i);
this.uniformBufferBuilder.putIVec3(x,y,z);
return this;
}
public BlazeUniformBufferWrapper putVec3f(float x, float y, float z)
{
this.putElement(EUniformElement.VEC3f);
this.uniformBufferBuilder.putVec3(x,y,z);
return this;
}
public BlazeUniformBufferWrapper putVec4f(float x, float y, float z, float w)
{
this.putElement(EUniformElement.VEC4f);
this.uniformBufferBuilder.putVec4(x,y,z,w);
return this;
}
public BlazeUniformBufferWrapper putMat4f(DhApiMat4f matrix)
{
this.putElement(EUniformElement.MAT4f);
this.uniformBufferBuilder.putMat4f(Mat4f.createJomlMatrix(matrix));
return this;
}
public BlazeUniformBufferWrapper putFloat(float f)
{
this.putElement(EUniformElement.FLOAT);
this.uniformBufferBuilder.putFloat(f);
return this;
}
public BlazeUniformBufferWrapper putInt(int i)
{
this.putElement(EUniformElement.INT);
this.uniformBufferBuilder.putInt(i);
return this;
}
private void putElement(EUniformElement elementTypeEnum)
{
this.uniformElementTypes.add(elementTypeEnum);
boolean createNewBuilder = (this.elementCount == 0);
this.elementCount++;
if (this.elementCount > this.previousElementCount)
{
this.recreateCpuBuffer();
createNewBuilder = true;
}
if (createNewBuilder)
{
this.uniformBufferBuilder = Std140Builder.intoBuffer(this.cpuBuffer);
}
}
private void recreateCpuBuffer()
{
ByteBuffer oldBuffer = this.cpuBuffer;
int size = calcBufferSize(this.uniformElementTypes);
this.cpuBuffer = MemoryUtil.memAlloc(size);
this.cpuBuffer.order(ByteOrder.nativeOrder());
if (oldBuffer != null)
{
oldBuffer.position(0);
this.cpuBuffer.put(oldBuffer);
MemoryUtil.memFree(oldBuffer);
}
this.bufferSize = size;
this.previousElementCount = this.elementCount;
}
private static int calcBufferSize(ArrayList<EUniformElement> uniformElements)
{
Std140SizeCalculator calculator = new Std140SizeCalculator();
for (int i = 0; i < uniformElements.size(); i++)
{
EUniformElement element = uniformElements.get(i);
switch (element)
{
case VEC2f -> calculator.putVec2();
case VEC3i -> calculator.putIVec3();
case VEC3f -> calculator.putVec3();
case VEC4f -> calculator.putVec4();
case MAT4f -> calculator.putMat4f();
case INT -> calculator.putInt();
case FLOAT -> calculator.putFloat();
default -> throw new UnsupportedOperationException("No definition for element type ["+element.name()+"]");
}
}
return calculator.get();
}
public void finishAndUpload()
{
// re-create the GPU buffer if needed
GpuBuffer oldGpuBuffer = this.gpuBuffer;
this.gpuBuffer = BlazeUniformUtil.createBuffer(this.name, this.bufferSize, this.gpuBuffer);
boolean createNewBufferSlice = (this.bufferSlice == null || this.gpuBuffer != oldGpuBuffer);
if (createNewBufferSlice)
{
this.bufferSlice = new GpuBufferSlice(this.gpuBuffer, 0, this.bufferSize);
}
// upload to GPU
this.cpuBuffer.position(0);
COMMAND_ENCODER.writeToBuffer(this.bufferSlice, this.cpuBuffer);
// clear the element tracking for next time
this.elementCount = 0;
this.uniformElementTypes.clear();
this.uniformBufferBuilder = null;
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
if (this.gpuBuffer != null)
{
this.gpuBuffer.close();
}
if (this.cpuBuffer != null)
{
MemoryUtil.memFree(this.cpuBuffer);
}
}
//endregion
//================//
// helper classes //
//================//
//region
private enum EUniformElement
{
VEC2f,
VEC3f,
VEC3i,
VEC4f,
MAT4f,
INT,
FLOAT,
}
//endregion
}
#endif
@@ -1,197 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLIndexBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.shader.GlShaderProgram;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import org.lwjgl.opengl.GL32;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* Handles rendering the wireframe particles
* that are used for seeing what the system's doing.
*/
public class GlDhDebugWireframeRenderer extends AbstractDebugWireframeRenderer
{
public static GlDhDebugWireframeRenderer INSTANCE = new GlDhDebugWireframeRenderer();
public static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
// rendering setup
private GlShaderProgram basicShader;
private GLVertexBuffer vertexBuffer;
private GLIndexBuffer indexBuffer;
private GlAbstractVertexAttribute va;
private boolean init = false;
/** A box from 0,0,0 to 1,1,1 */
private static final float[] BOX_VERTICES = {
//region
// Pos x y z
0, 0, 0,
1, 0, 0,
1, 1, 0,
0, 1, 0,
0, 0, 1,
1, 0, 1,
1, 1, 1,
0, 1, 1,
//endregion
};
private static final int[] BOX_OUTLINE_INDICES = {
//region
0, 1,
1, 2,
2, 3,
3, 0,
4, 5,
5, 6,
6, 7,
7, 4,
0, 4,
1, 5,
2, 6,
3, 7,
//endregion
};
//=============//
// constructor //
//=============//
//region
private GlDhDebugWireframeRenderer() { }
public void init()
{
if (this.init)
{
return;
}
this.init = true;
this.va = GlAbstractVertexAttribute.create();
this.va.bind();
// Pos
this.va.setVertexAttribute(0, 0, GlVertexPointer.addVec3Pointer(false));
this.va.completeAndCheck(Float.BYTES * 3);
this.basicShader = new GlShaderProgram(
"assets/distanthorizons/shaders/debug/gl/vert.vert",
"assets/distanthorizons/shaders/debug/gl/frag.frag",
"vPosition"
);
this.createBuffer();
}
private void createBuffer()
{
// box vertices
ByteBuffer boxVerticesBuffer = ByteBuffer.allocateDirect(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.order(ByteOrder.nativeOrder());
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind();
this.vertexBuffer = new GLVertexBuffer(false);
this.vertexBuffer.bind();
this.vertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
// outline vertex indexes
ByteBuffer boxOutlineBuffer = ByteBuffer.allocateDirect(BOX_OUTLINE_INDICES.length * Integer.BYTES);
boxOutlineBuffer.order(ByteOrder.nativeOrder());
boxOutlineBuffer.asIntBuffer().put(BOX_OUTLINE_INDICES);
boxOutlineBuffer.rewind();
this.indexBuffer = new GLIndexBuffer(false);
this.indexBuffer.uploadBuffer(boxOutlineBuffer, EDhApiGpuUploadMethod.DATA, BOX_OUTLINE_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
}
//endregion
//===========//
// rendering //
//===========//
//region
@Override
public void render(RenderParams renderParams)
{
this.init();
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_LINE);
GLMC.enableDepthTest();
this.basicShader.bind();
this.va.bind();
this.va.bindBufferToAllBindingPoints(this.vertexBuffer.getId());
this.indexBuffer.bind();
super.render(renderParams);
// revert to prevent issues with the following passes
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
}
@Override
public void renderBox(Box box)
{
Mat4f boxTransform = Mat4f.createTranslateMatrix(box.minPos.x - this.camPosFloatThisFrame.x, box.minPos.y - this.camPosFloatThisFrame.y, box.minPos.z - this.camPosFloatThisFrame.z);
boxTransform.multiply(Mat4f.createScaleMatrix(box.maxPos.x - box.minPos.x, box.maxPos.y - box.minPos.y, box.maxPos.z - box.minPos.z));
Mat4f transformMatrix = this.dhMvmProjMatrixThisFrame.copy();
transformMatrix.multiply(boxTransform);
this.basicShader.setUniform(this.basicShader.getUniformLocation("uTransform"), transformMatrix);
this.basicShader.setUniform(this.basicShader.getUniformLocation("uColor"), box.color);
GL32.glDrawElements(GL32.GL_LINES, BOX_OUTLINE_INDICES.length, GL32.GL_UNSIGNED_INT, 0);
}
//endregion
}
@@ -1,465 +0,0 @@
package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRenderPass;
import com.seibel.distanthorizons.api.interfaces.override.rendering.IDhApiFramebuffer;
import com.seibel.distanthorizons.api.interfaces.override.rendering.IDhApiShaderProgram;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.*;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiTextureCreatedParam;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.render.openGl.glObject.GlDhFramebuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.texture.*;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.apply.GlDhApplyShader;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhMetaRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.opengl.GL32;
public class GlDhMetaRenderer implements IDhMetaRenderer
{
public static final DhLogger LOGGER = new DhLoggerBuilder()
.fileLevelConfig(Config.Common.Logging.logRendererEventToFile)
.build();
public static final DhLogger RATE_LIMITED_LOGGER = new DhLoggerBuilder()
.fileLevelConfig(Config.Common.Logging.logRendererEventToFile)
.maxCountPerSecond(4)
.build();
public static final GlDhMetaRenderer INSTANCE = new GlDhMetaRenderer();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
private static final IOptifineAccessor OPTIFINE_ACCESSOR = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
private int activeFramebufferId = -1;
private int activeColorTextureId = -1;
private int activeDepthTextureId = -1;
private int textureWidth;
private int textureHeight;
// framebuffer and texture ID's for this renderer
private IDhApiFramebuffer framebuffer;
/** will be null if MC's framebuffer is being used since MC already has a color texture */
@Nullable
private GlDhColorTexture nullableColorTexture;
private GlDhDepthTexture depthTexture;
/**
* If true the {@link GlDhMetaRenderer#framebuffer} is the same as MC's.
* This should only be true in the case of Optifine so LODs won't be overwritten when shaders are enabled.
*/
private boolean usingMcFramebuffer = false;
private boolean renderObjectsCreated = false;
/** used in case there's an API override */
public IDhApiShaderProgram shaderProgramForThisFrame;
//============//
// pre render //
//============//
//region
@Override
public void runRenderPassSetup(RenderParams renderParams)
{
boolean firstPass =
(renderParams.renderPass == EDhApiRenderPass.OPAQUE
|| renderParams.renderPass == EDhApiRenderPass.OPAQUE_AND_TRANSPARENT);
if (!this.renderObjectsCreated)
{
boolean setupSuccess = this.createRenderObjects();
if (!setupSuccess)
{
// shouldn't normally happen, but just in case
return;
}
this.renderObjectsCreated = true;
}
this.shaderProgramForThisFrame = GlDhTerrainRenderer.INSTANCE.getTerrainShaderProgram();
IDhApiShaderProgram lodShaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiShaderProgram.class);
if (lodShaderProgramOverride != null && this.shaderProgramForThisFrame.overrideThisFrame())
{
this.shaderProgramForThisFrame = lodShaderProgramOverride;
}
this.setGLState(renderParams, firstPass);
this.bindLightmap(renderParams.lightmap);
}
private void setGLState(
DhApiRenderParam renderEventParam,
boolean firstPass)
{
//===================//
// framebuffer setup //
//===================//
// get the active framebuffer
IDhApiFramebuffer framebuffer = this.framebuffer;
IDhApiFramebuffer framebufferOverride = OverrideInjector.INSTANCE.get(IDhApiFramebuffer.class);
if (framebufferOverride != null && framebufferOverride.overrideThisFrame())
{
framebuffer = framebufferOverride;
}
this.setActiveFramebufferId(framebuffer.getId());
framebuffer.bind();
//==========//
// bindings //
//==========//
// by default draw everything as triangles
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
GLMC.glBlendFunc(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA);
GLMC.glBlendFuncSeparate(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA, GL32.GL_ONE, GL32.GL_ZERO);
GL32.glDisable(GL32.GL_SCISSOR_TEST);
// Enable depth test and depth mask
GLMC.enableDepthTest();
GLMC.glDepthFunc(GL32.GL_LESS);
GLMC.enableDepthMask();
// This is required for MC versions 1.21.5+
// due to MC updating the lightmap by changing the viewport size
GL32.glViewport(0, 0, this.textureWidth, this.textureHeight);
this.shaderProgramForThisFrame.bind();
//==========//
// uniforms //
//==========//
IDhApiShaderProgram shaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiShaderProgram.class);
if (shaderProgramOverride != null)
{
shaderProgramOverride.fillUniformData(renderEventParam);
}
this.shaderProgramForThisFrame.fillUniformData(renderEventParam);
//===============//
// texture setup //
//===============//
// resize the textures if needed
if (MC_RENDER.getTargetFramebufferViewportWidth() != this.textureWidth
|| MC_RENDER.getTargetFramebufferViewportHeight() != this.textureHeight)
{
// just resizing the textures doesn't work when Optifine is present,
// so recreate the textures with the new size instead
this.createAndBindTextures();
}
// set the active textures
int depthTextureId = this.depthTexture.getTextureId();
this.setActiveDepthTextureId(depthTextureId);
if (this.nullableColorTexture != null)
{
int colorTextureId = this.nullableColorTexture.getTextureId();
this.setActiveColorTextureId(colorTextureId);
}
else
{
// get MC's color texture
int colorTextureId = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
this.setActiveColorTextureId(colorTextureId);
}
// needs to be fired after all the textures have been created/bound
boolean clearTextures = !ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeTextureClearEvent.class, renderEventParam);
if (clearTextures)
{
GL32.glClearDepth(1.0);
float[] clearColorValues = new float[4];
GL32.glGetFloatv(GL32.GL_COLOR_CLEAR_VALUE, clearColorValues);
GL32.glClearColor(clearColorValues[0], clearColorValues[1], clearColorValues[2], 1.0f);
if (this.usingMcFramebuffer && framebufferOverride == null)
{
// Due to using MC/Optifine's framebuffer we need to re-bind the depth texture,
// otherwise we'll be writing to MC/Optifine's depth texture which causes rendering issues
framebuffer.addDepthAttachment(this.depthTexture.getTextureId(), EGlDhDepthBufferFormat.DEPTH32F.isCombinedStencil());
// don't clear the color texture, that removes the sky
GL32.glClear(GL32.GL_DEPTH_BUFFER_BIT);
}
else if (firstPass)
{
GL32.glClear(GL32.GL_COLOR_BUFFER_BIT | GL32.GL_DEPTH_BUFFER_BIT);
}
}
}
private boolean createRenderObjects()
{
if (this.renderObjectsCreated)
{
LOGGER.warn("Renderer setup called but it has already completed setup!");
return false;
}
// GLProxy should have already been created by this point, but just in case create it now
GLProxy.getInstance();
LOGGER.info("Setting up renderer");
// create or get the frame buffer
if (OPTIFINE_ACCESSOR != null)
{
// use MC/Optifine's default Framebuffer so shaders won't remove the LODs
int currentFramebufferId = MC_RENDER.getTargetFramebuffer();
this.framebuffer = new GlDhFramebuffer(currentFramebufferId);
this.usingMcFramebuffer = true;
}
else
{
// normal use case
this.framebuffer = new GlDhFramebuffer();
this.usingMcFramebuffer = false;
}
// create and bind the necessary textures
this.createAndBindTextures();
if(this.framebuffer.getStatus() != GL32.GL_FRAMEBUFFER_COMPLETE)
{
// This generally means something wasn't bound, IE missing either the color or depth texture
LOGGER.warn("Framebuffer ["+this.framebuffer.getId()+"] isn't complete.");
return false;
}
LOGGER.info("Renderer setup complete");
return true;
}
@SuppressWarnings( "deprecation" ) // done to ignore DhApiColorDepthTextureCreatedEvent
private void createAndBindTextures()
{
int oldWidth = this.textureWidth;
int oldHeight = this.textureHeight;
this.textureWidth = MC_RENDER.getTargetFramebufferViewportWidth();
this.textureHeight = MC_RENDER.getTargetFramebufferViewportHeight();
DhApiTextureCreatedParam textureCreatedParam = new DhApiTextureCreatedParam(
oldWidth, oldHeight,
this.textureWidth, this.textureHeight
);
// DhApiColorDepthTextureCreatedEvent needs to be kept around since old versions of Iris need it
ApiEventInjector.INSTANCE.fireAllEvents(DhApiColorDepthTextureCreatedEvent.class, new DhApiColorDepthTextureCreatedEvent.EventParam(textureCreatedParam));
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeColorDepthTextureCreatedEvent.class, textureCreatedParam);
// also update the framebuffer override if present
IDhApiFramebuffer framebufferOverride = OverrideInjector.INSTANCE.get(IDhApiFramebuffer.class);
this.depthTexture = new GlDhDepthTexture(this.textureWidth, this.textureHeight, EGlDhDepthBufferFormat.DEPTH32F);
this.framebuffer.addDepthAttachment(this.depthTexture.getTextureId(), EGlDhDepthBufferFormat.DEPTH32F.isCombinedStencil());
if (framebufferOverride != null)
{
framebufferOverride.addDepthAttachment(this.depthTexture.getTextureId(), EGlDhDepthBufferFormat.DEPTH32F.isCombinedStencil());
}
// if we are using MC's frame buffer, a color texture is already present and shouldn't need to be bound
if (!this.usingMcFramebuffer)
{
this.nullableColorTexture = GlDhColorTexture.builder()
.setDimensions(this.textureWidth, this.textureHeight)
.setInternalFormat(EGlDhInternalTextureFormat.RGBA8)
.setPixelType(EGlDhPixelType.UNSIGNED_BYTE)
.setPixelFormat(EGlDhPixelFormat.RGBA)
.build();
this.framebuffer.addColorAttachment(0, this.nullableColorTexture.getTextureId());
if (framebufferOverride != null)
{
framebufferOverride.addColorAttachment(0, this.nullableColorTexture.getTextureId());
}
}
else
{
this.nullableColorTexture = null;
}
ApiEventInjector.INSTANCE.fireAllEvents(DhApiAfterColorDepthTextureCreatedEvent.class, textureCreatedParam);
}
//endregion
//=============//
// post render //
//=============//
//region
@Override
public void runRenderPassCleanup(RenderParams renderParams)
{
boolean runningDeferredPass = (renderParams.renderPass == EDhApiRenderPass.TRANSPARENT);
if (!runningDeferredPass)
{
//===================//
// optifine clean up //
//===================//
if (this.usingMcFramebuffer)
{
// If MC's framebuffer is being used the depth needs to be cleared to prevent rendering on top of MC.
// This should only happen when Optifine shaders are being used.
GL32.glClear(GL32.GL_DEPTH_BUFFER_BIT);
}
}
this.unbindLightmap();
this.shaderProgramForThisFrame.unbind();
}
@Override
public void applyToMcTexture(RenderParams renderParams) { GlDhApplyShader.INSTANCE.render(renderParams); }
//endregion
//================//
// clear textures //
//================//
//region
@Override
public void clearDhDepthAndColorTextures(RenderParams renderParams)
{
IDhApiFramebuffer framebufferOverride = OverrideInjector.INSTANCE.get(IDhApiFramebuffer.class);
boolean firstPass =
(renderParams.renderPass == EDhApiRenderPass.OPAQUE
|| renderParams.renderPass == EDhApiRenderPass.OPAQUE_AND_TRANSPARENT);
GL32.glClearDepth(1.0);
float[] clearColorValues = new float[4];
GL32.glGetFloatv(GL32.GL_COLOR_CLEAR_VALUE, clearColorValues);
GL32.glClearColor(clearColorValues[0], clearColorValues[1], clearColorValues[2], 1.0f);
if (this.usingMcFramebuffer
&& framebufferOverride == null)
{
//// Due to using MC/Optifine's framebuffer we need to re-bind the depth texture,
//// otherwise we'll be writing to MC/Optifine's depth texture which causes rendering issues
//this.framebuffer.addDepthAttachment(this.depthTexture.getTextureId(), EDhDepthBufferFormat.DEPTH32F.isCombinedStencil());
// don't clear the color texture, that removes the sky
GL32.glClear(GL32.GL_DEPTH_BUFFER_BIT);
}
else if (firstPass)
{
GL32.glClear(GL32.GL_COLOR_BUFFER_BIT | GL32.GL_DEPTH_BUFFER_BIT);
}
}
//endregion
//===============//
// API functions //
//===============//
//region
public void setActiveFramebufferId(int id) { this.activeFramebufferId = id; }
/** @return -1 if no frame buffer has been bound yet */
public int getActiveFramebufferId() { return this.activeFramebufferId; }
public void setActiveColorTextureId(int id)
{
this.activeColorTextureId = id;
DhApiRenderProxy.activeOpenGlDhColorTextureId = id;
}
/** @return -1 if no texture has been bound yet */
public int getActiveColorTextureId() { return this.activeColorTextureId; }
public void setActiveDepthTextureId(int id)
{
this.activeDepthTextureId = id;
DhApiRenderProxy.activeOpenGlDhDepthTextureId = id;
}
/** @return -1 if no texture has been bound yet */
public int getActiveDepthTextureId() { return this.activeDepthTextureId; }
//endregion
//================//
// helper methods //
//================//
//region
public void bindLightmap(ILightMapWrapper lightMapWrapper)
{
LightMapWrapper lightMap = (LightMapWrapper)lightMapWrapper;
GLMC.glActiveTexture(GL32.GL_TEXTURE0 + LightMapWrapper.GL_BOUND_INDEX);
GLMC.glBindTexture(lightMap.getOpenGlId());
}
public void unbindLightmap()
{
// strange that we don't call "glActiveTexture" here but since it's working James isn't going to change it right now (2026-03-10)
GLMC.glBindTexture(0);
}
//endregion
}
@@ -1,79 +0,0 @@
package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectRenderer;
import com.seibel.distanthorizons.common.render.openGl.generic.GlGenericObjectVertexContainer;
import com.seibel.distanthorizons.common.render.openGl.glObject.GlDummyUniformData;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.fade.GlDhFarFadeRenderer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.fade.GlVanillaFadeRenderer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.fog.GlDhFogRenderer;
import com.seibel.distanthorizons.common.render.openGl.postProcessing.ssao.GlDhSSAORenderer;
import com.seibel.distanthorizons.common.render.openGl.test.GlTestTriangleRenderer;
import com.seibel.distanthorizons.core.render.EDhRenderDepth;
import com.seibel.distanthorizons.core.render.renderer.AbstractDebugWireframeRenderer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodContainerUniformBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*;
public class GlDhRenderApiDefinition extends AbstractDhRenderApiDefinition
{
//=========//
// getters //
//=========//
//region
public String getApiName() { return "OpenGL"; }
public EDhRenderDepth getRenderDepth()
{
// reversed Z shouldn't be supported on OpenGL due
// to that breaking Iris shaders
return EDhRenderDepth.FORWARD_Z;
}
public EDhApiRenderingApi getRenderApi() { return EDhApiRenderingApi.OPEN_GL; }
public boolean isNativeRenderer() { return true; }
//endregion
//============//
// singletons //
//============//
//region
@Override public IDhMetaRenderer getMetaRenderer() { return GlDhMetaRenderer.INSTANCE; }
@Override public IDhTerrainRenderer getTerrainRenderer() { return GlDhTerrainRenderer.INSTANCE; }
@Override public IDhSsaoRenderer getSsaoRenderer() { return GlDhSSAORenderer.INSTANCE; }
@Override public IDhFogRenderer getFogRenderer() { return GlDhFogRenderer.INSTANCE; }
@Override public IDhFarFadeRenderer getFarFadeRenderer() { return GlDhFarFadeRenderer.INSTANCE; }
@Override public AbstractDebugWireframeRenderer getDebugWireframeRenderer() { return GlDhDebugWireframeRenderer.INSTANCE; }
@Override public IDhVanillaFadeRenderer getVanillaFadeRenderer() { return GlVanillaFadeRenderer.INSTANCE; }
@Override public IDhTestTriangleRenderer getTestTriangleRenderer() { return GlTestTriangleRenderer.INSTANCE; }
//endregion
//===========//
// factories //
//===========//
//region
@Override public IDhGenericRenderer createGenericRenderer() { return new GlGenericObjectRenderer(); }
@Override public IVertexBufferWrapper createVboWrapper(String name) { return new GLVertexBuffer(); }
@Override public ILodContainerUniformBufferWrapper createLodContainerUniformWrapper() { return new GlDummyUniformData(); }
@Override public IDhGenericObjectVertexBufferContainer createGenericVboContainer() { return new GlGenericObjectVertexContainer(); }
//endregion
}
@@ -1,67 +0,0 @@
package com.seibel.distanthorizons.common.render.openGl;
import com.seibel.distanthorizons.common.render.openGl.terrain.GlDhTerrainShaderProgram;
import com.seibel.distanthorizons.core.dataObjects.render.bufferBuilding.LodBufferContainer;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.util.objects.SortedArraySet;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhTerrainRenderer;
public class GlDhTerrainRenderer implements IDhTerrainRenderer
{
public static final GlDhTerrainRenderer INSTANCE = new GlDhTerrainRenderer();
private GlDhTerrainShaderProgram terrainShaderProgram = null;
//=============//
// constructor //
//=============//
//region
private GlDhTerrainRenderer() {}
//endregion
//=========//
// getters //
//=========//
//region
/** must be called on the render thread the first time so GL can run it's setup */
public GlDhTerrainShaderProgram getTerrainShaderProgram()
{
if (this.terrainShaderProgram == null)
{
this.terrainShaderProgram = new GlDhTerrainShaderProgram();
}
return this.terrainShaderProgram;
}
//endregion
//========//
// render //
//========//
//region
@Override
public void render(RenderParams renderEventParam, boolean opaquePass, SortedArraySet<LodBufferContainer> bufferContainers, IProfilerWrapper profiler)
{
this.getTerrainShaderProgram();
this.terrainShaderProgram.tryInit();
this.terrainShaderProgram.render(renderEventParam, opaquePass, bufferContainers, profiler);
}
//endregion
}
@@ -1,776 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.openGl.generic;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.api.interfaces.override.rendering.IDhApiGenericObjectShaderProgram;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.*;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.common.render.openGl.glObject.GLProxy;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLIndexBuffer;
import com.seibel.distanthorizons.common.render.openGl.glObject.buffer.GLVertexBuffer;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import com.seibel.distanthorizons.core.render.RenderParams;
import com.seibel.distanthorizons.core.render.renderer.GenericRenderObjectFactory;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IProfilerWrapper;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.IDhGenericRenderer;
import com.seibel.distanthorizons.coreapi.DependencyInjection.ApiEventInjector;
import com.seibel.distanthorizons.coreapi.DependencyInjection.OverrideInjector;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.lwjgl.opengl.ARBInstancedArrays;
import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GL33;
import org.lwjgl.system.MemoryUtil;
import java.awt.*;
import java.nio.ByteBuffer;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
/**
* Handles rendering generic groups of {@link DhApiRenderableBox}.
*
* @see IDhApiCustomRenderRegister
* @see DhApiRenderableBox
*/
public class GlGenericObjectRenderer implements IDhGenericRenderer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
private static final DhApiRenderableBoxGroupShading DEFAULT_SHADING = DhApiRenderableBoxGroupShading.getUnshaded();
private static final DhApiBeforeGenericObjectRenderEvent.EventParam EVENT_PARAM = new DhApiBeforeGenericObjectRenderEvent.EventParam();
/**
* Can be used to troubleshoot the renderer.
* If enabled several debug objects will render around (0,150,0).
*/
public static final boolean RENDER_DEBUG_OBJECTS = false;
// rendering setup
private boolean init = false;
private IDhApiGenericObjectShaderProgram instancedShaderProgram;
private IDhApiGenericObjectShaderProgram directShaderProgram;
private GLVertexBuffer boxVertexBuffer;
private GLIndexBuffer boxIndexBuffer;
private boolean instancedRenderingAvailable;
private boolean vertexAttribDivisorSupported;
private boolean instancedArraysSupported;
private final ConcurrentHashMap<Long, RenderableBoxGroup> boxGroupById = new ConcurrentHashMap<>();
/** A box from 0,0,0 to 1,1,1 */
private static final float[] BOX_VERTICES = {
//region
// Pos x y z
// min X, vertical face
0, 0, 0,
1, 0, 0,
1, 1, 0,
0, 1, 0,
// max X, vertical face
0, 1, 1,
1, 1, 1,
1, 0, 1,
0, 0, 1,
// min Z, vertical face
0, 0, 1,
0, 0, 0,
0, 1, 0,
0, 1, 1,
// max Z, vertical face
1, 0, 1,
1, 1, 1,
1, 1, 0,
1, 0, 0,
// min Y, horizontal face
0, 0, 1,
1, 0, 1,
1, 0, 0,
0, 0, 0,
// max Y, horizontal face
0, 1, 1,
1, 1, 1,
1, 1, 0,
0, 1, 0,
//endregion
};
private static final int[] BOX_INDICES = {
//region
// min X, vertical face
2, 1, 0,
0, 3, 2,
// max X, vertical face
6, 5, 4,
4, 7, 6,
// min Z, vertical face
10, 9, 8,
8, 11, 10,
// max Z, vertical face
14, 13, 12,
12, 15, 14,
// min Y, horizontal face
18, 17, 16,
16, 19, 18,
// max Y, horizontal face
20, 21, 22,
22, 23, 20,
//endregion
};
//=============//
// constructor //
//=============//
//region
public GlGenericObjectRenderer() { }
public void init()
{
if (this.init)
{
return;
}
this.init = true;
//===================================//
// is instanced rendering available? //
//===================================//
this.vertexAttribDivisorSupported = GLProxy.getInstance().vertexAttribDivisorSupported;
this.instancedArraysSupported = GLProxy.getInstance().instancedArraysSupported;
boolean isMac = (EPlatform.get() == EPlatform.MACOS);
if (isMac)
{
LOGGER.warn("Generic rendering not supported by Mac. Clouds, beacons, and some other effects will be disabled.");
Config.Client.Advanced.Graphics.GenericRendering.enableGenericRendering.setApiValue(false);
return;
}
this.instancedRenderingAvailable = (this.vertexAttribDivisorSupported || this.instancedArraysSupported) && !isMac;
if (!this.instancedRenderingAvailable)
{
LOGGER.warn("Instanced rendering not supported by this GPU, falling back to direct rendering. Generic object rendering will be slow and some effects may be disabled.");
}
//======================//
// startup the renderer //
//======================//
this.instancedShaderProgram = new GlGenericObjectShaderProgram(true);
this.directShaderProgram = new GlGenericObjectShaderProgram(false);
this.createBuffers();
if (RENDER_DEBUG_OBJECTS)
{
this.addGenericDebugObjects();
}
}
private void createBuffers()
{
// box vertices
ByteBuffer boxVerticesBuffer = MemoryUtil.memAlloc(BOX_VERTICES.length * Float.BYTES);
boxVerticesBuffer.asFloatBuffer().put(BOX_VERTICES);
boxVerticesBuffer.rewind();
this.boxVertexBuffer = new GLVertexBuffer(false);
this.boxVertexBuffer.bind();
this.boxVertexBuffer.uploadBuffer(boxVerticesBuffer, 8, EDhApiGpuUploadMethod.DATA, BOX_VERTICES.length * Float.BYTES);
MemoryUtil.memFree(boxVerticesBuffer);
// box vertex indexes
ByteBuffer solidIndexBuffer = MemoryUtil.memAlloc(BOX_INDICES.length * Integer.BYTES);
solidIndexBuffer.asIntBuffer().put(BOX_INDICES);
solidIndexBuffer.rewind();
this.boxIndexBuffer = new GLIndexBuffer(false);
this.boxIndexBuffer.uploadBuffer(solidIndexBuffer, EDhApiGpuUploadMethod.DATA, BOX_INDICES.length * Integer.BYTES, GL32.GL_STATIC_DRAW);
this.boxIndexBuffer.bind();
MemoryUtil.memFree(solidIndexBuffer);
}
private void addGenericDebugObjects()
{
GenericRenderObjectFactory factory = GenericRenderObjectFactory.INSTANCE;
// single giant box
IDhApiRenderableBoxGroup singleGiantBoxGroup = factory.createForSingleBox(
ModInfo.NAME + ":CyanChunkBox",
new DhApiRenderableBox(
new DhApiVec3d(0,0,0), new DhApiVec3d(16,190,16),
new Color(Color.CYAN.getRed(), Color.CYAN.getGreen(), Color.CYAN.getBlue(), 125),
EDhApiBlockMaterial.WATER)
);
singleGiantBoxGroup.setSkyLight(LodUtil.MAX_MC_LIGHT);
singleGiantBoxGroup.setBlockLight(LodUtil.MAX_MC_LIGHT);
this.add(singleGiantBoxGroup);
// single slender box
IDhApiRenderableBoxGroup singleTallBoxGroup = factory.createForSingleBox(
ModInfo.NAME + ":GreenBeacon",
new DhApiRenderableBox(
new DhApiVec3d(16,0,31), new DhApiVec3d(17,2000,32),
new Color(Color.GREEN.getRed(), Color.GREEN.getGreen(), Color.GREEN.getBlue(), 125),
EDhApiBlockMaterial.ILLUMINATED)
);
singleTallBoxGroup.setSkyLight(LodUtil.MAX_MC_LIGHT);
singleTallBoxGroup.setBlockLight(LodUtil.MAX_MC_LIGHT);
this.add(singleTallBoxGroup);
// absolute box group
ArrayList<DhApiRenderableBox> absBoxList = new ArrayList<>();
for (int i = 0; i < 18; i++)
{
absBoxList.add(new DhApiRenderableBox(
new DhApiVec3d(i,150+i,24), new DhApiVec3d(1+i,151+i,25),
new Color(Color.ORANGE.getRed(), Color.ORANGE.getGreen(), Color.ORANGE.getBlue()),
EDhApiBlockMaterial.LAVA
)
);
}
IDhApiRenderableBoxGroup absolutePosBoxGroup = factory.createAbsolutePositionedGroup(ModInfo.NAME + ":OrangeStairs", absBoxList);
this.add(absolutePosBoxGroup);
// relative box group
ArrayList<DhApiRenderableBox> relBoxList = new ArrayList<>();
for (int i = 0; i < 8; i+=2)
{
relBoxList.add(new DhApiRenderableBox(
new DhApiVec3d(0,i,0), new DhApiVec3d(1,1+i,1),
new Color(Color.MAGENTA.getRed(), Color.MAGENTA.getGreen(), Color.MAGENTA.getBlue()),
EDhApiBlockMaterial.METAL
)
);
}
IDhApiRenderableBoxGroup relativePosBoxGroup = factory.createRelativePositionedGroup(
ModInfo.NAME + ":MovingMagentaGroup",
new DhApiVec3d(24, 140, 24),
relBoxList);
relativePosBoxGroup.setPreRenderFunc((event) ->
{
DhApiVec3d pos = relativePosBoxGroup.getOriginBlockPos();
pos.x += event.partialTicks / 2;
pos.x %= 32;
relativePosBoxGroup.setOriginBlockPos(pos);
});
this.add(relativePosBoxGroup);
// massive relative box group
ArrayList<DhApiRenderableBox> massRelBoxList = new ArrayList<>();
for (int x = 0; x < 50*2; x+=2)
{
for (int z = 0; z < 50*2; z+=2)
{
massRelBoxList.add(new DhApiRenderableBox(
new DhApiVec3d(-x, 0, -z), new DhApiVec3d(1-x, 1, 1-z),
new Color(Color.RED.getRed(), Color.RED.getGreen(), Color.RED.getBlue()),
EDhApiBlockMaterial.TERRACOTTA
)
);
}
}
IDhApiRenderableBoxGroup massRelativePosBoxGroup = factory.createRelativePositionedGroup(
ModInfo.NAME + ":MassRedGroup",
new DhApiVec3d(-25, 140, 0),
massRelBoxList);
massRelativePosBoxGroup.setPreRenderFunc((event) ->
{
DhApiVec3d blockPos = massRelativePosBoxGroup.getOriginBlockPos();
blockPos.y += event.partialTicks / 4;
if (blockPos.y > 150f)
{
blockPos.y = 140f;
Color newColor = (massRelativePosBoxGroup.get(0).color == Color.RED) ? Color.RED.darker() : Color.RED;
massRelativePosBoxGroup.forEach((box) -> { box.color = newColor; });
massRelativePosBoxGroup.triggerBoxChange();
}
massRelativePosBoxGroup.setOriginBlockPos(blockPos);
});
this.add(massRelativePosBoxGroup);
}
//endregion
//==============//
// registration //
//==============//
//region
@Override
public void add(IDhApiRenderableBoxGroup iBoxGroup) throws IllegalArgumentException
{
if (!(iBoxGroup instanceof RenderableBoxGroup))
{
throw new IllegalArgumentException("Box group must be of type ["+ RenderableBoxGroup.class.getSimpleName()+"], type received: ["+(iBoxGroup != null ? iBoxGroup.getClass() : "NULL")+"].");
}
RenderableBoxGroup boxGroup = (RenderableBoxGroup) iBoxGroup;
if (boxGroup.size() != 0)
{
// trigger a box change to make sure the initial data is uploaded
boxGroup.triggerBoxChange();
}
long id = boxGroup.getId();
if (this.boxGroupById.containsKey(id))
{
throw new IllegalArgumentException("A box group with the ID [" + id + "] is already present.");
}
this.boxGroupById.put(id, boxGroup);
}
@Override
public IDhApiRenderableBoxGroup remove(long id) { return this.boxGroupById.remove(id); }
public void clear() { this.boxGroupById.clear(); }
//endregion
//===========//
// rendering //
//===========//
//region
/**
* @param renderingWithSsao
* if true that means this render call is happening before the SSAO pass
* and any objects rendered in this pass will have SSAO applied to them.
*/
@Override
public void render(RenderParams renderEventParam, IProfilerWrapper profiler, boolean renderingWithSsao)
{
// generic rendering (both instanced and direct) is extremely unstable on Mac, so don't render anything
if (EPlatform.get() == EPlatform.MACOS)
{
return;
}
// render setup //
try (IProfilerWrapper.IProfileBlock setup_profile = profiler.push("setup"))
{
this.init();
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderSetupEvent.class, renderEventParam.apiCopy);
boolean renderWireframe = Config.Client.Advanced.Debugging.renderWireframe.get();
if (renderWireframe)
{
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_LINE);
GLMC.disableFaceCulling();
}
else
{
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
}
GLMC.enableBlend();
GL32.glBlendEquation(GL32.GL_FUNC_ADD);
GLMC.glBlendFuncSeparate(GL32.GL_SRC_ALPHA, GL32.GL_ONE_MINUS_SRC_ALPHA, GL32.GL_ONE, GL32.GL_ONE_MINUS_SRC_ALPHA);
IDhApiGenericObjectShaderProgram shaderProgram = this.instancedRenderingAvailable ? this.instancedShaderProgram : this.directShaderProgram;
IDhApiGenericObjectShaderProgram shaderProgramOverride = OverrideInjector.INSTANCE.get(IDhApiGenericObjectShaderProgram.class);
if (shaderProgramOverride != null && shaderProgram.overrideThisFrame())
{
shaderProgram = shaderProgramOverride;
}
shaderProgram.bind(renderEventParam);
shaderProgram.bindVertexBuffer(this.boxVertexBuffer.getId());
this.boxIndexBuffer.bind();
Vec3d camPos = MC_RENDER.getCameraExactPosition();
// rendering //
Collection<RenderableBoxGroup> boxList = this.boxGroupById.values();
for (RenderableBoxGroup boxGroup : boxList)
{
// validation //
// shouldn't happen, but just in case
if (boxGroup == null)
{
continue;
}
// skip boxes that shouldn't render this pass
if (boxGroup.ssaoEnabled != renderingWithSsao)
{
continue;
}
profiler.popPush("render prep");
boxGroup.preRender(renderEventParam); // called even if the group is inactive, so the group can be activate if desired
// ignore inactive groups
if (!boxGroup.active)
{
continue;
}
// allow API users to cancel this object's rendering
EVENT_PARAM.update(renderEventParam, boxGroup);
boolean cancelRendering = ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericObjectRenderEvent.class, EVENT_PARAM);
if (cancelRendering)
{
continue;
}
// update instanced data if needed
if (this.instancedRenderingAvailable)
{
boxGroup.tryUpdateInstancedDataAsync();
// skip groups that haven't been uploaded yet
if (boxGroup.vertexBufferContainer.getState() != GlGenericObjectVertexContainer.EState.RENDER)
{
continue;
}
}
// render //
profiler.popPush("rendering");
try (IProfilerWrapper.IProfileBlock namespace_profile = profiler.push(boxGroup.getResourceLocationNamespace());
IProfilerWrapper.IProfileBlock location_profile = profiler.push(boxGroup.getResourceLocationPath()))
{
if (this.instancedRenderingAvailable)
{
this.renderBoxGroupInstanced(shaderProgram, renderEventParam, boxGroup, camPos, profiler);
}
else
{
this.renderBoxGroupDirect(shaderProgram, renderEventParam, boxGroup, camPos, profiler);
}
}
boxGroup.postRender(renderEventParam);
}
//==========//
// clean up //
//==========//
profiler.popPush("cleanup");
ApiEventInjector.INSTANCE.fireAllEvents(DhApiBeforeGenericRenderCleanupEvent.class, renderEventParam.apiCopy);
if (renderWireframe)
{
// default back to GL_FILL since all other rendering uses it
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, GL32.GL_FILL);
GLMC.enableFaceCulling();
}
shaderProgram.unbind();
}
}
//endregion
//=====================//
// instanced rendering //
//=====================//
//region
private void renderBoxGroupInstanced(
IDhApiGenericObjectShaderProgram shaderProgram, DhApiRenderParam renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos,
IProfilerWrapper profiler)
{
try (IProfilerWrapper.IProfileBlock render_profile = profiler.push("vertex setup"))
{
// update instance data //
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{
shading = DEFAULT_SHADING;
}
shaderProgram.fillIndirectUniformData(
renderEventParam,
shading, boxGroup,
camPos);
// Bind instance data //
profiler.popPush("binding");
GlGenericObjectVertexContainer container = (GlGenericObjectVertexContainer) (boxGroup.vertexBufferContainer);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.color);
GL32.glEnableVertexAttribArray(1);
GL32.glVertexAttribPointer(1, 4, GL32.GL_FLOAT, false, 4 * Float.BYTES, 0);
this.vertexAttribDivisor(1, 1);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.scale);
GL32.glEnableVertexAttribArray(2);
this.vertexAttribDivisor(2, 1);
GL32.glVertexAttribPointer(2, 3, GL32.GL_FLOAT, false, 3 * Float.BYTES, 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.chunkPos);
GL32.glEnableVertexAttribArray(3);
this.vertexAttribDivisor(3, 1);
GL32.glVertexAttribIPointer(3, 3, GL32.GL_INT, 3 * Integer.BYTES, 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.subChunkPos);
GL32.glEnableVertexAttribArray(4);
this.vertexAttribDivisor(4, 1);
GL32.glVertexAttribPointer(4, 3, GL32.GL_FLOAT, false, 3 * Float.BYTES, 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, container.material);
GL32.glEnableVertexAttribArray(5);
this.vertexAttribDivisor(5, 1);
GL32.glVertexAttribIPointer(5, 1, GL32.GL_BYTE, Byte.BYTES, 0);
// Draw instanced
profiler.popPush("render");
if (container.uploadedBoxCount > 0)
{
GL32.glDrawElementsInstanced(GL32.GL_TRIANGLES, BOX_INDICES.length, GL32.GL_UNSIGNED_INT, 0, container.uploadedBoxCount);
}
// Clean up
profiler.popPush("cleanup");
GL32.glDisableVertexAttribArray(1);
GL32.glDisableVertexAttribArray(2);
GL32.glDisableVertexAttribArray(3);
GL32.glDisableVertexAttribArray(4);
GL32.glDisableVertexAttribArray(5);
}
}
/**
* Clean way to handle both {@link GL33#glVertexAttribDivisor} and {@link ARBInstancedArrays#glVertexAttribDivisorARB}
* based on which one is supported.
*/
private void vertexAttribDivisor(int index, int divisor)
{
if (this.vertexAttribDivisorSupported)
{
GL33.glVertexAttribDivisor(index, divisor);
}
else if(this.instancedArraysSupported)
{
ARBInstancedArrays.glVertexAttribDivisorARB(index, divisor);
}
else
{
throw new IllegalStateException("Instanced rendering isn't supported by this machine. Direct rendering should have been used instead.");
}
}
//endregion
//==================//
// direct rendering //
//==================//
//region
private void renderBoxGroupDirect(
IDhApiGenericObjectShaderProgram shaderProgram,
DhApiRenderParam renderEventParam,
RenderableBoxGroup boxGroup, Vec3d camPos,
IProfilerWrapper profiler)
{
profiler.popPush("shared uniforms");
DhApiRenderableBoxGroupShading shading = boxGroup.shading;
if (shading == null)
{
shading = DhApiRenderableBoxGroupShading.getUnshaded();
}
shaderProgram.fillSharedDirectUniformData(renderEventParam, shading, boxGroup, camPos);
for (int i = 0; i < boxGroup.size(); i++)
{
try
{
DhApiRenderableBox box = boxGroup.get(i);
if (box != null)
{
profiler.popPush("direct uniforms");
shaderProgram.fillDirectUniformData(renderEventParam, boxGroup, box, camPos);
profiler.popPush("render");
GL32.glDrawElements(GL32.GL_TRIANGLES, BOX_INDICES.length, GL32.GL_UNSIGNED_INT, 0);
}
}
catch (IndexOutOfBoundsException e)
{
// Concurrency issue, the list was modified while rendering
// this can probably be ignored.
// However, if it does become a problem we can add locks to the box group.
break;
}
}
}
//endregion
//=========//
// getters //
//=========//
//region
/** @throws IllegalStateException if {@link #init()} function hasn't been called yet */
public boolean getInstancedRenderingAvailable() throws IllegalStateException
{
if (!this.init)
{
throw new IllegalStateException("GL initialization hasn't been completed.");
}
return this.instancedRenderingAvailable;
}
//endregion
//=========//
// F3 menu //
//=========//
//region
public String getVboRenderDebugMenuString()
{
// get counts
int totalGroupCount = this.boxGroupById.size();
int totalBoxCount = 0;
int activeGroupCount = 0;
int activeBoxCount = 0;
for (long key : this.boxGroupById.keySet())
{
RenderableBoxGroup renderGroup = this.boxGroupById.get(key);
if (renderGroup.active)
{
activeGroupCount++;
activeBoxCount += renderGroup.size();
}
totalBoxCount += renderGroup.size();
}
return "Generic Obj #: " + F3Screen.NUMBER_FORMAT.format(activeGroupCount) + "/" + F3Screen.NUMBER_FORMAT.format(totalGroupCount) + ", " +
"Cube #: " + F3Screen.NUMBER_FORMAT.format(activeBoxCount) + "/" + F3Screen.NUMBER_FORMAT.format(totalBoxCount);
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
if (this.boxVertexBuffer != null)
{
this.boxVertexBuffer.close();
}
if (this.boxIndexBuffer != null)
{
this.boxIndexBuffer.close();
}
}
//endregion
}
@@ -1,231 +0,0 @@
package com.seibel.distanthorizons.common.render.openGl.generic;
import com.seibel.distanthorizons.api.interfaces.override.rendering.IDhApiGenericObjectShaderProgram;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
import com.seibel.distanthorizons.common.render.openGl.glObject.shader.GlShaderProgram;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlAbstractVertexAttribute;
import com.seibel.distanthorizons.common.render.openGl.glObject.vertexAttribute.GlVertexPointer;
import com.seibel.distanthorizons.common.wrappers.misc.LightMapWrapper;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3f;
public class GlGenericObjectShaderProgram extends GlShaderProgram implements IDhApiGenericObjectShaderProgram
{
public static final String VERTEX_SHADER_INSTANCED_PATH = "assets/distanthorizons/shaders/generic/gl/instanced/vert.vert";
public static final String VERTEX_SHADER_DIRECT_PATH = "assets/distanthorizons/shaders/generic/gl/direct/vert.vert";
public static final String FRAGMENT_SHADER_INSTANCED_PATH = "assets/distanthorizons/shaders/generic/gl/instanced/frag.frag";
public static final String FRAGMENT_SHADER_DIRECT_PATH = "assets/distanthorizons/shaders/generic/gl/direct/frag.frag";
public final GlAbstractVertexAttribute va;
// shader uniforms
private final int directShaderTransformUniform;
private final int directShaderColorUniform;
private final int instancedShaderOffsetChunkUniform;
private final int instancedShaderOffsetSubChunkUniform;
private final int instancedShaderCameraChunkPosUniform;
private final int instancedShaderCameraSubChunkPosUniform;
private final int instancedShaderProjectionModelViewMatrixUniform;
private final int lightMapUniform;
private final int skyLightUniform;
private final int blockLightUniform;
private final int northShadingUniform;
private final int southShadingUniform;
private final int eastShadingUniform;
private final int westShadingUniform;
private final int topShadingUniform;
private final int bottomShadingUniform;
//=============//
// constructor //
//=============//
public GlGenericObjectShaderProgram(boolean useInstancedRendering)
{
super(
useInstancedRendering ? VERTEX_SHADER_INSTANCED_PATH : VERTEX_SHADER_DIRECT_PATH,
useInstancedRendering ? FRAGMENT_SHADER_INSTANCED_PATH : FRAGMENT_SHADER_DIRECT_PATH,
"vPosition"
);
this.va = GlAbstractVertexAttribute.create();
this.va.bind();
// Pos
this.va.setVertexAttribute(0, 0, GlVertexPointer.addVec3Pointer(false));
this.va.completeAndCheck(Float.BYTES * 3);
this.directShaderTransformUniform = this.tryGetUniformLocation("uTransform");
this.directShaderColorUniform = this.tryGetUniformLocation("uColor");
this.instancedShaderOffsetChunkUniform = this.tryGetUniformLocation("uOffsetChunk");
this.instancedShaderOffsetSubChunkUniform = this.tryGetUniformLocation("uOffsetSubChunk");
this.instancedShaderCameraChunkPosUniform = this.tryGetUniformLocation("uCameraPosChunk");
this.instancedShaderCameraSubChunkPosUniform = this.tryGetUniformLocation("uCameraPosSubChunk");
this.instancedShaderProjectionModelViewMatrixUniform = this.tryGetUniformLocation("uProjectionMvm");
this.lightMapUniform = this.getUniformLocation("uLightMap");
this.skyLightUniform = this.getUniformLocation("uSkyLight");
this.blockLightUniform = this.getUniformLocation("uBlockLight");
this.northShadingUniform = this.getUniformLocation("uNorthShading");
this.southShadingUniform = this.getUniformLocation("uSouthShading");
this.eastShadingUniform = this.getUniformLocation("uEastShading");
this.westShadingUniform = this.getUniformLocation("uWestShading");
this.topShadingUniform = this.getUniformLocation("uTopShading");
this.bottomShadingUniform = this.getUniformLocation("uBottomShading");
}
//=========//
// methods //
//=========//
@Override
public void bind(DhApiRenderParam renderEventParam)
{
super.bind();
this.va.bind();
}
@Override
public void unbind()
{
super.unbind();
this.va.unbind();
}
@Override
public void free()
{
this.va.free();
super.free();
}
@Override
public void bindVertexBuffer(int vbo) { this.va.bindBufferToAllBindingPoints(vbo); }
@Override
public void fillIndirectUniformData(
DhApiRenderParam renderParameters,
DhApiRenderableBoxGroupShading shading, IDhApiRenderableBoxGroup boxGroup,
DhApiVec3d camPos
)
{
Mat4f projectionMvmMatrix = new Mat4f(renderParameters.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix);
super.bind();
this.setUniform(this.instancedShaderOffsetChunkUniform,
new DhApiVec3i(
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
));
this.setUniform(this.instancedShaderOffsetSubChunkUniform,
new Vec3f(
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().x),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().y),
LodUtil.getSubChunkPosFromDouble(boxGroup.getOriginBlockPos().z)
));
this.setUniform(this.instancedShaderCameraChunkPosUniform,
new DhApiVec3i(
LodUtil.getChunkPosFromDouble(camPos.x),
LodUtil.getChunkPosFromDouble(camPos.y),
LodUtil.getChunkPosFromDouble(camPos.z)
));
this.setUniform(this.instancedShaderCameraSubChunkPosUniform,
new Vec3f(
LodUtil.getSubChunkPosFromDouble(camPos.x),
LodUtil.getSubChunkPosFromDouble(camPos.y),
LodUtil.getSubChunkPosFromDouble(camPos.z)
));
this.setUniform(this.instancedShaderProjectionModelViewMatrixUniform, projectionMvmMatrix);
this.setUniform(this.lightMapUniform, LightMapWrapper.GL_BOUND_INDEX);
this.setUniform(this.skyLightUniform, boxGroup.getSkyLight());
this.setUniform(this.blockLightUniform, boxGroup.getBlockLight());
this.setUniform(this.northShadingUniform, shading.north);
this.setUniform(this.southShadingUniform, shading.south);
this.setUniform(this.eastShadingUniform, shading.east);
this.setUniform(this.westShadingUniform, shading.west);
this.setUniform(this.topShadingUniform, shading.top);
this.setUniform(this.bottomShadingUniform, shading.bottom);
}
@Override
public void fillSharedDirectUniformData(
DhApiRenderParam renderParameters,
DhApiRenderableBoxGroupShading shading, IDhApiRenderableBoxGroup boxGroup,
DhApiVec3d camPos)
{
this.setUniform(this.lightMapUniform, LightMapWrapper.GL_BOUND_INDEX);
this.setUniform(this.skyLightUniform, boxGroup.getSkyLight());
this.setUniform(this.blockLightUniform, boxGroup.getBlockLight());
this.setUniform(this.northShadingUniform, shading.north);
this.setUniform(this.southShadingUniform, shading.south);
this.setUniform(this.eastShadingUniform, shading.east);
this.setUniform(this.westShadingUniform, shading.west);
this.setUniform(this.topShadingUniform, shading.top);
this.setUniform(this.bottomShadingUniform, shading.bottom);
}
public void fillDirectUniformData(
DhApiRenderParam renderParameters,
IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box,
DhApiVec3d camPos)
{
Mat4f projectionMvmMatrix = new Mat4f(renderParameters.dhProjectionMatrix);
projectionMvmMatrix.multiply(renderParameters.dhModelViewMatrix);
Mat4f boxTransform = Mat4f.createTranslateMatrix(
(float) (box.minPos.x + boxGroup.getOriginBlockPos().x - camPos.x),
(float) (box.minPos.y + boxGroup.getOriginBlockPos().y - camPos.y),
(float) (box.minPos.z + boxGroup.getOriginBlockPos().z - camPos.z));
boxTransform.multiply(Mat4f.createScaleMatrix(
(float) (box.maxPos.x - box.minPos.x),
(float) (box.maxPos.y - box.minPos.y),
(float) (box.maxPos.z - box.minPos.z)));
projectionMvmMatrix.multiply(boxTransform);
this.setUniform(this.directShaderTransformUniform, projectionMvmMatrix);
this.setUniform(this.directShaderColorUniform, box.color);
}
@Override
public int getId() { return this.id; }
/** The base DH render program should always render */
@Override
public boolean overrideThisFrame() { return true; }
}
@@ -1,177 +0,0 @@
package com.seibel.distanthorizons.common.render.openGl.generic;
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.renderer.RenderableBoxGroup;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IDhGenericObjectVertexBufferContainer;
import org.lwjgl.opengl.GL32;
import java.awt.*;
import java.util.List;
/**
* For use by {@link RenderableBoxGroup}
*
* @see RenderableBoxGroup
*/
public class GlGenericObjectVertexContainer implements IDhGenericObjectVertexBufferContainer
{
private static final DhLogger LOGGER = new DhLoggerBuilder().build();
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
public int chunkPos = 0;
public int subChunkPos = 0;
public int scale = 0;
public int color = 0;
public int material = 0;
public int[] chunkPosData = new int[0];
public float[] subChunkPosData = new float[0];
public float[] scalingData = new float[0];
public float[] colorData = new float[0];
public int[] materialData = new int[0];
public int uploadedBoxCount = 0;
private EState state = EState.NEW;
@Override
public EState getState() { return this.state; }
@Override
public void setState(EState state) { this.state = state; }
//===========================//
// render building/uploading //
//===========================//
//region
public void updateVertexData(List<DhApiRenderableBox> uploadBoxList)
{
int boxCount = uploadBoxList.size();
// recreate the data arrays if their size is different
if (this.uploadedBoxCount != boxCount)
{
this.uploadedBoxCount = boxCount;
this.chunkPosData = new int[boxCount * 3]; // 3 elements XYZ
this.subChunkPosData = new float[boxCount * 3]; // 3 elements XYZ
this.scalingData = new float[boxCount * 3]; // 3 elements XYZ
this.colorData = new float[boxCount * 4]; // 4 elements, RGBA
this.materialData = new int[boxCount];
}
// transformation / scaling //
for (int i = 0; i < boxCount; i++)
{
DhApiRenderableBox box = uploadBoxList.get(i);
int dataIndex = i * 3;
this.chunkPosData[dataIndex] = LodUtil.getChunkPosFromDouble(box.minPos.x);
this.chunkPosData[dataIndex + 1] = LodUtil.getChunkPosFromDouble(box.minPos.y);
this.chunkPosData[dataIndex + 2] = LodUtil.getChunkPosFromDouble(box.minPos.z);
this.subChunkPosData[dataIndex] = LodUtil.getSubChunkPosFromDouble(box.minPos.x);
this.subChunkPosData[dataIndex + 1] = LodUtil.getSubChunkPosFromDouble(box.minPos.y);
this.subChunkPosData[dataIndex + 2] = LodUtil.getSubChunkPosFromDouble(box.minPos.z);
this.scalingData[dataIndex] = (float) (box.maxPos.x - box.minPos.x);
this.scalingData[dataIndex + 1] = (float) (box.maxPos.y - box.minPos.y);
this.scalingData[dataIndex + 2] = (float) (box.maxPos.z - box.minPos.z);
}
// colors/materials //
for (int i = 0; i < boxCount; i++)
{
DhApiRenderableBox box = uploadBoxList.get(i);
Color color = box.color;
int colorIndex = i * 4;
this.colorData[colorIndex] = color.getRed() / 255.0f;
this.colorData[colorIndex + 1] = color.getGreen() / 255.0f;
this.colorData[colorIndex + 2] = color.getBlue() / 255.0f;
this.colorData[colorIndex + 3] = color.getAlpha() / 255.0f;
this.materialData[i] = box.material;
}
}
@Override
public void uploadDataToGpu()
{
this.tryCreateBuffers();
// Upload transformation matrices
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.chunkPos);
GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.chunkPosData, GL32.GL_DYNAMIC_DRAW);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.subChunkPos);
GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.subChunkPosData, GL32.GL_DYNAMIC_DRAW);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.scale);
GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.scalingData, GL32.GL_DYNAMIC_DRAW);
// Upload colors
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.color);
GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.colorData, GL32.GL_DYNAMIC_DRAW);
// Upload materials
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, this.material);
GL32.glBufferData(GL32.GL_ARRAY_BUFFER, this.materialData, GL32.GL_DYNAMIC_DRAW);
}
/** needs to be done on the render thread */
private void tryCreateBuffers()
{
if (this.chunkPos == 0)
{
this.chunkPos = GLMC.glGenBuffers();
this.subChunkPos = GLMC.glGenBuffers();
this.scale = GLMC.glGenBuffers();
this.color = GLMC.glGenBuffers();
this.material = GLMC.glGenBuffers();
}
}
//endregion
//================//
// base overrides //
//================//
//region
@Override
public void close()
{
tryDeleteBuffer(this.chunkPos);
tryDeleteBuffer(this.subChunkPos);
tryDeleteBuffer(this.scale);
tryDeleteBuffer(this.color);
tryDeleteBuffer(this.material);
}
private static void tryDeleteBuffer(int bufferId)
{
// usually unnecessary, but just in case
if (bufferId != 0)
{
GLMC.glDeleteBuffers(bufferId);
}
}
//endregion
}
@@ -1,382 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.openGl.glObject;
import com.seibel.distanthorizons.api.enums.config.EDhApiGLErrorHandlingMode;
import com.seibel.distanthorizons.api.enums.config.EDhApiGpuUploadMethod;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingApi;
import com.seibel.distanthorizons.api.enums.config.EDhApiRenderingEngine;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.jar.EPlatform;
import com.seibel.distanthorizons.core.logging.DhLogger;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.objects.GLMessages.*;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IIrisAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.AbstractDhRenderApiDefinition;
import com.seibel.distanthorizons.coreapi.ModInfo;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.opengl.GL;
import org.lwjgl.opengl.GL32;
import org.lwjgl.opengl.GLCapabilities;
import org.lwjgl.opengl.GLUtil;
import java.io.PrintStream;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
/**
* A singleton that holds references to different openGL contexts
* and GPU capabilities.
*/
public class GLProxy
{
private static final IIrisAccessor IRIS_ACCESSOR = ModAccessorInjector.INSTANCE.get(IIrisAccessor.class);
private static final IMinecraftClientWrapper MC_CLIENT = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
private static final AbstractDhRenderApiDefinition RENDER_API_DEF = SingletonInjector.INSTANCE.get(AbstractDhRenderApiDefinition.class);
public static final DhLogger LOGGER;
static
{
DhLoggerBuilder loggerBuilder = new DhLoggerBuilder();
loggerBuilder.fileLevelConfig(Config.Common.Logging.logRendererGLEventToFile);
// don't send chat messages if Iris is present since
// Iris is known to cause (harmless) GL errors
// and this can confuse users
boolean irisPresent = (IRIS_ACCESSOR != null);
if (!irisPresent)
{
loggerBuilder.chatLevelConfig(Config.Common.Logging.logRendererGLEventToChat);
}
LOGGER = loggerBuilder.build();
if (irisPresent)
{
LOGGER.info("Iris detected, Distant Horizons OpenGL error logging won't be sent in the chat due to Iris throwing known (harmless) OpenGL errors. This is a bug with Iris, not Distant Horizons.");
}
}
public static final Set<String> LOGGED_GL_MESSAGES = Collections.newSetFromMap(new ConcurrentHashMap<String, Boolean>());
private static GLProxy instance = null;
/** Minecraft's GL capabilities */
public final GLCapabilities glCapabilities;
public boolean namedObjectSupported = false; // ~OpenGL 4.5 (UNUSED CURRENTLY)
public boolean bufferStorageSupported = false; // ~OpenGL 4.4
public boolean vertexAttributeBufferBindingSupported = false; // ~OpenGL 4.3
public boolean instancedArraysSupported = false;
public boolean vertexAttribDivisorSupported = false; // OpenGL 3.3 or newer
private final EDhApiGpuUploadMethod preferredUploadMethod;
public final GLMessageBuilder vanillaDebugMessageBuilder =
new GLMessageBuilder(
(type) ->
{
if (type == EGLMessageType.POP_GROUP)
return false;
else if (type == EGLMessageType.PUSH_GROUP)
return false;
else if (type == EGLMessageType.MARKER)
return false;
else
return true;
},
(severity) ->
{
// notifications can generally be ignored (if they are logged at all)
if (severity == EGLMessageSeverity.NOTIFICATION)
return false;
else
return true;
},
null
);
//=============//
// constructor //
//=============//
//region
private GLProxy() throws IllegalStateException
{
if (RENDER_API_DEF.getRenderApi() != EDhApiRenderingApi.OPEN_GL)
{
throw new IllegalStateException("[" + GLProxy.class.getSimpleName() + "] was created with the wrong Rendering API ["+RENDER_API_DEF.getRenderApi()+"]!");
}
// this must be created on minecraft's render context to work correctly
if (GLFW.glfwGetCurrentContext() == 0L)
{
String message = "[" + GLProxy.class.getSimpleName() + "] was created outside the render thread!";
IllegalStateException exception = new IllegalStateException(message);
MC_CLIENT.crashMinecraft(message, exception);
throw exception;
}
LOGGER.info("Creating [" + GLProxy.class.getSimpleName() + "]... If this is the last message you see there must have been an OpenGL error.");
LOGGER.info("Lod Render OpenGL version [" + GL32.glGetString(GL32.GL_VERSION) + "].");
//============================//
// get Minecraft's GL context //
//============================//
// get Minecraft's capabilities
this.glCapabilities = GL.getCapabilities();
// crash the game if the GPU doesn't support OpenGL 3.2
if (!this.glCapabilities.OpenGL32)
{
String supportedVersionInfo = this.getFailedVersionInfo(this.glCapabilities);
// See full requirement at above.
String errorMessage = ModInfo.READABLE_NAME + " was initializing " + GLProxy.class.getSimpleName()
+ " and discovered this GPU doesn't meet the OpenGL requirements. Sorry I couldn't tell you sooner :(\n" +
"Additional info:\n" + supportedVersionInfo;
IMinecraftClientWrapper MC = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
MC.crashMinecraft(errorMessage, new UnsupportedOperationException("Distant Horizon OpenGL requirements not met"));
}
LOGGER.info("minecraftGlCapabilities:\n" + this.versionInfoToString(this.glCapabilities));
if (Config.Client.Advanced.Debugging.OpenGl.overrideVanillaGLLogger.get())
{
GLUtil.setupDebugMessageCallback(new PrintStream(new GLMessageOutputStream(GLProxy::logMessage, this.vanillaDebugMessageBuilder), true));
}
//======================//
// get GPU capabilities //
//======================//
// UNUSED currently
// Check if we can use the named version of all calls, which is available in GL4.5 or after
this.namedObjectSupported = this.glCapabilities.glNamedBufferData != 0L; //Nullptr
// Check if we can use the Buffer Storage, which is available in GL4.4 or after
this.bufferStorageSupported = this.glCapabilities.glBufferStorage != 0L; // Nullptr
if (!this.bufferStorageSupported)
{
LOGGER.info("This GPU doesn't support Buffer Storage (OpenGL 4.4), falling back to using other methods.");
}
// Check if we can use the make-over version of Vertex Attribute, which is available in GL4.3 or after
this.vertexAttributeBufferBindingSupported = this.glCapabilities.glBindVertexBuffer != 0L; // Nullptr
// used by instanced rendering
this.vertexAttribDivisorSupported = this.glCapabilities.OpenGL33;
// denotes if ARBInstancedArrays.glVertexAttribDivisorARB() is available or not
// can be used as a backup if MC didn't create a GL 3.3+ context
this.instancedArraysSupported = this.glCapabilities.GL_ARB_instanced_arrays;
// get the best automatic upload method
String vendor = GL32.glGetString(GL32.GL_VENDOR).toUpperCase(); // example return: "NVIDIA CORPORATION"
if (EPlatform.get() != EPlatform.MACOS)
{
if (vendor.contains("NVIDIA") || vendor.contains("GEFORCE"))
{
// NVIDIA card
this.preferredUploadMethod = this.bufferStorageSupported ? EDhApiGpuUploadMethod.BUFFER_STORAGE : EDhApiGpuUploadMethod.SUB_DATA;
}
else
{
// AMD or Intel card
this.preferredUploadMethod = this.bufferStorageSupported ? EDhApiGpuUploadMethod.BUFFER_STORAGE : EDhApiGpuUploadMethod.DATA;
}
}
else
{
// Mac may have an issue with Buffer Storage, so default to the most basic
// form of uploading
this.preferredUploadMethod = EDhApiGpuUploadMethod.DATA;
}
LOGGER.info("GPU Vendor [" + vendor + "] with OS [" + EPlatform.get().getName() + "], Preferred upload method is [" + this.preferredUploadMethod + "].");
//==========//
// clean up //
//==========//
// GLProxy creation success
LOGGER.info(GLProxy.class.getSimpleName() + " creation successful. OpenGL smiles upon you this day.");
}
//endregion
//=========//
// getters //
//=========//
//region
public static boolean hasInstance() { return instance != null; }
/** @throws IllegalStateException if the Proxy hasn't been created yet and this is called outside the render thread */
public static GLProxy getInstance() throws IllegalStateException
{
if (instance == null)
{
instance = new GLProxy();
}
return instance;
}
public EDhApiGpuUploadMethod getGpuUploadMethod() { return this.preferredUploadMethod; }
public static boolean runningOnRenderThread()
{
long currentContext = GLFW.glfwGetCurrentContext();
return currentContext != 0L; // if the context isn't null, it's the MC context
}
//endregion
//=========//
// logging //
//=========//
//region
/** this method is called on the render thread at the point of the GL Error */
private static void logMessage(GLMessage glMessage)
{
EDhApiGLErrorHandlingMode errorHandlingMode = Config.Client.Advanced.Debugging.OpenGl.glErrorHandlingMode.get();
if (errorHandlingMode == EDhApiGLErrorHandlingMode.IGNORE)
{
return;
}
boolean onlyLogOnce = Config.Client.Advanced.Debugging.OpenGl.onlyLogGlErrorsOnce.get();
if (onlyLogOnce
&& !LOGGED_GL_MESSAGES.add(glMessage.message))
{
// this message has already been logged
return;
}
String errorMessage = "GL ERROR [" + glMessage.id + "] from [" + glMessage.source + "]: [" + glMessage.message + "].";
if (onlyLogOnce)
{
errorMessage += " This message will only be logged once.";
errorMessage += " Note: Distant Horizons will catch and log OpenGL errors from other mods, not just DH itself; if everything is rendering correctly these errors can probably be ignored.";
}
// create an exception so we get a stacktrace of where the message was triggered from
RuntimeException exception = new RuntimeException(errorMessage);
if (glMessage.type == EGLMessageType.ERROR || glMessage.type == EGLMessageType.UNDEFINED_BEHAVIOR)
{
// critical error
LOGGER.error(exception.getMessage(), exception);
if (errorHandlingMode == EDhApiGLErrorHandlingMode.LOG_THROW)
{
// will probably crash the game,
// good for quickly checking if there's a problem while preventing log spam
throw exception;
}
}
else
{
// non-critical log
EGLMessageSeverity severity = glMessage.severity;
if (severity == null)
{
// just in case the message was malformed
severity = EGLMessageSeverity.LOW;
}
switch (severity)
{
case HIGH:
LOGGER.error(exception.getMessage(), exception);
break;
case MEDIUM:
LOGGER.warn(exception.getMessage(), exception);
break;
case LOW:
LOGGER.info(exception.getMessage(), exception);
break;
case NOTIFICATION:
LOGGER.debug(exception.getMessage(), exception);
break;
}
}
}
//endregion
//================//
// helper methods //
//================//
//region
private String getFailedVersionInfo(GLCapabilities c)
{
return "Your OpenGL support:\n" +
"openGL version 3.2+: [" + c.OpenGL32 + "] <- REQUIRED\n" +
"Vertex Attribute Buffer Binding: [" + (c.glVertexAttribBinding != 0) + "] <- optional improvement\n" +
"Buffer Storage: [" + (c.glBufferStorage != 0) + "] <- optional improvement\n" +
"If you noticed that your computer supports higher OpenGL versions"
+ " but not the required version, try running the game in compatibility mode."
+ " (How you turn that on, I have no clue~)";
}
private String versionInfoToString(GLCapabilities c)
{
return "Your OpenGL support:\n" +
"openGL version 3.2+: [" + c.OpenGL32 + "] <- REQUIRED\n" +
"Vertex Attribute Buffer Binding: [" + (c.glVertexAttribBinding != 0) + "] <- optional improvement\n" +
"Buffer Storage: [" + (c.glBufferStorage != 0) + "] <- optional improvement\n";
}
//endregion
}
@@ -1,273 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.render.openGl.glObject;
import com.seibel.distanthorizons.common.render.openGl.glObject.enums.GLEnums;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import org.lwjgl.opengl.GL32;
public class GLState implements AutoCloseable
{
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
public int program;
public int vao;
public int vbo;
public int ebo;
public int fbo;
public int texture2D;
/** IE: GL_TEXTURE0, GL_TEXTURE1, etc. */
public int activeTextureNumber;
public int texture0;
public int texture1;
public int texture2;
public int texture3;
public int frameBufferTexture0;
public int frameBufferTexture1;
public int frameBufferDepthTexture;
public boolean blend;
public boolean scissor;
public int blendEqRGB;
public int blendEqAlpha;
public int blendSrcColor;
public int blendSrcAlpha;
public int blendDstColor;
public int blendDstAlpha;
public boolean depth;
public boolean writeToDepthBuffer;
public int depthFunc;
public boolean stencil;
public int stencilFunc;
public int stencilRef;
public int stencilMask;
public int[] view;
public boolean cull;
public int cullMode;
public int polyMode;
public GLState() { this.saveState(); }
public void saveState()
{
this.program = GL32.glGetInteger(GL32.GL_CURRENT_PROGRAM);
this.vao = GL32.glGetInteger(GL32.GL_VERTEX_ARRAY_BINDING);
this.vbo = GL32.glGetInteger(GL32.GL_ARRAY_BUFFER_BINDING);
this.ebo = GL32.glGetInteger(GL32.GL_ELEMENT_ARRAY_BUFFER_BINDING);
this.fbo = GL32.glGetInteger(GL32.GL_FRAMEBUFFER_BINDING);
this.texture2D = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
this.activeTextureNumber = GL32.glGetInteger(GL32.GL_ACTIVE_TEXTURE);
GLMC.glActiveTexture(GL32.GL_TEXTURE0);
this.texture0 = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GLMC.glActiveTexture(GL32.GL_TEXTURE1);
this.texture1 = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GLMC.glActiveTexture(GL32.GL_TEXTURE2); // problem with Iris
this.texture2 = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GLMC.glActiveTexture(GL32.GL_TEXTURE3);
this.texture3 = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GLMC.glActiveTexture(this.activeTextureNumber);
if (this.fbo != 0)
{
this.frameBufferTexture0 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
this.frameBufferTexture1 = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);
int depthType = GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE);
this.frameBufferDepthTexture = (depthType == GL32.GL_TEXTURE) ? GL32.glGetFramebufferAttachmentParameteri(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME) : 0;
}
else
{
// attempting to get values from the default framebuffer can throw errors on Linux
this.frameBufferTexture0 = 0;
this.frameBufferTexture1 = 0;
this.frameBufferDepthTexture = 0;
}
this.blend = GL32.glIsEnabled(GL32.GL_BLEND);
this.scissor = GL32.glIsEnabled(GL32.GL_SCISSOR_TEST);
this.blendEqRGB = GL32.glGetInteger(GL32.GL_BLEND_EQUATION_RGB);
this.blendEqAlpha = GL32.glGetInteger(GL32.GL_BLEND_EQUATION_ALPHA);
this.blendSrcColor = GL32.glGetInteger(GL32.GL_BLEND_SRC_RGB);
this.blendSrcAlpha = GL32.glGetInteger(GL32.GL_BLEND_SRC_ALPHA);
this.blendDstColor = GL32.glGetInteger(GL32.GL_BLEND_DST_RGB);
this.blendDstAlpha = GL32.glGetInteger(GL32.GL_BLEND_DST_ALPHA);
this.depth = GL32.glIsEnabled(GL32.GL_DEPTH_TEST);
this.writeToDepthBuffer = GL32.glGetInteger(GL32.GL_DEPTH_WRITEMASK) == GL32.GL_TRUE;
this.depthFunc = GL32.glGetInteger(GL32.GL_DEPTH_FUNC);
this.stencil = GL32.glIsEnabled(GL32.GL_STENCIL_TEST);
this.stencilFunc = GL32.glGetInteger(GL32.GL_STENCIL_FUNC);
this.stencilRef = GL32.glGetInteger(GL32.GL_STENCIL_REF);
this.stencilMask = GL32.glGetInteger(GL32.GL_STENCIL_VALUE_MASK);
this.view = new int[4];
GL32.glGetIntegerv(GL32.GL_VIEWPORT, this.view);
this.cull = GL32.glIsEnabled(GL32.GL_CULL_FACE);
this.cullMode = GL32.glGetInteger(GL32.GL_CULL_FACE_MODE);
this.polyMode = GL32.glGetInteger(GL32.GL_POLYGON_MODE);
}
@Override
public void close()
{
// explicitly unbinding the frame buffer is necessary to prevent GL_CLEAR calls from hitting the wrong buffer
GLMC.glBindFramebuffer(GL32.GL_FRAMEBUFFER, 0);
boolean frameBufferSet = false;
if (this.fbo != 0 && GL32.glIsFramebuffer(this.fbo))
{
GLMC.glBindFramebuffer(GL32.GL_FRAMEBUFFER, this.fbo);
frameBufferSet = true;
}
if (this.blend)
{
GLMC.enableBlend();
}
else
{
GLMC.disableBlend();
}
if (this.scissor)
{
GLMC.enableScissorTest();
}
else
{
GLMC.disableScissorTest();
}
GLMC.glActiveTexture(GL32.GL_TEXTURE0);
GLMC.glBindTexture(GL32.glIsTexture(this.texture0) ? this.texture0 : 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE1);
GLMC.glBindTexture(GL32.glIsTexture(this.texture1) ? this.texture1 : 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE2);
GLMC.glBindTexture(GL32.glIsTexture(this.texture2) ? this.texture2 : 0);
GLMC.glActiveTexture(GL32.GL_TEXTURE3);
GLMC.glBindTexture(GL32.glIsTexture(this.texture3) ? this.texture3 : 0);
GLMC.glActiveTexture(this.activeTextureNumber);
GLMC.glBindTexture(GL32.glIsTexture(this.texture2D) ? this.texture2D : 0);
// attempting to set textures on the default frame buffer (ID 0) will throw errors
if (frameBufferSet)
{
if (GL32.glIsTexture(this.frameBufferTexture0))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0, GL32.GL_TEXTURE_2D, this.frameBufferTexture0, 0);
}
if (this.frameBufferTexture1 != 0 && GL32.glIsTexture(this.frameBufferTexture1))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT1, GL32.GL_TEXTURE_2D, this.frameBufferTexture1, 0);
}
if (GL32.glIsTexture(this.frameBufferDepthTexture))
{
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_DEPTH_ATTACHMENT, GL32.GL_TEXTURE_2D, this.frameBufferDepthTexture, 0);
}
}
GL32.glBindVertexArray(GL32.glIsVertexArray(this.vao) ? this.vao : 0);
GL32.glBindBuffer(GL32.GL_ARRAY_BUFFER, GL32.glIsBuffer(this.vbo) ? this.vbo : 0);
GL32.glBindBuffer(GL32.GL_ELEMENT_ARRAY_BUFFER, GL32.glIsBuffer(this.ebo) ? this.ebo: 0);
GL32.glUseProgram(GL32.glIsProgram(this.program) ? this.program : 0);
if (this.writeToDepthBuffer)
{
GLMC.enableDepthMask();
}
else
{
GLMC.disableDepthMask();
}
GLMC.glBlendFunc(this.blendSrcColor, this.blendDstColor);
GL32.glBlendEquationSeparate(this.blendEqRGB, this.blendEqAlpha);
GLMC.glBlendFuncSeparate(this.blendSrcColor, this.blendDstColor, this.blendSrcAlpha, this.blendDstAlpha);
if (this.depth)
{
GLMC.enableDepthTest();
}
else
{
GLMC.disableDepthTest();
}
GLMC.glDepthFunc(this.depthFunc);
if (this.stencil)
{
GL32.glEnable(GL32.GL_STENCIL_TEST);
}
else
{
GL32.glDisable(GL32.GL_STENCIL_TEST);
}
GL32.glStencilFunc(this.stencilFunc, this.stencilRef, this.stencilMask);
GL32.glViewport(this.view[0], this.view[1], this.view[2], this.view[3]);
if (this.cull)
{
GLMC.enableFaceCulling();
}
else
{
GLMC.disableFaceCulling();
}
GL32.glCullFace(this.cullMode);
GL32.glPolygonMode(GL32.GL_FRONT_AND_BACK, this.polyMode);
}
@Override
public String toString()
{
return "GLState{" +
"program=" + this.program + ", vao=" + this.vao + ", vbo=" + this.vbo + ", ebo=" + this.ebo + ", fbo=" + this.fbo +
", text=" + GLEnums.getString(this.texture2D) + "@" + this.activeTextureNumber + ", text0=" + GLEnums.getString(this.texture0) +
", FB text0=" + this.frameBufferTexture0 +
", FB text1=" + this.frameBufferTexture1 +
", FB depth=" + this.frameBufferDepthTexture +
", blend=" + this.blend + ", scissor=" + this.scissor + ", blendMode=" + GLEnums.getString(this.blendSrcColor) + "," + GLEnums.getString(this.blendDstColor) +
", depth=" + this.depth +
", depthFunc=" + GLEnums.getString(this.depthFunc) + ", stencil=" + this.stencil +
", stencilFunc=" + GLEnums.getString(this.stencilFunc) + ", stencilRef=" + this.stencilRef + ", stencilMask=" + this.stencilMask +
", view={x:" + this.view[0] + ", y:" + this.view[1] +
", w:" + this.view[2] + ", h:" + this.view[3] + "}" + ", cull=" + this.cull +
", cullMode=" + GLEnums.getString(this.cullMode) + ", polyMode=" + GLEnums.getString(this.polyMode) +
'}';
}
}
@@ -1,94 +0,0 @@
package com.seibel.distanthorizons.common.render.openGl.glObject;
import com.seibel.distanthorizons.api.interfaces.override.rendering.IDhApiFramebuffer;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftGLWrapper;
import org.lwjgl.opengl.GL32;
public class GlDhFramebuffer implements IDhApiFramebuffer
{
private static final MinecraftGLWrapper GLMC = MinecraftGLWrapper.INSTANCE;
private int id;
//=============//
// constructor //
//=============//
//region
public GlDhFramebuffer() { this.id = GL32.glGenFramebuffers(); }
/** For internal use by Iris, do not remove. */
public GlDhFramebuffer(int id) { this.id = id; }
//endregion
//=========//
// methods //
//=========//
//region
@Override
public void addDepthAttachment(int textureId, boolean isCombinedStencil)
{
this.bind();
int depthAttachment = isCombinedStencil ? GL32.GL_DEPTH_STENCIL_ATTACHMENT : GL32.GL_DEPTH_ATTACHMENT;
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, depthAttachment, GL32.GL_TEXTURE_2D, textureId, 0);
}
@Override
public void addColorAttachment(int textureIndex, int textureId)
{
this.bind();
GL32.glFramebufferTexture2D(GL32.GL_FRAMEBUFFER, GL32.GL_COLOR_ATTACHMENT0 + textureIndex, GL32.GL_TEXTURE_2D, textureId, 0);
}
@Override
public void bind()
{
if (this.id == -1)
{
throw new IllegalStateException("Framebuffer does not exist!");
}
GLMC.glBindFramebuffer(GL32.GL_FRAMEBUFFER, this.id);
}
@Override
public void destroy()
{
GL32.glDeleteFramebuffers(this.id);
this.id = -1;
}
@Override
public int getStatus()
{
this.bind();
int status = GL32.glCheckFramebufferStatus(GL32.GL_FRAMEBUFFER);
return status;
}
@Override
public int getId() { return this.id; }
//endregion
//=============//
// API methods //
//=============//
//region
public boolean overrideThisFrame() { return true; }
//endregion
}

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