Remove Netty from jar and use one from MC instead

This commit is contained in:
s809
2024-01-13 15:18:18 +05:00
parent 977afffe98
commit fc157b738e
+4 -7
View File
@@ -216,10 +216,10 @@ subprojects { p ->
// forgeShadowMe("com.formdev:svgSalamander:${rootProject.svgSalamander_version}")
// Netty
forgeShadowMe("io.netty:netty-buffer:${rootProject.netty_version}")
forgeShadowMe("io.netty:netty-codec:${rootProject.netty_version}")
forgeShadowMe("io.netty:netty-transport:${rootProject.netty_version}")
forgeShadowMe("io.netty:netty-handler:${rootProject.netty_version}")
implementation("io.netty:netty-buffer:${rootProject.netty_version}")
implementation("io.netty:netty-codec:${rootProject.netty_version}")
implementation("io.netty:netty-transport:${rootProject.netty_version}")
implementation("io.netty:netty-handler:${rootProject.netty_version}")
// Remember, for lwjgl dependencies that arent included in Minecraft, you need to also need to add it to the ShadowJar thing
forgeShadowMe("org.lwjgl:lwjgl-jawt:${rootProject.lwjgl_version}") {
@@ -301,9 +301,6 @@ subprojects { p ->
// SVG (not needed atm)
// relocate "com.kitfox.svg", "${librariesLocation}.kitfox.svg"
// Netty
relocate "io.netty", "${librariesLocation}.netty"
mergeServiceFiles()
}