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85 Commits

Author SHA1 Message Date
s809 4a5b669245 Move identical client mixins under common project 2024-08-04 00:40:50 +05:00
James Seibel a37e105434 Add (disabled) test API world generator 2024-08-03 09:52:06 -05:00
James Seibel aeea0c00c3 Allow DhApiChunk to accept top down or bottom up data point orders 2024-08-03 09:33:05 -05:00
James Seibel 137352674e Fix off by 1 error in Render data transformer 2024-08-02 18:30:59 -05:00
James Seibel 4734552954 Fix MC 1.16 compiling 2024-08-02 18:21:47 -05:00
James Seibel 879c2f1ec4 Fix out of bounds exception in Full Data Transformer 2024-08-02 17:56:33 -05:00
James Seibel 7dc9d2a352 Clean up faster world gen and fix even offset gen events 2024-08-02 08:25:32 -05:00
James Seibel cabc470ebd Temporary Test removing world gen boarder chunks 2024-08-01 07:44:46 -05:00
James Seibel 0bf1f493aa Change some world gen info logs to debug 2024-08-01 07:06:47 -05:00
James Seibel 705bd14ee4 Fix cave culling affecting floating islands and add LOD reload to some configs 2024-07-31 19:06:47 -05:00
James Seibel 155955e49b Mark Iris 1.7.4 and lower as incompatible (as recommended by IMS) 2024-07-30 17:13:54 -05:00
James Seibel c76a793b18 Remove deprecated methods and move method to StringUtil 2024-07-30 17:07:16 -05:00
James Seibel 50cc8501a0 Remove unused sodium and McRenderWrapper methods
Removed methods were originally used to cull LODs if MC had loaded chunks, however this turned out to be more trouble than it was worth and caused more problems than it solved.
2024-07-30 17:01:09 -05:00
James Seibel 209279e3e4 Merge branch 'distant-horizons-m2' 2024-07-30 16:06:39 -05:00
James Seibel 41239572a5 Fix presets only using "custom" after any value was changed 2024-07-30 15:47:52 -05:00
James Seibel 106ab47c3d Fix default logging debug to file 2024-07-29 20:40:54 -05:00
James Seibel a84f9b60e5 Fix rapidly changing dimensions causing the game to crash 2024-07-29 07:29:56 -05:00
James Seibel 4481e8634a Fix incorrect DhApiChunk create constructor parameter order (again) 2024-07-28 20:18:31 -05:00
James Seibel 3e432682fb fix incorrect positions being fed into biome color code 2024-07-28 09:34:15 -05:00
James Seibel 05569c03a4 Revert and Deprecate DhApiChunk and DhApiTerrainDataPoint constructors 2024-07-28 08:56:26 -05:00
James Seibel 2d567b84be Fix holes in LODs boarding different detail levels 2024-07-27 21:06:55 -05:00
James Seibel e2a378250f Fix LOD upload warning 2024-07-27 20:25:58 -05:00
James Seibel e2083a1836 Fix LODs flashing twice when changing configs 2024-07-27 20:11:49 -05:00
James Seibel 334946ab59 Potentially fix thread warnings in ClientBlockStateColorCache 2024-07-27 19:15:00 -05:00
James Seibel 8c9bb98125 Update IDhApiRenderProxy.clearRenderDataCache() to also clear cached block colors 2024-07-27 17:36:57 -05:00
James Seibel 726f0f3d3c Remove unused ServerBlockStateCache 2024-07-27 16:51:14 -05:00
James Seibel 50e5898692 Rename ClientBlockStateCache -> ClientBlockStateColorCache
And do some additional cleanup
2024-07-27 16:44:47 -05:00
James Seibel de05a5f674 Refactor and cleanup ClientBlockStateCache 2024-07-27 16:25:27 -05:00
James Seibel 31b57fae50 fix 1.16.5 compiling 2024-07-27 16:24:31 -05:00
James Seibel 2f686057f3 Fix ice/water vertical LOD lighting 2024-07-27 09:30:51 -05:00
James Seibel 132251341f Fix replay mod not showing LODs 2024-07-21 20:06:40 -05:00
James Seibel 2bac5f933a remove unused clientLevelWrapper.getGameDirectory() 2024-07-21 19:29:01 -05:00
James Seibel 2e565aa83a Improve cave culling and add config for ignored/cave blocks 2024-07-21 17:27:26 -05:00
James Seibel 4e9d0f4861 Fix ConfigEntry String value saving 2024-07-21 16:13:55 -05:00
James Seibel 7216b193e8 Fix API chunk world gen 2024-07-20 17:58:39 -05:00
James Seibel c33a5bf814 Add IDhApiWrapperFactory resourceLocation string methods for block/biomes 2024-07-20 11:21:01 -05:00
James Seibel 97756a5196 Add AbstractDhApiChunkWorldGenerator.generateApiChunk() 2024-07-20 10:45:55 -05:00
James Seibel 377f7d23e3 Remove render param from DhApiAfterRenderEvent 2024-07-14 09:31:03 -05:00
James Seibel 7005202384 Add a optional memory cache to the IDhApiTerrainDataRepo 2024-07-14 08:41:22 -05:00
James Seibel 99e8f57bac add missing genericRendering to IDhApiGraphicsConfig 2024-07-14 07:25:49 -05:00
James Seibel afddf4168e Change some chunk deserialization errors to warnings 2024-07-13 12:59:43 -05:00
James Seibel fbffdc0c9f Fix fog for Mac and remove near fog limitation 2024-07-13 12:17:30 -05:00
James Seibel e6d3647490 Increase default fog start distance 2024-07-13 08:14:33 -05:00
James Seibel 13363ff363 make clouds smaller and thinner 2024-07-12 21:47:16 -05:00
James Seibel 7f98e4b1eb Fix potential chunkWrapper null pointer 2024-07-12 21:31:12 -05:00
James Seibel 408460b0ae Fix missing imports for MC 1.19 and below 2024-07-12 20:31:36 -05:00
James Seibel b69ef5835d Fix repo connections not getting closed 2024-07-12 20:22:02 -05:00
James Seibel 0428fa0912 Clone API event parameters to reduce listener contamination 2024-07-12 19:22:25 -05:00
James Seibel 9f3124fa56 Add renderEventParam to generic rendering shader binding by IMS request 2024-07-12 17:27:32 -05:00
James Seibel fbbdab73c6 Attempt to fix lag spikes when right clicking blocks 2024-07-12 17:24:45 -05:00
James Seibel ee9441c521 Fix world gen not skipping already complete stages 2024-07-12 07:41:18 -05:00
James Seibel a9e0fd5d9b Add generic object setup/cleanup events 2024-07-12 07:16:06 -05:00
James Seibel 98464889ca Fix material typo 2 2024-07-11 22:51:47 -05:00
James Seibel eed5fd60c6 Fix material typo 2024-07-11 22:07:15 -05:00
James Seibel ac43cd5496 Add generic object materials 2024-07-11 18:13:07 -05:00
James Seibel 1f16a7c808 Fix generic rendering and add EDhApiBlockMaterial 2024-07-11 17:58:05 -05:00
James Seibel 39e4c70754 Add api for generic rendering config 2024-07-11 17:39:01 -05:00
James Seibel 82eb27af4c Add DhApiBeforeGenericObjectRenderEvent 2024-07-11 17:32:26 -05:00
IMS212 3aaab94b39 Support both Sodium 0.5 and 0.6 with reflection 2024-07-10 21:02:53 -07:00
James Seibel 07a0779ca4 Fix potential light map crashing and memory leak 2024-07-10 18:57:09 -05:00
James Seibel 2adba02a38 Add "IP Only" to multiplayer tooltip 2024-07-10 07:45:12 -05:00
James Seibel 9dd76db3fc Fix generic rendering at extreme distances 2024-07-10 07:37:18 -05:00
James Seibel 97dacf2429 Add toggleable logging for GL Buffer garbage collection
Will need to be tested by someone who is experiencing issue #718, so far I've been unable to reproduce anything meaningful.
2024-07-09 17:40:27 -05:00
James Seibel 1c189e162a fix sub MC 1.20.1 compiling 2024-07-09 16:39:29 -05:00
James Seibel f7a0fff869 Move IBlockStateWrapper constants into LodUtil 2024-07-09 16:39:04 -05:00
James Seibel 2f985d0926 Add beacon colors 2024-07-09 07:33:30 -05:00
James Seibel 2a3c544fba Increase cloud rendering performance 2024-07-08 19:56:29 -05:00
James Seibel 09d133b994 Add generic rendering localization 2024-07-08 07:45:03 -05:00
James Seibel 26a4223ecf Fix double unloading beacons 2024-07-07 19:54:25 -05:00
James Seibel e2943fdcaf Fix beacons un-rendering when unloading LODs 2024-07-07 19:45:47 -05:00
James Seibel f1053251b4 Add missing generic rendering config options 2024-07-07 18:13:58 -05:00
James Seibel be1dcaf43c Add cloud rendering 2024-07-07 18:03:11 -05:00
James Seibel a899d988fc Fix concurrent modification for GenericObjectRenderer 2024-07-04 21:43:15 -05:00
James Seibel 06b5b2c514 Fix potential null pointer in auto updater 2024-07-04 17:37:30 -05:00
James Seibel 864a19b79f Remove useless IServerLevelWrapper.tryGetClientLevelWrapper() 2024-07-04 16:31:04 -05:00
James Seibel 8974323406 Fix Api client level not containing the generic renderer 2024-07-04 16:15:51 -05:00
James Seibel 46c9e0103a Improve world gen timeout warning message 2024-07-04 16:01:33 -05:00
James Seibel 02203466ed Move generic rendering to the level API 2024-07-03 22:38:14 -05:00
James Seibel 87b22ea1cc Add a config to use pre-existing lighting 2024-07-03 20:30:56 -05:00
James Seibel d26327a930 fix max chunk Y position for empty chunks 2024-07-03 19:14:47 -05:00
James Seibel 469d2bdcb7 Add improved beacon logic 2024-07-02 17:51:26 -05:00
James Seibel 5516603a0c Add temporary proof-of-concept beacon rendering 2024-06-30 18:08:55 -05:00
James Seibel b737adc3da Up API version 2.1.0 -> 3.0.0 2024-06-30 16:36:49 -05:00
James Seibel f3a8afeee3 Up version 2.1.2 -> 2.1.3-dev 2024-06-25 19:25:35 -05:00
James Seibel a4501f86e9 Update coreSubProjects 2024-06-25 19:24:13 -05:00
60 changed files with 1258 additions and 1500 deletions
@@ -1,4 +1,4 @@
package com.seibel.distanthorizons.fabric.mixins.client;
package com.seibel.distanthorizons.common.mixins.client;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.client.gui.components.DebugScreenOverlay;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.fabric.mixins.client;
package com.seibel.distanthorizons.common.mixins.client;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
@@ -1,4 +1,4 @@
package com.seibel.distanthorizons.fabric.mixins.client;
package com.seibel.distanthorizons.common.mixins.client;
import com.seibel.distanthorizons.common.wrappers.DependencySetupDoneCheck;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.fabric.mixins.client;
package com.seibel.distanthorizons.common.mixins.client;
import com.mojang.blaze3d.platform.NativeImage;
@@ -26,7 +26,7 @@ import java.util.function.Consumer;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
@@ -55,9 +55,6 @@ import java.util.HashSet;
/**
* This handles creating abstract wrapper objects.
*
* @author James Seibel
* @version 2022-12-5
*/
public class WrapperFactory implements IWrapperFactory
{
@@ -82,6 +79,27 @@ public class WrapperFactory implements IWrapperFactory
}
}
@Override
public IDhApiBiomeWrapper getBiomeWrapper(String resourceLocationString, IDhApiLevelWrapper levelWrapper) throws IOException, ClassCastException
{
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("levelWrapper must be returned by DH and of type ["+ILevelWrapper.class.getName()+"].");
}
return BiomeWrapper.deserialize(resourceLocationString, (ILevelWrapper)levelWrapper);
}
@Override
public IDhApiBlockStateWrapper getDefaultBlockStateWrapper(String resourceLocationString, IDhApiLevelWrapper levelWrapper) throws IOException, ClassCastException
{
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("Invalid ["+IDhApiLevelWrapper.class.getSimpleName()+"] value given. Level wrapper object must be one given by the DH API (it can't be a custom implementation), specifically of type ["+ILevelWrapper.class.getName()+"].");
}
return BlockStateWrapper.deserialize(resourceLocationString, (ILevelWrapper)levelWrapper);
}
@Override
public IBiomeWrapper deserializeBiomeWrapper(String str, ILevelWrapper levelWrapper) throws IOException { return BiomeWrapper.deserialize(str, levelWrapper); }
@Override
@@ -104,6 +122,13 @@ public class WrapperFactory implements IWrapperFactory
@Override
public HashSet<IBlockStateWrapper> getRendererIgnoredBlocks(ILevelWrapper levelWrapper) { return BlockStateWrapper.getRendererIgnoredBlocks(levelWrapper); }
@Override
public HashSet<IBlockStateWrapper> getRendererIgnoredCaveBlocks(ILevelWrapper levelWrapper) { return BlockStateWrapper.getRendererIgnoredCaveBlocks(levelWrapper); }
@Override
public void resetRendererIgnoredCaveBlocks() { BlockStateWrapper.clearRendererIgnoredCaveBlocks(); }
@Override
public void resetRendererIgnoredBlocksSet() { BlockStateWrapper.clearRendererIgnoredBlocks(); }
/**
@@ -222,7 +247,7 @@ public class WrapperFactory implements IWrapperFactory
// confirm the API level wrapper is also a Core wrapper
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("Unable to cast... only DH provided IDhApiLevelWrapper's can be used."); // TODO
throw new ClassCastException("Invalid ["+IDhApiLevelWrapper.class.getSimpleName()+"] value given. Level wrapper object must be one given by the DH API (it can't be a custom implementation), specifically of type ["+ILevelWrapper.class.getName()+"].");
}
ILevelWrapper coreLevelWrapper = (ILevelWrapper) levelWrapper;
@@ -281,7 +306,7 @@ public class WrapperFactory implements IWrapperFactory
// confirm the API level wrapper is also a Core wrapper
if (!(levelWrapper instanceof ILevelWrapper))
{
throw new ClassCastException("Unable to cast... only DH provided IDhApiLevelWrapper's can be used."); // TODO
throw new ClassCastException("Invalid ["+IDhApiLevelWrapper.class.getSimpleName()+"] value given. Level wrapper object must be one given by the DH API (it can't be a custom implementation), specifically of type ["+ILevelWrapper.class.getName()+"].");
}
ILevelWrapper coreLevelWrapper = (ILevelWrapper) levelWrapper;
@@ -19,7 +19,12 @@
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.config.types.ConfigEntry;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.util.LodUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
@@ -31,8 +36,10 @@ import net.minecraft.world.level.block.SoundType;
import net.minecraft.world.level.block.state.BlockState;
import org.apache.logging.log4j.Logger;
import java.awt.*;
import java.io.IOException;
import java.util.*;
import java.util.List;
import java.util.concurrent.ConcurrentHashMap;
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
@@ -72,9 +79,8 @@ public class BlockStateWrapper implements IBlockStateWrapper
public static final String DIRT_RESOURCE_LOCATION_STRING = "minecraft:dirt";
// TODO: Make this changeable through the config
public static final String[] RENDERER_IGNORED_BLOCKS_RESOURCE_LOCATIONS = { AIR_STRING, "minecraft:barrier", "minecraft:structure_void", "minecraft:light", "minecraft:tripwire" };
public static HashSet<IBlockStateWrapper> rendererIgnoredBlocks = null;
public static HashSet<IBlockStateWrapper> rendererIgnoredCaveBlocks = null;
/** keep track of broken blocks so we don't log every time */
private static final HashSet<ResourceLocation> BrokenResourceLocations = new HashSet<>();
@@ -89,11 +95,16 @@ public class BlockStateWrapper implements IBlockStateWrapper
private final int hashCode;
/**
* Cached opacity value, -1 if not populated. <br>
* Should be between {@link IBlockStateWrapper#FULLY_OPAQUE} and {@link IBlockStateWrapper#FULLY_OPAQUE}
* Should be between {@link LodUtil#BLOCK_FULLY_OPAQUE} and {@link LodUtil#BLOCK_FULLY_OPAQUE}
*/
private int opacity = -1;
/** used by the Iris shader mod to determine how each LOD should be rendered */
private byte irisBlockMaterialId = 0;
private byte blockMaterialId = 0;
private final boolean isBeaconBlock;
private final boolean isBeaconBaseBlock;
private final boolean isGlassBlock;
private final Color mapColor;
@@ -126,16 +137,46 @@ public class BlockStateWrapper implements IBlockStateWrapper
this.blockState = blockState;
this.serialString = this.serialize(levelWrapper);
this.hashCode = Objects.hash(this.serialString);
this.irisBlockMaterialId = this.calculateIrisBlockMaterialId();
this.blockMaterialId = this.calculateEDhApiBlockMaterialId().index;
//LOGGER.trace("Created BlockStateWrapper ["+this.serialString+"] for ["+blockState+"] with material ID ["+this.irisBlockMaterialId+"]");
String lowercaseSerial = this.serialString.toLowerCase();
boolean isBeaconBaseBlock = false;
for (int i = 0; i < LodUtil.BEACON_BASE_BLOCK_NAME_LIST.size(); i++)
{
String baseBlockName = LodUtil.BEACON_BASE_BLOCK_NAME_LIST.get(i);
if (lowercaseSerial.contains(baseBlockName))
{
isBeaconBaseBlock = true;
break;
}
}
this.isBeaconBaseBlock = isBeaconBaseBlock;
this.isBeaconBlock = lowercaseSerial.contains("minecraft:beacon");
this.isGlassBlock = lowercaseSerial.contains("glass");
int mcColor = 0;
if (this.blockState != null)
{
#if MC_VER < MC_1_20_1
mcColor = this.blockState.getMaterial().getColor().col;
#else
mcColor = this.blockState.getMapColor(EmptyBlockGetter.INSTANCE, BlockPos.ZERO).col;
#endif
this.mapColor = ColorUtil.toColorObjRGB(mcColor);
}
else
{
this.mapColor = new Color(0,0,0,0);
}
//LOGGER.trace("Created BlockStateWrapper ["+this.serialString+"] for ["+blockState+"] with material ID ["+this.EDhApiBlockMaterialId+"]");
}
//================//
// helper methods //
//================//
//====================//
// LodBuilder methods //
//====================//
/**
* Requires a {@link ILevelWrapper} since {@link BlockStateWrapper#deserialize(String,ILevelWrapper)} also requires one.
@@ -149,37 +190,104 @@ public class BlockStateWrapper implements IBlockStateWrapper
return rendererIgnoredBlocks;
}
HashSet<String> baseIgnoredBlock = new HashSet<>();
baseIgnoredBlock.add(AIR_STRING);
rendererIgnoredBlocks = getBlockWrappers(Config.Client.Advanced.LodBuilding.ignoredRenderBlockCsv, baseIgnoredBlock, levelWrapper);
return rendererIgnoredBlocks;
}
/**
* Requires a {@link ILevelWrapper} since {@link BlockStateWrapper#deserialize(String,ILevelWrapper)} also requires one.
* This way the method won't accidentally be called before the deserialization can be completed.
*/
public static HashSet<IBlockStateWrapper> getRendererIgnoredCaveBlocks(ILevelWrapper levelWrapper)
{
// use the cached version if possible
if (rendererIgnoredCaveBlocks != null)
{
return rendererIgnoredCaveBlocks;
}
HashSet<String> baseIgnoredBlock = new HashSet<>();
baseIgnoredBlock.add(AIR_STRING);
rendererIgnoredCaveBlocks = getBlockWrappers(Config.Client.Advanced.LodBuilding.ignoredRenderCaveBlockCsv, baseIgnoredBlock, levelWrapper);
return rendererIgnoredCaveBlocks;
}
public static void clearRendererIgnoredBlocks() { rendererIgnoredBlocks = null; }
public static void clearRendererIgnoredCaveBlocks() { rendererIgnoredCaveBlocks = null; }
// lod builder helpers //
private static HashSet<IBlockStateWrapper> getBlockWrappers(ConfigEntry<String> config, HashSet<String> baseResourceLocations, ILevelWrapper levelWrapper)
{
// get the base blocks
HashSet<String> blockStringList = new HashSet<>();
if (baseResourceLocations != null)
{
blockStringList.addAll(baseResourceLocations);
}
// get the config blocks
String ignoreBlockCsv = config.get();
if (ignoreBlockCsv != null)
{
blockStringList.addAll(Arrays.asList(ignoreBlockCsv.split(",")));
}
return getBlockWrappers(blockStringList, levelWrapper);
}
private static HashSet<IBlockStateWrapper> getBlockWrappers(HashSet<String> blockResourceLocationSet, ILevelWrapper levelWrapper)
{
// deserialize each of the given resource locations
HashSet<IBlockStateWrapper> blockStateWrappers = new HashSet<>();
for (String blockResourceLocation : RENDERER_IGNORED_BLOCKS_RESOURCE_LOCATIONS)
for (String blockResourceLocation : blockResourceLocationSet)
{
try
{
BlockStateWrapper DefaultBlockStateToIgnore = (BlockStateWrapper) deserialize(blockResourceLocation, levelWrapper);
blockStateWrappers.add(DefaultBlockStateToIgnore);
if (DefaultBlockStateToIgnore == AIR)
if (blockResourceLocation == null)
{
// shouldn't happen, but just in case
continue;
}
String cleanedResourceLocation = blockResourceLocation.trim();
if (cleanedResourceLocation.length() == 0)
{
continue;
}
// add all possible blockstates (to account for light blocks with different light values and such)
List<BlockState> blockStatesToIgnore = DefaultBlockStateToIgnore.blockState.getBlock().getStateDefinition().getPossibleStates();
for (BlockState blockState : blockStatesToIgnore)
BlockStateWrapper defaultBlockStateToIgnore = (BlockStateWrapper) deserialize(cleanedResourceLocation, levelWrapper);
blockStateWrappers.add(defaultBlockStateToIgnore);
if (defaultBlockStateToIgnore != AIR)
{
BlockStateWrapper newBlockToIgnore = BlockStateWrapper.fromBlockState(blockState, levelWrapper);
blockStateWrappers.add(newBlockToIgnore);
// add all possible blockstates (to account for light blocks with different light values and such)
List<BlockState> blockStatesToIgnore = defaultBlockStateToIgnore.blockState.getBlock().getStateDefinition().getPossibleStates();
for (BlockState blockState : blockStatesToIgnore)
{
BlockStateWrapper newBlockToIgnore = BlockStateWrapper.fromBlockState(blockState, levelWrapper);
blockStateWrappers.add(newBlockToIgnore);
}
}
else
{
// air is a special case so it must be handled separately
blockStateWrappers.add(AIR);
}
}
catch (IOException e)
{
LOGGER.warn("Unable to deserialize rendererIgnoredBlock with the resource location: ["+blockResourceLocation+"]. Error: "+e.getMessage(), e);
LOGGER.warn("Unable to deserialize block with the resource location: ["+blockResourceLocation+"]. Error: "+e.getMessage(), e);
}
catch (Exception e)
{
LOGGER.warn("Unexpected error deserializing block with the resource location: ["+blockResourceLocation+"]. Error: "+e.getMessage(), e);
}
}
rendererIgnoredBlocks = blockStateWrappers;
return rendererIgnoredBlocks;
return blockStateWrappers;
}
@@ -202,23 +310,23 @@ public class BlockStateWrapper implements IBlockStateWrapper
int opacity;
if (this.isAir())
{
opacity = FULLY_TRANSPARENT;
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT;
}
else if (this.isLiquid() && !this.blockState.canOcclude())
{
// probably not a waterlogged block (which should block light entirely)
// +1 to indicate that the block is translucent (in between transparent and opaque)
opacity = FULLY_TRANSPARENT + 1;
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT + 1;
}
else if (this.blockState.propagatesSkylightDown(EmptyBlockGetter.INSTANCE, BlockPos.ZERO))
{
opacity = FULLY_TRANSPARENT;
opacity = LodUtil.BLOCK_FULLY_TRANSPARENT;
}
else
{
// default for all other blocks
opacity = FULLY_OPAQUE;
opacity = LodUtil.BLOCK_FULLY_OPAQUE;
}
@@ -287,7 +395,17 @@ public class BlockStateWrapper implements IBlockStateWrapper
}
@Override
public byte getIrisBlockMaterialId() { return this.irisBlockMaterialId; }
public boolean isBeaconBlock() { return this.isBeaconBlock; }
@Override
public boolean isBeaconBaseBlock() { return this.isBeaconBaseBlock; }
@Override
public boolean isGlassBlock() { return this.isGlassBlock; }
@Override
public Color getMapColor() { return this.mapColor; }
@Override
public byte getMaterialId() { return this.blockMaterialId; }
@Override
public String toString() { return this.getSerialString(); }
@@ -512,11 +630,11 @@ public class BlockStateWrapper implements IBlockStateWrapper
// Iris methods //
//==============//
private byte calculateIrisBlockMaterialId()
private EDhApiBlockMaterial calculateEDhApiBlockMaterialId()
{
if (this.blockState == null)
{
return IrisBlockMaterial.AIR;
return EDhApiBlockMaterial.AIR;
}
@@ -529,15 +647,15 @@ public class BlockStateWrapper implements IBlockStateWrapper
|| serialString.contains("mushroom")
)
{
return IrisBlockMaterial.LEAVES;
return EDhApiBlockMaterial.LEAVES;
}
else if (this.blockState.is(Blocks.LAVA))
{
return IrisBlockMaterial.LAVA;
return EDhApiBlockMaterial.LAVA;
}
else if (this.isLiquid() || this.blockState.is(Blocks.WATER))
{
return IrisBlockMaterial.WATER;
return EDhApiBlockMaterial.WATER;
}
else if (this.blockState.getSoundType() == SoundType.WOOD
|| serialString.contains("root")
@@ -546,7 +664,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
#endif
)
{
return IrisBlockMaterial.WOOD;
return EDhApiBlockMaterial.WOOD;
}
else if (this.blockState.getSoundType() == SoundType.METAL
#if MC_VER >= MC_1_19_2
@@ -558,11 +676,11 @@ public class BlockStateWrapper implements IBlockStateWrapper
#endif
)
{
return IrisBlockMaterial.METAL;
return EDhApiBlockMaterial.METAL;
}
else if (serialString.contains("grass_block"))
{
return IrisBlockMaterial.GRASS;
return EDhApiBlockMaterial.GRASS;
}
else if (
serialString.contains("dirt")
@@ -572,7 +690,7 @@ public class BlockStateWrapper implements IBlockStateWrapper
|| serialString.contains("mycelium")
)
{
return IrisBlockMaterial.DIRT;
return EDhApiBlockMaterial.DIRT;
}
#if MC_VER >= MC_1_17_1
else if (this.blockState.getSoundType() == SoundType.DEEPSLATE
@@ -581,37 +699,37 @@ public class BlockStateWrapper implements IBlockStateWrapper
|| this.blockState.getSoundType() == SoundType.POLISHED_DEEPSLATE
|| serialString.contains("deepslate") )
{
return IrisBlockMaterial.DEEPSLATE;
return EDhApiBlockMaterial.DEEPSLATE;
}
#endif
else if (this.serialString.contains("snow"))
{
return IrisBlockMaterial.SNOW;
return EDhApiBlockMaterial.SNOW;
}
else if (serialString.contains("sand"))
{
return IrisBlockMaterial.SAND;
return EDhApiBlockMaterial.SAND;
}
else if (serialString.contains("terracotta"))
{
return IrisBlockMaterial.TERRACOTTA;
return EDhApiBlockMaterial.TERRACOTTA;
}
else if (this.blockState.is(BlockTags.BASE_STONE_NETHER))
{
return IrisBlockMaterial.NETHER_STONE;
return EDhApiBlockMaterial.NETHER_STONE;
}
else if (serialString.contains("stone")
|| serialString.contains("ore"))
{
return IrisBlockMaterial.STONE;
return EDhApiBlockMaterial.STONE;
}
else if (this.blockState.getLightEmission() > 0)
{
return IrisBlockMaterial.ILLUMINATED;
return EDhApiBlockMaterial.ILLUMINATED;
}
else
{
return IrisBlockMaterial.UNKOWN;
return EDhApiBlockMaterial.UNKNOWN;
}
}
@@ -17,7 +17,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block.cache;
package com.seibel.distanthorizons.common.wrappers.block;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.TextureAtlasSpriteWrapper;
@@ -31,7 +31,6 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapp
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.BakedQuad;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
@@ -48,73 +47,70 @@ import org.apache.logging.log4j.Logger;
import java.util.HashSet;
import java.util.List;
import java.util.concurrent.locks.ReentrantLock;
/**
* @version 2022-9-16
* This stores and calculates the colors
* the given {@link BlockState} should have based
* on the given {@link IClientLevelWrapper}.
*
* @see ColorUtil
*/
public class ClientBlockStateCache
public class ClientBlockStateColorCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final HashSet<BlockState> BLOCK_STATES_THAT_NEED_LEVEL = new HashSet<>();
private static final HashSet<BlockState> BROKEN_BLOCK_STATES = new HashSet<>();
/**
* Methods using MC's "RandomSource" object aren't thread safe <br>
* so we need to put locks around that logic. <br>
* specifically:
* <code>
* getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM)
* </code>
*/
private static final ReentrantLock RESOLVE_LOCK = new ReentrantLock();
/** This is the order each direction on a block is processed when attempting to get the texture/color */
private static final Direction[] COLOR_RESOLUTION_DIRECTION_ORDER = { Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN };
private static final int FLOWER_COLOR_SCALE = 5;
#if MC_VER < MC_1_19_2
public static final Random random = new Random(0);
private static final Random RANDOM = new Random(0);
#else
public static final RandomSource random = RandomSource.create();
/** Note: this object isn't thread safe and must be put in a lock */
private static final RandomSource RANDOM = RandomSource.create();
#endif
public final IClientLevelWrapper levelWrapper;
public final BlockState blockState;
public final LevelReader level;
public final BlockPos pos;
private final IClientLevelWrapper levelWrapper;
private final BlockState blockState;
private final LevelReader level;
private boolean isColorResolved = false;
private int baseColor = 0;
private boolean needShade = true;
private boolean needPostTinting = false;
private int tintIndex = 0;
public ClientBlockStateCache(BlockState blockState, IClientLevelWrapper samplingLevel, DhBlockPos samplingPos)
{
this.blockState = blockState;
this.levelWrapper = samplingLevel;
this.level = (LevelReader) samplingLevel.getWrappedMcObject();
this.pos = McObjectConverter.Convert(samplingPos);
this.resolveColors();
//LOGGER.info("ClientBlocKCache created for {}", blockState);
}
//===========//
// constants //
//===========//
boolean isColorResolved = false;
int baseColor = 0; //TODO: Impl per-face color
boolean needShade = true;
boolean needPostTinting = false;
int tintIndex = 0;
private static final int MIN_SRGB_BITS = 0x39000000; // 2^(-13)
private static final int MAX_SRGB_BITS = 0x3f7fffff; // 1.0 - f32::EPSILON
private static final float MIN_SRGB_BOUND = Float.intBitsToFloat(MIN_SRGB_BITS);
private static final float MAX_SRGB_BOUND = Float.intBitsToFloat(MAX_SRGB_BITS);
public static final int FLOWER_COLOR_SCALE = 5;
enum ColorMode
{
Default,
Flower,
Leaves,
Chisel,
Glass;
static ColorMode getColorMode(Block b)
private static final int[] linearToSrgbTable = new int[]
{
if (b instanceof LeavesBlock) return Leaves;
if (b instanceof FlowerBlock) return Flower;
if (b.toString().contains("glass")) return Glass;
if (b.toString().equals("Block{chiselsandbits:chiseled}")) return Chisel;
return Default;
}
}
//Way to efficiently do this was suggested by IMS from sodium. This is where those numbers and support code was lifted from.
private static final int MIN_BITS = 0x39000000; // 2^(-13)
private static final int MAX_BITS = 0x3f7fffff; // 1.0 - f32::EPSILON
private static final float MIN_BOUND = Float.intBitsToFloat(MIN_BITS);
private static final float MAX_BOUND = Float.intBitsToFloat(MAX_BITS);
private static final int[] linearToSrgbTable = new int[] {
0x0073000d, 0x007a000d, 0x0080000d, 0x0087000d, 0x008d000d, 0x0094000d, 0x009a000d, 0x00a1000d,
0x00a7001a, 0x00b4001a, 0x00c1001a, 0x00ce001a, 0x00da001a, 0x00e7001a, 0x00f4001a, 0x0101001a,
0x010e0033, 0x01280033, 0x01410033, 0x015b0033, 0x01750033, 0x018f0033, 0x01a80033, 0x01c20033,
@@ -128,81 +124,139 @@ public class ClientBlockStateCache
0x31d105b0, 0x34a80555, 0x37520507, 0x39d504c5, 0x3c37048b, 0x3e7c0458, 0x40a8042a, 0x42bd0401,
0x44c20798, 0x488e071e, 0x4c1c06b6, 0x4f76065d, 0x52a50610, 0x55ac05cc, 0x5892058f, 0x5b590559,
0x5e0c0a23, 0x631c0980, 0x67db08f6, 0x6c55087f, 0x70940818, 0x74a007bd, 0x787d076c, 0x7c330723,
};
};
private static final float[] srgbToLinearTable = new float[] {
0.0f, 0.000303527f, 0.000607054f, 0.00091058103f, 0.001214108f, 0.001517635f, 0.0018211621f, 0.002124689f,
0.002428216f, 0.002731743f, 0.00303527f, 0.0033465356f, 0.003676507f, 0.004024717f, 0.004391442f,
0.0047769533f, 0.005181517f, 0.0056053917f, 0.0060488326f, 0.006512091f, 0.00699541f, 0.0074990317f,
0.008023192f, 0.008568125f, 0.009134057f, 0.009721218f, 0.010329823f, 0.010960094f, 0.011612245f,
0.012286487f, 0.012983031f, 0.013702081f, 0.014443844f, 0.015208514f, 0.015996292f, 0.016807375f,
0.017641952f, 0.018500218f, 0.019382361f, 0.020288562f, 0.02121901f, 0.022173883f, 0.023153365f,
0.02415763f, 0.025186857f, 0.026241222f, 0.027320892f, 0.028426038f, 0.029556843f, 0.03071345f, 0.03189604f,
0.033104774f, 0.03433981f, 0.035601325f, 0.036889452f, 0.038204376f, 0.039546248f, 0.04091521f, 0.042311423f,
0.043735042f, 0.045186214f, 0.046665095f, 0.048171833f, 0.049706575f, 0.051269468f, 0.052860655f, 0.05448028f,
0.056128494f, 0.057805434f, 0.05951124f, 0.06124607f, 0.06301003f, 0.06480328f, 0.06662595f, 0.06847818f,
0.07036011f, 0.07227186f, 0.07421358f, 0.07618539f, 0.07818743f, 0.08021983f, 0.082282715f, 0.084376216f,
0.086500466f, 0.088655606f, 0.09084173f, 0.09305898f, 0.095307484f, 0.09758736f, 0.09989874f, 0.10224175f,
0.10461649f, 0.10702311f, 0.10946172f, 0.111932434f, 0.11443538f, 0.116970696f, 0.11953845f, 0.12213881f,
0.12477186f, 0.12743773f, 0.13013652f, 0.13286836f, 0.13563336f, 0.13843165f, 0.14126332f, 0.1441285f,
0.1470273f, 0.14995982f, 0.15292618f, 0.1559265f, 0.15896086f, 0.16202943f, 0.16513224f, 0.16826946f,
0.17144115f, 0.17464745f, 0.17788847f, 0.1811643f, 0.18447503f, 0.1878208f, 0.19120172f, 0.19461787f,
0.19806935f, 0.2015563f, 0.20507877f, 0.2086369f, 0.21223079f, 0.21586053f, 0.21952623f, 0.22322798f,
0.22696589f, 0.23074007f, 0.23455065f, 0.23839766f, 0.2422812f, 0.2462014f, 0.25015837f, 0.25415218f,
0.2581829f, 0.26225072f, 0.26635566f, 0.27049786f, 0.27467737f, 0.27889434f, 0.2831488f, 0.2874409f,
0.2917707f, 0.29613832f, 0.30054384f, 0.30498737f, 0.30946895f, 0.31398875f, 0.31854683f, 0.32314324f,
0.32777813f, 0.33245158f, 0.33716366f, 0.34191445f, 0.3467041f, 0.3515327f, 0.35640025f, 0.36130688f,
0.3662527f, 0.37123778f, 0.37626222f, 0.3813261f, 0.38642952f, 0.39157256f, 0.3967553f, 0.40197787f,
0.4072403f, 0.4125427f, 0.41788515f, 0.42326775f, 0.42869055f, 0.4341537f, 0.43965724f, 0.44520125f,
0.45078585f, 0.45641106f, 0.46207705f, 0.46778384f, 0.47353154f, 0.47932023f, 0.48514998f, 0.4910209f,
0.49693304f, 0.5028866f, 0.50888145f, 0.5149178f, 0.5209957f, 0.52711535f, 0.5332766f, 0.5394797f,
0.5457247f, 0.5520116f, 0.5583406f, 0.5647117f, 0.57112503f, 0.57758063f, 0.5840786f, 0.590619f, 0.597202f,
0.60382754f, 0.61049575f, 0.61720675f, 0.62396055f, 0.63075733f, 0.637597f, 0.6444799f, 0.6514058f,
0.65837497f, 0.66538745f, 0.67244333f, 0.6795426f, 0.68668544f, 0.69387203f, 0.70110214f, 0.70837605f,
0.7156938f, 0.72305536f, 0.730461f, 0.7379107f, 0.7454045f, 0.75294244f, 0.76052475f, 0.7681514f, 0.77582246f,
0.78353804f, 0.79129815f, 0.79910296f, 0.8069525f, 0.8148468f, 0.822786f, 0.8307701f, 0.83879924f, 0.84687346f,
0.8549928f, 0.8631574f, 0.87136734f, 0.8796226f, 0.8879232f, 0.89626956f, 0.90466136f, 0.913099f, 0.92158204f,
0.93011117f, 0.9386859f, 0.9473069f, 0.9559735f, 0.9646866f, 0.9734455f, 0.98225087f, 0.9911022f, 1.0f
};
private static int linearToSrgb(float c) {
if (!(c > MIN_BOUND)) {
c = MIN_BOUND;
}
if (c > MAX_BOUND) {
c = MAX_BOUND;
}
int inputBits = Float.floatToRawIntBits(c);
int entry = linearToSrgbTable[((inputBits - MIN_BITS) >> 20)];
int bias = (entry >>> 16) << 9;
int scale = entry & 0xffff;
int t = (inputBits >>> 12) & 0xff;
return (bias + (scale * t)) >>> 16;
}
//////////////
private static final float[] srgbToLinearTable = new float[]
{
0.0f, 0.000303527f, 0.000607054f, 0.00091058103f, 0.001214108f, 0.001517635f, 0.0018211621f, 0.002124689f,
0.002428216f, 0.002731743f, 0.00303527f, 0.0033465356f, 0.003676507f, 0.004024717f, 0.004391442f,
0.0047769533f, 0.005181517f, 0.0056053917f, 0.0060488326f, 0.006512091f, 0.00699541f, 0.0074990317f,
0.008023192f, 0.008568125f, 0.009134057f, 0.009721218f, 0.010329823f, 0.010960094f, 0.011612245f,
0.012286487f, 0.012983031f, 0.013702081f, 0.014443844f, 0.015208514f, 0.015996292f, 0.016807375f,
0.017641952f, 0.018500218f, 0.019382361f, 0.020288562f, 0.02121901f, 0.022173883f, 0.023153365f,
0.02415763f, 0.025186857f, 0.026241222f, 0.027320892f, 0.028426038f, 0.029556843f, 0.03071345f, 0.03189604f,
0.033104774f, 0.03433981f, 0.035601325f, 0.036889452f, 0.038204376f, 0.039546248f, 0.04091521f, 0.042311423f,
0.043735042f, 0.045186214f, 0.046665095f, 0.048171833f, 0.049706575f, 0.051269468f, 0.052860655f, 0.05448028f,
0.056128494f, 0.057805434f, 0.05951124f, 0.06124607f, 0.06301003f, 0.06480328f, 0.06662595f, 0.06847818f,
0.07036011f, 0.07227186f, 0.07421358f, 0.07618539f, 0.07818743f, 0.08021983f, 0.082282715f, 0.084376216f,
0.086500466f, 0.088655606f, 0.09084173f, 0.09305898f, 0.095307484f, 0.09758736f, 0.09989874f, 0.10224175f,
0.10461649f, 0.10702311f, 0.10946172f, 0.111932434f, 0.11443538f, 0.116970696f, 0.11953845f, 0.12213881f,
0.12477186f, 0.12743773f, 0.13013652f, 0.13286836f, 0.13563336f, 0.13843165f, 0.14126332f, 0.1441285f,
0.1470273f, 0.14995982f, 0.15292618f, 0.1559265f, 0.15896086f, 0.16202943f, 0.16513224f, 0.16826946f,
0.17144115f, 0.17464745f, 0.17788847f, 0.1811643f, 0.18447503f, 0.1878208f, 0.19120172f, 0.19461787f,
0.19806935f, 0.2015563f, 0.20507877f, 0.2086369f, 0.21223079f, 0.21586053f, 0.21952623f, 0.22322798f,
0.22696589f, 0.23074007f, 0.23455065f, 0.23839766f, 0.2422812f, 0.2462014f, 0.25015837f, 0.25415218f,
0.2581829f, 0.26225072f, 0.26635566f, 0.27049786f, 0.27467737f, 0.27889434f, 0.2831488f, 0.2874409f,
0.2917707f, 0.29613832f, 0.30054384f, 0.30498737f, 0.30946895f, 0.31398875f, 0.31854683f, 0.32314324f,
0.32777813f, 0.33245158f, 0.33716366f, 0.34191445f, 0.3467041f, 0.3515327f, 0.35640025f, 0.36130688f,
0.3662527f, 0.37123778f, 0.37626222f, 0.3813261f, 0.38642952f, 0.39157256f, 0.3967553f, 0.40197787f,
0.4072403f, 0.4125427f, 0.41788515f, 0.42326775f, 0.42869055f, 0.4341537f, 0.43965724f, 0.44520125f,
0.45078585f, 0.45641106f, 0.46207705f, 0.46778384f, 0.47353154f, 0.47932023f, 0.48514998f, 0.4910209f,
0.49693304f, 0.5028866f, 0.50888145f, 0.5149178f, 0.5209957f, 0.52711535f, 0.5332766f, 0.5394797f,
0.5457247f, 0.5520116f, 0.5583406f, 0.5647117f, 0.57112503f, 0.57758063f, 0.5840786f, 0.590619f, 0.597202f,
0.60382754f, 0.61049575f, 0.61720675f, 0.62396055f, 0.63075733f, 0.637597f, 0.6444799f, 0.6514058f,
0.65837497f, 0.66538745f, 0.67244333f, 0.6795426f, 0.68668544f, 0.69387203f, 0.70110214f, 0.70837605f,
0.7156938f, 0.72305536f, 0.730461f, 0.7379107f, 0.7454045f, 0.75294244f, 0.76052475f, 0.7681514f, 0.77582246f,
0.78353804f, 0.79129815f, 0.79910296f, 0.8069525f, 0.8148468f, 0.822786f, 0.8307701f, 0.83879924f, 0.84687346f,
0.8549928f, 0.8631574f, 0.87136734f, 0.8796226f, 0.8879232f, 0.89626956f, 0.90466136f, 0.913099f, 0.92158204f,
0.93011117f, 0.9386859f, 0.9473069f, 0.9559735f, 0.9646866f, 0.9734455f, 0.98225087f, 0.9911022f, 1.0f
};
private static int getWidth(TextureAtlasSprite texture)
//=============//
// constructor //
//=============//
public ClientBlockStateColorCache(BlockState blockState, IClientLevelWrapper samplingLevel)
{
#if MC_VER < MC_1_19_4
return texture.getWidth();
#else
return texture.contents().width();
#endif
this.blockState = blockState;
this.levelWrapper = samplingLevel;
this.level = (LevelReader) samplingLevel.getWrappedMcObject();
this.resolveColors();
}
private static int getHeight(TextureAtlasSprite texture)
//===================//
// color calculation //
//===================//
private void resolveColors()
{
#if MC_VER < MC_1_19_4
return texture.getHeight();
#else
return texture.contents().height();
#endif
if (this.isColorResolved)
{
return;
}
try
{
// getQuads() isn't thread safe so we need to put this logic in a lock
RESOLVE_LOCK.lock();
if (this.blockState.getFluidState().isEmpty())
{
// look for the first non-empty direction
List<BakedQuad> quads = null;
for (Direction direction : COLOR_RESOLUTION_DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, direction, RANDOM);
if (quads != null && !quads.isEmpty()
&& !(
this.blockState.getBlock() instanceof RotatedPillarBlock
&& direction == Direction.UP
)
)
{
break;
}
}
if (quads == null || quads.isEmpty())
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(this.blockState).getQuads(this.blockState, null, RANDOM);
}
if (quads != null && !quads.isEmpty())
{
this.needPostTinting = quads.get(0).isTinted();
this.needShade = quads.get(0).isShade();
this.tintIndex = quads.get(0).getTintIndex();
this.baseColor = calculateColorFromTexture(
#if MC_VER < MC_1_17_1 quads.get(0).sprite,
#else quads.get(0).getSprite(), #endif
ColorMode.getColorMode(this.blockState.getBlock()));
}
else
{
// Backup method.
this.needPostTinting = false;
this.needShade = false;
this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
}
}
else
{
// Liquid Block
this.needPostTinting = true;
this.needShade = false;
this.tintIndex = 0;
this.baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(this.blockState),
ColorMode.getColorMode(this.blockState.getBlock()));
}
this.isColorResolved = true;
}
finally
{
RESOLVE_LOCK.unlock();
}
}
//TODO: Perhaps make this not just use the first frame?
private static int calculateColorFromTexture(TextureAtlasSprite texture, ColorMode colorMode)
{
@@ -212,13 +266,15 @@ public class ClientBlockStateCache
double green = 0;
double blue = 0;
int tempColor;
//make Chiseled block not render. Since ColorMode is set per block, you only need to check it once
// don't render Chiseled blocks.
// Since ColorMode is set per block, you only need to check this once.
if (colorMode != ColorMode.Chisel)
{
// textures normally use u and v instead of x and y
for (int v = 0; v < getHeight(texture); v++)
for (int v = 0; v < getTextureHeight(texture); v++)
{
for (int u = 0; u < getWidth(texture); u++)
for (int u = 0; u < getTextureWidth(texture); u++)
{
//note: Minecraft color format is: 0xAA BB GG RR
//________ DH mod color format is: 0xAA RR GG BB
@@ -270,8 +326,10 @@ public class ClientBlockStateCache
}
if (count == 0)
{
// this block is entirely transparent
tempColor = ColorUtil.rgbToInt(0, 255, 255, 255);
}
else
{
// determine the average color
@@ -281,6 +339,7 @@ public class ClientBlockStateCache
linearToSrgb((float) (green / (double) alpha)),
linearToSrgb((float) (blue / (double) alpha)));
}
//check if not missing texture
if (tempColor == ColorUtil.rgbToInt(255, 182, 0, 182))
{
@@ -289,61 +348,53 @@ public class ClientBlockStateCache
}
return tempColor;
}
private static final Direction[] DIRECTION_ORDER = {Direction.UP, Direction.NORTH, Direction.EAST, Direction.WEST, Direction.SOUTH, Direction.DOWN};
private void resolveColors()
private static int getTextureWidth(TextureAtlasSprite texture)
{
if (isColorResolved) return;
if (blockState.getFluidState().isEmpty())
{
List<BakedQuad> quads = null;
for (Direction direction : DIRECTION_ORDER)
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(blockState).getQuads(blockState, direction, random); // TODO getQuads sometimes throws a "makeThreadingException", is there anything we can do about that? Note: this isn't a critical issue, it just prints an ugly error and the render data will need to be regenered.
if (quads != null && !quads.isEmpty() &&
!(blockState.getBlock() instanceof RotatedPillarBlock && direction == Direction.UP))
break;
} ;
if (quads == null || quads.isEmpty())
{
quads = Minecraft.getInstance().getModelManager().getBlockModelShaper().
getBlockModel(blockState).getQuads(blockState, null, random);
}
if (quads != null && !quads.isEmpty())
{
needPostTinting = quads.get(0).isTinted();
needShade = quads.get(0).isShade();
tintIndex = quads.get(0).getTintIndex();
baseColor = calculateColorFromTexture(
#if MC_VER < MC_1_17_1 quads.get(0).sprite,
#else quads.get(0).getSprite(), #endif
ColorMode.getColorMode(blockState.getBlock()));
}
else
{ // Backup method.
needPostTinting = false;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(blockState),
ColorMode.getColorMode(blockState.getBlock()));
}
#if MC_VER < MC_1_19_4
return texture.getWidth();
#else
return texture.contents().width();
#endif
}
private static int getTextureHeight(TextureAtlasSprite texture)
{
#if MC_VER < MC_1_19_4
return texture.getHeight();
#else
return texture.contents().height();
#endif
}
/**
* This method was suggested by IMS from the Iris/Sodium team.
* That's where the numbers and code are based.
*/
private static int linearToSrgb(float c)
{
if (!(c > MIN_SRGB_BOUND)) {
c = MIN_SRGB_BOUND;
}
else
{ // Liquid Block
needPostTinting = true;
needShade = false;
tintIndex = 0;
baseColor = calculateColorFromTexture(Minecraft.getInstance().getModelManager().getBlockModelShaper().getParticleIcon(blockState),
ColorMode.getColorMode(blockState.getBlock()));
if (c > MAX_SRGB_BOUND) {
c = MAX_SRGB_BOUND;
}
isColorResolved = true;
int inputBits = Float.floatToRawIntBits(c);
int entry = linearToSrgbTable[((inputBits - MIN_SRGB_BITS) >> 20)];
int bias = (entry >>> 16) << 9;
int scale = entry & 0xffff;
int t = (inputBits >>> 12) & 0xff;
return (bias + (scale * t)) >>> 16;
}
public int getAndResolveFaceColor(BiomeWrapper biome, DhBlockPos pos)
//===============//
// public getter //
//===============//
public int getColor(BiomeWrapper biome, DhBlockPos pos)
{
// FIXME: impl per-face colors
// only get the tint if the block needs to be tinted
if (!this.needPostTinting)
{
@@ -409,4 +460,30 @@ public class ClientBlockStateCache
}
}
//================//
// helper classes //
//================//
enum ColorMode
{
Default,
Flower,
Leaves,
Chisel,
Glass;
static ColorMode getColorMode(Block block)
{
if (block instanceof LeavesBlock) return Leaves;
if (block instanceof FlowerBlock) return Flower;
if (block.toString().contains("glass")) return Glass;
if (block.toString().equals("Block{chiselsandbits:chiseled}")) return Chisel;
return Default;
}
}
}
@@ -1,48 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block.cache;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import net.minecraft.world.level.block.state.BlockState;
import java.util.concurrent.ConcurrentHashMap;
public class ClientBlockDetailMap
{
private final ConcurrentHashMap<BlockState, ClientBlockStateCache> blockCache = new ConcurrentHashMap<>();
//private final ConcurrentHashMap<#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif, Biome> biomeMap = new ConcurrentHashMap<>();
private final ClientLevelWrapper level;
public ClientBlockDetailMap(ClientLevelWrapper level) { this.level = level; }
public ClientBlockStateCache getBlockStateData(BlockState state, DhBlockPos pos)
{ //TODO: Allow a per pos unique setting
return blockCache.computeIfAbsent(state, (s) -> new ClientBlockStateCache(s, level, pos));
}
public void clear() { blockCache.clear(); }
public int getColor(BlockState state, BiomeWrapper biome, DhBlockPos pos)
{
return getBlockStateData(state, pos).getAndResolveFaceColor(biome, pos);
}
}
@@ -1,43 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block.cache;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import net.minecraft.world.level.block.state.BlockState;
public class ServerBlockDetailMap
{
private final ConcurrentHashMap<BlockState, ServerBlockStateCache> blockCache = new ConcurrentHashMap<>();
//private final ConcurrentHashMap<#if MC_VER < MC_1_18_2 Biome #else Holder<Biome> #endif, Biome> biomeMap = new ConcurrentHashMap<>();
private final ServerLevelWrapper level;
public ServerBlockDetailMap(ServerLevelWrapper level) { this.level = level; }
public ServerBlockStateCache getBlockStateData(BlockState state, DhBlockPos pos)
{ //TODO: Allow a per pos unique setting
return blockCache.computeIfAbsent(state, (s) -> new ServerBlockStateCache(s, level, new DhBlockPos(0, 0, 0)));
}
public void clear() { blockCache.clear(); }
}
@@ -1,104 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.common.wrappers.block.cache;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.shapes.VoxelShape;
import org.apache.logging.log4j.Logger;
import java.util.Arrays;
/**
* @version 2022-9-16
*/
public class ServerBlockStateCache
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
public final BlockState state;
public final LevelReader level;
public final BlockPos pos;
public ServerBlockStateCache(BlockState blockState, ILevelWrapper samplingLevel, DhBlockPos samplingPos)
{
state = blockState;
level = (LevelReader) samplingLevel.getWrappedMcObject();
pos = McObjectConverter.Convert(samplingPos);
resolveShapes();
//LOGGER.info("ServerBlockState created for {}", blockState);
}
boolean noCollision = false;
boolean[] occludeFaces = null;
boolean[] fullFaces = null;
boolean isShapeResolved = false;
public void resolveShapes()
{
if (isShapeResolved) return;
if (state.getFluidState().isEmpty())
{
noCollision = state.getCollisionShape(level, pos).isEmpty();
occludeFaces = new boolean[6];
if (state.canOcclude())
{
for (Direction dir : Direction.values())
{
// Note: isEmpty() isn't quite correct... best would be a isFull() or something...
occludeFaces[McObjectConverter.Convert(dir).ordinal()]
= !state.getFaceOcclusionShape(level, pos, dir).isEmpty();
}
}
VoxelShape voxelShape = state.getShape(level, pos);
fullFaces = new boolean[6];
if (!voxelShape.isEmpty())
{
for (Direction dir : Direction.values())
{
VoxelShape faceShape = voxelShape.getFaceShape(dir);
AABB aabb = faceShape.bounds();
boolean xFull = aabb.minX <= 0.01 && aabb.maxX >= 0.99;
boolean yFull = aabb.minY <= 0.01 && aabb.maxY >= 0.99;
boolean zFull = aabb.minZ <= 0.01 && aabb.maxZ >= 0.99;
fullFaces[McObjectConverter.Convert(dir).ordinal()] =
(xFull || dir.getAxis().equals(Direction.Axis.X))
&& (yFull || dir.getAxis().equals(Direction.Axis.Y))
&& (zFull || dir.getAxis().equals(Direction.Axis.Z));
}
}
}
else
{ // Liquid Block. Treat as full block
occludeFaces = new boolean[6];
Arrays.fill(occludeFaces, true);
fullFaces = new boolean[6];
Arrays.fill(fullFaces, true);
}
}
}
@@ -223,6 +223,9 @@ public class ChunkWrapper implements IChunkWrapper
LevelChunkSection[] sections = this.chunk.getSections();
for (int index = sections.length-1; index >= 0; index--)
{
// update at each position to fix using the max height if the chunk is empty
this.maxNonEmptyHeight = this.getChunkSectionMinHeight(index) + 16;
if (sections[index] == null)
{
continue;
@@ -230,7 +233,7 @@ public class ChunkWrapper implements IChunkWrapper
if (!isChunkSectionEmpty(sections[index]))
{
this.maxNonEmptyHeight = this.getChunkSectionMinHeight(index) + 16;
// non-empty section found
break;
}
}
@@ -247,15 +250,7 @@ public class ChunkWrapper implements IChunkWrapper
return section.hasOnlyAir();
#endif
}
private int getChunkSectionMinHeight(int index)
{
// convert from an index to a block coordinate
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
return this.chunk.getSections()[index].bottomBlockY();
#else
return this.chunk.getSectionYFromSectionIndex(index) * 16;
#endif
}
private int getChunkSectionMinHeight(int index) { return (index * 16) + this.getMinBuildHeight(); }
@Override
@@ -158,19 +158,22 @@ public class ClassicConfigGUI
// button.active = entries.stream().allMatch(e -> e.inLimits);
if (((ConfigEntry) info).isValid(value) == 0 && info.getType() != List.class)
if (info.getType() == String.class
|| info.getType() == List.class)
{
((ConfigEntry) info).uiSetWithoutSaving(stringValue);
}
else if (((ConfigEntry) info).isValid(value) == 0)
{
if (!cast)
{
((ConfigEntry) info).uiSetWithoutSaving(value);
}
else
{
((ConfigEntry) info).uiSetWithoutSaving(value.intValue());
}
}
// else if (((ConfigEntry) info).isValidMemoryAddress() == 0)
// {
// if (((List<String>) info.get()).size() == ((EntryInfo) info.guiValue).index)
// info.uiSet(((List<String>) info.get()).add(""));
// info.uiSet(((List<String>) info.get()).set(((EntryInfo) info.guiValue).index, Arrays.stream(((EntryInfo) info.guiValue).tempValue.replace("[", "").replace("]", "").split(", ")).collect(Collectors.toList()).get(0)));
// }
return true;
};
@@ -443,7 +446,9 @@ public class ClassicConfigGUI
String key = translationPrefix + (newInfo.category.isEmpty() ? "" : newInfo.category + ".") + newInfo.getName() + ".@tooltip";
if (((EntryInfo) newInfo.guiValue).error != null && text.equals(name))
{
DhRenderTooltip(matrices, font, ((EntryInfo) newInfo.guiValue).error.getValue(), mouseX, mouseY);
}
else if (I18n.exists(key) && (text != null && text.equals(name)))
{
List<Component> list = new ArrayList<>();
@@ -101,11 +101,17 @@ public class ChangelogScreen extends DhScreen
this.changelog.add("");
this.changelog.add("");
String changelog = ModrinthGetter.changeLogs.get(versionID);
if (changelog == null)
{
// in case something goes wrong this will prevent null pointers
changelog = "";
}
// Get the release changelog and split it by the new lines
String[] unwrappedChangelog = // Arrays.asList could be used if a list object is desired here vs List.of which is only available for Java 9+
new MarkdownFormatter.MinecraftFormat().convertTo( // This formats markdown to minecraft's "§" characters
ModrinthGetter.changeLogs.get(versionID)
).split("\\n");
// This formats markdown to minecraft's "§" charactersnew MarkdownFormatter.MinecraftFormat().convertTo(
new MarkdownFormatter.MinecraftFormat().convertTo(changelog).split("\\n");
// Makes the words wrap around to not go off the screen
for (String str : unwrappedChangelog)
{
@@ -31,6 +31,7 @@ import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.enums.EDhDirection;
import com.seibel.distanthorizons.core.file.structure.ClientOnlySaveStructure;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
@@ -43,6 +44,7 @@ import com.seibel.distanthorizons.core.pos.DhChunkPos;
import net.minecraft.CrashReport;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ServerData;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.resources.model.ModelManager;
import net.minecraft.core.BlockPos;
@@ -59,16 +61,15 @@ import org.jetbrains.annotations.Nullable;
* A singleton that wraps the Minecraft object.
*
* @author James Seibel
* @version 3-5-2022
*/
//@Environment(EnvType.CLIENT)
public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecraftSharedWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(MethodHandles.lookup().lookupClass().getSimpleName());
private static final Minecraft MINECRAFT = Minecraft.getInstance();
public static final MinecraftClientWrapper INSTANCE = new MinecraftClientWrapper();
public final Minecraft mc = Minecraft.getInstance();
/**
* The lightmap for the current:
@@ -99,10 +100,7 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
* This doesn't affect OpenGL objects in any way.
*/
@Override
public void clearFrameObjectCache()
{
lightMap = null;
}
public void clearFrameObjectCache() { this.lightMap = null; }
@@ -118,10 +116,10 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
{
default:
case AUTO:
if (this.mc.level != null)
if (MINECRAFT.level != null)
{
Direction mcDir = McObjectConverter.Convert(lodDirection);
return this.mc.level.getShade(mcDir, true);
return MINECRAFT.level.getShade(mcDir, true);
}
else
{
@@ -150,47 +148,63 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
}
@Override
public boolean hasSinglePlayerServer() { return mc.hasSingleplayerServer(); }
public boolean hasSinglePlayerServer() { return MINECRAFT.hasSingleplayerServer(); }
@Override
public boolean clientConnectedToDedicatedServer() { return mc.getCurrentServer() != null && !this.hasSinglePlayerServer(); }
public boolean clientConnectedToDedicatedServer() { return MINECRAFT.getCurrentServer() != null && !this.hasSinglePlayerServer(); }
@Override
public boolean connectedToReplay() { return !MINECRAFT.hasSingleplayerServer() && MINECRAFT.getCurrentServer() == null; }
@Override
public String getCurrentServerName() { return mc.getCurrentServer().name; }
public String getCurrentServerName()
{
if (this.connectedToReplay())
{
return ClientOnlySaveStructure.REPLAY_SERVER_FOLDER_NAME;
}
else
{
ServerData server = MINECRAFT.getCurrentServer();
return (server != null) ? server.name : "NULL";
}
}
@Override
public String getCurrentServerIp() { return mc.getCurrentServer().ip; }
public String getCurrentServerIp()
{
if (this.connectedToReplay())
{
return "";
}
else
{
ServerData server = MINECRAFT.getCurrentServer();
return (server != null) ? server.ip : "NA";
}
}
@Override
public String getCurrentServerVersion()
{
return mc.getCurrentServer().version.getString();
ServerData server = MINECRAFT.getCurrentServer();
return (server != null) ? server.version.getString() : "UNKOWN";
}
//=============//
// Simple gets //
//=============//
public LocalPlayer getPlayer()
{
return mc.player;
}
public LocalPlayer getPlayer() { return MINECRAFT.player; }
@Override
public boolean playerExists()
{
return mc.player != null;
}
public boolean playerExists() { return MINECRAFT.player != null; }
@Override
public UUID getPlayerUUID()
{
return getPlayer().getUUID();
}
public UUID getPlayerUUID() { return this.getPlayer().getUUID(); }
@Override
public DhBlockPos getPlayerBlockPos()
{
BlockPos playerPos = getPlayer().blockPosition();
BlockPos playerPos = this.getPlayer().blockPosition();
return new DhBlockPos(playerPos.getX(), playerPos.getY(), playerPos.getZ());
}
@@ -198,46 +212,38 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
public DhChunkPos getPlayerChunkPos()
{
#if MC_VER < MC_1_17_1
ChunkPos playerPos = new ChunkPos(getPlayer().blockPosition());
ChunkPos playerPos = new ChunkPos(this.getPlayer().blockPosition());
#else
ChunkPos playerPos = getPlayer().chunkPosition();
ChunkPos playerPos = this.getPlayer().chunkPosition();
#endif
return new DhChunkPos(playerPos.x, playerPos.z);
}
public ModelManager getModelManager()
{
return mc.getModelManager();
}
@Nullable
@Override
public IClientLevelWrapper getWrappedClientLevel()
{
if (this.mc.level == null)
if (MINECRAFT.level == null)
{
return null;
}
return ClientLevelWrapper.getWrapperIgnoringOverride(this.mc.level);
}
/** Please move over to getInstallationDirectory() */
@Deprecated
@Override
public File getGameDirectory()
{
return getInstallationDirectory();
return ClientLevelWrapper.getWrapperIgnoringOverride(MINECRAFT.level);
}
@Override
public IProfilerWrapper getProfiler()
{
if (profilerWrapper == null)
profilerWrapper = new ProfilerWrapper(mc.getProfiler());
else if (mc.getProfiler() != profilerWrapper.profiler)
profilerWrapper.profiler = mc.getProfiler();
return profilerWrapper;
if (this.profilerWrapper == null)
{
this.profilerWrapper = new ProfilerWrapper(MINECRAFT.getProfiler());
}
else if (MINECRAFT.getProfiler() != this.profilerWrapper.profiler)
{
this.profilerWrapper.profiler = MINECRAFT.getProfiler();
}
return this.profilerWrapper;
}
/** Returns all worlds available to the server */
@@ -246,7 +252,7 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
{
ArrayList<ILevelWrapper> worlds = new ArrayList<ILevelWrapper>();
Iterable<ServerLevel> serverWorlds = mc.getSingleplayerServer().getAllLevels();
Iterable<ServerLevel> serverWorlds = MINECRAFT.getSingleplayerServer().getAllLevels();
for (ServerLevel world : serverWorlds)
{
worlds.add(ServerLevelWrapper.getWrapper(world));
@@ -260,12 +266,12 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
@Override
public void sendChatMessage(String string)
{
LocalPlayer p = getPlayer();
if (p == null) return;
LocalPlayer player = this.getPlayer();
if (player == null) return;
#if MC_VER < MC_1_19_2
p.sendMessage(new TextComponent(string), getPlayer().getUUID());
player.sendMessage(new TextComponent(string), getPlayer().getUUID());
#else
p.sendSystemMessage(net.minecraft.network.chat.Component.translatable(string));
player.sendSystemMessage(net.minecraft.network.chat.Component.translatable(string));
#endif
}
@@ -290,24 +296,15 @@ public class MinecraftClientWrapper implements IMinecraftClientWrapper, IMinecra
}
@Override
public Object getOptionsObject()
{
return mc.options;
}
public Object getOptionsObject() { return MINECRAFT.options; }
@Override
public boolean isDedicatedServer()
{
return false;
}
public boolean isDedicatedServer() { return false; }
@Override
public File getInstallationDirectory()
{
return mc.gameDirectory;
}
public File getInstallationDirectory() { return MINECRAFT.gameDirectory; }
@Override
public void executeOnRenderThread(Runnable runnable) { this.mc.execute(runnable); }
public void executeOnRenderThread(Runnable runnable) { MINECRAFT.execute(runnable); }
}
@@ -21,9 +21,7 @@ package com.seibel.distanthorizons.common.wrappers.minecraft;
import java.awt.Color;
import java.lang.invoke.MethodHandles;
import java.nio.FloatBuffer;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
@@ -38,10 +36,10 @@ import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.render.DhApiRenderProxy;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.ILightMapWrapper;
#if MC_VER < MC_1_19_4
import org.joml.Matrix4f;
import org.joml.Vector3f;
#else
import org.joml.Matrix4f;
@@ -55,9 +53,9 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.AbstractOpt
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.coreapi.util.math.Vec3d;
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Vec3d;
import com.seibel.distanthorizons.core.util.math.Vec3f;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.IOptifineAccessor;
@@ -81,7 +79,6 @@ import net.minecraft.world.level.material.FogType;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.apache.logging.log4j.Logger;
import org.joml.Matrix4f;
/**
@@ -123,14 +120,6 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return new Vec3f(camera.getLookVector().x(), camera.getLookVector().y(), camera.getLookVector().z());
}
@Override
public DhBlockPos getCameraBlockPosition()
{
Camera camera = MC.gameRenderer.getMainCamera();
BlockPos blockPos = camera.getBlockPosition();
return new DhBlockPos(blockPos.getX(), blockPos.getY(), blockPos.getZ());
}
@Override
/** Unless you really need to know if the player is blind, use {@link MinecraftRenderWrapper#isFogStateSpecial()}/{@link IMinecraftRenderWrapper#isFogStateSpecial()} instead */
public boolean playerHasBlindingEffect()
@@ -151,43 +140,6 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return new Vec3d(projectedView.x, projectedView.y, projectedView.z);
}
@Override
public Mat4f getWorldViewMatrix()
{
Camera camera = MC.gameRenderer.getMainCamera();
Vector3f cameraVec3 = new Vector3f(
(float)camera.getPosition().x,
(float)camera.getPosition().y,
(float)camera.getPosition().z);
cameraVec3 = cameraVec3.negate();
Matrix4f matWorldView = new Matrix4f()
.rotateX((float)Math.toRadians(camera.getXRot()))
.rotateY((float)Math.toRadians(camera.getYRot() + 180f))
.translate(cameraVec3);
return new Mat4f(matWorldView);
}
@Override
public Mat4f getDefaultProjectionMatrix(float partialTicks)
{
#if MC_VER < MC_1_17_1
return McObjectConverter.Convert(Minecraft.getInstance().gameRenderer.getProjectionMatrix(Minecraft.getInstance().gameRenderer.getMainCamera(), partialTicks, true));
#else
return McObjectConverter.Convert(MC.gameRenderer.getProjectionMatrix(MC.gameRenderer.getFov(MC.gameRenderer.getMainCamera(), partialTicks, true)));
#endif
}
@Override
public double getGamma()
{
#if MC_VER < MC_1_19_2
return MC.options.gamma;
#else
return MC.options.gamma().get();
#endif
}
@Override
public Color getFogColor(float partialTicks)
{
@@ -317,77 +269,6 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
return getRenderTarget().viewHeight;
}
/**
* This method returns the ChunkPos of all chunks that Minecraft
* is going to render this frame. <br><br>
* <p>
*/
public boolean usingBackupGetVanillaRenderedChunks = false;
@Override
public HashSet<DhChunkPos> getVanillaRenderedChunks()
{
ISodiumAccessor sodium = ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class);
if (sodium != null)
{
return sodium.getNormalRenderedChunks();
}
IOptifineAccessor optifine = ModAccessorInjector.INSTANCE.get(IOptifineAccessor.class);
if (optifine != null)
{
HashSet<DhChunkPos> pos = optifine.getNormalRenderedChunks();
if (pos == null)
pos = getMaximumRenderedChunks();
return pos;
}
if (!usingBackupGetVanillaRenderedChunks)
{
try
{
#if MC_VER < MC_1_20_2
LevelRenderer levelRenderer = MC.levelRenderer;
Collection<LevelRenderer.RenderChunkInfo> chunks =
#if MC_VER < MC_1_18_2 levelRenderer.renderChunks;
#else levelRenderer.renderChunkStorage.get().renderChunks; #endif
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox =
#if MC_VER < MC_1_18_2 chunk.chunk.bb;
#else chunk.chunk.getBoundingBox(); #endif
return new DhChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
#else
LevelRenderer levelRenderer = MC.levelRenderer;
Collection<SectionRenderDispatcher.RenderSection> chunks = levelRenderer.visibleSections;
return (chunks.stream().map((chunk) -> {
AABB chunkBoundingBox = chunk.getBoundingBox();
return new DhChunkPos(Math.floorDiv((int) chunkBoundingBox.minX, 16),
Math.floorDiv((int) chunkBoundingBox.minZ, 16));
}).collect(Collectors.toCollection(HashSet::new)));
#endif
}
catch (LinkageError e)
{
try
{
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7e\u00A7l\u00A7uWARNING: Distant Horizons: getVanillaRenderedChunks method failed."
+ " Using Backup Method.");
MinecraftClientWrapper.INSTANCE.sendChatMessage(
"\u00A7eOverdraw prevention will be worse than normal.");
}
catch (Exception e2)
{
}
LOGGER.error("getVanillaRenderedChunks Error: ", e);
usingBackupGetVanillaRenderedChunks = true;
}
}
return getMaximumRenderedChunks();
}
@Override
public ILightMapWrapper getLightmapWrapper(ILevelWrapper level) { return this.lightmapByDimensionType.get(level.getDimensionType()); }
@@ -415,7 +296,7 @@ public class MinecraftRenderWrapper implements IMinecraftRenderWrapper
// so this will have to do for now
IDimensionTypeWrapper dimensionType = level.getDimensionType();
LightMapWrapper wrapper = this.lightmapByDimensionType.compute(dimensionType, (dimType, oldWrapper) -> new LightMapWrapper());
LightMapWrapper wrapper = this.lightmapByDimensionType.computeIfAbsent(dimensionType, (dimType) -> new LightMapWrapper());
wrapper.uploadLightmap(lightPixels);
}
@@ -36,14 +36,6 @@ public class LightMapWrapper implements ILightMapWrapper
public LightMapWrapper() { }
private void createLightmap(NativeImage image)
{
this.textureId = GL32.glGenTextures();
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
}
//=========//
@@ -53,14 +45,25 @@ public class LightMapWrapper implements ILightMapWrapper
public void uploadLightmap(NativeImage image)
{
int currentBind = GL32.glGetInteger(GL32.GL_TEXTURE_BINDING_2D);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
if (this.textureId == 0)
{
this.createLightmap(image);
}
else
{
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
}
image.upload(0, 0, 0, false);
GL32.glBindTexture(GL32.GL_TEXTURE_2D, currentBind);
}
private void createLightmap(NativeImage image)
{
this.textureId = GL32.glGenTextures();
GL32.glBindTexture(GL32.GL_TEXTURE_2D, this.textureId);
GL32.glTexImage2D(GL32.GL_TEXTURE_2D, 0, image.format().glFormat(), image.getWidth(), image.getHeight(),
0, image.format().glFormat(), GL32.GL_UNSIGNED_BYTE, (ByteBuffer) null);
}
@Override
public void bind()
@@ -1,28 +1,29 @@
package com.seibel.distanthorizons.common.wrappers.world;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiDimensionTypeWrapper;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.block.cache.ClientBlockDetailMap;
import com.seibel.distanthorizons.common.wrappers.block.ClientBlockStateColorCache;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.level.IKeyedClientLevelManager;
import com.seibel.distanthorizons.core.level.*;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.ColorUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IDimensionTypeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkSource;
import org.apache.logging.log4j.Logger;
@@ -41,14 +42,18 @@ import net.minecraft.world.level.chunk.status.ChunkStatus;
public class ClientLevelWrapper implements IClientLevelWrapper
{
private static final Logger LOGGER = DhLoggerBuilder.getLogger(ClientLevelWrapper.class.getSimpleName());
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper> LEVEL_WRAPPER_BY_CLIENT_LEVEL = new ConcurrentHashMap<>();
private static final ConcurrentHashMap<ClientLevel, ClientLevelWrapper> LEVEL_WRAPPER_BY_CLIENT_LEVEL = new ConcurrentHashMap<>(); // TODO can leak
private static final IKeyedClientLevelManager KEYED_CLIENT_LEVEL_MANAGER = SingletonInjector.INSTANCE.get(IKeyedClientLevelManager.class);
private static final Minecraft MINECRAFT = Minecraft.getInstance();
private final ClientLevel level;
private final ClientBlockDetailMap blockMap = new ClientBlockDetailMap(this);
private final ConcurrentHashMap<BlockState, ClientBlockStateColorCache> blockCache = new ConcurrentHashMap<>();
private BlockStateWrapper dirtBlockWrapper;
private BiomeWrapper plainsBiomeWrapper;
@Deprecated // TODO circular references are bad
private IDhLevel parentDhLevel;
@@ -88,7 +93,7 @@ public class ClientLevelWrapper implements IClientLevelWrapper
{
try
{
Iterable<ServerLevel> serverLevels = MinecraftClientWrapper.INSTANCE.mc.getSingleplayerServer().getAllLevels();
Iterable<ServerLevel> serverLevels = MINECRAFT.getSingleplayerServer().getAllLevels();
// attempt to find the server level with the same dimension type
// TODO this assumes only one level per dimension type, the SubDimensionLevelMatcher will need to be added for supporting multiple levels per dimension
@@ -108,7 +113,7 @@ public class ClientLevelWrapper implements IClientLevelWrapper
}
catch (Exception e)
{
LOGGER.error("Failed to get server side wrapper for client level: " + level);
LOGGER.error("Failed to get server side wrapper for client level: " + this.level);
return null;
}
}
@@ -120,9 +125,13 @@ public class ClientLevelWrapper implements IClientLevelWrapper
//====================//
@Override
public int computeBaseColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockState)
public int getBlockColor(DhBlockPos pos, IBiomeWrapper biome, IBlockStateWrapper blockWrapper)
{
return this.blockMap.getColor(((BlockStateWrapper) blockState).blockState, (BiomeWrapper) biome, pos);
ClientBlockStateColorCache blockColorCache = this.blockCache.computeIfAbsent(
((BlockStateWrapper) blockWrapper).blockState,
(block) -> new ClientBlockStateColorCache(block, this));
return blockColorCache.getColor((BiomeWrapper) biome, pos);
}
@Override
@@ -142,9 +151,12 @@ public class ClientLevelWrapper implements IClientLevelWrapper
}
}
return this.blockMap.getColor(this.dirtBlockWrapper.blockState, BiomeWrapper.EMPTY_WRAPPER, DhBlockPos.ZERO);
return this.getBlockColor(DhBlockPos.ZERO,BiomeWrapper.EMPTY_WRAPPER, this.dirtBlockWrapper);
}
@Override
public void clearBlockColorCache() { this.blockCache.clear(); }
@Override
public IBiomeWrapper getPlainsBiomeWrapper()
{
@@ -180,7 +192,7 @@ public class ClientLevelWrapper implements IClientLevelWrapper
public boolean hasSkyLight() { return this.level.dimensionType().hasSkyLight(); }
@Override
public int getHeight() { return this.level.getHeight(); }
public int getMaxHeight() { return this.level.getHeight(); }
@Override
public int getMinHeight()
@@ -229,7 +241,37 @@ public class ClientLevelWrapper implements IClientLevelWrapper
public ClientLevel getWrappedMcObject() { return this.level; }
@Override
public void onUnload() { LEVEL_WRAPPER_BY_CLIENT_LEVEL.remove(this.level); }
public void onUnload()
{
LEVEL_WRAPPER_BY_CLIENT_LEVEL.remove(this.level);
this.parentDhLevel = null;
}
//===================//
// generic rendering //
//===================//
@Override
public void setParentLevel(IDhLevel parentLevel) { this.parentDhLevel = parentLevel; }
@Override
public IDhApiCustomRenderRegister getRenderRegister()
{
if (this.parentDhLevel == null)
{
return null;
}
return this.parentDhLevel.getGenericRenderer();
}
//================//
// base overrides //
//================//
@Override
public String toString()
@@ -23,19 +23,18 @@ import java.io.File;
import java.util.concurrent.ConcurrentHashMap;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.block.BiomeWrapper;
import com.seibel.distanthorizons.common.wrappers.block.BlockStateWrapper;
import com.seibel.distanthorizons.common.wrappers.block.cache.ServerBlockDetailMap;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftClientWrapper;
import com.seibel.distanthorizons.core.level.IDhLevel;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.block.IBlockStateWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IBiomeWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IServerLevelWrapper;
import net.minecraft.server.level.ServerLevel;
@@ -59,8 +58,9 @@ public class ServerLevelWrapper implements IServerLevelWrapper
private static final Logger LOGGER = DhLoggerBuilder.getLogger();
private static final ConcurrentHashMap<ServerLevel, ServerLevelWrapper> LEVEL_WRAPPER_BY_SERVER_LEVEL = new ConcurrentHashMap<>();
final ServerLevel level;
ServerBlockDetailMap blockMap = new ServerBlockDetailMap(this);
private final ServerLevel level;
@Deprecated // TODO circular references are bad
private IDhLevel parentDhLevel;
@@ -81,19 +81,6 @@ public class ServerLevelWrapper implements IServerLevelWrapper
// methods //
//=========//
@Nullable
@Override
public IClientLevelWrapper tryGetClientLevelWrapper()
{
MinecraftClientWrapper client = MinecraftClientWrapper.INSTANCE;
if (client.mc.level == null)
{
return null;
}
return ClientLevelWrapper.getWrapper(client.mc.level);
}
@Override
public File getSaveFolder()
{
@@ -127,7 +114,7 @@ public class ServerLevelWrapper implements IServerLevelWrapper
}
@Override
public int getHeight()
public int getMaxHeight()
{
return level.getHeight();
}
@@ -141,6 +128,7 @@ public class ServerLevelWrapper implements IServerLevelWrapper
return level.getMinBuildHeight();
#endif
}
@Override
public IChunkWrapper tryGetChunk(DhChunkPos pos)
{
@@ -171,18 +159,33 @@ public class ServerLevelWrapper implements IServerLevelWrapper
}
@Override
public ServerLevel getWrappedMcObject()
{
return level;
}
public ServerLevel getWrappedMcObject() { return this.level; }
@Override
public void onUnload() { LEVEL_WRAPPER_BY_SERVER_LEVEL.remove(this.level); }
@Override
public String toString()
public void setParentLevel(IDhLevel parentLevel) { this.parentDhLevel = parentLevel; }
@Override
public IDhApiCustomRenderRegister getRenderRegister()
{
return "Wrapped{" + level.toString() + "@" + getDimensionType().getDimensionName() + "}";
if (this.parentDhLevel == null)
{
return null;
}
return this.parentDhLevel.getGenericRenderer();
}
//================//
// base overrides //
//================//
@Override
public String toString() { return "Wrapped{" + this.level.toString() + "@" + this.getDimensionType().getDimensionName() + "}"; }
}
@@ -224,8 +224,8 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
// constructors //
//==============//
public static ImmutableMap<EDhApiWorldGenerationStep, Integer> BorderNeeded;
public static int MaxBorderNeeded;
public static final ImmutableMap<EDhApiWorldGenerationStep, Integer> WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP;
public static final int MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
static
{
@@ -253,8 +253,13 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
builder.put(EDhApiWorldGenerationStep.LIQUID_CARVERS, 0);
builder.put(EDhApiWorldGenerationStep.FEATURES, 0);
builder.put(EDhApiWorldGenerationStep.LIGHT, 0);
BorderNeeded = builder.build();
MaxBorderNeeded = BorderNeeded.values().stream().mapToInt(Integer::intValue).max().getAsInt();
WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP = builder.build();
// TODO this is a test to see if the additional boarder is actually necessary or not.
// If world generators end up having infinite loops or other unexplained issues,
// this should be set back to the commented out logic below
MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = 0;
//MAX_WORLD_GEN_CHUNK_BORDER_NEEDED = WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.values().stream().mapToInt(Integer::intValue).max().getAsInt();
}
public BatchGenerationEnvironment(IDhServerLevel serverlevel)
@@ -346,8 +351,11 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
}
else if (event.hasTimeout(Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get(), TimeUnit.SECONDS))
{
EVENT_LOGGER.error("Batching World Generator: " + event + " timed out and terminated! Please lower your CPU load.");
EVENT_LOGGER.info("Dump PrefEvent: " + event.timer);
EVENT_LOGGER.warn(
"Batching World Generator: [" + event + "] timed out and terminated after ["+Config.Client.Advanced.WorldGenerator.worldGenerationTimeoutLengthInSeconds.get()+"] seconds. " +
"\nYour computer might be overloaded or your world gen mods might be causing world gen to take longer than expected. " +
"\nEither increase DH's world gen timeout or reduce your computer's CPU load.");
EVENT_LOGGER.debug("Dump PrefEvent: " + event.timer);
try
{
if (!event.terminate())
@@ -380,172 +388,177 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
{
EVENT_LOGGER.debug("Lod Generate Event: " + genEvent.minPos);
ArrayGridList<ChunkWrapper> chunkWrapperList;
DhLitWorldGenRegion region;
DummyLightEngine dummyLightEngine;
LightGetterAdaptor adaptor;
// Minecraft's generation events expect odd chunk width areas (3x3, 7x7, or 11x11),
// but DH submits square generation events (4x4).
// We handle this later, although that handling would need to change if the gen size ever changed.
LodUtil.assertTrue(genEvent.size % 2 == 0, "Generation events are expected to be an evan number of chunks wide.");
int borderSize = MaxBorderNeeded;
int refSize = genEvent.size + borderSize * 2;
int borderSize = MAX_WORLD_GEN_CHUNK_BORDER_NEEDED;
// genEvent.size - 1 converts the even width size to an odd number for MC compatability
int refSize = (genEvent.size - 1) + (borderSize * 2);
int refPosX = genEvent.minPos.x - borderSize;
int refPosZ = genEvent.minPos.z - borderSize;
try
LightGetterAdaptor lightGetterAdaptor = new LightGetterAdaptor(this.params.level);
DummyLightEngine dummyLightEngine = new DummyLightEngine(lightGetterAdaptor);
//====================================//
// offset and generate odd width area //
//====================================//
// reused data between each offset
HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkAccess> generatedChunkByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkWrapper> chunkWrappersByDhPos = new HashMap<>();
// offset 1 chunk in both X and Z direction so we can generate an even number of chunks wide
// while still submitting odd numbers to MC's internal generators
for (int xOffset = 0; xOffset < 2; xOffset++)
{
ArrayGridList<ChunkAccess> totalChunks;
adaptor = new LightGetterAdaptor(this.params.level);
dummyLightEngine = new DummyLightEngine(adaptor);
//=============================//
// try getting existing chunks //
//=============================//
HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos = new HashMap<>();
HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos = new HashMap<>();
IEmptyChunkGeneratorFunc emptyChunkGeneratorFunc = (int x, int z) ->
// final is so the offset can be used in lambdas
final int xOffsetFinal = xOffset;
for (int zOffset = 0; zOffset < 2; zOffset++)
{
ChunkPos chunkPos = new ChunkPos(x, z);
DhChunkPos dhChunkPos = new DhChunkPos(x, z);
ChunkAccess newChunk = null;
try
{
// get the chunk
CompoundTag chunkData = this.getChunkNbtData(chunkPos);
newChunk = this.loadOrMakeChunk(chunkPos, chunkData);
// get chunk lighting
ChunkLoader.CombinedChunkLightStorage combinedLights = ChunkLoader.readLight(newChunk, chunkData);
if (combinedLights != null)
{
chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
chunkBlockLightingByDhPos.put(dhChunkPos, combinedLights.blockLightStorage);
}
}
catch (RuntimeException loadChunkError)
{
// Continue...
}
final int zOffsetFinal = zOffset;
if (newChunk == null)
//================//
// variable setup //
//================//
int radius = refSize / 2;
int centerX = refPosX + radius + xOffset;
int centerZ = refPosZ + radius + zOffset;
// get/create the list of chunks we're going to generate
ArrayGridList<ChunkAccess> regionChunks = new ArrayGridList<>(
refSize,
(x, z) -> this.generateEmptyChunk(
x + refPosX + xOffsetFinal,
z + refPosZ + zOffsetFinal,
chunkSkyLightingByDhPos, chunkBlockLightingByDhPos, generatedChunkByDhPos));
ChunkAccess centerChunk = regionChunks.stream().filter(chunk -> chunk.getPos().x == centerX && chunk.getPos().z == centerZ).findFirst().get();
genEvent.refreshTimeout();
DhLitWorldGenRegion region = new DhLitWorldGenRegion(
centerX, centerZ,
centerChunk,
this.params.level, dummyLightEngine, regionChunks,
ChunkStatus.STRUCTURE_STARTS, radius,
// this method shouldn't be necessary since we're passing in a pre-populated
// list of chunks, but just in case
(x, z) -> this.generateEmptyChunk(x, z, chunkSkyLightingByDhPos, chunkBlockLightingByDhPos, generatedChunkByDhPos)
);
lightGetterAdaptor.setRegion(region);
genEvent.threadedParam.makeStructFeat(region, this.params);
//=========================//
// create chunk wrappers //
// and get existing chunks //
//=========================//
ArrayGridList<ChunkWrapper> chunkWrapperList = new ArrayGridList<>(regionChunks.gridSize);
regionChunks.forEachPos((relX, relZ) ->
{
newChunk = new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if MC_VER >= MC_1_17_1 , this.params.level #endif
#if MC_VER >= MC_1_18_2 , this.params.biomes, null #endif
);
}
return newChunk;
};
totalChunks = new ArrayGridList<>(refSize, (x, z) -> emptyChunkGeneratorFunc.generate(x + refPosX, z + refPosZ));
int radius = refSize / 2;
int centerX = refPosX + radius;
int centerZ = refPosZ + radius;
ChunkAccess centerChunk = totalChunks.stream().filter(chunk -> chunk.getPos().x == centerX && chunk.getPos().z == centerZ).findFirst().get();
genEvent.refreshTimeout();
region = new DhLitWorldGenRegion(
centerX, centerZ,
centerChunk,
this.params.level, dummyLightEngine, totalChunks,
ChunkStatus.STRUCTURE_STARTS, radius, emptyChunkGeneratorFunc);
adaptor.setRegion(region);
genEvent.threadedParam.makeStructFeat(region, this.params);
//=======================//
// create chunk wrappers //
//=======================//
chunkWrapperList = new ArrayGridList<>(totalChunks.gridSize);
totalChunks.forEachPos((x, z) ->
{
ChunkAccess chunk = totalChunks.get(x, z);
if (chunk != null)
{
// wrap the chunk
ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, region, this.serverlevel.getLevelWrapper());
chunkWrapperList.set(x, z, chunkWrapper);
// ArrayGridList's use relative positions and don't have a center position
// so we need to use the offsetFinal to select the correct position
DhChunkPos chunkPos = new DhChunkPos(relX + xOffsetFinal, relZ + zOffsetFinal);
ChunkAccess chunk = regionChunks.get(relX, relZ);
// try getting the chunk lighting
if (chunkBlockLightingByDhPos.containsKey(chunkWrapper.getChunkPos()))
if (chunkWrappersByDhPos.containsKey(chunkPos))
{
chunkWrapper.setBlockLightStorage(chunkBlockLightingByDhPos.get(chunkWrapper.getChunkPos()));
chunkWrapper.setSkyLightStorage(chunkSkyLightingByDhPos.get(chunkWrapper.getChunkPos()));
chunkWrapper.setUseDhLighting(true);
chunkWrapper.setIsDhLightCorrect(true);
chunkWrapperList.set(relX, relZ, chunkWrappersByDhPos.get(chunkPos));
}
else
else if (chunk != null)
{
int k = 0;
// wrap the chunk
ChunkWrapper chunkWrapper = new ChunkWrapper(chunk, region, this.serverlevel.getLevelWrapper());
chunkWrapperList.set(relX, relZ, chunkWrapper);
// try setting the wrapper's lighting
if (chunkBlockLightingByDhPos.containsKey(chunkWrapper.getChunkPos()))
{
chunkWrapper.setBlockLightStorage(chunkBlockLightingByDhPos.get(chunkWrapper.getChunkPos()));
chunkWrapper.setSkyLightStorage(chunkSkyLightingByDhPos.get(chunkWrapper.getChunkPos()));
chunkWrapper.setUseDhLighting(true);
chunkWrapper.setIsDhLightCorrect(true);
}
chunkWrappersByDhPos.put(chunkPos, chunkWrapper);
}
}
});
//=================//
// generate chunks //
//=================//
this.generateDirect(genEvent, chunkWrapperList, borderSize, genEvent.targetGenerationStep, region);
genEvent.timer.nextEvent("cleanup");
}
catch (StepStructureStart.StructStartCorruptedException f)
{
genEvent.threadedParam.markAsInvalid();
throw (RuntimeException) f.getCause();
else //if (chunk == null)
{
LodUtil.assertNotReach("Programmer Error: No chunk found in grid list, position offset is likely wrong.");
}
});
//=================//
// generate chunks //
//=================//
this.generateDirect(genEvent, chunkWrapperList, borderSize, genEvent.targetGenerationStep, region);
genEvent.timer.nextEvent("cleanup");
}
}
ArrayGridList<ChunkWrapper> finalGenChunks = GetCutoutFrom(chunkWrapperList, borderSize);
for (int offsetY = 0; offsetY < finalGenChunks.gridSize; offsetY++)
//=========================//
// submit generated chunks //
//=========================//
for (DhChunkPos dhChunkPos : chunkWrappersByDhPos.keySet())
{
for (int offsetX = 0; offsetX < finalGenChunks.gridSize; offsetX++)
ChunkWrapper wrappedChunk = chunkWrappersByDhPos.get(dhChunkPos);
ChunkAccess target = wrappedChunk.getChunk();
if (target instanceof LevelChunk)
{
ChunkWrapper wrappedChunk = finalGenChunks.get(offsetX, offsetY);
ChunkAccess target = wrappedChunk.getChunk();
if (target instanceof LevelChunk)
{
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
((LevelChunk) target).setLoaded(true);
#else
((LevelChunk) target).loaded = true;
#endif
}
if (!wrappedChunk.isLightCorrect())
{
throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
}
boolean isFull = ChunkWrapper.getStatus(target) == ChunkStatus.FULL || target instanceof LevelChunk;
#if MC_VER >= MC_1_18_2
boolean isPartial = target.isOldNoiseGeneration();
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
((LevelChunk) target).setLoaded(true);
#else
((LevelChunk) target).loaded = true;
#endif
if (isFull)
{
LOAD_LOGGER.info("Detected full existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#if MC_VER >= MC_1_18_2
else if (isPartial)
{
LOAD_LOGGER.info("Detected old existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#endif
else if (ChunkWrapper.getStatus(target) == ChunkStatus.EMPTY)
{
genEvent.resultConsumer.accept(wrappedChunk);
}
else
{
genEvent.resultConsumer.accept(wrappedChunk);
}
}
if (!wrappedChunk.isLightCorrect())
{
throw new RuntimeException("The generated chunk somehow has isLightCorrect() returning false");
}
boolean isFull = ChunkWrapper.getStatus(target) == ChunkStatus.FULL || target instanceof LevelChunk;
#if MC_VER >= MC_1_18_2
boolean isPartial = target.isOldNoiseGeneration();
#endif
if (isFull)
{
LOAD_LOGGER.debug("Detected full existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#if MC_VER >= MC_1_18_2
else if (isPartial)
{
LOAD_LOGGER.debug("Detected old existing chunk at {}", target.getPos());
genEvent.resultConsumer.accept(wrappedChunk);
}
#endif
else if (ChunkWrapper.getStatus(target) == ChunkStatus.EMPTY)
{
genEvent.resultConsumer.accept(wrappedChunk);
}
else
{
genEvent.resultConsumer.accept(wrappedChunk);
}
}
@@ -554,9 +567,58 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
if (PREF_LOGGER.canMaybeLog())
{
genEvent.threadedParam.perf.recordEvent(genEvent.timer);
PREF_LOGGER.infoInc("{}", genEvent.timer);
PREF_LOGGER.debugInc("{}", genEvent.timer);
}
}
private ChunkAccess generateEmptyChunk(
int x, int z,
HashMap<DhChunkPos, ChunkLightStorage> chunkSkyLightingByDhPos,
HashMap<DhChunkPos, ChunkLightStorage> chunkBlockLightingByDhPos,
HashMap<DhChunkPos, ChunkAccess> generatedChunkByDhPos)
{
ChunkPos chunkPos = new ChunkPos(x, z);
DhChunkPos dhChunkPos = new DhChunkPos(x, z);
if (generatedChunkByDhPos.containsKey(dhChunkPos))
{
return generatedChunkByDhPos.get(dhChunkPos);
}
ChunkAccess newChunk = null;
try
{
// get the chunk
CompoundTag chunkData = this.getChunkNbtData(chunkPos);
newChunk = this.loadOrMakeChunk(chunkPos, chunkData);
if (Config.Client.Advanced.LodBuilding.pullLightingForPregeneratedChunks.get())
{
// attempt to get chunk lighting
ChunkLoader.CombinedChunkLightStorage combinedLights = ChunkLoader.readLight(newChunk, chunkData);
if (combinedLights != null)
{
chunkSkyLightingByDhPos.put(dhChunkPos, combinedLights.skyLightStorage);
chunkBlockLightingByDhPos.put(dhChunkPos, combinedLights.blockLightStorage);
}
}
}
catch (RuntimeException loadChunkError)
{
// Continue...
}
if (newChunk == null)
{
newChunk = new ProtoChunk(chunkPos, UpgradeData.EMPTY
#if MC_VER >= MC_1_17_1 , this.params.level #endif
#if MC_VER >= MC_1_18_2 , this.params.biomes, null #endif
);
}
generatedChunkByDhPos.put(dhChunkPos, newChunk);
return newChunk;
}
private CompoundTag getChunkNbtData(ChunkPos chunkPos)
{
ServerLevel level = this.params.level;
@@ -607,7 +669,7 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
{
try
{
LOAD_LOGGER.info("DistantHorizons: Loading chunk [" + chunkPos + "] from disk.");
LOAD_LOGGER.debug("DistantHorizons: Loading chunk [" + chunkPos + "] from disk.");
return ChunkLoader.read(level, chunkPos, chunkData);
}
catch (Exception e)
@@ -637,6 +699,9 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
);
}
public void generateDirect(
GenerationEvent genEvent, ArrayGridList<ChunkWrapper> chunksToGenerate, int border,
EDhApiWorldGenerationStep step, DhLitWorldGenRegion region) throws InterruptedException
@@ -768,7 +833,8 @@ public final class BatchGenerationEnvironment extends AbstractBatchGenerationEnv
}
}
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, int border) { return new ArrayGridList<>(total, border, total.gridSize - border); }
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - BorderNeeded.get(step)); }
//private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, MaxBorderNeeded - WORLD_GEN_CHUNK_BORDER_NEEDED_BY_GEN_STEP.get(step)); }
private static <T> ArrayGridList<T> GetCutoutFrom(ArrayGridList<T> total, EDhApiWorldGenerationStep step) { return GetCutoutFrom(total, 0); }
@Override
@@ -43,6 +43,7 @@ public final class GenerationEvent
public final int id;
public final ThreadedParameters threadedParam;
public final DhChunkPos minPos;
/** the number of chunks wide this event is */
public final int size;
public final EDhApiWorldGenerationStep targetGenerationStep;
public EventTimer timer = null;
@@ -73,10 +74,10 @@ public final class GenerationEvent
EDhApiWorldGenerationStep target, Consumer<IChunkWrapper> resultConsumer,
ExecutorService worldGeneratorThreadPool)
{
if (size % 2 == 0)
{
size += 1; // size must be odd for vanilla world gen regions to work
}
//if (size % 2 == 0)
//{
// size += 1; // size must be odd for vanilla world gen regions to work
//}
GenerationEvent generationEvent = new GenerationEvent(minPos, size, genEnvironment, target, resultConsumer);
@@ -93,9 +94,7 @@ public final class GenerationEvent
//LOGGER.info("generating [{}]", event.minPos);
genEnvironment.generateLodFromList(generationEvent);
}
catch (InterruptedException ignored)
{
}
catch (InterruptedException ignored) { }
finally
{
BatchGenerationEnvironment.isDistantGeneratorThread.remove();
@@ -126,21 +125,6 @@ public final class GenerationEvent
return this.future.isCancelled();
}
public boolean tooClose(int minX, int minZ, int width)
{
int aMinX = this.minPos.x;
int aMinZ = this.minPos.z;
int aSize = this.size;
// Account for required empty chunks in the border
aSize += 1;
width += 1;
// Do a AABB to AABB intersection test
return (aMinX + aSize >= minX &&
aMinX <= minX + width &&
aMinZ + aSize >= minZ &&
aMinZ <= minZ + width);
}
public void refreshTimeout()
{
this.timeoutTime = System.nanoTime();
@@ -252,8 +252,8 @@ public class ChunkLoader
biomes.asHolderIdMap(), biomes.holderByNameCodec(), PalettedContainer.Strategy.SECTION_BIOMES, biomes.getHolderOrThrow(Biomes.PLAINS));
#endif
#endif
int i = #if MC_VER < MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[i];
int sectionYIndex = #if MC_VER < MC_1_17_1 16; #else level.getSectionsCount(); #endif
LevelChunkSection[] chunkSections = new LevelChunkSection[sectionYIndex];
boolean isLightOn = chunkData.getBoolean("isLightOn");
boolean hasSkyLight = level.dimensionType().hasSkyLight();
@@ -288,7 +288,7 @@ public class ChunkLoader
#endif
blockStateContainer = tagSection.contains("block_states", 10)
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logErrors(chunkPos, sectionYPos, string))
? BLOCK_STATE_CODEC.parse(NbtOps.INSTANCE, tagSection.getCompound("block_states")).promotePartial(string -> logBlockDeserializationWarning(chunkPos, sectionYPos, string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, LOGGER::error)
#else
@@ -303,7 +303,7 @@ public class ChunkLoader
#else
biomeContainer = tagSection.contains("biomes", 10)
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logErrors(chunkPos, i, (String) string))
? biomeCodec.parse(NbtOps.INSTANCE, tagSection.getCompound("biomes")).promotePartial(string -> logBiomeDeserializationWarning(chunkPos, sectionYIndex, (String) string))
#if MC_VER < MC_1_20_6
.getOrThrow(false, LOGGER::error)
#else
@@ -495,9 +495,13 @@ public class ChunkLoader
}
}
private static void logErrors(ChunkPos chunkPos, int i, String string)
private static void logBlockDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGER.error("Distant Horizons: Recoverable errors when loading section [" + chunkPos.x + ", " + i + ", " + chunkPos.z + "]: " + string);
LOGGER.warn("Unable to deserialize blocks for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
}
private static void logBiomeDeserializationWarning(ChunkPos chunkPos, int sectionYIndex, String message)
{
LOGGER.warn("Unable to deserialize biomes for chunk section [" + chunkPos.x + ", " + sectionYIndex + ", " + chunkPos.z + "], error: ["+message+"]. This can probably be ignored, although if your world looks wrong, optimizing it via the single player menu then deleting your DH database(s) should fix the problem.");
}
@@ -61,7 +61,12 @@ public final class StepBiomes
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (!chunkWrapper.getStatus().isOrAfter(STATUS))
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
@@ -59,8 +59,12 @@ public final class StepFeatures
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (!chunkWrapper.getStatus().isOrAfter(STATUS)
&& chunk instanceof ProtoChunk)
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
@@ -59,7 +59,12 @@ public final class StepStructureReference
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (!chunkWrapper.getStatus().isOrAfter(STATUS))
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
@@ -76,7 +76,12 @@ public final class StepStructureStart
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (!chunkWrapper.getStatus().isOrAfter(STATUS))
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
@@ -88,12 +93,12 @@ public final class StepStructureStart
}
#if MC_VER < MC_1_19_2
if (environment.params.worldGenSettings.generateFeatures())
if (this.environment.params.worldGenSettings.generateFeatures())
{
#elif MC_VER < MC_1_19_4
if (environment.params.worldGenSettings.generateStructures()) {
if (this.environment.params.worldGenSettings.generateStructures()) {
#else
if (environment.params.worldOptions.generateStructures())
if (this.environment.params.worldOptions.generateStructures())
{
#endif
for (ChunkAccess chunk : chunksToDo)
@@ -58,7 +58,12 @@ public final class StepSurface
for (ChunkWrapper chunkWrapper : chunkWrappers)
{
ChunkAccess chunk = chunkWrapper.getChunk();
if (!chunkWrapper.getStatus().isOrAfter(STATUS))
if (chunkWrapper.getStatus().isOrAfter(STATUS))
{
// this chunk has already generated this step
continue;
}
else if (chunk instanceof ProtoChunk)
{
#if MC_VER < MC_1_21
((ProtoChunk) chunk).setStatus(STATUS);
@@ -0,0 +1,14 @@
{
"required": true,
"minVersion": "0.8",
"package": "com.seibel.distanthorizons.common.mixins",
"mixins": [
],
"client": [
"client.MixinDebugScreenOverlay",
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLightTexture"
],
"server": []
}
@@ -29,16 +29,14 @@ import com.mojang.blaze3d.platform.InputConstants;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.fabric.wrappers.modAccessor.SodiumAccessor;
//import io.netty.buffer.ByteBuf;
import net.fabricmc.api.EnvType;
@@ -55,6 +53,7 @@ import net.minecraft.client.gui.screens.TitleScreen;
import java.nio.FloatBuffer;
#endif
import java.util.HashSet;
import java.util.concurrent.ThreadPoolExecutor;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.InteractionResult;
@@ -123,6 +122,7 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
});
// (kinda) block break event
// Since fabric doesn't have a client-side break-block API event, this is the next best thing
AttackBlockCallback.EVENT.register((player, level, interactionHand, blockPos, direction) ->
{
// if we have access to the server, use the chunk save event instead
@@ -130,18 +130,27 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
{
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(blockPos.getX(), blockPos.getZ()))
{
// Since fabric doesn't have a client-side break-block API event, this is the next best thing
ChunkAccess chunk = level.getChunk(blockPos);
if (chunk != null)
// executor to prevent locking up the render/event thread
// if the getChunk() takes longer than expected
// (which can be caused by certain mods)
ThreadPoolExecutor executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
//LOGGER.trace("attack block at blockPos: " + blockPos);
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
executor.execute(() ->
{
ChunkAccess chunk = level.getChunk(blockPos);
if (chunk != null)
{
//LOGGER.trace("attack block at blockPos: " + blockPos);
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
});
}
}
}
@@ -150,27 +159,37 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
});
// (kinda) block place event
// Since fabric doesn't have a client-side place-block API event, this is the next best thing
UseBlockCallback.EVENT.register((player, level, hand, hitResult) ->
{
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(hitResult.getBlockPos().getX(), hitResult.getBlockPos().getZ()))
if (hitResult.getType() == HitResult.Type.BLOCK
&& !hitResult.isInside())
{
// Since fabric doesn't have a client-side place-block API event, this is the next best thing
if (hitResult.getType() == HitResult.Type.BLOCK
&& !hitResult.isInside())
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(hitResult.getBlockPos().getX(), hitResult.getBlockPos().getZ()))
{
ChunkAccess chunk = level.getChunk(hitResult.getBlockPos());
if (chunk != null)
// executor to prevent locking up the render/event thread
// if the getChunk() takes longer than expected
// (which can be caused by certain mods)
ThreadPoolExecutor executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
//LOGGER.trace("use block at blockPos: " + hitResult.getBlockPos());
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
executor.execute(() ->
{
ChunkAccess chunk = level.getChunk(hitResult.getBlockPos());
if (chunk != null)
{
//LOGGER.trace("use block at blockPos: " + hitResult.getBlockPos());
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
});
}
}
}
@@ -124,7 +124,7 @@ public class FabricMain extends AbstractModInitializer implements ClientModIniti
#if MC_VER >= MC_1_20_1
if (SingletonInjector.INSTANCE.get(IModChecker.class).isModLoaded("sodium"))
ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class).setFogOcclusion(false); // FIXME: This is a tmp fix for sodium 0.5.0, and 0.5.1. This is fixed in sodium 0.5.2
ModAccessorInjector.INSTANCE.get(ISodiumAccessor.class).setFogOcclusion(false);
#endif
if (ConfigBase.INSTANCE == null)
@@ -1,5 +1,7 @@
package com.seibel.distanthorizons.fabric;
import com.seibel.distanthorizons.api.methods.events.DhApiEventRegister;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiLevelLoadEvent;
import com.seibel.distanthorizons.common.AbstractModInitializer;
import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.misc.ServerPlayerWrapper;
@@ -10,6 +12,7 @@ import com.seibel.distanthorizons.core.api.internal.ServerApi;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.fabric.testing.TestWorldGenBindingEvent;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerChunkEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerLifecycleEvents;
import net.fabricmc.fabric.api.event.lifecycle.v1.ServerTickEvents;
@@ -75,6 +78,14 @@ public class FabricServerProxy implements AbstractModInitializer.IEventProxy
// ServerTickEvent
ServerTickEvents.END_SERVER_TICK.register((server) -> SERVER_API.serverTickEvent());
// can be enabled to test world gen overrides without having to build a separate API project
if (false)
{
DhApiEventRegister.on(DhApiLevelLoadEvent.class, new TestWorldGenBindingEvent());
}
// ServerWorldLoadEvent
//TODO: Check if both of these use the correct timed events. (i.e. is it 'ed' or 'ing' one?)
ServerLifecycleEvents.SERVER_STARTING.register((server) ->
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.fabric.mixins.client;
import com.mojang.blaze3d.vertex.PoseStack;
#if MC_VER < MC_1_19_4
import com.mojang.math.Matrix4f;
import org.lwjgl.opengl.GL32;
#else
import org.joml.Matrix4f;
#endif
@@ -29,23 +30,17 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.McObjectConverter;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LightTexture;
import com.seibel.distanthorizons.core.config.Config;
import net.minecraft.client.Camera;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.lwjgl.opengl.GL15;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -99,7 +94,7 @@ public class MixinLevelRenderer
#if MC_VER == MC_1_16_5
// get the matrices from the OpenGL fixed pipeline
float[] mcProjMatrixRaw = new float[16];
GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
GL32.glGetFloatv(GL32.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
mcProjectionMatrix.transpose();
@@ -110,13 +105,14 @@ public class MixinLevelRenderer
Mat4f mcModelViewMatrix = McObjectConverter.Convert(modelViewMatrixStack.last().pose());
Mat4f mcProjectionMatrix = McObjectConverter.Convert(projectionMatrix);
#else
// get the matrices directly from MC
// MC combined the model view and projection matricies
Mat4f mcModelViewMatrix = McObjectConverter.Convert(projectionMatrix);
Mat4f mcProjectionMatrix = new Mat4f();
mcProjectionMatrix.setIdentity();
#endif
if (renderType.equals(RenderType.translucent())) {
if (renderType.equals(RenderType.translucent()))
{
ClientApi.INSTANCE.renderDeferredLods(ClientLevelWrapper.getWrapper(this.level),
mcModelViewMatrix,
mcProjectionMatrix,
@@ -0,0 +1,28 @@
package com.seibel.distanthorizons.fabric.testing;
import com.mojang.logging.LogUtils;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.IDhApiWorldGenerator;
import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiLevelLoadEvent;
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
import com.seibel.distanthorizons.fabric.FabricServerProxy;
import net.minecraft.server.level.ServerLevel;
public class TestWorldGenBindingEvent extends DhApiLevelLoadEvent
{
private static final org.slf4j.Logger LOGGER = LogUtils.getLogger();
@Override
public void onLevelLoad(DhApiEventParam<DhApiLevelLoadEvent.EventParam> event)
{
LOGGER.info("DH Level: ["+event.value.levelWrapper.getDimensionType()+"] loaded.");
// Note: whenever you use a wrapper method on a new Minecraft version it is recommended that you
// call wrapper.getClass() to determine which object the API will return before you try casting it.
ServerLevel level = (ServerLevel) event.value.levelWrapper.getWrappedMcObject();
// override the core DH world generator for this level
IDhApiWorldGenerator exampleWorldGen = new TestWorldGenerator(level);
DhApi.worldGenOverrides.registerWorldGeneratorOverride(event.value.levelWrapper, exampleWorldGen);
}
}
@@ -0,0 +1,82 @@
package com.seibel.distanthorizons.fabric.testing;
import com.seibel.distanthorizons.api.DhApi;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorMode;
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiWorldGeneratorReturnType;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBiomeWrapper;
import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.AbstractDhApiChunkWorldGenerator;
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
import com.seibel.distanthorizons.api.objects.data.DhApiChunk;
import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
import com.seibel.distanthorizons.common.wrappers.world.ServerLevelWrapper;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.chunk.ChunkAccess;
import java.util.ArrayList;
public class TestWorldGenerator extends AbstractDhApiChunkWorldGenerator
{
private final ServerLevel level;
private final IDhApiLevelWrapper levelWrapper;
public TestWorldGenerator(ServerLevel level)
{
this.level = level;
this.levelWrapper = ServerLevelWrapper.getWrapper(level);
}
@Override
public EDhApiWorldGeneratorReturnType getReturnType() { return EDhApiWorldGeneratorReturnType.API_CHUNKS; }
@Override
public boolean isBusy() { return false; }
@Override
public Object[] generateChunk(int chunkX, int chunkZ, EDhApiDistantGeneratorMode eDhApiDistantGeneratorMode)
{
ChunkAccess chunk = this.level.getChunk(chunkX, chunkZ);
return new Object[] { chunk, this.level };
}
@Override
public DhApiChunk generateApiChunk(int chunkPosX, int chunkPosZ, EDhApiDistantGeneratorMode generatorMode)
{
ChunkAccess chunk = this.level.getChunk(chunkPosX, chunkPosZ);
int minBuildHeight = chunk.getMinBuildHeight();
int maxBuildHeight = chunk.getMaxBuildHeight();
DhApiChunk apiChunk = DhApiChunk.create(chunkPosX, chunkPosZ, minBuildHeight, maxBuildHeight);
for (int x = 0; x < 16; x++)
{
for (int z = 0; z < 16; z++)
{
ArrayList<DhApiTerrainDataPoint> dataPoints = new ArrayList<>();
IDhApiBlockStateWrapper block = null;
IDhApiBiomeWrapper biome = null;
for (int y = minBuildHeight; y < maxBuildHeight; y++)
{
block = DhApi.Delayed.wrapperFactory.getBlockStateWrapper(new Object[]{chunk.getBlockState(new BlockPos(x, y, z))}, this.levelWrapper);
biome = DhApi.Delayed.wrapperFactory.getBiomeWrapper(new Object[]{chunk.getNoiseBiome(x, y, z)}, this.levelWrapper);
dataPoints.add(DhApiTerrainDataPoint.create((byte) 0, 0, 15, y, y + 1, block, biome));
}
apiChunk.setDataPoints(x, z, dataPoints);
}
}
return apiChunk;
}
@Override
public void preGeneratorTaskStart() { /* do nothing */ }
@Override
public void close() { /* do nothing */ }
}
@@ -19,20 +19,18 @@
package com.seibel.distanthorizons.fabric.wrappers.modAccessor;
import java.util.HashSet;
import java.util.stream.Collectors;
import java.lang.invoke.MethodHandle;
import java.lang.invoke.MethodHandles;
import java.lang.invoke.MethodType;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import com.seibel.distanthorizons.core.wrapperInterfaces.IWrapperFactory;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
#if MC_VER < MC_1_20_1
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer;
import net.minecraft.client.Minecraft;
#endif
#if MC_VER < MC_1_17_1
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.protocol.Packet;
@@ -40,103 +38,100 @@ import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.phys.AABB;
#else
import net.minecraft.world.level.LevelHeightAccessor;
#else
#endif
public class SodiumAccessor implements ISodiumAccessor
{
private final IWrapperFactory factory = SingletonInjector.INSTANCE.get(IWrapperFactory.class);
private final IMinecraftRenderWrapper MC_RENDER = SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class);
public IClientLevelWrapper levelWrapper;
public Mat4f mcModelViewMatrix;
public Mat4f mcProjectionMatrix;
public float partialTicks;
@Override
public String getModName()
{
return "Sodium-Fabric";
}
#if MC_VER >= MC_1_17_1
@Override
public HashSet<DhChunkPos> getNormalRenderedChunks()
{
SodiumWorldRenderer renderer = SodiumWorldRenderer.instance();
LevelHeightAccessor height = Minecraft.getInstance().level;
#if MC_VER >= MC_1_20_1
// TODO: This is just a tmp solution, use a proper solution later
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DhChunkPos chunk) -> {
return (renderer.isBoxVisible(
chunk.getMinBlockX() + 1, height.getMinBuildHeight() + 1, chunk.getMinBlockZ() + 1,
chunk.getMinBlockX() + 15, height.getMaxBuildHeight() - 1, chunk.getMinBlockZ() + 15));
}).collect(Collectors.toCollection(HashSet::new));
#elif MC_VER >= MC_1_18_2
// 0b11 = Lighted chunk & loaded chunk
return renderer.getChunkTracker().getChunks(0b00).filter(
(long l) -> {
return true;
}).mapToObj(DhChunkPos::new).collect(Collectors.toCollection(HashSet::new));
#else
// TODO: Maybe use a mixin to make this more efficient, and maybe ignore changes behind the camera
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DhChunkPos chunk) -> {
return (renderer.isBoxVisible(
chunk.getMinBlockX() + 1, height.getMinBuildHeight() + 1, chunk.getMinBlockZ() + 1,
chunk.getMinBlockX() + 15, height.getMaxBuildHeight() - 1, chunk.getMinBlockZ() + 15));
}).collect(Collectors.toCollection(HashSet::new));
#endif
}
#else
@Override
public HashSet<DhChunkPos> getNormalRenderedChunks() {
SodiumWorldRenderer renderer = SodiumWorldRenderer.getInstance();
LevelAccessor height = Minecraft.getInstance().level;
// TODO: Maybe use a mixin to make this more efficient
return MC_RENDER.getMaximumRenderedChunks().stream().filter((DhChunkPos chunk) -> {
FakeChunkEntity AABB = new FakeChunkEntity(chunk.x, chunk.z, height.getMaxBuildHeight());
return (renderer.isEntityVisible(AABB));
}).collect(Collectors.toCollection(HashSet::new));
}
private static class FakeChunkEntity extends Entity {
public int cx;
public int cz;
public int my;
public FakeChunkEntity(int chunkX, int chunkZ, int maxHeight) {
super(EntityType.AREA_EFFECT_CLOUD, null);
cx = chunkX;
cz = chunkZ;
my = maxHeight;
}
@Override
public AABB getBoundingBoxForCulling() {
return new AABB(cx*16+1, 1, cz*16+1,
cx*16+15, my-1, cz*16+15);
}
@Override
protected void defineSynchedData() {}
@Override
protected void readAdditionalSaveData(CompoundTag paramCompoundTag) {}
@Override
protected void addAdditionalSaveData(CompoundTag paramCompoundTag) {}
@Override
public Packet<?> getAddEntityPacket() {
throw new UnsupportedOperationException("This is a FAKE CHUNK ENTITY... For tricking the Sodium to check a AABB.");
}
}
#if MC_VER >= MC_1_20_1
private static MethodHandle setFogOcclusionMethod;
private static Object sodiumPerformanceOptions;
#endif
/** A temporary overwrite for a config in sodium 0.5 to fix their terrain from showing, will be removed once a proper fix is added */
// FIXME
//======================//
// mod accessor methods //
//======================//
@Override
public void setFogOcclusion(boolean b)
public String getModName() { return "Sodium-Fabric"; }
//================//
// sodium methods //
//================//
/** An overwrite for a config in sodium 0.5 to fix their terrain from showing */
@Override
public void setFogOcclusion(boolean occlusionEnabled)
{
#if MC_VER >= MC_1_20_1
me.jellysquid.mods.sodium.client.SodiumClientMod.options().performance.useFogOcclusion = b;
try
{
if (sodiumPerformanceOptions == null)
{
boolean sodiumV6 = classPresent("net.caffeinemc.mods.sodium.client.render.SodiumWorldRenderer");
if (!sodiumV6)
{
// sodium 0.5
Class<?> optionsClass = Class.forName("me.jellysquid.mods.sodium.client.gui.SodiumGameOptions");
Object basicOptions = MethodHandles.lookup().findStatic(
Class.forName("me.jellysquid.mods.sodium.client.SodiumClientMod"),
"options", MethodType.methodType(optionsClass)).invoke();
sodiumPerformanceOptions = optionsClass.getDeclaredField("performance").get(basicOptions);
setFogOcclusionMethod = MethodHandles.lookup()
.findSetter(Class.forName(
"me.jellysquid.mods.sodium.client.gui.SodiumGameOptions$PerformanceSettings"),
"useFogOcclusion", boolean.class);
// alternate option if referencing Sodium 0.5 directly
//me.jellysquid.mods.sodium.client.SodiumClientMod.options().performance.useFogOcclusion = b;
}
else
{
// sodium 0.6
Class<?> optionsClass = Class.forName("net.caffeinemc.mods.sodium.client.gui.SodiumGameOptions");
Object basicOptions = MethodHandles.lookup().findStatic(
Class.forName("net.caffeinemc.mods.sodium.client.SodiumClientMod"),
"options", MethodType.methodType(optionsClass)).invoke();
sodiumPerformanceOptions = optionsClass.getDeclaredField("performance").get(basicOptions);
setFogOcclusionMethod = MethodHandles.lookup()
.findSetter(Class.forName(
"net.caffeinemc.mods.sodium.client.gui.SodiumGameOptions$PerformanceSettings"),
"useFogOcclusion", boolean.class);
}
}
setFogOcclusionMethod.invoke(sodiumPerformanceOptions, occlusionEnabled);
}
catch (Throwable e)
{
throw new RuntimeException(e);
}
#endif
}
//================//
// helper methods //
//================//
private static boolean classPresent(String className)
{
try
{
Class.forName(className);
return true;
}
catch (ClassNotFoundException e)
{
return false;
}
}
}
@@ -10,11 +10,7 @@
"client": [
"client.MixinClientLevel",
"client.MixinClientPacketListener",
"client.MixinDebugScreenOverlay",
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLevelRenderer",
"client.MixinLightTexture",
"client.MixinOptionsScreen",
"client.MixinMinecraft",
"client.MixinTextureUtil"
@@ -35,6 +35,7 @@
},
"mixins": [
"DistantHorizons.common.mixins.json",
"DistantHorizons.fabric.mixins.json"
],
+1
View File
@@ -28,6 +28,7 @@ loom {
extraAccessWideners.add loom.accessWidenerPath.get().asFile.name
mixinConfigs = [
"DistantHorizons.common.mixins.json",
"DistantHorizons.forge.mixins.json"
]
}
@@ -27,6 +27,7 @@ import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
@@ -65,6 +66,8 @@ import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import org.lwjgl.opengl.GL32;
import java.util.concurrent.ThreadPoolExecutor;
/**
* This handles all events sent to the client,
* and is the starting point for most of the mod.
@@ -186,8 +189,15 @@ public class ForgeClientProxy implements AbstractModInitializer.IEventProxy
LevelAccessor level = event.getLevel();
#endif
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
ThreadPoolExecutor executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
});
}
}
@SubscribeEvent
public void leftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event)
@@ -205,8 +215,15 @@ public class ForgeClientProxy implements AbstractModInitializer.IEventProxy
LevelAccessor level = event.getLevel();
#endif
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
ThreadPoolExecutor executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
});
}
}
private void onBlockChangeEvent(LevelAccessor level, ChunkAccess chunk)
{
@@ -1,23 +0,0 @@
package com.seibel.distanthorizons.forge.mixins.client;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.client.gui.components.DebugScreenOverlay;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
@Mixin(DebugScreenOverlay.class)
public class MixinDebugScreenOverlay
{
@Inject(method = "getSystemInformation", at = @At("RETURN"))
private void addCustomF3(CallbackInfoReturnable<List<String>> cir)
{
List<String> messages = cir.getReturnValue();
F3Screen.addStringToDisplay(messages);
}
}
@@ -1,84 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.forge.mixins.client;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
#else
import net.minecraft.world.level.material.FogType;
#endif
@Mixin(FogRenderer.class)
public class MixinFogRenderer
{
// Using this instead of Float.MAX_VALUE because Sodium don't like it.
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("RETURN"),
method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZF)V",
remap = #if MC_VER == MC_1_17_1 || MC_VER == MC_1_18_2 false #else true #endif ) // Remap messiness due to this being weird in forge
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float partTick, CallbackInfo callback)
{
#if MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
Entity entity = camera.getEntity();
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
if (!isSpecialFog && cameraNotInFluid && fogMode == FogMode.FOG_TERRAIN
&& !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial()
&& Config.Client.Advanced.Graphics.Fog.disableVanillaFog.get())
{
#if MC_VER < MC_1_17_1
RenderSystem.fogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.fogEnd(A_EVEN_LARGER_VALUE);
#else
RenderSystem.setShaderFogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.setShaderFogEnd(A_EVEN_LARGER_VALUE);
#endif
}
}
}
@@ -1,58 +0,0 @@
package com.seibel.distanthorizons.forge.mixins.client;
import com.seibel.distanthorizons.common.wrappers.DependencySetupDoneCheck;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import net.minecraft.client.renderer.GameRenderer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
// TODO: Check if this port from fabric works
@Mixin(GameRenderer.class)
public class MixinGameRenderer
{
private static final Logger LOGGER = LogManager.getLogger(MixinGameRenderer.class.getSimpleName());
#if MC_VER >= MC_1_17_1
// FIXME: This I think will dup multiple renderStartupEvent calls...
@Inject(method = {"reloadShaders", "preloadUiShader"}, at = @At("TAIL"))
public void onStartupShaders(CallbackInfo ci)
{
LOGGER.info("Starting up renderer (forge)");
if (!DependencySetupDoneCheck.isDone)
{
LOGGER.warn("Dependency setup is not done yet, skipping renderer this startup event!");
return;
}
ClientApi.INSTANCE.rendererStartupEvent();
}
@Inject(method = "shutdownShaders", at = @At("HEAD"))
public void onShutdownShaders(CallbackInfo ci)
{
LOGGER.info("Shutting down renderer (forge)");
if (!DependencySetupDoneCheck.isDone)
{
LOGGER.warn("Dependency setup is not done yet, skipping renderer this shutdown event!");
return;
}
ClientApi.INSTANCE.rendererShutdownEvent();
}
#else
@Inject(method = {"loadEffect"}, at = @At("TAIL"))
public void onStartupShaders(CallbackInfo ci) {
ClientApi.INSTANCE.rendererStartupEvent();
}
@Inject(method = "shutdownEffect", at = @At("HEAD"))
public void onShutdownShaders(CallbackInfo ci) {
ClientApi.INSTANCE.rendererShutdownEvent();
}
#endif
}
@@ -22,6 +22,10 @@ package com.seibel.distanthorizons.forge.mixins.client;
import com.mojang.blaze3d.vertex.PoseStack;
#if MC_VER < MC_1_19_4
import com.mojang.math.Matrix4f;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LightTexture;
#else
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
@@ -34,13 +38,9 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.GameRenderer;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.RenderType;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -50,7 +50,6 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import javax.annotation.Nullable;
import java.nio.FloatBuffer;
#if MC_VER < MC_1_17_1
import org.lwjgl.opengl.GL15;
@@ -1,59 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.forge.mixins.client;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.renderer.LightTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightTexture
{
@Shadow //# if MC_VER >= MC_1_20_4 (remap = false) # endif
@Final
private NativeImage lightPixels;
@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
public void updateLightTexture(float partialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
}
}
@@ -9,11 +9,7 @@
],
"client": [
"client.MixinClientPacketListener",
"client.MixinDebugScreenOverlay",
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLevelRenderer",
"client.MixinLightTexture",
"client.MixinOptionsScreen",
"client.MixinTextureUtil"
],
+2 -2
View File
@@ -5,8 +5,8 @@ org.gradle.caching=true
# Mod Info
mod_name=DistantHorizons
mod_version=2.1.2-a
api_version=2.1.0
mod_version=2.1.3-a-dev
api_version=3.0.0
maven_group=com.seibel.distanthorizons
mod_readable_name=Distant Horizons
mod_description=This mod generates and renders simplified terrain beyond the normal view distance at a low performance cost. Allowing you to see much farther without turning your game into a slideshow.
@@ -28,14 +28,14 @@ import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.core.api.internal.SharedApi;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.core.util.threading.ThreadPoolUtil;
import com.seibel.distanthorizons.core.wrapperInterfaces.chunk.IChunkWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.ILevelWrapper;
import com.seibel.distanthorizons.coreapi.ModInfo;
//import io.netty.buffer.ByteBuf;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.client.multiplayer.ClientLevel;
@@ -169,12 +169,21 @@ public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
return;
}
//LOGGER.trace("interact or block place event at blockPos: " + event.getPos());
LevelAccessor level = event.getLevel();
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
// executor to prevent locking up the render/event thread
// if the getChunk() takes longer than expected
// (which can be caused by certain mods)
var executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
//LOGGER.trace("interact or block place event at blockPos: " + event.getPos());
LevelAccessor level = event.getLevel();
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
});
}
}
@SubscribeEvent
public void leftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event)
@@ -184,12 +193,21 @@ public class NeoforgeClientProxy implements AbstractModInitializer.IEventProxy
return;
}
//LOGGER.trace("break or block attack at blockPos: " + event.getPos());
LevelAccessor level = event.getLevel();
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
// executor to prevent locking up the render/event thread
// if the getChunk() takes longer than expected
// (which can be caused by certain mods)
var executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
{
//LOGGER.trace("break or block attack at blockPos: " + event.getPos());
LevelAccessor level = event.getLevel();
ChunkAccess chunk = level.getChunk(event.getPos());
this.onBlockChangeEvent(level, chunk);
});
}
}
private void onBlockChangeEvent(LevelAccessor level, ChunkAccess chunk)
{
@@ -1,23 +0,0 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.seibel.distanthorizons.core.logging.f3.F3Screen;
import net.minecraft.client.gui.components.DebugScreenOverlay;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.List;
@Mixin(DebugScreenOverlay.class)
public class MixinDebugScreenOverlay
{
@Inject(method = "getSystemInformation", at = @At("RETURN"))
private void addCustomF3(CallbackInfoReturnable<List<String>> cir)
{
List<String> messages = cir.getReturnValue();
F3Screen.addStringToDisplay(messages);
}
}
@@ -1,84 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.Camera;
import net.minecraft.client.renderer.FogRenderer;
import net.minecraft.client.renderer.FogRenderer.FogMode;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
#if MC_VER < MC_1_17_1
import net.minecraft.world.level.material.FluidState;
#else
import net.minecraft.world.level.material.FogType;
#endif
@Mixin(FogRenderer.class)
public class MixinFogRenderer
{
// Using this instead of Float.MAX_VALUE because Sodium don't like it.
private static final float A_REALLY_REALLY_BIG_VALUE = 420694206942069.F;
private static final float A_EVEN_LARGER_VALUE = 42069420694206942069.F;
@Inject(at = @At("RETURN"),
method = "setupFog(Lnet/minecraft/client/Camera;Lnet/minecraft/client/renderer/FogRenderer$FogMode;FZF)V",
remap = #if MC_VER == MC_1_17_1 || MC_VER == MC_1_18_2 false #else true #endif ) // Remap messiness due to this being weird in forge
private static void disableSetupFog(Camera camera, FogMode fogMode, float f, boolean bl, float partTick, CallbackInfo callback)
{
#if MC_VER < MC_1_17_1
FluidState fluidState = camera.getFluidInCamera();
boolean cameraNotInFluid = fluidState.isEmpty();
#else
FogType fogTypes = camera.getFluidInCamera();
boolean cameraNotInFluid = fogTypes == FogType.NONE;
#endif
Entity entity = camera.getEntity();
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
if (!isSpecialFog && cameraNotInFluid && fogMode == FogMode.FOG_TERRAIN
&& !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).isFogStateSpecial()
&& Config.Client.Advanced.Graphics.Fog.disableVanillaFog.get())
{
#if MC_VER < MC_1_17_1
RenderSystem.fogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.fogEnd(A_EVEN_LARGER_VALUE);
#else
RenderSystem.setShaderFogStart(A_REALLY_REALLY_BIG_VALUE);
RenderSystem.setShaderFogEnd(A_EVEN_LARGER_VALUE);
#endif
}
}
}
@@ -1,58 +0,0 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.seibel.distanthorizons.common.wrappers.DependencySetupDoneCheck;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import net.minecraft.client.renderer.GameRenderer;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
// TODO: Check if this port from fabric works
@Mixin(GameRenderer.class)
public class MixinGameRenderer
{
private static final Logger LOGGER = LogManager.getLogger(MixinGameRenderer.class.getSimpleName());
#if MC_VER >= MC_1_17_1
// FIXME: This I think will dup multiple renderStartupEvent calls...
@Inject(method = {"reloadShaders", "preloadUiShader"}, at = @At("TAIL"))
public void onStartupShaders(CallbackInfo ci)
{
LOGGER.info("Starting up renderer (forge)");
if (!DependencySetupDoneCheck.isDone)
{
LOGGER.warn("Dependency setup is not done yet, skipping renderer this startup event!");
return;
}
ClientApi.INSTANCE.rendererStartupEvent();
}
@Inject(method = "shutdownShaders", at = @At("HEAD"))
public void onShutdownShaders(CallbackInfo ci)
{
LOGGER.info("Shutting down renderer (forge)");
if (!DependencySetupDoneCheck.isDone)
{
LOGGER.warn("Dependency setup is not done yet, skipping renderer this shutdown event!");
return;
}
ClientApi.INSTANCE.rendererShutdownEvent();
}
#else
@Inject(method = {"loadEffect"}, at = @At("TAIL"))
public void onStartupShaders(CallbackInfo ci) {
ClientApi.INSTANCE.rendererStartupEvent();
}
@Inject(method = "shutdownEffect", at = @At("HEAD"))
public void onShutdownShaders(CallbackInfo ci) {
ClientApi.INSTANCE.rendererShutdownEvent();
}
#endif
}
@@ -24,6 +24,7 @@ import com.mojang.blaze3d.vertex.PoseStack;
#if MC_VER < MC_1_19_4
import com.mojang.math.Matrix4f;
#else
import com.seibel.distanthorizons.core.util.math.Mat4f;
import com.seibel.distanthorizons.neoforge.NeoforgeClientProxy;
import net.minecraft.client.Camera;
import net.minecraft.client.Minecraft;
@@ -36,7 +37,6 @@ import com.seibel.distanthorizons.common.wrappers.chunk.ChunkWrapper;
import com.seibel.distanthorizons.common.wrappers.world.ClientLevelWrapper;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.api.internal.ClientApi;
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.client.renderer.LevelRenderer;
import net.minecraft.client.renderer.RenderType;
@@ -1,59 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.renderer.LightTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LightTexture.class)
public class MixinLightTexture
{
@Shadow
@Final
private NativeImage lightPixels;
@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
public void updateLightTexture(float partialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
}
}
@@ -9,11 +9,7 @@
],
"client": [
"client.MixinClientPacketListener",
"client.MixinDebugScreenOverlay",
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLevelRenderer",
"client.MixinLightTexture",
"client.MixinOptionsScreen",
"client.MixinTextureUtil"
],
@@ -24,6 +24,8 @@ issueTrackerURL = "${issues}"
acceptableRemoteVersions = "*"
# We may need this to make forge (lexforge) & neoforge work together
[[mixins]]
config = "DistantHorizons.common.mixins.json"
[[mixins]]
config = "DistantHorizons.neoforge.mixins.json"
+1 -1
View File
@@ -20,7 +20,7 @@ fabric_api_version=0.90.4+1.20.1
immersive_portals_version=
canvas_version=
fabric_incompatibility_list={ "iris": "<=1.6.20" }
fabric_incompatibility_list={ "iris": "<=1.7.4" }
fabric_recommend_list={}
# Fabric mod run
+1 -1
View File
@@ -20,7 +20,7 @@ fabric_api_version=0.90.4+1.20.2
immersive_portals_version=
canvas_version=
fabric_incompatibility_list={ "iris": "<=1.6.20" }
fabric_incompatibility_list={ "iris": "<=1.7.4" }
fabric_recommend_list={}
# Fabric mod run
+1 -1
View File
@@ -21,7 +21,7 @@ fabric_api_version=0.91.2+1.20.4
immersive_portals_version=
canvas_version=
fabric_incompatibility_list={ "iris": "<=1.6.20" }
fabric_incompatibility_list={ "iris": "<=1.7.4" }
fabric_recommend_list={}
# Fabric mod run
+1 -1
View File
@@ -21,7 +21,7 @@ fabric_api_version=0.97.8+1.20.6
immersive_portals_version=
canvas_version=
fabric_incompatibility_list={ "iris": "<=1.6.20" }
fabric_incompatibility_list={ "iris": "<=1.7.4" }
fabric_recommend_list={}
# Fabric mod run
+1 -1
View File
@@ -21,7 +21,7 @@ fabric_api_version=0.100.1+1.21
immersive_portals_version=
canvas_version=
fabric_incompatibility_list={ "iris": "<=1.6.20" }
fabric_incompatibility_list={ "iris": "<=1.7.4" }
fabric_recommend_list={}
# Fabric mod run