Morippi
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f91479829d
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Several chages to converto to quadTree
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2021-07-09 21:07:00 +02:00 |
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Morippi
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829c9531fa
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Several chages to converto to quadTree
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2021-07-09 21:01:37 +02:00 |
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Morippi
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f9bb248eef
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Several chages to converto to quadTree
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2021-07-09 21:01:17 +02:00 |
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Morippi
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03ce4d9c42
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Several chages to converto to quadTree
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2021-07-09 19:23:14 +02:00 |
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Morippi
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f181d073a3
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fixed LodQuadTreeDimension
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2021-07-09 17:56:44 +02:00 |
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Morippi
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63b01f3ec7
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fixed LodQuadTreeDimension
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2021-07-09 15:53:32 +02:00 |
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Morippi
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14f1b6db54
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fixed LodQuadTreeDimension
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2021-07-09 15:26:03 +02:00 |
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Morippi
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604089cfa8
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fixed LodQuadTreeDimension
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2021-07-09 15:08:48 +02:00 |
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Morippi
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712d9db2fa
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fixed LodQuadTreeDimension
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2021-07-09 14:58:48 +02:00 |
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Morippi
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2b5b023472
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fixed LodQuadTreeDimension
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2021-07-09 13:33:11 +02:00 |
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Morippi
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4a9bc7ca74
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fixed LodQuadTreeDimension
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2021-07-09 13:11:25 +02:00 |
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Morippi
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804f910584
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added region in image + various fix
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2021-07-08 19:31:27 +02:00 |
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Morippi
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d5b2512e27
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various fix
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2021-07-08 13:00:29 +02:00 |
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Morippi
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280d281604
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various fix
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2021-07-08 12:52:50 +02:00 |
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Morippi
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95bcc71d23
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various fix
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2021-07-08 12:40:36 +02:00 |
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Morippi
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b623f1581f
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various fix
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2021-07-07 23:12:45 +02:00 |
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Morippi
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62b6d9ea30
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Modified to used getNodeToRender
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2021-07-07 22:44:53 +02:00 |
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Morippi
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6c8d0f98a6
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Added circular rendering,
Fixed get node to render
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2021-07-07 22:43:44 +02:00 |
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Morippi
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dc353cd029
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Map works correctly
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2021-07-07 21:16:18 +02:00 |
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Morippi
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86e4ab7e83
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Map works correctly
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2021-07-07 20:22:05 +02:00 |
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Morippi
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c6a96ae710
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Fixed QuadTreeImage
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2021-07-07 19:44:10 +02:00 |
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Morippi
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9e24ee0ef7
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Fixed LodQuadTree
Added QuadTreeImage to visualize how the quadTree is builded
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2021-07-07 00:53:32 +02:00 |
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Morippi
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72bcc87de7
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QuadTree version, still doesn't work
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2021-07-05 14:46:51 +02:00 |
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James Seibel
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7ec7d6bdc5
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Add a TODO/Issue and fix capitalization
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2021-07-05 00:32:51 -05:00 |
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James Seibel
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f9ed9a472c
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Disable Jungle Feature generation, since it contains a world gen bug
Related to #35
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2021-07-04 08:31:29 -05:00 |
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James Seibel
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b542738097
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Fix a generation bug created when updating to 1.16.5
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2021-07-04 00:09:04 -05:00 |
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James Seibel
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bceefb5717
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Rename LodBuilder to LodChunkBuilder
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2021-07-03 21:16:56 -05:00 |
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James Seibel
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f977687ad6
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Add the ability for LOD fog rendering to differ from Minecraft's
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2021-07-03 21:10:34 -05:00 |
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James Seibel
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31ef1d4959
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Update to 1.16.5 forge 36.1.0
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2021-07-03 10:25:21 -05:00 |
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James Seibel
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86d07eb62b
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Close #30 and 31 (LODs rendering on top of the player and distance based rendering)
Archive-1.16.4
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2021-07-01 21:21:34 -05:00 |
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James Seibel
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39c7ae8d17
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add isChunkPosInLoadedArea to LodUtil
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2021-07-01 21:10:07 -05:00 |
|
James Seibel
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5c369fd515
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Add LodDataPoint toString for debugging
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2021-07-01 21:09:40 -05:00 |
|
James Seibel
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2b0926a097
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Update the readme
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2021-06-28 20:26:40 -05:00 |
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James Seibel
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9b6b67b178
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Remove some unneeded forge text files
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2021-06-28 20:26:28 -05:00 |
|
James Seibel
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bb07e3db9a
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Close #28 (Optimize Distance Lod Generation)
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2021-06-27 22:00:43 -05:00 |
|
James Seibel
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46e65704d7
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Potentially fix #34 (Replace "\" in file paths with File.separatorChar to allow for use on Linux)
I can't currently test if this fixed the problem since I don't have a Linux install to test on.
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2021-06-27 13:12:38 -05:00 |
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James Seibel
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d5ec17551e
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Add grass and tree generation to biome only generation
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2021-06-23 21:32:05 -05:00 |
|
James Seibel
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8390cfc6fb
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Fix block positions not wrapping around correctly
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2021-06-23 19:31:41 -05:00 |
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James Seibel
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2711fbf01a
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Partially fix 0 area bugs
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2021-06-22 22:58:51 -05:00 |
|
James Seibel
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e4f64df660
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Add snow to biome only Lod generation
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2021-06-22 22:36:47 -05:00 |
|
James Seibel
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a6c9d0df98
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Improve the Biome only generation mode
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2021-06-21 22:16:46 -05:00 |
|
James Seibel
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136dd5b47a
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Add a heightmap generation option
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2021-06-21 22:16:23 -05:00 |
|
James Seibel
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277def2acc
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Rename LodConfigHandler to LodConfig
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2021-06-19 20:47:04 -05:00 |
|
James Seibel
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e941b553e7
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rename LodRender to LodRenderer
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2021-06-19 20:45:30 -05:00 |
|
James Seibel
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92e651c779
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Rename LodUtils to LodUtil
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2021-06-19 20:42:48 -05:00 |
|
James Seibel
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2b82eb88c8
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Partially address #28 (improve LOD chunk generation outside normal view distance)
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2021-06-19 20:36:13 -05:00 |
|
James Seibel
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13fecf9d1d
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Add constructors and a don't save flag to LodChunk
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2021-06-19 20:24:46 -05:00 |
|
James Seibel
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cdd1529a13
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Add a int constructor to LodDataPoint
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2021-06-19 20:22:31 -05:00 |
|
James Seibel
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7915444713
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Move intoToColor and colorToInto to LotUtils
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2021-06-19 20:21:31 -05:00 |
|
James Seibel
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2135ae769d
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Close #29 (slightly improve lighting)
|
2021-06-17 21:33:14 -05:00 |
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