Commit Graph

35 Commits

Author SHA1 Message Date
James Seibel d59f9dc4c6 Create pre-release a1.5.1
I made this version so hopefully someone could test if Vivecraft is just ignoring Minecraft's FOV when creating their projection matrices or if they are doing something more complicated.
2021-09-28 22:56:17 -05:00
James Seibel ff43118976 Update the version number to a1.5.0-pre 2021-09-24 18:06:57 -05:00
James Seibel 9b1c0a1125 Add the ability to access the lightmap from the MinecraftWrapper 2021-09-16 19:03:43 -05:00
James Seibel 8822e2d8a1 partially add different context rendering 2021-09-12 23:14:43 -05:00
James Seibel fbe39542fc update the version number to a1.4.1 2021-09-08 18:13:25 -05:00
James Seibel 0bca47a92b Update pack.mcmeta
I don't even know if we need this file
2021-09-04 11:01:05 -05:00
James Seibel 42da213ea9 Update the mod meta info 2021-08-29 16:35:59 -05:00
James Seibel afe4e111c3 Add release version a1.3.2 2021-08-04 22:58:06 -05:00
James Seibel 58607ab1fc Update the version to a1.3.1 2021-07-09 23:09:32 -05:00
James Seibel a232f449ed change mcmod.info Details to Detail 2021-07-05 17:16:26 -05:00
James Seibel 03ea7ee460 Rename the mod internally from Levels of Detail to Level of Detail 2021-07-05 16:56:30 -05:00
James Seibel 609d471346 Update the version number to a1.3 2021-07-05 13:09:01 -05:00
James Seibel 7ec7d6bdc5 Add a TODO/Issue and fix capitalization 2021-07-05 00:32:51 -05:00
James Seibel b542738097 Fix a generation bug created when updating to 1.16.5 2021-07-04 00:09:04 -05:00
James Seibel 31ef1d4959 Update to 1.16.5 forge 36.1.0 2021-07-03 10:25:21 -05:00
James Seibel bb07e3db9a Close #28 (Optimize Distance Lod Generation) 2021-06-27 22:00:43 -05:00
James Seibel a6c9d0df98 Improve the Biome only generation mode 2021-06-21 22:16:46 -05:00
James Seibel 2b82eb88c8 Partially address #28 (improve LOD chunk generation outside normal view distance) 2021-06-19 20:36:13 -05:00
James Seibel 5a3b8f5baa Add vanilla rendered chunk detection to improve edge rendering
In other words, we now render LODs where ever Minecraft isn't rendering chunks itself.
2021-06-14 21:44:26 -05:00
James Seibel 38c644739a Fix the mixin using the old package name 2021-06-01 20:10:27 -05:00
James Seibel 739d6d5856 update the version to a1.2 2021-05-31 19:31:12 -05:00
James Seibel 7a3497d44c Update and improve Access Transformer
Remove old unneeded transformations and add useful comments.
2021-03-04 21:55:26 -06:00
James Seibel a151054b48 Fix issue #7 (screen space distortions not be applied) 2021-03-04 21:30:19 -06:00
James Seibel fa2f12e4e0 Change the version number to alpha 1 2021-03-01 09:37:01 -06:00
James Seibel f96a6dcecd Improve how block color is determined 2021-02-28 16:35:46 -06:00
James Seibel 6bedfa5136 Partially implement screen swirling effects
It isn't great, but it works well enough
2021-02-28 16:00:18 -06:00
James Seibel e02156b1a4 Add LOD lighting 2021-02-28 15:07:09 -06:00
James Seibel 807818e078 Fix a few meta info files 2021-02-27 21:45:12 -06:00
James Seibel 14e0fca1ed Update and improve meta info files 2021-02-27 17:23:17 -06:00
James Seibel 3d6ba0fad9 Remove a test mixin file 2021-02-27 17:22:48 -06:00
James Seibel cfda8c9655 Bring over improvements and changes from the master branch 2021-02-26 10:31:34 -06:00
James Seibel f754467450 Initial work to update to 1.16.4 2021-02-21 08:31:03 -06:00
James Seibel 2273bf9058 Improve the internal mod name and update the desc. 2021-02-08 10:03:27 -06:00
James Seibel fe86e1f353 Separate the core mod from the main project.
It should be imported in the referenced libraries.
2021-02-07 23:03:51 -06:00
BuildTools 9f1ec3348c Initial commit 2020-04-17 19:05:52 -05:00