James Seibel
cedb63a505
Fix 1.19 and 1.20 compiling
2023-07-07 07:55:01 -05:00
coolGi
84941639ff
Merge branch 'buildAll_windows' into 'main'
...
Update buildAll.bat
See merge request jeseibel/minecraft-lod-mod!30
2023-07-07 08:16:37 +00:00
Dominik Marcinowski
cb8e4231a5
Update buildAll.bat
2023-07-07 08:03:00 +00:00
James Seibel
447759304a
Add experimental Seamless Overdraw option
2023-07-06 22:17:05 -05:00
James Seibel
87f3a718b4
Refactoring
2023-07-04 15:41:22 -05:00
James Seibel
6c79c6b1ff
Merge branch 'minecraft-lod-mod-serverCommunication'
2023-07-04 13:43:08 -05:00
James Seibel
889daecc86
refactor and rename
2023-07-04 10:29:43 -05:00
Cailin Smith
10de377081
Somehow missed this
2023-07-03 23:27:46 +02:00
James Seibel
310b237b7d
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2023-07-03 06:50:34 -05:00
James Seibel
e71727c6f9
Update coreSubProjects
2023-07-03 06:50:21 -05:00
Cailin Smith
213d7a30b4
Rename class
2023-07-02 22:35:02 +02:00
Cailin Smith
bc1a0123b2
Merge branch 'main' of https://gitlab.com/jeseibel/minecraft-lod-mod
2023-07-02 22:10:05 +02:00
Cailin Smith
b3c4c790dc
Add ability for servers to communicate with the client to set the world.
...
This prevents the client from accidentally selected the wrong world
folder to load LODs from, since levels of the same dimension can't
naturally be distinguished from each other. With level similarity
detection, this can sometimes work, but in general is not reliable. This
mechanism instead allows servers to send a packet to the client on load,
enabling the override system, and then a second packet on world change,
which specifically sets the world key, based on knowledge that only the
server has, leading to a reliable way of detecting the correct world.
2023-07-02 21:46:34 +02:00
Cailin Smith
d96c96fc6e
Add ability for servers to communicate with the client to set the world.
...
This prevents the client from accidentally selected the wrong world
folder to load LODs from, since levels of the same dimension can't
naturally be distinguished from each other. With level similarity
detection, this can sometimes work, but in general is not reliable. This
mechanism instead allows servers to send a packet to the client on load,
enabling the override system, and then a second packet on world change,
which specifically sets the world key, based on knowledge that only the
server has, leading to a reliable way of detecting the correct world.
2023-07-02 21:27:06 +02:00
TomTheFurry
79513b6c52
Fix build issues
2023-07-02 18:33:28 +08:00
TomTheFurry
6fca33e496
Fix a crash on game startup, and fix world gen compat with TFC (TerraFirmaCraft)
2023-07-02 18:32:15 +08:00
James Seibel
cd95405c6a
update chunk wrapper docs
2023-06-30 07:32:53 -05:00
James Seibel
3936b63580
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2023-06-29 20:58:01 -05:00
James Seibel
c1c4a91bbf
add api version and CI building
2023-06-29 20:56:40 -05:00
TomTheFurry
6477408858
Prob fix the gl error? (might add mem leak tho.) & fix 1.18.2 build
2023-06-29 16:27:42 +08:00
TomTheFurry
1b66672166
Trash remaining 1.19 & 1.18.1 unsupported mc version, and fixup 1.19.2
2023-06-29 16:04:20 +08:00
James Seibel
207d5cb949
Update coreSubProjects
2023-06-28 18:17:33 -05:00
James Seibel
38085c3e7d
Set the javadoc's title to their project names
...
In this case "DistantHorizons-api"
2023-06-26 21:26:42 -05:00
James Seibel
a16099bc98
Fix javadoc landing page
2023-06-27 01:36:36 +00:00
James Seibel
0342b4b5a9
JavaDoc API auto deploy attempt 2
...
(Fix typo)
2023-06-27 01:27:06 +00:00
James Seibel
9be222f25f
JavaDoc API auto deploy attempt
2023-06-27 01:20:56 +00:00
James Seibel
5e242561bd
add build_api_docs to the CI
2023-06-26 19:26:22 -05:00
TomTheFurry
7d8ab781cb
Optimization on load time, fix gl bug, and improve transparency
2023-06-26 23:20:02 +08:00
James Seibel
52f52b1c1b
re-add horizontal micro-offset in vertex shader
2023-06-26 07:59:01 -05:00
James Seibel
960488bef4
Update coreSubProjects
2023-06-25 18:50:53 -05:00
TomTheFurry
318d514b41
Ops.
2023-06-25 14:58:50 +08:00
TomTheFurry
01f767486d
Add in 1.20.1 builds! But, sky light for world gen isn't working...?
2023-06-25 14:56:50 +08:00
coolGi
eba2036718
Added clean to the ci
2023-06-25 00:01:37 +00:00
TomTheFurry
064c69d66c
Fix up 1.18.2 builds
2023-06-24 23:13:53 +08:00
TomTheFurry
1ef2084e3b
Fix a missing stuff in forge
2023-06-24 22:49:34 +08:00
TomTheFurry
0396c5e384
CI for 1.19.4???
2023-06-24 22:43:07 +08:00
TomTheFurry
a02fb42490
1.19 is back up and running! (A few... bugs though)
2023-06-24 22:41:19 +08:00
coolGi
b82d9d6d9a
Updated core submodule
2023-06-24 23:20:27 +09:30
TomTheFurry
e2855e8984
Start to cleanup and work on 1.19
2023-06-24 19:30:25 +08:00
James Seibel
2bbf081f99
Overhaul Dh API event definition system
2023-06-23 23:07:48 -05:00
TomTheFurry
f4784840fd
Greatly improve Gen queue stability & improve loading times and performance
2023-06-24 00:24:27 +08:00
James Seibel
3464341c04
Update coreSubProjects
2023-06-22 21:37:05 -05:00
James Seibel
ff16a97ce8
Merge branch 'main' of gitlab.com:jeseibel/minecraft-lod-mod
2023-06-22 07:57:24 -05:00
James Seibel
56c666ead8
Add AbstractDhApiChunkWorldGenerator
2023-06-22 07:57:14 -05:00
coolGi
12ef1f30f1
Fixed missing fullstop in readme
2023-06-21 14:27:40 +00:00
James Seibel
5d7abd5f70
Make WrapperFactory compiling fail if not implemented for current MC version
2023-06-21 07:58:06 -05:00
James Seibel
047dc0d4f5
Update coreSubProjects
2023-06-21 07:30:36 -05:00
coolGi
a1f9fdc715
Fixed tooltips for linked tooltips
2023-06-21 19:52:26 +09:30
coolGi
4554052471
Fixed a broken lang in the config
2023-06-21 19:46:41 +09:30
coolGi
17762a9e49
Updated core submodule
2023-06-21 19:40:42 +09:30