Leonardo
|
c4f864f0e3
|
changed how the distance generation mode is determined and added
zFix boolean in node to render to disable the zFighting fix
|
2021-08-24 23:10:29 +02:00 |
|
Leonardo
|
cddd239fc5
|
Introduced try and catch were needed and fixed some small bugs
|
2021-08-24 14:58:22 +02:00 |
|
Leonardo
|
cac4807986
|
Added tree generator and new tree cutter
|
2021-08-23 23:44:55 +02:00 |
|
Leonardo
|
181539b83b
|
small fixes
|
2021-08-23 16:05:21 +02:00 |
|
Leonardo
|
c1c6680d04
|
small changes
|
2021-08-23 14:20:09 +02:00 |
|
Leonardo
|
81cbc7a12b
|
added the big update function
|
2021-08-23 12:36:32 +02:00 |
|
Leonardo
|
b0ed460230
|
small fix to the tree cutter
|
2021-08-23 11:45:15 +02:00 |
|
Leonardo
|
38e323a12f
|
small fix to the tree cutter
|
2021-08-23 11:24:06 +02:00 |
|
Leonardo
|
9840c594e6
|
Added the tree cutter
|
2021-08-23 11:12:23 +02:00 |
|
Leonardo
|
aa7ea85cde
|
New config
|
2021-08-22 14:34:02 +02:00 |
|
Leonardo
|
a02c232f5f
|
improved getDataToGenerate and changed how it's used in the buffer builder
|
2021-08-21 17:28:11 +02:00 |
|
Leonardo
|
d4580806d1
|
minor fixes, fixed z fighting
|
2021-08-21 16:25:09 +02:00 |
|
Leonardo
|
7654cac01d
|
minor fixes
|
2021-08-21 14:33:11 +02:00 |
|
Leonardo
|
7f69b11ae4
|
minor fixes
|
2021-08-21 12:43:38 +02:00 |
|
Leonardo
|
426c9edb05
|
new generation system fixed
|
2021-08-21 12:25:49 +02:00 |
|
Leonardo
|
550c0f1bf2
|
Added getDataToRender to the bufferBuilder
|
2021-08-20 19:02:11 +02:00 |
|
Leonardo
|
0f0179bd19
|
Various fix
|
2021-08-20 17:06:41 +02:00 |
|
Leonardo
|
7885d14a91
|
getDataToRender and getDataToGenerate added to dimension
|
2021-08-20 16:35:38 +02:00 |
|
Leonardo
|
bd9c3bba3f
|
added getDataTeRender
|
2021-08-20 16:07:27 +02:00 |
|
Leonardo
|
04f8cd653a
|
getDataToGenerate should work correctly
|
2021-08-20 15:03:28 +02:00 |
|
Leonardo
|
967aab3b3b
|
new line brackets
|
2021-08-20 11:46:41 +02:00 |
|
Leonardo
|
d312d60cd9
|
Fixed loading not working, started the creation of dataToGenerate and dataToRender
|
2021-08-20 00:50:08 +02:00 |
|
Leonardo
|
0e6f5d9805
|
Changed the save system
Now lod render distance and quality are not dependent on game render distance
|
2021-08-18 23:54:13 +02:00 |
|
Leonardo
|
a0bd9648dc
|
Conversion to new quad tree LodRegion
|
2021-08-18 19:46:56 +02:00 |
|
Leonardo
|
10d66a4775
|
LodRegion now works (might still have bugs)
|
2021-08-16 23:03:21 +02:00 |
|
Leonardo
|
4082c97e0e
|
LodRegion update (not yet complete)
|
2021-08-16 18:45:42 +02:00 |
|
Leonardo
|
665f979e82
|
LodRegion update (not yet complete)
|
2021-08-16 14:23:26 +02:00 |
|
Leonardo
|
911205ce0a
|
Create the new LodRegion class that will replace the quadTrees
|
2021-08-16 12:24:49 +02:00 |
|
James Seibel
|
d1417069d9
|
Remove the old LOD objects
|
2021-08-11 07:33:51 -05:00 |
|
James Seibel
|
412f1bead0
|
Start removing the old LOD objects
|
2021-08-11 07:29:51 -05:00 |
|
James Seibel
|
d7b13a2e0b
|
fix a typo
|
2021-07-25 15:49:18 -05:00 |
|
James Seibel
|
4aebf36f02
|
Put the project under the GNU GPL v3 License
|
2021-07-05 12:55:42 -05:00 |
|
James Seibel
|
3694dcba4c
|
Add variable detail LODs
|
2021-06-12 18:19:45 -05:00 |
|
James Seibel
|
84125735a1
|
change the packages from com.backsun.lod... to com.seibel.lod...
|
2021-05-31 19:30:48 -05:00 |
|