James Seibel
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a13e06d600
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Fix Iris boats disabling DH water rendering
Fixes !1262
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2026-06-08 22:06:14 -05:00 |
|
James Seibel
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eb82ab1439
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Fully generate chunks when using Internal Server
a bit slower than just doing FEATURES, but allows other mods to use the chunks DH generates
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2026-06-08 07:27:02 -05:00 |
|
Vojtěch Šokala
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00b47fc776
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Implement auto-updater screen for 1.12.2
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2026-06-07 23:01:08 +02:00 |
|
Vojtěch Šokala
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1d7cb1e6fc
|
Fix camera fluid check in 1.12.2 to use eye position instead of entity position
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2026-06-07 22:39:53 +02:00 |
|
James Seibel
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ab7a34be54
|
Fix auto updater checking when disabled
Fixes !1105
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2026-06-06 19:39:07 -05:00 |
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James Seibel
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e412ec2409
|
Remove MemUtil references due to native crashing
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2026-06-06 18:11:20 -05:00 |
|
s809
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4a2f7178ee
|
Add original level resource to level init
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2026-06-07 01:32:52 +05:00 |
|
James Seibel
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068399fd2f
|
Fix huge mushroom colors
|
2026-06-06 10:39:44 -05:00 |
|
James Seibel
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be95801640
|
Fix underwater fog rendering
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2026-06-06 09:13:59 -05:00 |
|
Vojtěch Šokala
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41e2912de7
|
Restore texture and depthFunc in GlDhMetaRenderer instead of in CleanroomRenderMixin
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2026-06-06 12:21:50 +02:00 |
|
Vojtěch Šokala
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f64072eeab
|
Fix 1.12.2 not compiling
|
2026-06-06 11:09:09 +02:00 |
|
James Seibel
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0dfbcb3c6d
|
Render engine validation cleanup and 26.2.0 prep
|
2026-06-03 07:45:31 -05:00 |
|
James Seibel
|
9e092091d2
|
Fix camera position off-by-one with immersive portals
|
2026-06-02 17:40:58 -05:00 |
|
James Seibel
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4c65c710f2
|
add Dh prefix to DH math objects
|
2026-06-01 22:07:08 -05:00 |
|
James Seibel
|
88710bde46
|
Fix LOD clouds not showing the correct colors
|
2026-06-01 21:48:40 -05:00 |
|
James Seibel
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a94cd91a97
|
Merge branch 'immersivePortals'
Thanks Acuadragon100!
|
2026-06-01 07:45:25 -05:00 |
|
James Seibel
|
2b5f621ff8
|
Fix old MC version compiling
|
2026-05-30 16:45:16 -05:00 |
|
James Seibel
|
ec3ff260fe
|
Reduce render event GC pressure
|
2026-05-30 09:17:46 -05:00 |
|
James Seibel
|
fafab30a09
|
clean up blaze buffer uniform creation
|
2026-05-22 14:09:47 -05:00 |
|
James Seibel
|
0e8c0b459b
|
Fix 1.21.11 and older MC compiling
|
2026-05-22 09:55:25 -05:00 |
|
James Seibel
|
0b297b4cd7
|
add DhApiBeforeFogRenderEvent
|
2026-05-22 09:37:12 -05:00 |
|
James Seibel
|
a8b62b31a1
|
fix 3+ version number ranges
|
2026-05-20 17:30:33 -05:00 |
|
James Seibel
|
95b2d5a908
|
fix pre 26.2 compiling
|
2026-05-20 17:30:13 -05:00 |
|
James Seibel
|
7d2ccc302d
|
fix render api vs engine enum
|
2026-05-20 07:28:04 -05:00 |
|
James Seibel
|
1ba1bff859
|
document openGL interfaces not used on Blaze3D
Also add API logic to determine if DH is handling the rendering natively or using an interpretation layer
|
2026-05-19 21:52:15 -05:00 |
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James Seibel
|
6c4e8021d6
|
Fix DH world gen not priming CARVER heightmaps
Fixes some world gen mods not having access to the necessary heightmaps
|
2026-05-19 21:04:51 -05:00 |
|
James Seibel
|
4b1623e8c0
|
Add world gen getBlockState() Y pos validation
|
2026-05-19 21:03:56 -05:00 |
|
James Seibel
|
f3c20cde30
|
clean up config menu, remove fake transparency
|
2026-05-19 19:18:15 -05:00 |
|
James Seibel
|
16e7254179
|
add IDhApiLevelWrapper.getBlockColorPreApi()
|
2026-05-18 19:59:56 -05:00 |
|
James Seibel
|
ab055f1a0e
|
fix compiling for MC 1.20 and older
|
2026-05-18 07:21:34 -05:00 |
|
James Seibel
|
0cb3716dc7
|
move remaining blaze pipeline methods to wrapper
|
2026-05-17 18:39:13 -05:00 |
|
James Seibel
|
71e9877808
|
blaze3D renderPassWrapper
|
2026-05-17 18:30:36 -05:00 |
|
James Seibel
|
f05e424c49
|
lang wrapper update
|
2026-05-17 18:27:44 -05:00 |
|
James Seibel
|
646882e1a9
|
update 26.2 snapshot 5 -> 7
|
2026-05-17 18:20:27 -05:00 |
|
James Seibel
|
482311fe48
|
Improve ColorCache resolution errors
|
2026-05-17 18:04:26 -05:00 |
|
James Seibel
|
7920415d18
|
Improve incorrect rendering API error handling
|
2026-05-16 18:25:48 -05:00 |
|
James Seibel
|
ada7668c28
|
fix reverseZDepth uniform name
|
2026-05-16 17:54:46 -05:00 |
|
James Seibel
|
e7a34f9498
|
fix Blaze3D GL pipelines
|
2026-05-16 17:03:43 -05:00 |
|
James Seibel
|
2a5c465923
|
BlazeDhRenderApi handle GL and Vulkan
|
2026-05-16 16:16:15 -05:00 |
|
James Seibel
|
a14a558f0d
|
blaze3D shaders work on both GL and Vulkan
|
2026-05-16 15:50:25 -05:00 |
|
James Seibel
|
66db5f0df1
|
add reverse Z java code
|
2026-05-16 10:49:12 -05:00 |
|
James Seibel
|
2dc4ba20fb
|
fix DH Far Fade renderer name
|
2026-05-16 10:20:24 -05:00 |
|
James Seibel
|
206e492e7c
|
use DhScreenUtil.setScreen when possible
|
2026-05-15 22:28:25 -05:00 |
|
James Seibel
|
09289e72a1
|
Merge branch 'Vulkan'
|
2026-05-15 22:25:14 -05:00 |
|
James Seibel
|
7861b63c99
|
Fix auto update screen not appearing on MC 26.1.2
May also be necessary for old MC versions
|
2026-05-15 22:13:46 -05:00 |
|
James Seibel
|
2ca99c29d2
|
config reset button don't change menu
|
2026-05-15 18:30:12 -05:00 |
|
James Seibel
|
2e4477b533
|
fix color tints not clearing with other colors
|
2026-05-15 18:29:53 -05:00 |
|
Vojtěch Šokala
|
b0c7919dda
|
Rewrite 1.12.2 world gen
|
2026-05-15 20:04:57 +02:00 |
|
Vojtěch Šokala
|
398c14ee96
|
Merge remote-tracking branch 'origin/main'
|
2026-05-15 18:59:42 +02:00 |
|
Vojtěch Šokala
|
422e54b488
|
ChangelogScreen for 1.12.2
|
2026-05-15 18:59:34 +02:00 |
|