BlazeDhRenderApi handle GL and Vulkan

This commit is contained in:
James Seibel
2026-05-16 16:16:15 -05:00
parent a14a558f0d
commit 2a5c465923
@@ -22,6 +22,11 @@ import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.ILodCont
import com.seibel.distanthorizons.core.wrapperInterfaces.render.objects.IVertexBufferWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.render.renderPass.*;
#if MC_VER <= MC_26_1_2
#else
import com.mojang.blaze3d.systems.RenderSystem;
#endif
public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
{
//=========//
@@ -29,7 +34,7 @@ public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
//=========//
//region
private final String apiName = "Blaze3D: " + this.getRenderApi();;
private final String apiName;
public String getApiName() { return this.apiName; }
public EDhRenderDepth getRenderDepth()
@@ -41,13 +46,33 @@ public class BlazeDhRenderApiDefinition extends AbstractDhRenderApiDefinition
#endif
}
public EDhRenderApi getRenderApi()
private final EDhRenderApi renderApi;
public EDhRenderApi getRenderApi() { return renderApi; }
//endregion
//=============//
// constructor //
//=============//
//region
public BlazeDhRenderApiDefinition()
{
#if MC_VER <= MC_26_1_2
return EDhRenderApi.OPEN_GL;
renderApi = EDhRenderApi.OPEN_GL;
#else
return EDhRenderApi.VULKAN;
String backendName = RenderSystem
.getDevice()
.getDeviceInfo()
.backendName();
boolean isVulkan = backendName.equalsIgnoreCase("Vulkan");
this.renderApi = isVulkan ? EDhRenderApi.VULKAN : EDhRenderApi.OPEN_GL;
#endif
this.apiName = "Blaze3D: " + this.getRenderApi();
}
//endregion