Acuadragon100
33e61b7ef0
Fix not unloading client levels on servers.
2026-04-26 14:53:11 +02:00
Acuadragon100
1617ebda9e
Disable fading detection on 1.21.6+ for now.
...
Might be worth revisiting once a proper fork of Immersive Portals appear for newer versions.
2026-04-26 13:51:52 +02:00
Acuadragon100
29042e2ced
Cleanup
2026-04-26 13:51:37 +02:00
Acuadragon100
390dda94c6
Fix server loading.
2026-04-26 13:49:36 +02:00
Acuadragon100
6600703d52
Redo loading
2026-04-26 13:45:06 +02:00
Acuadragon100
3a065d1784
Bug fixes and refactoring.
2026-04-26 13:44:25 +02:00
Acuadragon100
0e340e4558
Tweaked portal loading and fix portals not being detected to disable fading until entered at least once.
2026-04-26 13:43:26 +02:00
Acuadragon100
ca550a0a57
Disable fade rendering when immersive portals and sodium are active at once.
2026-04-26 13:41:03 +02:00
Acuadragon100
30143cbbcb
26.1 support
2026-04-26 13:40:31 +02:00
Acuadragon100
81abcbdb86
Move timer out of mixin to fix crash.
2026-04-26 13:40:13 +02:00
Michael Harvey
3080102f06
Address maintainer feedback: single level loading system, TimerUtil cleanup, consistent formatting
2026-04-26 00:49:31 +02:00
Michael Harvey
6316587ebe
remove duplicate copy
2026-04-26 00:49:31 +02:00
Michael Harvey
2e1a2367bd
add server support for immersive portals
2026-04-26 00:49:31 +02:00
Michael Harvey
e65b1e2dfc
add immersive portals support
2026-04-26 00:49:31 +02:00
James Seibel
40040294e7
up fabric api 1.21.1 version
2026-04-25 15:09:48 -05:00
James Seibel
783e61ec3d
Update the readme
2026-04-24 07:47:41 -05:00
James Seibel
e09db5d7df
up version number 3.0.2 -> 3.0.3
2026-04-24 06:51:44 -05:00
James Seibel
91f9ef3f4b
remove dev from the version number
3.0.2b
2026-04-24 06:51:09 -05:00
James Seibel
d52a3abb14
Add a rough build all parallel batch script
2026-04-23 20:38:51 -05:00
James Seibel
16370b0b6e
ignore parallel build folders
2026-04-23 20:38:23 -05:00
James Seibel
bfa60b48cf
Fix iris transparent blending
2026-04-23 17:54:41 -05:00
James Seibel
50518bfe21
Fix "fog" rendering when underwater with Iris
2026-04-23 17:39:46 -05:00
James Seibel
80e4467829
Fix near clip plane to close with shaders
2026-04-23 17:09:27 -05:00
James Seibel
396315bd05
Fix GC rarely deleting in use GL buffers
2026-04-23 16:57:17 -05:00
James Seibel
7a0fec2c2f
Maybe fix a buffer deletion issue?
2026-04-23 07:44:33 -05:00
James Seibel
4afaaa7b12
up api version 6.0.0 -> 6.1.0
2026-04-23 07:42:31 -05:00
James Seibel
b057041467
Add more locking and volatile buffer ID checks
2026-04-23 07:16:31 -05:00
James Seibel
33e6ce6376
potential nvidia null VBO pointer crash fix
2026-04-22 22:33:17 -05:00
James Seibel
118ef39c30
Fix flashing when moving over root node boundaries
2026-04-22 18:36:13 -05:00
James Seibel
1013e1c824
Merge branch 'main' of gitlab.com:distant-horizons-team/distant-horizons
2026-04-22 17:15:09 -05:00
James Seibel
b0e924c7fe
Fix nvidia driver crash
2026-04-22 17:14:50 -05:00
James Seibel
1777acd1d4
remove unused var in ThreadWorldGenParams
2026-04-22 16:54:41 -05:00
s809
8276a862f8
Clean up received payload buffer check a bit
2026-04-23 00:26:37 +05:00
James Seibel
4329acf91d
Try fixing rare null pointer in render
2026-04-22 07:51:11 -05:00
James Seibel
72f83b40f7
Fix quad tree unit tests
2026-04-22 07:41:56 -05:00
James Seibel
a33eb30a53
fix rare race condition preventing world gen
2026-04-21 22:20:14 -05:00
James Seibel
d3e96f50a8
Maybe fix native GL crash due to buffer free 2
2026-04-21 21:40:33 -05:00
James Seibel
3aefeb98b4
Maybe fix native GL crash due to buffer free
2026-04-21 21:37:14 -05:00
James Seibel
3553ff8e60
handle a weird double start issue
2026-04-21 21:25:44 -05:00
James Seibel
945a2c0c5a
Fix garbage collector warning not using config
2026-04-21 19:59:23 -05:00
James Seibel
8c7974e216
Improve node out-of-bound logic
...
This fixes some overlapping rendering issues, fixes LOD generating outside of render distance, and fixes low-detail LODs flashing when moving into previously-explored LODs
2026-04-21 19:50:30 -05:00
James Seibel
37756cd759
Try fixing LOD flashing/stuck low details
2026-04-21 07:48:46 -05:00
James Seibel
c60cc4f013
Merge branch 'main' into 'main'
...
Remove broken TerraFirmaCraft compatibility code
See merge request distant-horizons-team/distant-horizons!86
2026-04-21 11:59:12 +00:00
James Seibel
87cce2e33c
Fix LODs loading outside render distance
...
Fixes !1233
2026-04-19 21:48:33 -05:00
James Seibel
40ada9c186
fix debug wireframe on blaze3D
2026-04-19 16:34:44 -05:00
James Seibel
55fb458266
Maybe reduce memory when using internal world gen
2026-04-19 16:29:27 -05:00
James Seibel
79d2466fa2
Revert "Auto-change rendering backend when Iris is present"
...
This reverts commit d750e489df .
2026-04-19 15:09:16 -05:00
s809
d750e489df
Auto-change rendering backend when Iris is present
2026-04-19 12:57:23 +05:00
James Seibel
a206e49b2b
up version number 3.0.1 -> 3.0.2
2026-04-18 21:44:33 -05:00
James Seibel
0b691ebcd5
remove dev from version number
3.0.1b
2026-04-18 21:43:46 -05:00