Leonardo
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193c579712
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changed the generation. Added re-use of levelPos
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2021-08-30 23:03:22 +02:00 |
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Leonardo
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e1a425dbcc
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fixed a small generation errore,
Now cut and gen tree are automatic
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2021-08-28 11:15:34 +02:00 |
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Leonardo
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d8bd4e2347
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Fixed a small loading bug,
made the getDataToGenerate fully automatic, added an option to update the DetailDistanceUtil values
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2021-08-28 10:38:44 +02:00 |
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Leonardo
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8db782a406
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Now nodeToRender is fully automatic
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2021-08-27 23:05:37 +02:00 |
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Leonardo
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2630d50147
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temporary z fix
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2021-08-27 17:43:17 +02:00 |
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Leonardo
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db2410e7fe
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changed indent
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2021-08-27 14:34:43 +02:00 |
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Leonardo
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783c0c97a1
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Preparing the BufferBuilder for new system
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2021-08-27 11:28:29 +02:00 |
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Leonardo
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fc0aaac69f
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added better shading + small changes
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2021-08-27 00:54:46 +02:00 |
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Leonardo
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120e8e5f6d
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small fixes and changed settings
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2021-08-26 19:33:59 +02:00 |
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Leonardo
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98cbc30709
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Small changes to how number of thread is chosen and returned to old LINEAR system
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2021-08-25 16:12:18 +02:00 |
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Leonardo
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b44900e3f0
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Added new render/generation distance calculator
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2021-08-25 13:44:53 +02:00 |
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Leonardo
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afcedd0c6d
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Improved how LINEAR is determined
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2021-08-25 13:13:27 +02:00 |
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Leonardo
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488d520b8f
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Improved the template, shared faces are not rendered
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2021-08-25 10:55:05 +02:00 |
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Leonardo
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c4f864f0e3
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changed how the distance generation mode is determined and added
zFix boolean in node to render to disable the zFighting fix
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2021-08-24 23:10:29 +02:00 |
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Leonardo
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bd305a0269
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small fixes to tree generator new tree cutter
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2021-08-24 01:54:01 +02:00 |
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Leonardo
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bbf99ed145
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fixed tree generator new tree cutter
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2021-08-24 00:33:46 +02:00 |
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Leonardo
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cac4807986
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Added tree generator and new tree cutter
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2021-08-23 23:44:55 +02:00 |
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