Update a few comments
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@@ -50,7 +50,7 @@ import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.WorldWorkerManager;
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/**
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* This object is used to create NearFarBuffer objects.
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* This object is used to create VertexBuffer objects.
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*
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* @author James Seibel
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* @version 8-21-2021
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@@ -115,7 +115,7 @@ public class LodBufferBuilder
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* Create a thread to asynchronously generate LOD buffers
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* centered around the given camera X and Z.
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* <br>
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* This method will write to the drawable near and far buffers.
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* This method will write to the drawable buffers.
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* <br>
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* After the buildable buffers have been generated they must be
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* swapped with the drawable buffers in the LodRenderer to be drawn.
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@@ -468,7 +468,7 @@ public class LodBufferBuilder
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}
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/**
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* If this is true the buildable near and far
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* If this is true the buildable
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* buffers have been generated and are ready to be
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* sent to the LodRenderer.
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*/
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