Merge branch '1.16.5' of gitlab.com:jeseibel/minecraft-lod-mod into 1.16.5
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@@ -297,6 +297,23 @@ public class LodNodeBufferBuilder
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LodConfig.CLIENT.lodTemplate.get().
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template.addLodToBuffer(currentBuffer, lodDim, lod,
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xOffset , yOffset, zOffset, renderer.debugging, detail);
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/*
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LodDetail detail = LodConfig.CLIENT.lodDetail.get();
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for(int x = 0; x < detail.dataPointLengthCount; x++){
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for(int z = 0; z < detail.dataPointLengthCount; z++) {
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int posX = LodUtil.convertLevelPos(lod.startBlockPos.getX() + (x*detail.dataPointWidth), 0, detail.detailLevel);
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int posZ = LodUtil.convertLevelPos(lod.startBlockPos.getZ() + (z*detail.dataPointWidth), 0, detail.detailLevel);
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LodQuadTreeNode newLod = lodDim.getLodFromCoordinates(posX, posZ, detail.detailLevel);
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System.out.print("printing ");
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System.out.println(newLod);
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if(newLod != null) {
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LodConfig.CLIENT.lodTemplate.get().
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template.addLodToBuffer(currentBuffer, lodDim, newLod,
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xOffset + (x*detail.dataPointWidth), yOffset, zOffset + (z*detail.dataPointWidth), renderer.debugging);
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}
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}
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}
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*/
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}
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}
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@@ -131,7 +131,7 @@ public class LodNodeBuilder {
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* @throws IllegalArgumentException thrown if either the chunk or world is null.
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*/
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public List<LodQuadTreeNode> generateLodNodeFromChunk(IChunk chunk, LodBuilderConfig config) throws IllegalArgumentException {
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LodDetail detail = LodDetail.HALF;
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LodDetail detail = LodDetail.QUAD;
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List<LodQuadTreeNode> lodNodeList = new ArrayList<>();
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if (chunk == null)
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throw new IllegalArgumentException("generateLodFromChunk given a null chunk");
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@@ -313,9 +313,9 @@ public class LodQuadTreeNode
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{
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// TODO would it be better to use the average height/depth?
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// get the lowest height from the all the given LodQuadTreeNodes
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short height = (short) dataList.stream().mapToInt(x -> (int) x.getLodDataPoint().height).max().getAsInt();
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short height = (short) dataList.stream().mapToInt(x -> (int) x.getLodDataPoint().height).min().getAsInt();
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// get the highest depth
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short depth = (short) dataList.stream().mapToInt(x -> (int) x.getLodDataPoint().depth).min().getAsInt();
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short depth = (short) dataList.stream().mapToInt(x -> (int) x.getLodDataPoint().depth).max().getAsInt();
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// get the average color
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int red = dataList.stream().mapToInt(x -> x.getLodDataPoint().color.getRed()).sum() / dataList.size();
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