Add a comment to LodNodeBufferBuilder

This commit is contained in:
James Seibel
2021-08-10 20:47:28 -05:00
parent 9c2add4e3b
commit e1a40c6868
@@ -172,7 +172,7 @@ public class LodNodeBufferBuilder
// set where this square will be drawn in the world
double xOffset = (LodQuadTreeNode.CHUNK_WIDTH * i) + // offset by the number of LOD blocks
startX;
startX; // offset so the center LOD block is centered underneath the player
double yOffset = 0;
double zOffset = (LodQuadTreeNode.CHUNK_WIDTH * j) + startZ;