Remove debug line
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@@ -537,9 +537,6 @@ public class LodRenderer
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{
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GL11.glEnable(GL11.GL_COLOR_MATERIAL); // set the color to be used as the material (this allows lighting to be enabled)
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// System.out.println(mc.world.provider.getSunBrightnessFactor(partialTicks) + "\t" + sunBrightness);
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//
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float sunBrightness = mc.world.getSunBrightness(partialTicks) * mc.world.provider.getSunBrightnessFactor(partialTicks);
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float skyHasLight = mc.world.provider.hasSkyLight()? 1.0f : 0.15f;
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float gammaMultiplyer = (mc.gameSettings.gammaSetting * 0.5f + 0.5f);
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