diff --git a/src/main/java/com/backsun/lod/renderer/LodRenderer.java b/src/main/java/com/backsun/lod/renderer/LodRenderer.java index f17dbf3c0..532afcaa7 100644 --- a/src/main/java/com/backsun/lod/renderer/LodRenderer.java +++ b/src/main/java/com/backsun/lod/renderer/LodRenderer.java @@ -537,9 +537,6 @@ public class LodRenderer { GL11.glEnable(GL11.GL_COLOR_MATERIAL); // set the color to be used as the material (this allows lighting to be enabled) -// System.out.println(mc.world.provider.getSunBrightnessFactor(partialTicks) + "\t" + sunBrightness); -// - float sunBrightness = mc.world.getSunBrightness(partialTicks) * mc.world.provider.getSunBrightnessFactor(partialTicks); float skyHasLight = mc.world.provider.hasSkyLight()? 1.0f : 0.15f; float gammaMultiplyer = (mc.gameSettings.gammaSetting * 0.5f + 0.5f);