replace LodGeometryQuality with LodDetail
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@@ -9,7 +9,7 @@ import org.apache.logging.log4j.LogManager;
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import com.backsun.lod.ModInfo;
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import com.backsun.lod.enums.FogDistance;
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import com.backsun.lod.enums.LodColorStyle;
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import com.backsun.lod.enums.LodGeometryQuality;
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import com.backsun.lod.enums.LodDetail;
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import com.backsun.lod.enums.LodTemplate;
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import com.electronwill.nightconfig.core.file.CommentedFileConfig;
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import com.electronwill.nightconfig.core.io.WritingMode;
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@@ -37,7 +37,7 @@ public class LodConfig
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public ForgeConfigSpec.EnumValue<LodTemplate> lodTemplate;
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public ForgeConfigSpec.EnumValue<LodGeometryQuality> lodGeometryQuality;
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public ForgeConfigSpec.EnumValue<LodDetail> lodDetail;
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public ForgeConfigSpec.EnumValue<LodColorStyle> lodColorStyle;
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@@ -75,13 +75,12 @@ public class LodConfig
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+ " " + LodTemplate.DYNAMIC.toString() + ": LOD Chunks smoothly transition between other, unless a neighboring chunk is at a significantly different height. ")
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.defineEnum("lodTemplate", LodTemplate.CUBIC);
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lodGeometryQuality = builder
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lodDetail = builder
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.comment("\n"
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+ " How detailed should the LODs be? \n"
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+ " " + LodGeometryQuality.SINGLE.toString() + ": render 1 LOD for each Chunk. \n"
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+ " " + LodGeometryQuality.SINGLE_CLOSE_QUAD_FAR.toString() + ": render 4 LODs for each near chunk and 1 LOD for each far chunk. \n"
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+ " " + LodGeometryQuality.QUAD.toString() + ": render 4 LODs for each Chunk. ")
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.defineEnum("lodGeometryQuality", LodGeometryQuality.SINGLE);
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+ " " + LodDetail.SINGLE.toString() + ": render 1 LOD for each Chunk. \n"
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+ " " + LodDetail.QUAD.toString() + ": render 4 LODs for each Chunk.")
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.defineEnum("lodGeometryQuality", LodDetail.SINGLE);
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lodColorStyle = builder
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.comment("\n"
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