Remove some outdated TODOs

This commit is contained in:
James Seibel
2021-04-18 21:23:30 -05:00
parent 51add24110
commit 7af38df92c
@@ -227,11 +227,6 @@ public class LodRenderer
// GL settings for rendering //
//===========================//
// TODO store the default values of each of these so they can be reset correctly
// currently what is done here works, but it may not work in future versions of
// Minecraft or with mods that effect rendering
// issue #13
// set the required open GL settings
GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_FILL);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
@@ -294,7 +289,6 @@ public class LodRenderer
// re-enable the lights Minecraft uses
GL11.glEnable(GL11.GL_LIGHT0);
GL11.glEnable(GL11.GL_LIGHT1);
// TODO record the light states before to make sure they are being reset correctly
RenderSystem.disableLighting();
// this can't be called until after the buffers are built