James Seibel
f6ee8048eb
Have getRendererIgnoredBlocks()'s require a level and return a hashset
2023-08-23 21:23:58 -05:00
Steveplays28
ed6a4573eb
feat: Update rendering block ignores
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Barrier blocks, structure void blocks, light blocks, and air blocks now share 2 `HashMap`s that define blocks that should be ignored by the LOD builder.
2023-08-22 11:36:46 +02:00
James Seibel
2964acfc8c
Hide unused multiplayer settings
2023-08-20 15:06:59 -05:00
James Seibel
6babf730dc
Merge branch 'distant-horizons-core-fix/incorrect-checksum'
2023-08-20 14:49:37 -05:00
James Seibel
f57c52b2d0
add ILevelWrapper.onUnload()
2023-08-20 14:47:22 -05:00
James Seibel
3113263012
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-20 14:14:56 -05:00
James Seibel
c0e0412de9
Add world gen task count to the F3 menu
2023-08-20 14:14:44 -05:00
s809
283f4c9782
Fix incorrect use of checksum stream
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(for some reason each section goes twice through this method)
2023-08-20 20:23:28 +05:00
coolGi
461302d290
Merge remote-tracking branch 'origin/main'
2023-08-20 02:54:40 +09:30
coolGi
d6352b9ea6
Fixed ui modify, and made file handeler use its own set function
2023-08-20 02:36:48 +09:30
James Seibel
4bf12c7fc4
Fix lighting and LOD generation for snow layers
2023-08-19 11:01:52 -05:00
coolGi
8431256b2c
Re-arranged the git info
2023-08-20 01:31:04 +09:30
James Seibel
0e1c4c49c2
Change RenderSourceFileHandler cache log from info -> debug
2023-08-19 08:50:20 -05:00
tom lee
a30bfdf397
Implement cache invalidation, and have render cache be used. Can expect faster load times.
2023-08-19 16:49:09 +08:00
James Seibel
158a614482
Potentially fix custom world generator snow lighting
2023-08-18 20:51:29 -05:00
James Seibel
974953ae9d
Remove height map optimization in LodDataBuilder
2023-08-18 18:44:37 -05:00
James Seibel
02449a909a
Fix snow rendering take 2
2023-08-18 18:15:03 -05:00
James Seibel
42841fe2a1
Preventive fix for LodDataBuilder going outside the world
2023-08-18 17:44:16 -05:00
James Seibel
70989a9369
Attempt to fix snow lighting
2023-08-18 17:22:27 -05:00
James Seibel
ef21987817
remove unimplemented world generator modes
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specifically: BIOME_ONLY, BIOME_ONLY_SIMULATE_HEIGHT, and FULL
2023-08-18 15:55:32 -05:00
James Seibel
56c8441daf
add a heightmap check/warning to DhLightingEngine
2023-08-18 15:54:53 -05:00
James Seibel
b229d928c1
Have DhLightingEngine set centerChunk.setIsDhLightCorrect = true when done
2023-08-18 11:49:52 -05:00
James Seibel
3db7ffeb01
Remove world gen lighting engine config
2023-08-18 11:19:45 -05:00
James Seibel
ec2382372e
Fix DH lighting not being baked in correctly for loaded chunks
2023-08-18 11:19:15 -05:00
James Seibel
4c081fcf26
Tweak world gen threading presets
2023-08-18 10:30:54 -05:00
James Seibel
61b5ec1d70
Attempt to prevent OpenGL errors when teleporting
2023-08-18 10:13:40 -05:00
James Seibel
859fcaf1b8
Improve ThreadUtil logging and prefix handling
2023-08-18 09:10:18 -05:00
James Seibel
91f67cac9b
Fix WorldGen ThreadFactory not being used
2023-08-18 08:25:15 -05:00
James Seibel
c7ac9faccd
Fix preset configs not applying after the UI screen changes
2023-08-18 07:51:05 -05:00
James Seibel
123f17288c
Temporary config file permission exception suppression
2023-08-18 07:47:51 -05:00
James Seibel
11ec8b1eaa
Fix Render data attempting to recreate files on setting change
2023-08-18 07:47:18 -05:00
James Seibel
c80136719d
Temporary fix to ConfigFileHandling crashing when creating the file
2023-08-17 22:17:50 -05:00
James Seibel
ff3949f353
Merge branch 'main' into 'main'
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Fix wrong position being calculated and used for block colors (and possibly other things).
See merge request jeseibel/distant-horizons-core!14
2023-08-18 03:05:11 +00:00
James Seibel
8809fa88ce
Fix incorrect vPos in curve.vert, thanks Null!
2023-08-17 21:21:49 -05:00
James Seibel
97d5429b34
Merge branch 'shader.cleanup' into 'main'
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Shader Cleanup
See merge request jeseibel/distant-horizons-core!13
2023-08-18 01:59:07 +00:00
Builderb0y
3784458cba
Fix wrong position being calculated and used for block colors (and possibly other things).
2023-08-18 01:58:11 +00:00
James Seibel
155648035b
fix SSAO rendering
2023-08-17 20:56:35 -05:00
NULL511
c75c830ab2
revert cpu projection inverse fog
2023-08-17 13:06:37 -04:00
NULL511
ea5b19b4e7
cpu projection inverse fog
2023-08-17 12:35:16 -04:00
NULL511
be1d13e6ad
cpu projection inverse
2023-08-17 12:08:45 -04:00
NULL511
4563e4872e
shader syntax fix
2023-08-17 11:19:38 -04:00
NULL511
ceb0c215c5
shader cleanup initial
2023-08-17 10:34:54 -04:00
coolGi
d239defb94
Merge remote-tracking branch 'origin/main'
2023-08-17 23:27:26 +09:30
coolGi
ff7e945b07
Changed config file deletion error message, to info
2023-08-17 23:25:18 +09:30
coolGi
26b6e19753
Temporary "fix" for ant water
2023-08-17 23:21:55 +09:30
coolGi
4969d2362d
Removed if statement for deleting config file
2023-08-17 23:16:51 +09:30
James Seibel
7dc054c1dd
potentially reduce OpenGL errors when restoring GLStates
2023-08-17 07:23:08 -05:00
James Seibel
e488cb8a4c
Add some additional error checking to ConfigFileHandling
2023-08-17 07:12:07 -05:00
James Seibel
7aa432951c
Add Javadoc "since API 1.0.0" to API methods and objects
2023-08-16 07:42:12 -05:00
James Seibel
468c8b134c
Remove unused EDhApiWorldGenThreadMode
2023-08-16 07:42:01 -05:00