Fix incorrect vPos in curve.vert, thanks Null!

This commit is contained in:
James Seibel
2023-08-17 21:21:49 -05:00
parent 97d5429b34
commit 8809fa88ce
+1 -1
View File
@@ -29,7 +29,7 @@ uniform float earthRadius;
*/
void main()
{
vPos = vPosition.x; // This is so it can be passed to the fragment shader
vPos = vPosition; // This is so it can be passed to the fragment shader
vertexWorldPos = vPosition.xyz + modelOffset;