James Seibel
|
e6f673783b
|
reformat LodRenderer
|
2023-08-11 18:32:02 -05:00 |
|
James Seibel
|
fe05594d45
|
remove some unneeded fog code in the main shader program
|
2023-08-11 18:02:35 -05:00 |
|
James Seibel
|
a97d8bb8ee
|
Fix a crash after changing the DH render distance
|
2023-08-11 17:52:00 -05:00 |
|
James Seibel
|
766ee0975e
|
Fix disabling fog crashing the renderer
|
2023-08-11 07:45:44 -05:00 |
|
James Seibel
|
a3efc652dc
|
Fix Fog shader corrupted rendering
|
2023-08-11 07:26:11 -05:00 |
|
James Seibel
|
4df9c1ca01
|
reformat GLState
|
2023-08-11 07:21:46 -05:00 |
|
James Seibel
|
d1ecec9ee9
|
reformat AbstractShaderRenderer
|
2023-08-11 07:08:43 -05:00 |
|
James Seibel
|
857979b7f2
|
Remove fog code from the flat_shaded (LodRenderProgram) shader
|
2023-08-10 07:49:18 -05:00 |
|
James Seibel
|
72e1e29a0b
|
Minor reformat to FogShader
|
2023-08-10 07:25:33 -05:00 |
|
James Seibel
|
59c62aa6f0
|
Fix DH fog not rendering, but also corrupt vanilla rendering
|
2023-08-10 07:24:20 -05:00 |
|
James Seibel
|
510dc47943
|
Renderer reformatting
|
2023-08-08 07:25:48 -05:00 |
|
coolGi
|
c2f7ca8f38
|
Temporary fix for sodium 0.5's fog occlusion
|
2023-08-08 21:23:25 +09:30 |
|
coolGi
|
dc88c46dc9
|
Added a warning if value doesn't have a way to display it
|
2023-08-07 22:05:04 +09:30 |
|
coolGi
|
fc54e0f893
|
Fixed crashing with forge-config-api-port-fabric
|
2023-08-07 21:54:41 +09:30 |
|
coolGi
|
9f9c542a6c
|
DH Jar now knows git version that it was built from
|
2023-08-07 21:10:45 +09:30 |
|
James Seibel
|
2930a899d8
|
Remove IMinecraftRenderWrapper.tryDisableVanillaFog()
They are now handled via mixins
|
2023-08-06 19:21:46 -05:00 |
|
James Seibel
|
38a7a837e7
|
Fix incorrect unloaded chunk lighting
|
2023-08-06 19:18:31 -05:00 |
|
James Seibel
|
df63dd1370
|
Add a FullDataMetaFile TODO comment
|
2023-08-06 17:47:07 -05:00 |
|
James Seibel
|
4de8812861
|
update the seamless overdraw config to state it only works on fabric
|
2023-08-06 17:39:34 -05:00 |
|
coolGi
|
f8f6c9f877
|
Added a ui button option + debug menu option
|
2023-08-06 18:59:39 +09:30 |
|
coolGi
|
260358be93
|
Added pop-up notification on update success
|
2023-08-06 18:57:38 +09:30 |
|
coolGi
|
e5dcc4189d
|
Fixed bug with updater giving invalid update checksum
|
2023-08-06 18:56:16 +09:30 |
|
coolGi
|
475e4da4a7
|
Removed config entries from checking their own types as its already done in the config base
|
2023-08-06 17:30:27 +09:30 |
|
coolGi
|
7ccb5c1806
|
Added white world option
|
2023-08-06 17:15:17 +09:30 |
|
James Seibel
|
ba0de99948
|
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
|
2023-08-05 22:35:42 -05:00 |
|
James Seibel
|
b53739a112
|
Comment out a couple missed Netty lines
|
2023-08-05 22:33:30 -05:00 |
|
James Seibel
|
8bcfe3e35d
|
Increment Full Data Source version 1 -> 2
Done due to serialization changes
|
2023-08-05 22:25:06 -05:00 |
|
James Seibel
|
1345982795
|
Comment out all Netty related files
Done to allow 1.16 to compile
|
2023-08-05 22:22:51 -05:00 |
|
James Seibel
|
ff1a1d5164
|
minor FullDataToRenderDataTransformer refactor
|
2023-08-05 22:21:58 -05:00 |
|
coolGi
|
783ceeb633
|
Some general fixes
|
2023-08-05 16:53:41 +09:30 |
|
coolGi
|
42f45f05c3
|
Merge remote-tracking branch 'origin/main'
|
2023-08-05 15:04:37 +09:30 |
|
coolGi
|
5800029206
|
Reverted previous removing fog from main shader
|
2023-08-05 15:03:26 +09:30 |
|
coolGi
|
146c2e6f1c
|
Final save commit for another attempt to fix fog, before revert.
|
2023-08-05 14:58:03 +09:30 |
|
coolGi
|
76bc81233a
|
Removed old fog
|
2023-08-02 23:29:30 +09:30 |
|
coolGi
|
3ea55065b3
|
Fog shader should be working
|
2023-08-02 23:23:06 +09:30 |
|
coolGi
|
a724938f71
|
Shader save commit
|
2023-08-02 23:04:34 +09:30 |
|
James Seibel
|
fc1bbd2f91
|
Add missing Lod Shading localization items
|
2023-08-02 07:04:30 -05:00 |
|
James Seibel
|
622a1633fa
|
Add config for Lod Shading so Old Lighting can be enabled for shaders
|
2023-08-01 20:11:21 -05:00 |
|
James Seibel
|
66d3fc8151
|
Add a note to DhSectionPos about why a section is 2x2 chunks
|
2023-08-01 07:51:42 -05:00 |
|
James Seibel
|
5f68122336
|
temporarily comment out LodQuadTree concurrency warning
The warning doesn't appear to be causing any ill effects for now, but it will still need to be fixed in the future
|
2023-08-01 07:44:48 -05:00 |
|
James Seibel
|
8daa52f36e
|
Add a 1 sec timeout before applying config presets
|
2023-08-01 07:42:12 -05:00 |
|
James Seibel
|
61c8288b99
|
Remove thread preset "paid for whole cpu" and tweak CPU preset options
|
2023-08-01 07:27:25 -05:00 |
|
James Seibel
|
d9ef3670fa
|
Slightly increase the default world gen thread count and activities
|
2023-07-31 21:44:16 -05:00 |
|
James Seibel
|
8f6ee82fc7
|
temporary fix for LodRenderSections not appearing
|
2023-07-31 20:51:40 -05:00 |
|
James Seibel
|
3179ba0db8
|
refactor and comment
|
2023-07-31 20:43:35 -05:00 |
|
James Seibel
|
e58b1fffed
|
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
|
2023-07-30 21:12:36 -05:00 |
|
James Seibel
|
84b50761bd
|
Fix LOD Bias Effect -> Affect
|
2023-07-30 21:12:31 -05:00 |
|
coolGi
|
b17f19efb3
|
Changed JSON format for hash map to use minimalInstance instead of fancyInstance
|
2023-07-30 14:43:07 +00:00 |
|
James Seibel
|
3f25472437
|
Remove HashMap from Config and add runtime Config type checking
HashMap isn't supported by NightConfig and can cause the game to crash in some situations
|
2023-07-29 17:33:11 -05:00 |
|
James Seibel
|
3415db58a6
|
Fix multiplayer networking configs and add missing localizations
|
2023-07-29 10:01:22 -05:00 |
|