s809
9db56bbf87
test
2023-08-22 20:41:42 +05:00
s809
52a90fec6c
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core into feat/server-updates
2023-08-22 19:12:43 +05:00
James Seibel
794e9afc10
Fix file saving
2023-08-22 07:45:25 -05:00
James Seibel
4ec4b2f8dd
Reduce SSAO noise
2023-08-21 22:06:33 -05:00
s809
627bfbc007
Incomplete
2023-08-21 22:08:35 +05:00
James Seibel
1e05972e3c
Fix potential null pointers in DhWorld shutdown
2023-08-21 07:46:51 -05:00
Steveplays28
d9283e938b
feat: Update rendering block ignores
...
Barrier blocks, structure void blocks, light blocks, and air blocks now share 2 `HashMap`s that define blocks that should be ignored by the LOD builder.
2023-08-21 03:41:27 +02:00
James Seibel
786c445a91
Add a profiler section for debug wireframe rendering
2023-08-20 18:38:21 -05:00
James Seibel
3b14bd655c
Add a world curvature listener and limiter
2023-08-20 18:22:10 -05:00
James Seibel
d5f3ac9fb8
Fix renderer crash when enabling earth curvature
2023-08-20 18:11:12 -05:00
James Seibel
35f5bce149
Clean up World Gen Threads after termination
2023-08-20 17:59:58 -05:00
James Seibel
2964acfc8c
Hide unused multiplayer settings
2023-08-20 15:06:59 -05:00
James Seibel
6babf730dc
Merge branch 'distant-horizons-core-fix/incorrect-checksum'
2023-08-20 14:49:37 -05:00
James Seibel
f57c52b2d0
add ILevelWrapper.onUnload()
2023-08-20 14:47:22 -05:00
James Seibel
3113263012
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-20 14:14:56 -05:00
James Seibel
c0e0412de9
Add world gen task count to the F3 menu
2023-08-20 14:14:44 -05:00
s809
283f4c9782
Fix incorrect use of checksum stream
...
(for some reason each section goes twice through this method)
2023-08-20 20:23:28 +05:00
s809
ce4d50654d
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-19 22:28:13 +05:00
coolGi
461302d290
Merge remote-tracking branch 'origin/main'
2023-08-20 02:54:40 +09:30
s809
7568ab56f6
Fix hang when near completion of loading from server
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Replace total value with sum of pending+finished requests
2023-08-19 22:21:01 +05:00
coolGi
d6352b9ea6
Fixed ui modify, and made file handeler use its own set function
2023-08-20 02:36:48 +09:30
s809
bf58654a10
Fix prioritization not working properly
2023-08-19 21:22:51 +05:00
James Seibel
4bf12c7fc4
Fix lighting and LOD generation for snow layers
2023-08-19 11:01:52 -05:00
coolGi
8431256b2c
Re-arranged the git info
2023-08-20 01:31:04 +09:30
James Seibel
0e1c4c49c2
Change RenderSourceFileHandler cache log from info -> debug
2023-08-19 08:50:20 -05:00
Steveplays28
e4576c7d51
Merge remote-tracking branch 'upstream-core/main'
2023-08-19 11:41:38 +02:00
tom lee
a30bfdf397
Implement cache invalidation, and have render cache be used. Can expect faster load times.
2023-08-19 16:49:09 +08:00
James Seibel
158a614482
Potentially fix custom world generator snow lighting
2023-08-18 20:51:29 -05:00
James Seibel
974953ae9d
Remove height map optimization in LodDataBuilder
2023-08-18 18:44:37 -05:00
James Seibel
02449a909a
Fix snow rendering take 2
2023-08-18 18:15:03 -05:00
James Seibel
42841fe2a1
Preventive fix for LodDataBuilder going outside the world
2023-08-18 17:44:16 -05:00
James Seibel
70989a9369
Attempt to fix snow lighting
2023-08-18 17:22:27 -05:00
James Seibel
ef21987817
remove unimplemented world generator modes
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specifically: BIOME_ONLY, BIOME_ONLY_SIMULATE_HEIGHT, and FULL
2023-08-18 15:55:32 -05:00
James Seibel
56c8441daf
add a heightmap check/warning to DhLightingEngine
2023-08-18 15:54:53 -05:00
James Seibel
b229d928c1
Have DhLightingEngine set centerChunk.setIsDhLightCorrect = true when done
2023-08-18 11:49:52 -05:00
James Seibel
3db7ffeb01
Remove world gen lighting engine config
2023-08-18 11:19:45 -05:00
James Seibel
ec2382372e
Fix DH lighting not being baked in correctly for loaded chunks
2023-08-18 11:19:15 -05:00
James Seibel
4c081fcf26
Tweak world gen threading presets
2023-08-18 10:30:54 -05:00
James Seibel
61b5ec1d70
Attempt to prevent OpenGL errors when teleporting
2023-08-18 10:13:40 -05:00
James Seibel
859fcaf1b8
Improve ThreadUtil logging and prefix handling
2023-08-18 09:10:18 -05:00
James Seibel
91f67cac9b
Fix WorldGen ThreadFactory not being used
2023-08-18 08:25:15 -05:00
Steveplays28
a1f07c075e
Merge remote-tracking branch 'upstream-core/main'
2023-08-18 15:12:11 +02:00
s809
84c4ad6cdd
Add missing level wrapper argument (and a bunch of null checks)
2023-08-18 15:04:59 +02:00
James Seibel
c7ac9faccd
Fix preset configs not applying after the UI screen changes
2023-08-18 07:51:05 -05:00
James Seibel
123f17288c
Temporary config file permission exception suppression
2023-08-18 07:47:51 -05:00
James Seibel
11ec8b1eaa
Fix Render data attempting to recreate files on setting change
2023-08-18 07:47:18 -05:00
James Seibel
c80136719d
Temporary fix to ConfigFileHandling crashing when creating the file
2023-08-17 22:17:50 -05:00
James Seibel
ff3949f353
Merge branch 'main' into 'main'
...
Fix wrong position being calculated and used for block colors (and possibly other things).
See merge request jeseibel/distant-horizons-core!14
2023-08-18 03:05:11 +00:00
James Seibel
8809fa88ce
Fix incorrect vPos in curve.vert, thanks Null!
2023-08-17 21:21:49 -05:00
James Seibel
97d5429b34
Merge branch 'shader.cleanup' into 'main'
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Shader Cleanup
See merge request jeseibel/distant-horizons-core!13
2023-08-18 01:59:07 +00:00