Steveplays28
8dcec7a1bd
refactor: Re-add old serialization method
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This is used by some override methods that don't have access to the level.
These old serialization methods have `FIXME`s so they're easy to find in the future.
2023-08-13 23:18:55 +02:00
Steveplays28
d839b6e4bd
Merge remote-tracking branch 'upstream-core/main'
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# Conflicts:
# core/src/main/java/com/seibel/distanthorizons/core/dataObjects/fullData/FullDataPointIdMap.java
# core/src/main/java/com/seibel/distanthorizons/core/dataObjects/fullData/sources/CompleteFullDataSource.java
# core/src/main/java/com/seibel/distanthorizons/core/dataObjects/fullData/sources/HighDetailIncompleteFullDataSource.java
# core/src/main/java/com/seibel/distanthorizons/core/dataObjects/fullData/sources/LowDetailIncompleteFullDataSource.java
# core/src/main/java/com/seibel/distanthorizons/core/pos/DhSectionPos.java
2023-08-13 22:59:43 +02:00
James Seibel
8df8ed4a02
Request a garbage collection after closing the DH world
2023-08-13 13:36:47 -05:00
James Seibel
470c9ff5b5
Fix DhLightingEngine overwhelming the GC
2023-08-13 13:36:32 -05:00
s809
0c155ac8cd
Generation task prioritization (loaded > unloaded > ungenerated)
2023-08-13 18:59:08 +05:00
James Seibel
d3cf47ccd7
Fix FullDataPointIdMap (de)serialization duplicate Entries
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Also increase DATA_FORMAT_VERSION 2 -> 3
2023-08-12 16:17:34 -05:00
s809
271b193543
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-13 01:53:06 +05:00
James Seibel
2b97fa639a
Fix SSAO shading being applied to the sky
2023-08-11 21:04:47 -05:00
James Seibel
91a6f4468a
improve fog shader depth culling logic
2023-08-11 21:00:58 -05:00
James Seibel
27c5f308a8
Remove the outer profiler to LOD rendering
2023-08-11 21:00:09 -05:00
James Seibel
c56cbb20c4
Fix DH fog rendering over the sun and sky
2023-08-11 18:43:09 -05:00
James Seibel
e6f673783b
reformat LodRenderer
2023-08-11 18:32:02 -05:00
James Seibel
fe05594d45
remove some unneeded fog code in the main shader program
2023-08-11 18:02:35 -05:00
James Seibel
a97d8bb8ee
Fix a crash after changing the DH render distance
2023-08-11 17:52:00 -05:00
James Seibel
766ee0975e
Fix disabling fog crashing the renderer
2023-08-11 07:45:44 -05:00
James Seibel
a3efc652dc
Fix Fog shader corrupted rendering
2023-08-11 07:26:11 -05:00
James Seibel
4df9c1ca01
reformat GLState
2023-08-11 07:21:46 -05:00
James Seibel
d1ecec9ee9
reformat AbstractShaderRenderer
2023-08-11 07:08:43 -05:00
James Seibel
857979b7f2
Remove fog code from the flat_shaded (LodRenderProgram) shader
2023-08-10 07:49:18 -05:00
James Seibel
72e1e29a0b
Minor reformat to FogShader
2023-08-10 07:25:33 -05:00
James Seibel
59c62aa6f0
Fix DH fog not rendering, but also corrupt vanilla rendering
2023-08-10 07:24:20 -05:00
s809
e4ac25f4ce
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-08 20:57:30 +05:00
James Seibel
510dc47943
Renderer reformatting
2023-08-08 07:25:48 -05:00
coolGi
c2f7ca8f38
Temporary fix for sodium 0.5's fog occlusion
2023-08-08 21:23:25 +09:30
s809
52f9e3e9e4
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-08 12:35:21 +05:00
coolGi
dc88c46dc9
Added a warning if value doesn't have a way to display it
2023-08-07 22:05:04 +09:30
coolGi
fc54e0f893
Fixed crashing with forge-config-api-port-fabric
2023-08-07 21:54:41 +09:30
coolGi
9f9c542a6c
DH Jar now knows git version that it was built from
2023-08-07 21:10:45 +09:30
James Seibel
2930a899d8
Remove IMinecraftRenderWrapper.tryDisableVanillaFog()
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They are now handled via mixins
2023-08-06 19:21:46 -05:00
James Seibel
38a7a837e7
Fix incorrect unloaded chunk lighting
2023-08-06 19:18:31 -05:00
James Seibel
df63dd1370
Add a FullDataMetaFile TODO comment
2023-08-06 17:47:07 -05:00
James Seibel
4de8812861
update the seamless overdraw config to state it only works on fabric
2023-08-06 17:39:34 -05:00
coolGi
f8f6c9f877
Added a ui button option + debug menu option
2023-08-06 18:59:39 +09:30
coolGi
260358be93
Added pop-up notification on update success
2023-08-06 18:57:38 +09:30
coolGi
e5dcc4189d
Fixed bug with updater giving invalid update checksum
2023-08-06 18:56:16 +09:30
coolGi
475e4da4a7
Removed config entries from checking their own types as its already done in the config base
2023-08-06 17:30:27 +09:30
coolGi
7ccb5c1806
Added white world option
2023-08-06 17:15:17 +09:30
James Seibel
ba0de99948
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-05 22:35:42 -05:00
James Seibel
b53739a112
Comment out a couple missed Netty lines
2023-08-05 22:33:30 -05:00
James Seibel
8bcfe3e35d
Increment Full Data Source version 1 -> 2
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Done due to serialization changes
2023-08-05 22:25:06 -05:00
James Seibel
1345982795
Comment out all Netty related files
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Done to allow 1.16 to compile
2023-08-05 22:22:51 -05:00
James Seibel
ff1a1d5164
minor FullDataToRenderDataTransformer refactor
2023-08-05 22:21:58 -05:00
s809
6bf32ff85c
Add debug renderer for remote generation queue
2023-08-05 22:30:33 +05:00
coolGi
783ceeb633
Some general fixes
2023-08-05 16:53:41 +09:30
coolGi
42f45f05c3
Merge remote-tracking branch 'origin/main'
2023-08-05 15:04:37 +09:30
coolGi
5800029206
Reverted previous removing fog from main shader
2023-08-05 15:03:26 +09:30
coolGi
146c2e6f1c
Final save commit for another attempt to fix fog, before revert.
2023-08-05 14:58:03 +09:30
s809
9bd432ad7f
Fix memory leak related to requests
2023-08-04 22:12:09 +05:00
s809
04fc4aa676
Remove unnecessary logging
2023-08-04 21:51:53 +05:00
s809
8ee4b8b4c9
Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core
2023-08-04 21:10:41 +05:00