Commit Graph

387 Commits

Author SHA1 Message Date
tom lee 4919c0cabb Impl a better fix for Leo's mentioned issue 2022-02-10 11:21:53 +08:00
coolGi2007 40a8f228ac Removed config and saved it locally till after 1.6 gets released 2022-02-10 02:27:27 +00:00
cola98765 1b711e2b66 fixed what Leo started 2022-02-09 22:48:36 +01:00
Morippi 104d4a7400 Tried to fix the render distance min detail bug 2022-02-09 22:01:17 +01:00
cola98765 01870e4875 changed hasCliffFace so it works better with chunk borders 2022-02-09 18:32:34 +01:00
cola98765 7203acf628 fix connected lods 2022-02-09 18:25:06 +01:00
tom lee cbcb7ca6ac General update/polish. (Add more pref dumpping) 2022-02-09 18:03:49 +08:00
tom lee 1b27161518 Make Far Pos gen no longer saves all detail level, speed up far gen tons 2022-02-08 13:41:19 +08:00
tom lee b51cb7ca51 Fixed detail level stuck at 0 in far pos caused by overflow issues 2022-02-07 14:01:33 +08:00
James Seibel 1e08fc51ec Delete a1.4_Rendering_Flow_Diagram.drawio
It wasn't turning out how I was hoping.
2022-02-06 23:13:47 +00:00
James Seibel c2d4475d44 Add a few missing items to a1.6_Flow_Diagram_Overview.drawio 2022-02-06 23:08:11 +00:00
James Seibel ddefb5f67a Improve the coloring in a1.6_Flow_Diagram_Overview.drawio 2022-02-06 22:44:44 +00:00
James Seibel 8bdb3146ed Added a1.6_Flow_Diagram_Overview.drawio 2022-02-06 22:39:41 +00:00
tom lee 8860e46d9b Patch up stuff so changing DETAIL_OPTIONS should work without errors 2022-02-06 22:54:21 +08:00
tom lee a73da4102a Add DebugMode: DRAW_WIREFRAME 2022-02-06 22:07:37 +08:00
tom lee bb8df761bb Added dump memory stats for Buffers 2022-02-06 21:33:13 +08:00
coolGi2007 e459994d6d Getting config ready for after 1.6 gets released 2022-02-06 12:41:29 +00:00
tom lee 65f16463ec Added Memory Stat Dumping via pressing p 2022-02-06 18:07:53 +08:00
tom lee 31717ad202 Changed how key events work 2022-02-06 14:57:43 +08:00
tom lee de4dd44209 Clean up generics 2022-02-06 13:38:36 +08:00
coolGi2007 6c73f8b723 What is T??????????????????? 2022-02-06 05:19:23 +00:00
coolGi2007 67a171da56 Update ConfigEntry 2022-02-06 05:00:25 +00:00
coolGi2007 09b2d952b6 Removed the actual texture (Add these back when doing clouds) 2022-02-05 09:31:28 +00:00
coolGi2007 255d2adbb0 Removed cloud stuff 2022-02-05 09:21:52 +00:00
tom lee 069978ee1d Removed one default in wrapper. 2022-02-05 16:06:46 +08:00
tom lee aff7e90e37 Tweeked values for RAM check to make it actaully run 2022-02-05 14:35:27 +08:00
tom lee 1032f550ed Optimize some performance. Now less lag spikes and stuff
Also fixed the WorldGen Disable not working issue
2022-02-04 14:32:04 +08:00
tom lee ac32697204 Make the expend low RAM skip no longer skip the updates. 2022-02-04 00:31:45 +08:00
tom lee 95220d4fd7 Add failsafe for low RAM issue. 2022-02-04 00:11:53 +08:00
tom lee 068622895f BatchGen: Refactor the experGen into proper generator 2022-02-03 16:46:49 +08:00
coolGi2007 a0dd0d5aca Added some stuff to get ready for the new config 2022-02-03 03:41:54 +00:00
tom lee ca81ed1efe Solve most race issue around the move(), making world hole less likely 2022-02-02 15:55:16 +08:00
coolGi2007 35ab1ce47f Maybe fixed something? 2022-02-02 02:39:04 +00:00
James Seibel c5aeac5091 Remove the Seizure warning 2022-02-02 01:11:17 +00:00
tom lee 834cfe2e10 Add stack dump for threadFactory 2022-01-31 00:23:15 +08:00
tom lee 99ca5f6bc6 Fix crash on exit due to no shutdown for cutAndExpend thread
Also tweeked the values of vertQual on larger blocks to better support floating
islands.
2022-01-30 15:30:09 +08:00
tom lee 4bcb6c0acd Fixed bug on incorrect walls for overdraw prevention thingy 2022-01-27 14:07:09 +08:00
coolGi2007 4f63fbb14d Fixed issue 162 (renamed stuff) 2022-01-27 02:36:35 +00:00
cola98765 522a74e6e3 fixed mergeMultiData and lodBuilder with connected lods 2022-01-26 09:25:33 +01:00
cola98765 6ef789c087 removed /2 in merge multi data. now that we support a lot of connected lods it's needed 2022-01-26 09:07:00 +01:00
tom lee 410fe684ec Changed how blockUpdate works 2022-01-25 18:25:46 +08:00
tom lee 43feb2d7fe Forgot about GenPriority. Updated it + fixed now BALANCED mode issue 2022-01-25 17:08:01 +08:00
tom lee 7fa99ea070 WorldGen Config Overhaul + General cleanup 2022-01-25 16:26:34 +08:00
coolGi2007 bdd877abe8 Added FileComment 2022-01-25 04:54:53 +00:00
tom lee b2d5e18fe4 Raised distance limits to 8192. HYPER EXPERIMENTAL!!! 2022-01-24 23:36:40 +08:00
tom lee 880be5ed60 Fixed a NEAR_FIRST bug I introduced 2022-01-24 23:02:31 +08:00
tom lee 90440f3e06 Tweaked a bit around the FAR_FIRST gen stuff 2022-01-24 22:56:35 +08:00
tom lee c3abb9c46b Errr....
1. Make VerticalQuality overall is higher.
2. Rework how FAR_FIRST works.
3. Clean up some stuff.
2022-01-24 21:02:55 +08:00
tom lee ab3880a5e5 Trash ThreadMapUtil replaced by ThreadLocal. Trash an unused class 2022-01-23 23:15:08 +08:00
tom lee f939839941 Added Thread Priorities. Hopefully no more stealing TPS. 2022-01-23 21:19:08 +08:00