Commit Graph

253 Commits

Author SHA1 Message Date
s809 083a036666 Use level's ResourceLocation instead of dimension type's 2024-06-28 15:28:33 +05:00
s809 8d110e22dd Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core into refactor/remove-tcp-connection 2024-06-26 15:13:03 +05:00
James Seibel 321afa2a9e Up version 2.1.2 -> 2.1.3-dev 2024-06-25 19:25:30 -05:00
James Seibel 28e1eaae77 Up version 2.1.1-dev -> 2.1.2 2024-06-24 20:53:36 -05:00
s809 7c705015e6 Use level keys 2024-06-13 16:44:37 +05:00
s809 03a00bb7ca Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core into refactor/remove-tcp-connection 2024-06-09 21:18:08 +05:00
James Seibel b7a5bfd274 Add update branch config "auto" 2024-06-08 08:11:09 -05:00
James Seibel c3abfb123d Up the version number 2.1.0-a -> 2.1.1-a-dev 2024-06-07 17:42:36 -05:00
s809 b0777789fd Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core into refactor/remove-tcp-connection 2024-06-02 19:58:53 +05:00
James Seibel 76f28e648c Up the version number 2.0.4-a-dev -> 2.1.0-a 2024-05-30 20:13:55 -05:00
James Seibel f49a79b54a remove unused lightmapBindingIndex in DhApiRenderParam 2024-05-27 17:57:45 -05:00
s809 1f63bdf124 [skip ci] Somewhere 2024-05-22 23:18:18 +05:00
s809 44205664b5 [skip ci] Incomplete 2024-05-21 22:54:57 +05:00
Yeshi0 410e34b147 remove unnecessary reference to zstd 2024-05-20 17:53:02 +02:00
James Seibel cfec32746d Fix shading for MC 1.20.6 IE Java 21 2024-05-18 07:27:17 -05:00
s809 8e1009ab3f Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core into feature/2.0.4 2024-05-05 19:51:21 +05:00
James Seibel 7e45a98e8f Up the API version 1.1.0 -> 2.0.0
There were several breaking changes and I forgot to up the major version number appropriately.
2024-05-04 18:16:19 -05:00
s809 dde2bcc947 Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core 2024-05-02 21:47:35 +05:00
James Seibel c8f1154831 Remove ZStd compression option
Any ZStd data will be automatically deleted and re-generated
2024-04-30 21:17:26 -05:00
James Seibel 2298ef0e0d up the version number 2.0.3 -> 2.0.4 2024-04-26 07:33:42 -05:00
James Seibel 88ff9e7cde Drop high and extreme horizontal quality enums 2024-04-20 12:36:19 -05:00
s809 284191a904 Fix Neoforge 2024-04-12 22:36:04 +05:00
James Seibel d8bac9df8c Remove deprecated DhApiScreenResizeEvent 2024-04-08 07:17:17 -05:00
James Seibel 1ff4a56e2d Improve grass side rendering and add a config 2024-04-07 21:42:31 -05:00
James Seibel 7bdafa28cc Fix debug detail render mode 2024-04-07 20:38:59 -05:00
James Seibel 46e3b98b62 Remove near fog option 2024-04-07 13:50:05 -05:00
James Seibel f310f1b316 Remove Unlimited horizontal quality setting
The setting was un-maintainable and would cause major issues for anything but the smallest render distances.
2024-04-06 18:03:54 -05:00
James Seibel b4b7738aa6 Fix API enums missing "DhApi" prefix and remove unused Enums/code 2024-04-06 10:06:03 -05:00
James Seibel f09818e564 Update ELodShading names and descriptions 2024-04-06 08:42:29 -05:00
James Seibel b59d505725 Add IP only server folder mode 2024-04-02 07:17:31 -05:00
James Seibel d41af88494 Add ColumnWorldCompressionMode to the database 2024-03-28 07:36:02 -05:00
James Seibel e83864fd02 Add world compression config 2024-03-27 19:09:09 -05:00
James Seibel ed9cf526cd rename example unit tests to prevent naming issues 2024-03-24 11:38:30 -05:00
James Seibel 9f195231db up the version number 2.0.2 -> 2.0.3 2024-03-19 06:48:26 -05:00
James Seibel a62ee8b3cf Merge !50 2024-03-17 19:09:01 -05:00
James Seibel 6413e17e4b Add multiple compression options and unit tests 2024-03-16 17:25:15 -05:00
cola98765 150d929a45 Update EVerticalQuality.java 2024-03-15 08:58:26 +00:00
James Seibel d569ae4052 Deprecate EHorizontalQuality.UNLIMITED 2024-03-10 21:30:59 -05:00
s809 278ae04532 Initial buggy plugin channel support 2024-03-05 22:09:30 +05:00
James Seibel 97554ccae6 Increase Vertical Quality settings to hopefully reduce issues with floating islands 2024-03-04 07:13:43 -06:00
James Seibel 3d999a1749 Change FullDataPointUtil to get/set sky and block lighting separately
The binary format is identical the only difference is the getter/setter methods
2024-03-02 21:31:21 -06:00
James Seibel b8e03a2144 Deprecate DhApiScreenResizeEvent, replace with DhApiColorDepthTextureCreatedEvent 2024-03-02 15:21:22 -06:00
James Seibel 28e230a2db Fix DhApiScreenResizeEvent incorrect description 2024-02-25 08:14:25 -06:00
s809 ebb47990f4 Fix immersive portals 2024-02-15 23:15:01 +05:00
James Seibel cc134092ed Default to no culling for the shadow pass 2024-02-11 14:56:12 -06:00
James Seibel b4269afc9f Add IDhApiShadowCullingFrustum and a config for shadow culling 2024-02-10 21:37:59 -06:00
James Seibel 848b75ad7d Add Lod Shading to the api config 2024-02-07 07:06:00 -06:00
James Seibel 223326afe2 Add frustum culling config control to the API 2024-02-06 21:44:42 -06:00
James Seibel 1859d0ea96 Add IDhApiCullingFrustum 2024-02-06 21:39:42 -06:00
James Seibel bc1a4ec138 Add Joml Matrix constructor to Mat4f 2024-02-06 07:17:10 -06:00