Fix debug detail render mode

This commit is contained in:
James Seibel
2024-04-07 20:38:59 -05:00
parent 03e11fbe3e
commit 7bdafa28cc
2 changed files with 8 additions and 3 deletions
@@ -20,9 +20,9 @@
package com.seibel.distanthorizons.api.enums.config;
/**
* MINECRAFT <br>
* OLD_LIGHTING <br>
* NONE <br>
* AUTO <br>
* ENABLED <br>
* DISABLED <br>
*
* @since API 1.1.0
* @version 2024-4-6
@@ -88,6 +88,11 @@ public class CubicLodTemplate
break;
}
case SHOW_DETAIL:
{
color = LodUtil.DEBUG_DETAIL_LEVEL_COLORS[detailLevel];
fullBright = true;
break;
}
case SHOW_BLOCK_MATERIAL:
{
switch (blockMaterialId)