From fc1bbd2f917dc0a3e15f594caabd14eb8c46485e Mon Sep 17 00:00:00 2001 From: James Seibel Date: Wed, 2 Aug 2023 07:04:30 -0500 Subject: [PATCH] Add missing Lod Shading localization items --- .../assets/distanthorizons/lang/en_us.json | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/core/src/main/resources/assets/distanthorizons/lang/en_us.json b/core/src/main/resources/assets/distanthorizons/lang/en_us.json index 09091d2bc..c4da69c7b 100644 --- a/core/src/main/resources/assets/distanthorizons/lang/en_us.json +++ b/core/src/main/resources/assets/distanthorizons/lang/en_us.json @@ -261,7 +261,11 @@ "distanthorizons.config.client.advanced.graphics.advancedGraphics.lodBias": "LOD Bias §6(Affects vanilla terrain)§r", "distanthorizons.config.client.advanced.graphics.advancedGraphics.lodBias.@tooltip": - "Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this affect", + "Sets vanilla's lod bias value\nPlease press F3+T to reload the texture packs and apply this affect.", + "distanthorizons.config.client.advanced.graphics.advancedGraphics.lodShading": + "LOD Shading", + "distanthorizons.config.client.advanced.graphics.advancedGraphics.lodShading.@tooltip": + "Defines how LODs should be shaded. \nCan be used to improve shader compatibility.", "distanthorizons.config.client.advanced.worldGenerator": @@ -722,5 +726,13 @@ "distanthorizons.config.enum.EBufferRebuildTimes.NORMAL": "Normal", "distanthorizons.config.enum.EBufferRebuildTimes.RARE": - "Rare" + "Rare", + + "distanthorizons.config.enum.ELodShading.MINECRAFT": + "Minecraft", + "distanthorizons.config.enum.ELodShading.OLD_LIGHTING": + "Old Lighting", + "distanthorizons.config.enum.ELodShading.NONE": + "None" + }